Dungeon Crawl Stone Soup version 0.15.2 (webtiles) character file. 23 Alarkh the Insei (level 2, 23/23 HPs) Began as a Vampire Monk on Jan 29, 2015. Safely got out of the dungeon. The game lasted 00:00:59 (941 turns). Alarkh the Insei (Vampire Monk) Turns: 941, Time: 00:00:59 HP 23/23 AC 2 Str 10 XL: 2 Next: 72% MP 2/2 EV 13 Int 12 God: Gold 96 SH 0 Dex 16 Spells: 0 memorised, 1 level left rFire . . . SeeInvis + - Unarmed rCold . . . Clarity . a - +0 robe rNeg + . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You escaped. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 96 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of magic mapping {unknown} d - 2 scrolls of noise {unknown} g - a scroll of remove curse {unknown} i - a scroll of teleportation {unknown} j - a scroll of blinking {unknown} Jewellery h - an uncursed ring of positive energy {unknown} Potions b - a potion of blood e - a potion of brilliance {unknown} f - a potion of haste {unknown} k - a potion of berserk rage {unknown} Skills: - Level 2.6 Fighting - Level 3.2 Dodging - Level 3.0 Stealth + Level 5.3 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History There is an open door here. There is an open door here. You see here a robe. Key pressed, stopping explore. A rat comes into view. A rat is nearby! You hit the rat. You kill the rat! No target in view! No target in view! Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) Okay, then. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .#####.%.......###........# .# ##......(## ##.......# .# #.......# #.......# .# ##.......## ##.......# .# #.........###........# .# #....................# .#####...###.........###..# # ........## ##.......## ##.# ## ...##.#.# #...@...# #.######. ..###...## ##.......## ##.##.)... .## ###..###.........###.....#### .# #......................# .# #..(.....###........##.# +## #.......## ##.......##.# # ..## ##.......# #.......##.# ## ...###..[.....## ##.......##.###. ....##.........###........##.##.. There were no monsters in sight! Vanquished Creatures An ooze (D:1) 2 bats (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 3 kobolds (D:1) 2 ball pythons (D:1) A giant newt (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh, the Vampire Monk, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 357 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 373 | D:1 | Reached skill level 5 in Unarmed Combat 941 | D:$ | Safely got out of the dungeon. Action || total -------------------------++------- Melee: Unarmed || 51 Stab: Sleeping || 3