Alarkh Level 1 of the Dungeon (-24, 18, D:1) a +0 spear (4, 30, D:1) a +0 hunting sling (-6, 49, D:1) a potion of poison (-25, 51, D:1) a +0 club (4, 54, D:1) a +0 chain mail (13, 54, D:1) a -2 short sword (-1, 58, D:1) a +2 hand axe of electrocution Level 2 of the Dungeon (0, 0, D:2) a +0 club (-48, 4, D:2) a +0 short sword (-25, 4, D:2) a +0 robe (-45, 5, D:2) a giant newt skeleton (-35, 8, D:2) 17 stones (-12, 9, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (-56, 13, D:2) a cursed +0 leather armour (-8, 14, D:2) a +0 club (-60, 21, D:2) a +0 hammer (-10, 37, D:2) a +0 short sword (-9, 37, D:2) 2 stones a +0 club (-9, 39, D:2) a stone (-9, 40, D:2) a stone (-11, 42, D:2) a stone (-47, 46, D:2) a +0 dagger (-56, 48, D:2) a +0 ring mail (-28, 48, D:2) a +0 club (-24, 48, D:2) a +0 leather armour (-19, 48, D:2) a bat corpse (skeletalised by now)