Dungeon Crawl Stone Soup version 0.15.2 (webtiles) character file. 0 Alarkh the Grave Robber (level 1, 10/10 HPs) Began as a Gargoyle Necromancer on Feb 21, 2015. Got out of the dungeon alive. The game lasted 00:00:36 (1 turns). Alarkh the Grave Robber (Gargoyle Necromancer) Turns: 1, Time: 00:00:37 HP 10/10 AC 4 Str 11 XL: 1 Next: 0% MP 3/3 EV 12 Int 15 God: Gold 0 SH 0 Dex 10 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg + . . rCorr . (no shield) rPois + rRot + (no helmet) rElec + Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Comestibles c - a bread ration Books b - a book of Necromancy Spells Type Level *Pain Necromancy 1 Animate Skeleton Necromancy 1 Vampiric Draining Necromancy 3 Regeneration Charms/Necromancy 3 Animate Dead Necromancy 4 Control Undead Necromancy 4 Skills: + Level 1.5 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 3.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. Your stone body is very resilient (AC +2). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Spell assigned to 'a'. Welcome, Alarkh the Gargoyle Necromancer. The destiny of this world depends on the Orb of Zot. Go down and get it! Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Saving game... please wait. Welcome back, Alarkh the Gargoyle Necromancer. Press ? for a list of commands and other information. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #### +>@+ #### There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh, the Gargoyle Necromancer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 1 | D:$ | Got out of the dungeon alive.