Dungeon Crawl Stone Soup version 0.15.2 (webtiles) character file. 24 Alarkh the Cudgeler (level 3, 27/27 HPs) Began as a Human Skald on Jan 17, 2015. Got out of the dungeon alive. The game lasted 00:01:48 (1068 turns). Alarkh the Cudgeler (Human Skald) Turns: 1068, Time: 00:01:48 HP 27/27 AC 2 Str 12 XL: 3 Next: 15% MP 6/6 EV 10 Int 12 God: Gold 16 SH 0 Dex 13 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Clarity . b - +0 leather armour rNeg . . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . j - -2 cloak (curse) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) i - ring of flight @: not resistant to hostile enchantments, very unstealthy A: no striking features a: Evoke Flight You escaped. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand weapons a - a +0 mace (weapon) Armour b - a +0 leather armour (worn) j - a cursed -2 cloak (worn) Comestibles d - a bread ration h - a meat ration l - a slice of pizza Scrolls g - a scroll of remove curse {unknown} n - a scroll of recharging {unknown} Jewellery i - a ring of flight (left hand) Potions e - 2 potions of degeneration f - 2 potions of heal wounds k - 2 potions of agility {unknown} m - a potion of lignification Books c - a book of Battle Spells Type Level *Infusion Charms 1 Shroud of Golubria Charms/Translocation 2 Song of Slaying Charms 2 Spectral Weapon Hexes/Charms 3 Regeneration Charms/Necromancy 3 Skills: - Level 2.0 Fighting + Level 3.4 Maces & Flails - Level 1.0 Armour - Level 1.0 Dodging - Level 2.0 Spellcasting - Level 3.0 Charms You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Okay, then. (D) Dungeon Where to? (Enter - D:2, ? - help) You see here a giant cockroach corpse. Things that are here: a club; a rat corpse There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. HP restored. You are feeling hungry. You can't go up here! (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) You see here a dagger. There is an open door here. A giant newt comes into view. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ############### #.#.#.#.#.#.#.# #'#'#'#'#'#'#%# ####.#.#.#.#.#.#.#### #.'.......@....l..'.# ####.#.#.#.#.#.#.#### #'#'#'#'#'#'#'# #.#.#.#.#.#.#.# #######.####### #..# ##.## #..# ##########.## You could see a giant newt. Vanquished Creatures 3 giant geckos (D:1) 4 bats (D:1) 3 giant cockroaches 2 hobgoblins (D:1) 2 jackals (D:1) 2 goblins A kobold (D:1) 4 rats 21 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh, the Human Skald, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 90 | D:1 | Reached XP level 2. HP: 19/22 MP: 4/4 583 | D:1 | Reached XP level 3. HP: 22/27 MP: 6/6 1068 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Mace || 69 Use: Scroll || 3