Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 robe (7, 4, D:1) a +0 club (-28, 6, D:1) a +0 whip (-40, 7, D:1) 13 poisoned needles (-1, 7, D:1) a +0 dagger (-50, 12, D:1) a stone (-47, 13, D:1) a +0 whip (-42, 13, D:1) a cursed -1 dagger (-25, 13, D:1) a stone (-2, 16, D:1) a stone (-27, 20, D:1) 28 sling bullets (-2, 21, D:1) a +0 short sword (-12, 22, D:1) a +0 club (-44, 24, D:1) a kobold corpse (skeletalised by now) (-30, 26, D:1) a rotting giant newt corpse (-13, 27, D:1) a +0 dagger (-38, 28, D:1) 19 arrows (-42, 33, D:1) a +0 dagger (-22, 33, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (-3, 11, D:2) a +0 buckler (-17, 15, D:2) a rat corpse (-2, 18, D:2) 10 sling bullets (-15, 23, D:2) a +0 short sword a kobold corpse (rotten by now) (-10, 23, D:2) a stone (3, 27, D:2) a +0 spear (-6, 31, D:2) a rotting giant newt corpse (-16, 36, D:2) a +0 dagger (-22, 40, D:2) a jackal skeleton (-13, 42, D:2) a +0 ring mail