Alarak Level 1 of the Dungeon (11, -13, D:1) a +0 short sword of protection 3 stones (15, 14, D:1) a +0 club (22, -2, D:1) 8 poisoned darts (23, -5, D:1) 15 stones (26, -8, D:1) a +0 dagger (27, -11, D:1) 20 bolts (27, -9, D:1) a +0 whip (27, -8, D:1) 11 stones (39, -4, D:1) a +0 club (41, 23, D:1) a +0 leather armour (43, -3, D:1) a +0 whip a stone (44, 9, D:1) 17 stones (45, 19, D:1) a +0 ring mail (49, 21, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 17 arrows (7, -3, D:2) a +0 club (7, -2, D:2) a +0 short sword (12, 16, D:2) 14 stones (20, 11, D:2) a +0 quarterstaff (26, -9, D:2) a +0 robe (34, 8, D:2) a +0 dagger (49, 12, D:2) a +0 robe a +0 scythe Level 3 of the Dungeon [Shop] Illicho's Antique Weapon Emporium the +9 hand crossbow of Wealth {flame, Drain rPois Int+3 Dex+4} (1646 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your dexterity (+4). It protects you from poison. It drains your maximum health when unequipped. a +0 mace (69 gold) a +0 long sword (80 gold) a +0 short sword (69 gold) a +0 trident (80 gold) a +0 mace (69 gold) a +0 dagger (46 gold) a +0 war axe (80 gold) a +2 short sword of holy wrath (400 gold) (10, 7, D:3) a +0 trident a +0 leather armour (11, 6, D:3) a +0 dagger a +0 ring mail (11, 7, D:3) a +0 mace a +0 leather armour (14, -4, D:3) a +0 club (16, 1, D:3) a +0 hand axe (19, 17, D:3) a +0 dagger of speed (25, 1, D:3) 16 arrows (31, 1, D:3) a +0 club (32, -1, D:3) a +0 spear (33, -1, D:3) a +0 spear (39, -1, D:3) a +1 antimagic spear (42, 33, D:3) a +0 hand axe (45, -2, D:3) a +0 robe (46, 0, D:3) a +0 spear (46, 2, D:3) a +0 whip a +0 leather armour (48, 36, D:3) a +0 ring mail (48, 39, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 14 sling bullets (2, -12, D:4) a +2 buckler (9, 3, D:4) a +0 flail (9, 4, D:4) a +0 dagger 4 stones (9, 31, D:4) 24 arrows (11, 15, D:4) 7 boomerangs (37, 9, D:4) 23 sling bullets (42, 16, D:4) a +0 buckler (42, 17, D:4) a +0 hand axe a +0 robe (43, 22, D:4) a +0 short sword a +0 hand axe a +0 chain mail (44, 21, D:4) a +0 short sword (46, -8, D:4) a +0 dagger (47, 16, D:4) a +0 great mace (48, 16, D:4) a +0 robe (63, 25, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (1, -5, D:5) a +0 dagger (29, 0, D:5) a +0 halberd (29, 1, D:5) a +0 flail (30, 0, D:5) a +0 halberd (30, 1, D:5) a +0 halberd (44, 13, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Zaehicheo's Jewellery Shop an amulet of magic regeneration (420 gold) an amulet of regeneration (420 gold) the ring "Onatz" {rPois Will+ SInv} (565 gold) [ring of willpower] It protects you from poison. It lets you see invisible. It increases your willpower. a ring of fire (350 gold) an amulet of reflection (420 gold) a +6 ring of intelligence (819 gold) a ring of fire (350 gold) a ring of protection from cold (350 gold) the ring "Qopaiqu" {AC+4 Str+4} (719 gold) [ring of protection] It affects your AC (+4). It affects your strength (+4). a +6 ring of dexterity (819 gold) (0, 0, D:6) a +0 quarterstaff (1, 6, D:6) a +0 robe (12, -34, D:6) a +0 giant club (12, 5, D:6) a +0 ring mail (23, 6, D:6) a +0 club (25, -35, D:6) a +0 flail (25, -31, D:6) a +0 whip (30, -12, D:6) 20 arrows (36, -10, D:6) 16 sling bullets (44, -24, D:6) a +0 shortbow 22 arrows (48, -31, D:6) 22 stones Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 whip (0, 2, D:7) a +0 dagger a +0 robe a +0 whip 5 boomerangs a +0 leather armour (0, 12, D:7) a +0 whip (0, 14, D:7) a +0 whip a +0 leather armour (0, 15, D:7) a +0 dagger a +0 robe (1, 15, D:7) a +0 dagger a +0 robe (2, 2, D:7) a +0 spear a +0 shortbow 15 arrows (2, 3, D:7) a +0 flail (4, 5, D:7) a +0 pair of boots (4, 6, D:7) a +0 shortbow 17 arrows (4, 28, D:7) a +2 whip of flaming a +0 robe (16, 11, D:7) a +0 cloak a +0 scale mail a +0 long sword (18, 23, D:7) 6 bolts (19, -5, D:7) 26 bolts (25, 2, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Acaqe's Distillery a potion of attraction (36 gold) a potion of might (48 gold) a potion of heal wounds (60 gold) a potion of heal wounds (60 gold) 2 potions of heal wounds (120 gold) a potion of cancellation (96 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) a potion of flight (36 gold) a potion of degeneration (12 gold) a potion of resistance (120 gold) a potion of degeneration (12 gold) (10, 28, D:8) a +0 quarterstaff (12, 2, D:8) a +0 trident a +0 leather armour (13, 3, D:8) a +0 short sword 5 boomerangs a +0 flail a +0 leather armour a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 mace (16, 13, D:8) a +0 scale mail (16, 14, D:8) a +0 trident (18, 15, D:8) a +0 spear a +0 robe (19, 14, D:8) a +0 dagger a +0 robe a +0 dagger 11 stones a +0 robe (20, 13, D:8) a +4 morningstar a +0 robe (27, -2, D:8) a +0 falchion (30, -3, D:8) +0 steam dragon scales (43, -7, D:8) 30 stones Level 9 of the Dungeon (0, 0, D:9) 25 stones (2, -12, D:9) a scroll of noise (2, -10, D:9) a +0 battleaxe a +0 robe (3, -10, D:9) a +1 short sword a +0 robe (5, 8, D:9) a killer bee corpse (7, 2, D:9) a +0 robe (10, -8, D:9) a +0 short sword a +0 robe a +4 morningstar a +0 robe a +4 falchion a +0 robe (59, 9, D:9) a wyvern corpse (skeletalised by now) (60, 9, D:9) a bullfrog corpse (skeletalised by now) (64, 4, D:9) a +0 dagger