Alarak Level 1 of the Dungeon (1, 11, D:1) a +0 hand axe (11, 11, D:1) a +0 ring mail (12, -2, D:1) a +0 short sword (12, 9, D:1) a +0 short sword (14, 30, D:1) a +0 ring mail (16, 5, D:1) 3 stones (18, 36, D:1) a +0 club (28, 39, D:1) a +0 short sword 2 stones (31, -18, D:1) 4 stones (34, -16, D:1) 4 poisoned darts (37, 30, D:1) a +0 short sword 5 stones (59, -6, D:1) a +0 club Level 2 of the Dungeon (11, 37, D:2) a +0 flail (24, 9, D:2) a +0 dagger (39, 3, D:2) a +0 hand axe (44, 13, D:2) 7 stones (51, 29, D:2) a +0 club (58, -12, D:2) a +0 club (61, -7, D:2) a +0 club (65, -15, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 1, D:3) a +0 hand axe a +0 club (4, -16, D:3) 8 stones (4, -15, D:3) 4 stones (5, -16, D:3) 2 boomerangs (5, -15, D:3) 2 boomerangs (15, 17, D:3) a +0 leather armour (18, -4, D:3) 3 stones (19, -14, D:3) a +0 spear (20, 9, D:3) a +0 quarterstaff (22, 3, D:3) a +0 flail 5 javelins a +0 leather armour (32, -1, D:3) a +0 club (38, -20, D:3) a +0 club (41, -14, D:3) a +0 long sword (55, -4, D:3) a +0 barding Level 4 of the Dungeon [Shop] Udwuepurch's Assorted Antiques a +0 leather armour (40 gold) a scroll of magic mapping (150 gold) a +0 dagger (40 gold) a wand of charming (10) (480 gold) a potion of heal wounds (100 gold) a wand of roots (4) (192 gold) a +0 robe (14 gold) a +0 ring mail (80 gold) a scroll of enchant weapon (150 gold) a potion of curing (60 gold) [Shop] Iptet's Magic Scroll Emporium a scroll of identify (24 gold) a scroll of amnesia (48 gold) a scroll of magic mapping (90 gold) a scroll of fear (48 gold) a scroll of blinking (90 gold) a scroll of identify (24 gold) a scroll of silence (114 gold) [Shop] Cas Koz's Weapon Emporium a +0 sling (19 gold) a +2 demon trident of electrocution (643 gold) 2 atropa-tipped darts (15 gold) a +4 vorpal falchion (344 gold) 6 stones (7 gold) a +0 sling (19 gold) a +0 lajatang (195 gold) the +9 spear of Terror {vorpal, +Blink Int+4} (934 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). +Blink: It lets you blink. a +2 dagger of freezing (202 gold) [Shop] Siorphu's General Store 5 boomerangs (27 gold) the +4 flail "Orb Guardian's Peril" {vorpal, rElec rC++ Int+7} (785 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+7). rC: It greatly protects you from cold. rElec: It insulates you from electricity. 3 scrolls of enchant armour (247 gold) a +0 chain mail (49 gold) a +0 robe (7 gold) a potion of might (44 gold) a +0 scimitar (44 gold) 3 scrolls of enchant armour (247 gold) a +0 ring mail (44 gold) (0, 0, D:4) a +0 dagger (3, 36, D:4) a +0 leather armour (5, 38, D:4) a +0 short sword (12, 38, D:4) a +0 glaive (13, 20, D:4) a +0 ring mail a +0 club (15, 20, D:4) a +0 chain mail a +0 mace (15, 21, D:4) a +0 whip (16, 20, D:4) a +0 ring mail a +0 long sword (19, 19, D:4) a +0 short sword 2 boomerangs of dispersal a +0 leather armour (21, 27, D:4) a +0 dagger (30, -4, D:4) a +0 ring mail Level 5 of the Dungeon (2, 1, D:5) an Everburning Encyclopedia (5, 2, D:5) a +0 falchion (14, 3, D:5) a +0 ring mail (26, 29, D:5) a +0 giant spiked club (35, 26, D:5) a +0 whip (41, -14, D:5) a +0 scale mail (41, 0, D:5) 2 stones (44, -3, D:5) a +0 long sword (44, 7, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (7, -22, D:6) a +0 leather armour of poison resistance (7, -15, D:6) 3 poisoned darts (11, -44, D:6) 6 stones (17, -41, D:6) a +0 club (19, -41, D:6) a +0 short sword (19, -40, D:6) a +0 dagger (20, -41, D:6) a +0 club (33, -18, D:6) a +0 spear (33, -17, D:6) a +0 flail (36, -23, D:6) a +0 club a +0 robe (36, -22, D:6) a +0 spear (36, -19, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 glaive (5, 1, D:7) a +0 mace (9, 6, D:7) a +1 mace of venom (10, 18, D:7) a +0 club (13, -2, D:7) a +0 quarterstaff (13, 11, D:7) a +0 mace a +0 chain mail (15, 13, D:7) 6 stones (16, 11, D:7) a +0 chain mail a +0 scimitar (19, 22, D:7) a +0 glaive (40, 15, D:7) a +0 great sword Level 8 of the Dungeon (0, 0, D:8) 5 stones (3, -6, D:8) a +0 scale mail (3, 16, D:8) a +0 plate armour (7, 17, D:8) 2 poisoned darts (12, 15, D:8) a +0 chain mail (12, 19, D:8) a +0 long sword a +0 dagger (12, 22, D:8) a +0 club a +0 flail (17, 26, D:8) a +0 club (26, 21, D:8) a +0 short sword of flaming (28, -13, D:8) a +0 club (30, -15, D:8) a +0 whip a +0 leather armour (30, -14, D:8) a +0 spear (31, -15, D:8) a +0 club (41, -7, D:8) a +0 ring mail (42, -15, D:8) a +0 dagger (42, -3, D:8) a scroll of noise Level 9 of the Dungeon (3, -34, D:9) a +0 whip a +4 short sword (4, -25, D:9) a +0 dagger a +0 robe (5, -35, D:9) a +0 club a curare-tipped dart (14, -38, D:9) a +0 giant club a +0 giant club (14, -17, D:9) 5 boomerangs (29, 3, D:9) a +0 mace of venom (30, 4, D:9) a +0 dagger (31, -11, D:9) a +0 scale mail a +0 club (31, -4, D:9) a +0 club (31, 3, D:9) a +0 chain mail a +0 mace (32, -10, D:9) a +0 club (32, 0, D:9) a +0 trident (32, 1, D:9) a +4 whip a +0 scale mail a +0 hand axe (32, 3, D:9) a +0 club (33, -11, D:9) 5 stones a +0 chain mail a +0 glaive (34, -19, D:9) the +1 scale mail "Fophuh" {Contam rElec rF+++ Stlth-} rF: It renders you almost immune to fire. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. (34, -11, D:9) a +0 leather armour a +0 club (34, 5, D:9) an amulet of guardian spirit a +1 short sword of holy wrath a +1 vampiric short sword a +0 dagger a +0 flail a +0 club (35, -10, D:9) a +0 chain mail a +0 morningstar (35, 4, D:9) a +0 flail (35, 5, D:9) a +0 whip (36, -35, D:9) a +0 whip a +0 ring mail (36, 4, D:9) a +0 dagger a +2 dagger of venom a +0 club a +0 whip (37, 4, D:9) 6 poisoned darts a +0 club (38, -8, D:9) 6 stones a +0 dagger a +0 hand axe (39, -8, D:9) a +0 giant club (39, -6, D:9) a +0 plate armour a +0 mace (40, 3, D:9) a +0 arbalest a +0 hand axe (41, 1, D:9) a +0 rapier a +0 leather armour (41, 3, D:9) a +0 scale mail a +0 short sword (42, -7, D:9) a +2 scale mail of fire resistance Level 10 of the Dungeon (0, 0, D:10) a +0 plate armour (7, 15, D:10) 5 atropa-tipped darts (9, -36, D:10) a +0 mace (11, -3, D:10) a +0 dagger (14, -23, D:10) a +0 dagger a +0 robe (15, -22, D:10) a +0 flail a +0 leather armour (15, -3, D:10) a +0 short sword (16, -21, D:10) a +0 war axe of flaming a +0 leather armour a +0 dagger a +0 robe (17, -20, D:10) a +0 mace a +0 leather armour (18, 8, D:10) a +0 club a +0 ring mail (27, -9, D:10) a +0 dagger a +0 robe (27, -6, D:10) a +0 short sword a +0 hand axe a +0 leather armour (28, -3, D:10) a +0 battleaxe 3 boomerangs a +0 plate armour (28, -1, D:10) a +0 club a +0 leather armour (28, 0, D:10) a +2 dagger of speed a +0 robe (28, 1, D:10) a +0 dagger a +0 robe (32, -9, D:10) 5 stones (33, 8, D:10) a +0 club 2 boomerangs (35, -18, D:10) a +0 chain mail (38, 14, D:10) a +0 chain mail a +0 dire flail (48, -16, D:10) a +2 vorpal shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 falchion an orc corpse (2, 1, D:11) a +0 club (3, 1, D:11) a +0 trident an orc corpse (6, 5, D:11) a +0 robe a +0 dagger a +0 scale mail a +0 flail the Ecumenical Temple