Alarkh Level 1 of the Dungeon (-8, 2, D:1) a +0 club (-1, 3, D:1) a +0 club (8, 4, D:1) 5 stones 2 scrolls of identify (-15, 6, D:1) a +0 ring mail (-17, 9, D:1) a +0 mace (-10, 18, D:1) 9 poisoned needles (17, 35, D:1) a +0 dagger (21, 36, D:1) 20 bolts (4, 37, D:1) a +0 short sword (-4, 43, D:1) a +0 club (-3, 44, D:1) a +0 dagger (28, 44, D:1) a +0 club (-10, 48, D:1) a +0 dagger (-7, 48, D:1) 21 stones (12, 51, D:1) a +0 short sword (10, 52, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (19, 7, D:2) a +0 short sword (21, 7, D:2) 24 stones (26, 8, D:2) a +0 club (11, 11, D:2) 9 bolts (0, 12, D:2) 23 stones (-8, 13, D:2) a scroll of remove curse (2, 14, D:2) a giant newt corpse (skeletalised by now) (8, 15, D:2) a +0 whip (38, 16, D:2) a potion of confusion (29, 21, D:2) 14 stones (46, 25, D:2) a +0 club (6, 31, D:2) an arrow (5, 32, D:2) an arrow (2, 35, D:2) 4 arrows (0, 36, D:2) an arrow (unseen) (23, 36, D:2) a plain deck of summonings (25, 36, D:2) a +0 dagger a goblin corpse (rotten by now) (57, 38, D:2) a kobold corpse (skeletalised by now) (22, 39, D:2) a +0 short sword a +0 scale mail the human corpse of Terence (rotten by now) (34, 39, D:2) a +0 scale mail (27, 52, D:2) a rotting goblin corpse