Alabard Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, -39, D:1) a +0 dagger (2, -21, D:1) a stone (3, -22, D:1) a stone (3, 21, D:1) a cursed -1 dagger (5, -24, D:1) a cursed -3 club (11, -2, D:1) a +0 ring mail (12, -1, D:1) a +0 dagger (22, -27, D:1) 15 sling bullets (23, -32, D:1) a +0 club (34, -28, D:1) a +0 club (39, 21, D:1) a +0 dagger of draining (43, -36, D:1) a +0 dagger (47, -18, D:1) a +0 short sword (50, -4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (2, -1, D:2) a +0 club (6, 0, D:2) a +0 chain mail (7, -16, D:2) 26 sling bullets (7, 23, D:2) 27 stones (8, 6, D:2) a +0 large shield (11, 14, D:2) a cursed -3 club (20, 0, D:2) a stone (21, 1, D:2) a stone (21, 11, D:2) 10 stones (22, 2, D:2) a stone (23, 2, D:2) a stone (27, 13, D:2) a +0 chain mail (27, 14, D:2) a +0 club a +0 robe (34, -8, D:2) a +0 club (35, 17, D:2) a +0 robe (38, 17, D:2) a +0 club (41, -12, D:2) 22 stones (45, -8, D:2) a +0 mace a cursed +0 chain mail (45, 20, D:2) 16 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 shield (9, 17, D:3) a +0 spear (11, 18, D:3) a +0 spear (12, 21, D:3) a +0 halberd a throwing net (14, 17, D:3) 22 poisoned needles (17, -21, D:3) 22 stones (17, -1, D:3) a +0 trident (19, -21, D:3) a +0 spear (22, 0, D:3) 25 bolts (22, 19, D:3) a +0 shield (34, 23, D:3) a +0 dagger (39, 0, D:3) a +0 dagger (40, -4, D:3) a +0 club (41, -5, D:3) a +0 club a +0 short sword (42, -6, D:3) 2 stones (42, -4, D:3) a +0 dagger (49, -18, D:3) a +0 short sword (51, -8, D:3) a +0 club (55, -19, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 10 arrows (6, -36, D:4) a +0 flail a +4 quarterstaff of chaos (31, -40, D:4) a scroll of immolation (31, -34, D:4) a +0 leather armour (36, -40, D:4) a +0 war axe (37, -31, D:4) 18 sling bullets (40, -42, D:4) 20 stones (40, -21, D:4) a +0 shield (51, -31, D:4) a cursed ring of loudness a +0 giant spiked club (55, -19, D:4) 24 sling bullets Level 5 of the Dungeon (7, 37, D:5) 21 bolts (17, 4, D:5) 29 stones (17, 35, D:5) a +0 hunting sling (30, 11, D:5) 12 stones (43, -4, D:5) the +1 robe "Voennenu" {rPois rC- Int+6 Slay-5} It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It makes you vulnerable to cold. It protects you from poison. (45, 50, D:5) 14 arrows (47, 28, D:5) an uncursed ring of magical power a +3 leather armour a +0 club (48, 26, D:5) a poisoned tomahawk a +0 leather armour (48, 28, D:5) a +0 falchion a +0 leather armour (49, 27, D:5) a poisoned tomahawk (51, 27, D:5) a poisoned tomahawk (52, 27, D:5) a poisoned tomahawk (63, 41, D:5) a cursed -3 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 dagger a +0 club (1, 0, D:6) a +0 leather armour (1, 1, D:6) a +0 robe a +0 dagger (3, 2, D:6) a +0 leather armour (8, -9, D:6) a +0 spear a +0 ring mail (8, -8, D:6) a +0 spear a +0 scale mail (8, -7, D:6) a +0 club (11, 2, D:6) 14 stones (14, 21, D:6) a +0 war axe (16, -18, D:6) 17 stones (18, 20, D:6) a +0 leather armour (22, 19, D:6) a cursed -1 hand axe (23, 22, D:6) a +0 robe a +2 dagger of speed a +0 plate armour a +0 hand axe (28, 22, D:6) 3 potions of degeneration a +0 mace a +0 ring mail (39, -2, D:6) a +0 leather armour (41, -22, D:6) an uncursed staff of cold (42, -15, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 20 bolts (2, -4, D:7) 33 arrows (7, -15, D:7) 18 stones (11, 30, D:7) a potion of degeneration (33, -1, D:7) a +0 falchion (37, -10, D:7) 5 tomahawks of returning (51, 12, D:7) a +0 dagger (52, -6, D:7) a +0 hand axe Level 8 of the Dungeon (6, -34, D:8) 18 arrows (12, -35, D:8) a +0 robe (12, -33, D:8) a +0 short sword a +0 plate armour a +0 falchion a +0 scale mail (18, -27, D:8) a +0 giant club (20, -48, D:8) 7 tomahawks (23, -21, D:8) a +0 hand axe (25, -28, D:8) 20 stones (36, -44, D:8) 28 stones (37, -35, D:8) the +2 leather armour "Ydeic" {rF+ rC++ Dex+5} It affects your dexterity (+5). It protects you from fire. It greatly protects you from cold. (38, -18, D:8) 18 stones (47, -22, D:8) a +0 shortbow 8 arrows (47, -21, D:8) an arrow (60, -29, D:8) an uncursed ring of wizardry (66, -36, D:8) 8 tomahawks Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 arrows (1, -23, Lair:1) 13 bolts (9, -1, Lair:1) 23 stones (9, 13, Lair:1) 28 bolts (10, -16, Lair:1) a +0 flail a +0 battleaxe (16, 12, Lair:1) 20 arrows (17, -24, Lair:1) a +0 rapier (26, -2, Lair:1) 17 bolts (38, 11, Lair:1) 24 arrows (40, -2, Lair:1) a +0 shield (41, 11, Lair:1) a +0 robe (44, -16, Lair:1) 18 arrows Level 2 of the Lair of Beasts (1, 28, Lair:2) the +3 leather armour of the Hart {rF+ rC+++ rN++ Int-5} It affects your intelligence (-5). It protects you from fire. It renders you almost immune to cold. It greatly protects you from negative energy. (5, -17, Lair:2) 8 javelins (17, 29, Lair:2) the +8 arbalest of the Sage {penet, rF+ MR+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from fire. It affects your resistance to hostile enchantments. (23, -2, Lair:2) a +1 pair of boots (23, 15, Lair:2) 23 stones (24, 27, Lair:2) a crocodile corpse (skeletalised by now) (25, -7, Lair:2) a throwing net (25, 22, Lair:2) 24 sling bullets (36, 29, Lair:2) a hydra corpse (skeletalised by now) (59, 19, Lair:2) a +0 hunting sling Level 1 of the Spider Nest (0, 0, Spider:1) a scroll of blinking (5, -5, Spider:1) a scroll of remove curse (25, -12, Spider:1) 3 scrolls of fog (26, -8, Spider:1) 26 bolts