Dungeon Crawl Stone Soup version 0.34-a0-317-g87ee97bf79 (webtiles) character file. Game seed: 13493193247573331615 86 Alarak the Magician (level 4, -13/31 HPs) Began as a Djinni Conjurer on July 8, 2025. Mangled by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (17 damage) ... on level 3 of the Dungeon. The game lasted 00:03:37 (2587 turns). Alarak the Magician (Djinni Conjurer) Turns: 2587, Time: 00:03:37 Health: -13/31 AC: 3 Str: 6 XL: 4 Next: 77% Gold: 205 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) j - +4 dagger (vamp) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +1 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-14 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 205 gold pieces. Inventory: Hand Weapons j - a +4 vampiric dagger (weapon) Armour a - a +1 robe (worn) Scrolls d - 2 scrolls of teleportation {unknown} e - 2 scrolls of blinking g - a scroll of torment {unknown} i - a scroll of fog k - a scroll of identify l - a scroll of immolation {unknown} Potions b - a potion of enlightenment {unknown} c - 2 potions of invisibility f - a potion of curing h - a potion of brilliance {unknown} m - 2 potions of haste {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.6 Spellcasting + Level 4.6 Conjurations + Level 4.6 Hexes + Level 4.6 Summonings + Level 4.6 Necromancy + Level 4.6 Translocations + Level 4.6 Forgecraft + Level 4.6 Fire Magic + Level 4.6 Ice Magic + Level 4.6 Air Magic + Level 4.6 Earth Magic + Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 16% 4 e - Freeze Ice 100% 1d10 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Qazlal Shops: D:2 ( Annotations: D:3 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The web tears apart. A ball python comes into view. The ball python moves out of view. A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 5 javelins and a sling. You see here 5 javelins. You see here a +0 sling. You see here a jackal skeleton. m - 2 bubbling inky potions Crazy Yiuf shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Could not explore, unopened runed door. You reach down and open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (82% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf! Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Crazy Yiuf freezes you terribly. The searing ray hits Crazy Yiuf! Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You are electrocuted! Ouch! That really hurt! You die... #########.# #.##.#.## #.# #...# #.# #.##.#.## #.# ....#####.# #.......# #.# ........### ######..# #.# ...####.# #..###.## ...# #.# #.......# ...# #.##♣♣ ### ##.###..# ...####.+..♣♣ ♣♣#..)# #.......# #####.......♣♣♣♣@j...# ###.###.# ###.#......♣..♣#...# #.# #.# #.....+...♣.♣♣♣ ### ###.# #.# #.###.##♣♣♣♣♣ #.<.# #.# ###.# #.# ##### #.# ....# #.#### ### #÷# ##.## #....# #.########## #.# #.# ###...### #..........###.## #.# #.......#############.##...# You could see Crazy Yiuf. Vanquished Creatures 3 adders A dart slug (D:1) 5 ribbon worms 4 endoplasms (D:1) 2 giant cockroaches 5 hobgoblins 3 jackals (D:3) 2 quokkas 7 ball pythons 3 bats (D:1) 5 frilled lizards 7 goblins A kobold (D:1) 6 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarak the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Alarak set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 100 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 309 | D:1 | Found a faded altar of an unknown god. 548 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 548 | D:1 | Learned a level 1 spell: Freeze 913 | D:2 | Found Icon's Weapon Emporium. 1162 | D:2 | Found a stormy altar of Qazlal. 1701 | D:3 | Reached XP level 4. HP: 27/31 MP: 0/0 1805 | D:3 | Found a hazy altar of Hepliaklqana. 1846 | D:3 | Noticed Crazy Yiuf 2587 | D:3 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven, minmay_splitting_lines, minmay_pentomino_x4 D:2: layout_basic, basic_altar, serial_shops, shop, minmay_parallelograms D:3: layout_loops_ring, nicolae_hepliaklqana_hazy_memory, palyth_stone_intersect, kennysheep_generic_room_15, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Forgecraft | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 3 || 3 Cast: Magic Dart | 81 | 34 || 115 Searing Ray | 2 | 4 || 6 Use: Scroll | 6 | || 6 Armour: Robe | 3 | 7 || 10 Dodge: Dodged | 4 | 4 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2586 | 2501 | 85 | 5 | 2230 | 3 | 862.0 | Dungeon | 2586 | 2501 | 85 | 5 | 2230 | 3 | 862.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 929 daAuts D:1: 840 daAuts D:2: 815 daAuts