Alarkh Level 1 of the Dungeon (-23, 1, D:1) 13 arrows (-12, 3, D:1) a +0 spear (1, 4, D:1) 16 arrows (-30, 8, D:1) a +0 dagger of venom (-6, 14, D:1) 31 sling bullets (-15, 24, D:1) a +0 club (-1, 26, D:1) a +0 dagger (4, 34, D:1) a +0 leather armour (-35, 46, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (22, 7, D:2) 20 bolts (-34, 11, D:2) a +0 spear (9, 11, D:2) a +0 dagger (5, 17, D:2) a cursed +0 war axe (20, 17, D:2) a +0 spear (-16, 18, D:2) 30 arrows (-1, 20, D:2) 18 arrows (12, 22, D:2) 22 arrows (20, 23, D:2) 21 arrows (-25, 25, D:2) 20 stones (-4, 37, D:2) a +0 leather armour (-2, 37, D:2) 16 sling bullets (-1, 37, D:2) a +0 naga barding (-11, 40, D:2) a +0 dagger (-8, 42, D:2) a +0 robe (4, 46, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (-16, 6, D:3) a +0 whip a +0 robe (11, 6, D:3) a +0 dagger (13, 10, D:3) a +0 club (-10, 22, D:3) a +0 ring mail (-4, 23, D:3) 15 stones (-7, 27, D:3) a +0 robe (-40, 35, D:3) a +0 hunting sling (-18, 42, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 dagger (4, 0, D:4) a +0 robe a +0 dagger (0, 1, D:4) a +0 leather armour a +0 trident (12, 5, D:4) a +0 leather armour a +0 hand axe (36, 9, D:4) a +0 club (32, 21, D:4) a +0 ring mail (46, 24, D:4) 7 stones (53, 28, D:4) a +0 dagger (29, 32, D:4) a +0 leather armour (52, 32, D:4) a +0 giant spiked club (28, 33, D:4) a +0 dagger (30, 33, D:4) a +0 leather armour a +0 short sword a +0 chain mail (12, 35, D:4) a +0 scythe (10, 36, D:4) a +0 robe (12, 38, D:4) a +0 flail of holy wrath a +0 ring mail (54, 38, D:4) a +0 whip (29, 41, D:4) a +0 helmet (24, 43, D:4) 19 arrows (53, 45, D:4) a +0 falchion a cursed +0 leather armour (8, 46, D:4) a +2 flail of draining Level 5 of the Dungeon [Shop] Zurr's Weapon Shoppe a +0 quarterstaff (56 gold) a +0 long sword (49 gold) a +3 hunting sling of freezing (275 gold) a +3 scimitar (294 gold) a +0 hunting sling (21 gold) a +1 war axe of chopping (170 gold) a +0 halberd (56 gold) the cursed +2 great sword "Qihoig" {freeze, +Inv rN+} (516 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It lets you turn invisible. It has a curse placed upon it. a +0 quarterstaff (56 gold) (0, 0, D:5) 20 stones (-5, 15, D:5) 24 stones (19, 16, D:5) a +0 large shield (-16, 22, D:5) a +0 shield (30, 25, D:5) a +0 dagger a rotting kobold corpse (17, 31, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) an arrow (1, 0, D:6) an arrow a cursed +0 robe (42, 0, D:6) 20 stones (3, 1, D:6) an arrow (4, 1, D:6) 4 arrows a +0 shortbow a centaur skeleton (6, 1, D:6) a +0 robe a +3 halberd a +0 robe a +0 flail (7, 1, D:6) an arrow (9, 3, D:6) an arrow (43, 22, D:6) a rat skeleton (49, 24, D:6) a +0 war axe the Ecumenical Temple