Alarkh Level 1 of the Dungeon (-28, 12, D:1) a meat ration (-21, 13, D:1) a cursed -2 club (0, 21, D:1) a +0 hunting sling (-46, 30, D:1) a +0 club (-17, 47, D:1) a +0 club (11, 47, D:1) a potion of heal wounds (-13, 50, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 0, D:2) a bread ration (7, 4, D:2) an adder corpse (rotten by now) (-2, 10, D:2) a potion of flight (32, 11, D:2) 5 tomahawks (27, 12, D:2) 26 sling bullets (19, 13, D:2) a potion of heal wounds (23, 15, D:2) a +0 club (10, 16, D:2) a +0 club (34, 19, D:2) a +0 hand axe (-1, 20, D:2) a +0 ring mail (0, 21, D:2) a potion of agility (7, 21, D:2) a rotting ball python corpse (25, 21, D:2) a potion of heal wounds (16, 22, D:2) a +0 hunting sling (24, 22, D:2) a +0 robe (19, 29, D:2) a +0 club (20, 33, D:2) a +0 dagger a goblin corpse (1, 34, D:2) a +0 robe (15, 34, D:2) a +0 robe (32, 37, D:2) 12 gold pieces (33, 37, D:2) 15 gold pieces (34, 37, D:2) 10 gold pieces (32, 38, D:2) 9 gold pieces (33, 38, D:2) 7 gold pieces (34, 38, D:2) 10 gold pieces (33, 39, D:2) 12 gold pieces (45, 41, D:2) 18 stones a hobgoblin corpse (39, 45, D:2) a +0 ring mail (55, 46, D:2) a potion of confusion (37, 53, D:2) a kobold skeleton (55, 54, D:2) a +0 falchion (51, 55, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (0, 2, D:3) a +0 hunting sling