Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 whip (-4, 2, D:1) a +0 dagger (-2, 4, D:1) a +0 club (24, 5, D:1) a +0 club (-5, 7, D:1) a +0 club (-23, 9, D:1) a +0 club (-19, 14, D:1) a stone (-19, 15, D:1) 2 stones (-23, 16, D:1) a +0 club (18, 17, D:1) a +0 club (15, 18, D:1) 2 stones (16, 18, D:1) a +0 whip (8, 19, D:1) a +0 club (11, 20, D:1) 2 stones (14, 20, D:1) a stone (-10, 23, D:1) 7 needles of slowing (-21, 33, D:1) a +0 dagger (-7, 38, D:1) a +0 dagger Level 2 of the Dungeon (0, 3, D:2) a +0 ring mail (16, 15, D:2) a +0 club (15, 16, D:2) a +0 club (30, 27, D:2) a +0 whip (43, 27, D:2) 17 stones (34, 28, D:2) a +0 robe a +0 dagger (39, 28, D:2) a +0 club (27, 32, D:2) a +0 club (1, 35, D:2) a stone a +0 club (5, 35, D:2) a +0 dagger (39, 35, D:2) a +0 club (49, 36, D:2) a +2 falchion of distortion Level 3 of the Dungeon (0, 0, D:3) a +0 spear (-14, 2, D:3) a +0 club (0, 4, D:3) a tomahawk (-7, 5, D:3) a +0 robe a +0 dagger (-4, 5, D:3) a stone (-3, 5, D:3) a +0 dagger (0, 5, D:3) a stone (-6, 6, D:3) a +0 scale mail a +0 hand axe (-3, 6, D:3) 2 tomahawks (-1, 6, D:3) a stone (-46, 8, D:3) a +0 club (-28, 10, D:3) 7 poisoned needles a +0 blowgun (-33, 11, D:3) a +0 club (-27, 11, D:3) 2 poisoned needles (-27, 13, D:3) a +0 trident a +2 leather armour of poison resistance a poisoned needle (-26, 13, D:3) a poisoned needle (-26, 14, D:3) a poisoned needle (-22, 14, D:3) a +0 leather armour (-23, 15, D:3) a +0 robe a +2 dagger of speed (-23, 16, D:3) a +0 dagger (-32, 20, D:3) a +0 dagger (-15, 23, D:3) 2 poisoned needles (-15, 25, D:3) 2 poisoned needles (-15, 26, D:3) a cursed -1 blowgun a +0 short sword 12 poisoned needles (-47, 30, D:3) a +0 falchion (-46, 30, D:3) a +2 trident of protection (-45, 30, D:3) a +0 club a +0 flail a +0 spear (-37, 30, D:3) a +0 scale mail (-36, 30, D:3) a +0 dagger (-39, 32, D:3) 19 sling bullets Level 4 of the Dungeon [Shop] Hiomal's Assorted Antiques a +0 ring mail (120 gold) a +3 dagger of draining (60 gold) a potion of agility (75 gold) a +0 cutlass (120 gold) a scroll of identify (60 gold) Sif Muna's Compendium of Malediction (450 gold) Spells Type Level Sure Blade Hexes/Charms 2 Tukima's Dance Hexes 3 Silence Hexes/Air 5 Metabolic Englaciation Hexes/Ice 5 a potion of restore abilities (27 gold) a +0 shield (135 gold) a disc of storms (600 gold) an uncursed amulet of resist corrosion (150 gold) a cursed +0 pair of boots (135 gold) a potion of might (27 gold) a stone of tremors (1200 gold) 2 scrolls of identify (120 gold) a potion of haste (27 gold) a scroll of fog (30 gold) [Shop] Akuzo's Book Shop a book of Alchemy (825 gold) a book of Ice (715 gold) a book of the Warp (990 gold) a book of Changes (275 gold) a book of Air (385 gold) a book of Death (770 gold) a book of Necromancy (330 gold) a book of Death (770 gold) a book of Death (770 gold) a book of Spatial Translocations (715 gold) a book of Enchantments (550 gold) [Shop] Ryolasoa's Book Boutique a book of the Tempests (980 gold) a book of Conjurations (420 gold) a book of Beasts (770 gold) a Young Poisoner's Handbook (560 gold) a book of Flames (490 gold) a manual of Translocations (1545 gold) a book of Power (630 gold) a manual of Ice Magic (1545 gold) a book of Maledictions (350 gold) a book of Callings (420 gold) [Shop] Stradeocs' Armour Shop the +2 hat of the High Council {Archmagi, Wiz- Stlth-} (490 gold) It makes you less stealthy. a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 chain mail (49 gold) the -5 robe of the Townfolk {rF+} (1 gold) It protects you from fire. a +2 leather armour of fire resistance (209 gold) a cursed +0 ring mail (33 gold) the +0 robe of Dyspraxia {Slay+4} (269 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+4). (0, 0, D:4) a +0 ring mail (0, 5, D:4) a +0 club a +0 dagger (9, 6, D:4) a +0 club (-7, 8, D:4) a -1 whip (20, 10, D:4) a +0 whip a cursed +0 ring mail (1, 11, D:4) a +2 short sword of venom a +0 dagger (24, 14, D:4) a stone (21, 17, D:4) 2 stones (-9, 18, D:4) a cursed +0 whip (14, 19, D:4) 17 arrows (19, 19, D:4) 12 stones a +0 hunting sling a +0 dagger (20, 20, D:4) a +0 leather armour (-23, 23, D:4) a +0 short sword 3 stones (-21, 24, D:4) a stone (-6, 28, D:4) a +0 battleaxe (10, 33, D:4) a +0 dagger (13, 36, D:4) 15 stones (27, 38, D:4) a +0 robe (-2, 46, D:4) a +0 ring mail (13, 46, D:4) a -1 mace a -1 robe a +0 dagger (28, 47, D:4) a +1 dagger of venom a +0 robe (23, 48, D:4) a tomahawk (26, 48, D:4) a tomahawk (27, 48, D:4) a cursed +0 hand axe a +0 trident 2 tomahawks a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 club (-1, 2, D:5) 20 sling bullets (0, 7, D:5) 17 arrows a +0 shortbow (2, 9, D:5) 2 arrows (2, 11, D:5) an arrow (3, 12, D:5) an arrow (3, 13, D:5) 2 arrows (-25, 17, D:5) a +0 club (-28, 18, D:5) 17 poisoned needles (9, 18, D:5) 19 sling bullets (11, 18, D:5) a +0 chain mail a +0 robe a +0 dagger (-10, 19, D:5) 16 poisoned arrows (-20, 25, D:5) a +0 war axe (-7, 27, D:5) 13 poisoned needles (3, 27, D:5) a cursed +0 giant club (-24, 28, D:5) a potion of lignification (5, 31, D:5) a +0 flail a +0 robe a +0 club (22, 31, D:5) a +0 dagger (5, 33, D:5) a +0 plate armour a +0 mace a +0 leather armour a +0 trident a cursed -2 dagger (-32, 34, D:5) a +0 flail (-18, 36, D:5) a +0 hunting sling (-3, 39, D:5) a +0 long sword (-24, 41, D:5) a +0 flail (-9, 49, D:5) 18 stones (-6, 49, D:5) 18 stones Level 6 of the Dungeon (0, 0, D:6) a +0 long sword of flaming (-2, 3, D:6) a +0 pair of gloves (-38, 6, D:6) a +0 club (-26, 8, D:6) 20 arrows (-39, 9, D:6) a cursed -3 short sword (-6, 9, D:6) a +0 giant spiked club (-25, 10, D:6) a +0 scale mail a +0 short sword (-4, 10, D:6) a -3 ring of protection (-27, 15, D:6) a +0 leather armour a +0 falchion (-14, 17, D:6) 17 poisoned needles (-39, 20, D:6) a +0 club a +0 club (-2, 20, D:6) a +0 leather armour a +0 flail (-30, 22, D:6) 5 stones (-29, 26, D:6) a stone (-29, 27, D:6) 2 stones (-28, 27, D:6) 2 stones (-27, 27, D:6) a potion of poison 2 stones (-25, 28, D:6) 2 stones (-27, 29, D:6) a stone (-26, 