Dungeon Crawl Stone Soup version 0.15.2 (webtiles) character file. 5 Alarkh the Chiller (level 1, 0/11 HPs) Began as an Octopode Ice Elementalist on Jan 16, 2015. Slain by a jackal (3 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:26 (377 turns). Alarkh the Chiller (Octopode Ice Elementalist) Turns: 377, Time: 00:00:26 HP 0/11 AC 1 Str 7 XL: 1 Next: 80% MP 1/3 EV 12 Int 17 God: Gold 48 SH 0 Dex 12 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . (no shield) rNeg . . . rCorr . (helmet restricted) rPois . rRot . (no amulet) rElec . Spirit . (no ring) SustAb . Warding . (no ring) rMut . Stasis . (no ring) Gourm . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 48 gold pieces. Inventory: Comestibles c - a bread ration Books b - a book of Frost Spells Type Level *Freeze Ice 1 Throw Frost Conjuration/Ice 2 Ozocubu's Armour Charms/Ice 3 Throw Icicle Conjuration/Ice 4 Summon Ice Beast Ice/Summoning 4 Condensation Shield Ice 4 Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 0.4 Unarmed Combat + Level 2.1 Spellcasting Level 1.0 Conjurations * Level 3.1 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. The jackal is heavily wounded. The jackal barely misses you. You barely miss the jackal. Your grab misses the jackal. The jackal is heavily wounded. The jackal barely misses you. x2 Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You freeze the jackal. The jackal is severely wounded. The jackal bites you. You die... #.#####.###....#### #.# #.# #.#.## #######.#####.# #.#.# ...............# #.#.# ###.##..####### #.#.# #..# #.#.. #..# #.### #.##..#########.# #.....@hK....... #..#.###h####.## #..#. .# #. .. .. ##.#. .). .#. #.## # #. .# . .# You could see 2 jackals and a kobold. Vanquished Creatures A hobgoblin (D:1) 2 bats (D:1) A giant cockroach (D:1) A giant newt (D:1) A goblin (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh, the Octopode Ice Elementalist, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 377 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 15 Cast: Freeze || 3 Stab: Sleeping || 3