Alarkh Level 1 of the Dungeon (0, 0, D:1) 3 needles of slowing (25, 6, D:1) a +0 club (27, 6, D:1) 22 sling bullets (24, 7, D:1) a potion of beneficial mutation (17, 15, D:1) a potion of confusion (26, 28, D:1) a +0 spear (19, 40, D:1) a potion of restore abilities (5, 49, D:1) a +0 club (13, 49, D:1) a stone (15, 55, D:1) a +0 whip 4 stones (1, 60, D:1) a beef jerky (27, 61, D:1) a +0 club (17, 62, D:1) 21 bolts Level 2 of the Dungeon (0, 0, D:2) 19 arrows (0, 3, D:2) a +0 club a +0 scale mail (44, 4, D:2) 4 stones a +0 short sword (32, 6, D:2) a stone (47, 6, D:2) a potion of magic (-5, 8, D:2) a potion of flight (39, 8, D:2) 3 stones (31, 9, D:2) a +0 club (38, 12, D:2) 2 potions of curing (45, 12, D:2) a stone (49, 12, D:2) a +0 dagger (42, 13, D:2) a +0 quarterstaff (0, 17, D:2) a +0 club (43, 18, D:2) a +0 club a goblin corpse (rotten by now) (18, 23, D:2) 6 large rocks (-5, 27, D:2) a +0 club (25, 33, D:2) a +0 dagger (-7, 54, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a throwing net (0, 6, D:3) a meat ration (-3, 7, D:3) 26 arrows (6, 10, D:3) a +0 spear a gnoll corpse (14, 12, D:3) a +0 chain mail (21, 14, D:3) a +0 mace (8, 15, D:3) a bat corpse