Dungeon Crawl Stone Soup version 0.32-a0-886-g41c5271027 (webtiles) character file. Game seed: 10711313256189717985 1493 Alarak the Cleaver (level 8, -2/58 HPs) Began as a Demonspawn Monk on Apr 2, 2024. Slain by an ice beast (9 damage) ... on level 7 of the Dungeon. The game lasted 00:11:46 (6191 turns). Alarak the Cleaver (Demonspawn Monk) Turns: 6191, Time: 00:11:46 Health: -2/58 AC: 5 Str: 16 XL: 8 Next: 51% Magic: 8/8 EV: 11 Int: 10 God: Gold: 403 SH: 0 Dex: 17 Spells: 7/7 levels left rFire + + . a - +1 hand axe (venom) rCold . . . d - orb {light} rNeg . . . l - +1 leather armour of the Evil One {rF++} rPois . (no helmet) rElec . k - scarf {harm} rCorr . c - +0 pair of gloves {Str+3} SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.11/turn %: harm (+30% outgoing, +20% incoming) @: glowing A: hooves 2, demonic magic 1 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 403 gold pieces. Inventory: Hand Weapons a - a +1 hand axe of venom (weapon) n - a +2 whip of electrocution Missiles v - 2 throwing nets (quivered) Armour c - a +0 pair of gloves of strength (worn) d - an orb of light (worn) k - a scarf of harm (worn) l - the +1 leather armour of the Evil One (worn) {rF++} (You found it on level 2 of the Dungeon) rF++: It greatly protects you from fire. p - a +1 plate armour q - a scarf of invisibility Magical Staves t - a staff of cold Talismans j - a serpent talisman Scrolls b - 3 scrolls of immolation h - 3 scrolls of teleportation i - a scroll of fog o - 2 scrolls of vulnerability r - a scroll of summoning Potions e - 2 potions of brilliance f - 2 potions of degeneration g - 2 potions of attraction m - a potion of heal wounds {unknown} s - 2 potions of lignification u - a potion of curing Skills: - Level 3.0 Fighting + Level 10.2 Axes - Level 2.6 Dodging You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 43% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 0% N/A 56% 2 Call Canine Familiar Summ 0% N/A 80% 3 Dazzling Flash Conj/Hex 0% N/A 80% 3 Fugue of the Fallen Necr 0% N/A 80% 3 Ozocubu's Armour Ice 0% N/A 80% 3 Sigil of Binding Hex 0% N/A 80% 3 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Ignite Poison Fire/Alch 0% N/A 99% 4 Summon Blazeheart Golem Fire/Summ 0% N/A 99% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Starburst Conj/Fire 0% 6d3 100% 6 Manifold Assault Tloc 0% N/A 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Shops: D:6 * Innate Abilities, Weirdness & Mutations You have hoof-like feet. Spells you cast may paralyse adjacent enemies. Message History An ice beast is nearby! An ice beast is nearby! An ice beast is nearby! The ice beast hits you. The ice beast freezes you! You barely miss the ice beast. Your kick misses the ice beast. The ice beast misses you. You hit the ice beast. You kick the ice beast. The ice beast is lightly wounded. The ice beast hits you. The ice beast freezes you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ice beast but do no damage. The ice beast is lightly wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You hit the ice beast. The ice beast is moderately wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ##.....).....# ##.....).....# #......)......... # #...........#########. #......#.##.......... #........############# #......#............. #......################# #####..#........@Y...... ....##...############### ###.###### ......... #.#.# ..#########.# ..#.# ... .. ....# .# . .#### .########## .# ..........#..# .# You could see an ice beast. Vanquished Creatures Sigmund (D:3) A water moccasin (D:5) A black bear (D:5) An orc warrior (D:7) A sky beast (D:6) 2 ice beasts An ogre (D:7) A bullfrog (D:6) 2 scorpions A bombardier beetle (D:4) 3 hounds (D:6) 2 jellies An iguana (D:6) A sleepcap (D:6) 5 adders 10 gnolls 2 ribbon worms 3 dart slugs 18 orcs 6 bats 5 endoplasms 6 giant cockroaches 6 goblins 7 hobgoblins 10 jackals 2 quokkas 11 ball pythons 4 frilled lizards 5 kobolds 4 rats (D:3) 123 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:2) 1 creature vanquished. Grand Total: 124 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarak the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 75 | D:1 | Reached skill level 3 in Axes 111 | D:1 | Discovered your monstrous ancestry. 111 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 111 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 938 | D:2 | Reached XP level 3. HP: 23/29 MP: 3/3 1016 | D:2 | Reached skill level 4 in Axes 1387 | D:2 | Identified the +1 leather armour of the Evil One {rF++} 1690 | D:2 | Reached XP level 4. HP: 31/35 MP: 4/4 2494 | D:3 | Noticed Sigmund 2502 | D:3 | Killed Sigmund 2503 | D:3 | Reached skill level 6 in Axes 2503 | D:3 | Gained mutation: You have hoof-like feet. [demonic | ancestry] 2503 | D:3 | Reached XP level 5. HP: 34/41 MP: 5/5 2616 | D:3 | Reached XP level 6. HP: 47/47 MP: 6/6 3967 | D:5 | Entered Level 5 of the Dungeon 3990 | D:5 | Noticed a water moccasin 3992 | D:5 | Reached skill level 7 in Axes 4000 | D:5 | Killed a water moccasin 4001 | D:5 | Reached XP level 7. HP: 26/52 MP: 7/7 4602 | D:5 | Reached skill level 8 in Axes 4893 | D:6 | Found Loaravua's Neck Hole. 5281 | D:6 | Reached skill level 9 in Axes 5281 | D:6 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 5281 | D:6 | Reached XP level 8. HP: 57/58 MP: 8/8 5801 | D:7 | Noticed a hornet 5855 | D:7 | Reached skill level 10 in Axes 6191 | D:7 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_corners, minmay_pentomino_v4 D:2: layout_basic, columned_hall_lemuel, hangedman_decor_opposing, st_stairs_10 D:3: layout_basic, uniq_sigmund D:4: layout_gridville D:5: layout_cave_pools, nrook_uturn D:6: layout_loops_ring, chequers_serial_rivers_room_b, nicolae_shop_sticking_my_neck_out D:7: layout_rooms, mainiacjoe_overflow_concentric_impassable, mainiacjoe_overflow_surrounded_room, temple_hall, serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_corner_b, co_window_2corner, co_window_of_opportunity_c, co_window_cross_2, co_window_corner_b, co_window_paths_c, co_window_paths_d, co_window_4corner_a, glass_columns_c, glass_columns_c, glass_columns_a Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Axes | 3 4 6 7 9 10 | 10.2 Fighting | | 3.0 Dodging | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Hand axe | 101 | 113 | 109 || 323 Kick | 22 | 43 | 38 || 103 Use: Scroll | 4 | 7 | 4 || 15 Potion | | 2 | 1 || 3 Armour: Robe | 49 | | || 49 Leather armour | 3 | 61 | 52 || 116 Dodge: Dodged | 75 | 55 | 61 || 191 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6199 | 5879 | 320 | 584 | 4516 | 7 | 885.6 | Dungeon | 6199 | 5879 | 320 | 584 | 4516 | 7 | 885.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1129 daAuts D:2: 1087 daAuts D:3: 1043 daAuts D:4: 986 daAuts D:1: 867 daAuts D:5: 687 daAuts D:7: 398 daAuts