Dungeon Crawl Stone Soup version 0.15.2 (webtiles) character file. 0 Alarkh the Insei (level 1, 0/9 HPs) Began as a Vine Stalker Transmuter on Feb 22, 2015. Slain by a jackal (2 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:06 (7 turns). Alarkh the Insei (Vine Stalker Transmuter) Turns: 7, Time: 00:00:06 HP 0/9 AC 2 Str 12 XL: 1 Next: 0% MP 0/3 EV 12 Int 13 God: Gold 0 SH 0 Dex 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . c - +0 robe rNeg . . . rCorr . (no shield) rPois . rRot + (no helmet) rElec . Spirit + (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 12 arrows Armour c - a +0 robe (worn) Comestibles a - a bread ration Books d - a book of Changes Spells Type Level *Beastly Appendage Transmutation 1 Sticks to Snakes Transmutation 2 Spider Form Transmutation/Poison 3 Ice Form Ice/Transmutation 4 Blade Hands Transmutation 5 Skills: - Level 0.8 Fighting - Level 1.5 Dodging + Level 3.0 Unarmed Combat - Level 2.1 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt #..... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History You hit the jackal but do no damage. The jackal completely misses you. The jackal bites you. You hit the jackal. You bite the jackal. You drain its power. You feel invigorated. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. The jackal barely misses you. You hit the jackal. Your bite misses the jackal. The jackal is heavily wounded. The jackal bites you. x2 You completely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the jackal. Your bite misses the jackal. The jackal is lightly wounded. The jackal bites you. You die... # .# .# .# .# .# ###.# #@#.# #h'.# #.#.# ###.# .# .# .# .# .# You could see a jackal. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh, the Vine Stalker Transmuter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 7 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 5