Alarkh Level 1 of the Dungeon (1, 7, D:1) a potion of curing (-31, 12, D:1) a -1 whip (-53, 15, D:1) a +0 club (-33, 15, D:1) a +0 hunting sling (-26, 15, D:1) a +0 mace (-46, 19, D:1) a +0 ring mail (-5, 23, D:1) a +0 hunting sling (-17, 27, D:1) 12 poisoned arrows (-20, 31, D:1) 30 stones (-26, 33, D:1) a potion of magic (-11, 35, D:1) 2 potions of haste (-26, 40, D:1) 21 stones (-53, 46, D:1) a +0 spear (-30, 46, D:1) a potion of curing (-18, 46, D:1) 3 stones (-49, 47, D:1) 23 arrows (-44, 49, D:1) a potion of curing (-6, 62, D:1) a +0 club a gnoll corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 19 arrows (-4, 1, D:2) a potion of flight (-2, 2, D:2) a +0 ring mail (7, 10, D:2) a +0 leather armour (-34, 23, D:2) a +0 spear (-34, 24, D:2) a +0 halberd (-29, 25, D:2) a meat ration (-34, 27, D:2) 23 sling bullets (-23, 28, D:2) a +0 short sword (-12, 28, D:2) a +0 leather armour (-36, 34, D:2) 2 potions of poison (-30, 37, D:2) a royal jelly (-18, 37, D:2) a +0 club (-41, 38, D:2) a +0 dagger (-36, 38, D:2) a +0 cutlass (-23, 38, D:2) a potion of restore abilities (-20, 38, D:2) a +0 mace a +0 leather armour (-35, 39, D:2) a +0 club a +0 ring mail