Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (18, 4, D:1) a +0 whip (10, 10, D:1) 12 poisoned needles (34, 11, D:1) a +2 hand axe of flaming (21, 12, D:1) a +0 robe (5, 13, D:1) a +0 dagger (10, 13, D:1) a +0 ring mail (24, 16, D:1) 14 sling bullets (29, 17, D:1) a +0 dagger (6, 20, D:1) a cursed -3 club (16, 20, D:1) a +0 leather armour (36, 20, D:1) a cursed +0 ring mail (37, 21, D:1) a +0 short sword (14, 22, D:1) a +0 short sword 2 stones (22, 22, D:1) a cursed -2 dagger (42, 23, D:1) a +0 hunting sling (30, 26, D:1) a +0 leather armour (14, 31, D:1) a +0 club (30, 31, D:1) a +0 club (43, 33, D:1) a +0 short sword (8, 38, D:1) a +0 ring mail (20, 42, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (-34, 4, D:2) a +0 short sword of draining a +0 chain mail the human corpse of Terence (skeletalised by now) (-9, 7, D:2) a bat skeleton (-14, 10, D:2) a +0 robe (-34, 14, D:2) a cursed +2 short sword of venom a +0 robe (-33, 14, D:2) a +0 blowgun 14 poisoned needles (-11, 23, D:2) a +0 club (-10, 23, D:2) a rat skeleton (-29, 29, D:2) 13 poisoned needles (-45, 31, D:2) a +0 vampiric hand axe (-4, 32, D:2) a giant newt corpse (skeletalised by now) (-16, 36, D:2) a rotting adder corpse (-52, 38, D:2) a +0 club (-53, 39, D:2) a +0 leather armour (-21, 44, D:2) a +0 scale mail (-22, 47, D:2) a +0 whip 4 stones Level 3 of the Dungeon (0, 0, D:3) 6 gold pieces (-4, 5, D:3) a bat corpse (7, 13, D:3) 22 stones (5, 20, D:3) a slice of pizza (7, 21, D:3) an uncursed ring of see invisible