Alarkh Level 1 of the Dungeon (0, 2, D:1) a +0 dagger (42, 2, D:1) a +0 club (8, 5, D:1) a +0 robe (17, 5, D:1) a +0 mace (8, 8, D:1) a +0 club (18, 16, D:1) a +0 club (12, 18, D:1) 3 stones (26, 18, D:1) a +0 hand axe (37, 39, D:1) 15 arrows (12, 40, D:1) 3 stones (14, 41, D:1) a stone (41, 54, D:1) a +0 dagger Level 2 of the Dungeon (13, 1, D:2) 17 arrows (25, 2, D:2) a bread ration (15, 3, D:2) a cursed +0 leather armour a +0 hand axe (-8, 5, D:2) a potion of heal wounds (0, 7, D:2) a meat ration (6, 21, D:2) a potion of might (-15, 24, D:2) a +0 leather armour (32, 24, D:2) a +0 short sword (9, 29, D:2) a +0 short sword (-4, 30, D:2) a +0 chain mail (12, 38, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (20, 2, D:3) a potion of curing (9, 4, D:3) a rat corpse (skeletalised by now) (-7, 7, D:3) a potion of curing (11, 9, D:3) a meat ration (12, 12, D:3) 25 stones (34, 12, D:3) a +0 ring mail (52, 13, D:3) a +0 dagger (52, 15, D:3) a +0 ring mail (12, 16, D:3) a +0 dagger a kobold corpse (skeletalised by now) (13, 16, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (43, 16, D:3) a potion of might (43, 21, D:3) a +0 robe (31, 32, D:3) a +0 club (39, 34, D:3) a +0 mace (34, 41, D:3) a bat skeleton (41, 41, D:3) a beef jerky (45, 41, D:3) a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder corpse (rotten by now) (-1, 1, D:4) an adder corpse (rotten by now) (-22, 6, D:4) a rat corpse (-28, 7, D:4) a cursed +0 animal skin a human corpse (-28, 8, D:4) a +0 animal skin a human corpse (-20, 10, D:4) a potion of mutation