Dungeon Crawl Stone Soup version 0.15.2 (webtiles) character file. 6 Alarkh the Chiller (level 1, 0/11 HPs) Began as an Octopode Ice Elementalist on Jan 16, 2015. Slain by a giant newt (1 damage) ... on Level 2 of the Dungeon. The game lasted 00:00:26 (91 turns). Alarkh the Chiller (Octopode Ice Elementalist) Turns: 91, Time: 00:00:26 HP 0/11 AC 1 Str 7 XL: 1 Next: 90% MP 0/3 EV 12 Int 17 God: Gold 22 SH 0 Dex 12 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . (no shield) rNeg . . . rCorr . (helmet restricted) rPois . rRot . (no amulet) rElec . Spirit . (no ring) SustAb . Warding . (no ring) rMut . Stasis . (no ring) Gourm . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Comestibles c - a bread ration d - a meat ration Scrolls a - a scroll of identify {unknown} Books b - a book of Frost Spells Type Level *Freeze Ice 1 Throw Frost Conjuration/Ice 2 Ozocubu's Armour Charms/Ice 3 Throw Icicle Conjuration/Ice 4 Summon Ice Beast Ice/Summoning 4 Condensation Shield Ice 4 Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 0.8 Unarmed Combat + Level 2.1 Spellcasting Level 1.0 Conjurations * Level 3.1 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Aim: a goblin, wielding a dagger You freeze the goblin. The goblin is moderately wounded. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a dagger (moderately wounded) You freeze the goblin. You kill the goblin! You closely miss the giant newt. Your grab misses the giant newt. The giant newt bites you but does no damage. You closely miss the giant newt. Your grab misses the giant newt. The giant newt closely misses you. You miss the giant newt. Your grab misses the giant newt. The giant newt bites you. * * * LOW HITPOINT WARNING * * * You closely miss the giant newt. Your grab misses the giant newt. Your squeeze misses the giant newt. The giant newt bites you. You die... # ### ######b##@## .........#l####### #.##....###<.....# #..... #.#.....# ....#..... .....# .#. #....# .....# . ...... .....# .....# ###### ..... You could see a giant newt. Vanquished Creatures A goblin (D:2) A hobgoblin (D:1) A jackal (D:2) A bat (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh, the Octopode Ice Elementalist, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 91 | D:2 | Slain by a giant newt Action || total -------------------------++------- Melee: Unarmed || 11 Cast: Freeze || 3 Stab: Sleeping || 1