29, D:6) a stone (-27, 31, D:6) 20 stones (1, 36, D:6) a +0 shortbow (-31, 37, D:6) a +0 chain mail (-20, 37, D:6) a +0 chain mail (-15, 38, D:6) a cursed +0 ring mail a +0 flail (-14, 39, D:6) a +0 robe a +0 dagger (-13, 39, D:6) a +0 flail (-34, 40, D:6) a +2 flail of holy wrath a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (-27, 5, D:7) 24 arrows (-28, 11, D:7) a +0 club (5, 14, D:7) a +4 short sword of holy wrath (7, 14, D:7) a +0 robe a +0 dagger (-22, 15, D:7) 11 arrows of frost (-10, 19, D:7) a +0 spear (24, 21, D:7) 24 stones (16, 28, D:7) 13 sling bullets (-1, 32, D:7) 23 sling bullets (-21, 45, D:7) a +0 helmet (26, 47, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (-45, 1, D:8) a +0 scale mail (6, 1, D:8) a +0 robe (-7, 7, D:8) a +0 whip a +0 dagger (-6, 7, D:8) a +0 leather armour a +0 mace (-47, 9, D:8) a +0 leather armour (-51, 12, D:8) a +0 ring mail (-4, 14, D:8) a +0 chain mail a +0 robe a +0 flail a +0 ring mail a cursed -3 club a +0 dagger (-4, 15, D:8) a cursed +0 plate armour a +0 mace (-55, 17, D:8) a +0 mace (-1, 19, D:8) 10 arrows a +0 shortbow (5, 24, D:8) 6 arrows (-53, 26, D:8) a +0 leather armour a +0 ring mail (-52, 27, D:8) a +0 ring mail a +0 quarterstaff 2 sling bullets a cursed -2 hunting sling (-48, 27, D:8) a +0 leather armour a +0 hand axe (-53, 28, D:8) 3 sling bullets a +0 chain mail (-54, 31, D:8) 4 sling bullets (-53, 34, D:8) a +0 giant club (-20, 36, D:8) a stone (-32, 37, D:8) a +0 scimitar (-31, 37, D:8) 17 sling bullets (-18, 37, D:8) a +0 dagger a +0 club (-19, 38, D:8) a +1 dagger of flaming a +0 club (-18, 38, D:8) a +0 dagger a +0 short sword (-4, 41, D:8) a +0 whip (5, 42, D:8) a +2 dagger of electrocution a +0 whip a +0 dagger a +0 robe (4, 43, D:8) a +0 hand axe (2, 44, D:8) a +0 robe a +0 dagger (-20, 50, D:8) a potion of lignification (-47, 54, D:8) a +0 flail (-31, 54, D:8) a +0 club (-14, 55, D:8) 4 arrows (6, 55, D:8) a +0 club (-29, 57, D:8) a +0 robe (-14, 57, D:8) a +0 shortbow 24 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 plate armour (-6, 2, D:9) a +0 dagger a +0 dagger a +0 robe (-4, 3, D:9) a +0 club (-5, 7, D:9) 8 poisoned needles (36, 17, D:9) an arrow (35, 18, D:9) 2 arrows (37, 19, D:9) 6 arrows (39, 19, D:9) a +0 shortbow 19 arrows a centaur corpse (38, 20, D:9) a giant mite corpse (40, 22, D:9) an arrow (20, 23, D:9) an arrow (-10, 24, D:9) a +0 giant spiked club (-9, 24, D:9) a +0 giant spiked club (3, 24, D:9) a +0 dagger (18, 25, D:9) 2 javelins (14, 26, D:9) the +8 falchion of Interdependent Arising {freeze, rElec rN+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from negative energy. It enhances your eyesight. (33, 27, D:9) a +0 long sword (40, 27, D:9) the +1 quarterstaff of Charity {freeze, SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It enhances your eyesight. (19, 29, D:9) a +0 morningstar (19, 30, D:9) a large rock (26, 30, D:9) a +1 scimitar of holy wrath (19, 31, D:9) a +0 shortbow (still there?) a large rock (still there?) the Ecumenical Temple