Dungeon Crawl Stone Soup version 0.15.2 (webtiles) character file. 5 Alarkh the Exhumer (level 1, 15/16 HPs) Began as a Mummy Death Knight on Dec 28, 2014. Was a Follower of Yredelemnul. Quit the game on Level 1 of the Dungeon. The game lasted 00:00:18 (457 turns). Alarkh the Exhumer (Mummy Death Knight) Turns: 457, Time: 00:00:18 HP 15/16 AC 3 Str 16 XL: 1 Next: 66% MP 1/1 EV 10 Int 10 God: Yredelemnul [*.....] Gold 8 SH 0 Dex 11 Spells: 0 memorised, 0 levels left rFire x . . SeeInvis . a - +1 mace rCold + . . Clarity . b - +0 leather armour rNeg + + + rCorr . (no shield) rPois + rRot + (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: Animate Remains, Renounce Religion You were on level 1 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Skills: - Level 2.0 Fighting + Level 2.0 Maces & Flails - Level 0.7 Armour - Level 0.7 Dodging - Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History You now have 8 gold pieces. Found 16 stones. You see here 16 stones. There is a stone staircase leading down here. A goblin comes into view. A goblin is nearby! A goblin is nearby! A goblin is nearby! A goblin is nearby! You sock the goblin! You kill the goblin! Yredelemnul accepts your kill. No target in view! No target in view! No target in view! You see here a goblin corpse. You start resting. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... .#...# .....+ #....# #....# #....# #....# #...# #..@# #..%# #...# #...# ##..# ##.# #.## #..# ##.##.# There were no monsters in sight! Vanquished Creatures A giant gecko (D:1) A bat (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh, the Mummy Death Knight, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 457 | D:1 | Quit the game Action || total -------------------------++------- Melee: Mace || 26