Alarkh Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (19, 1, D:1) a +0 dagger (-14, 7, D:1) a rat corpse (skeletalised by now) (13, 10, D:1) a +0 club a kobold corpse (skeletalised by now) (20, 10, D:1) a +0 hand axe (4, 11, D:1) a giant newt corpse (skeletalised by now) (-20, 17, D:1) a rotting hobgoblin corpse (19, 21, D:1) a +0 robe a goblin corpse (rotten by now) (10, 26, D:1) a jackal skeleton (10, 27, D:1) a jackal skeleton (-28, 30, D:1) a rotting goblin corpse (-5, 33, D:1) a rat corpse (rotten by now) (9, 37, D:1) 20 arrows (-1, 38, D:1) 16 sling bullets (-10, 39, D:1) a cursed +0 whip (22, 42, D:1) a +0 ring mail (-27, 44, D:1) a jackal skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (-1, 7, D:2) a rotting giant newt corpse (-1, 8, D:2) a rotting giant gecko corpse (-7, 13, D:2) a +0 morningstar (-11, 19, D:2) a +0 club a +0 robe (21, 23, D:2) a +0 club (13, 24, D:2) a +0 dagger 7 poisoned needles a goblin corpse (6, 45, D:2) 20 sling bullets