Alabard Level 1 of the Dungeon (5, 20, D:1) a +0 dagger (8, 43, D:1) 30 stones (14, 35, D:1) a +0 club a +0 club (40, 43, D:1) 15 stones (45, 28, D:1) a +0 large shield (58, 28, D:1) 14 stones Level 2 of the Dungeon (3, 3, D:2) 18 arrows 25 bolts a +0 club a +0 hand axe a +0 leather armour a +0 ring mail (11, -13, D:2) a +0 club a +0 club (12, -20, D:2) a +0 ring mail (13, -15, D:2) a +0 club a +0 club (18, -22, D:2) a +0 hunting sling (28, -27, D:2) a +0 short sword (34, -11, D:2) 16 arrows (37, -12, D:2) a cursed -3 club (42, 1, D:2) a +0 spear (42, 2, D:2) 15 bolts (43, 1, D:2) 22 arrows (43, 2, D:2) 20 arrows (44, -6, D:2) a +0 whip (46, -27, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 3, D:3) a +0 hunting sling a +2 dagger of electrocution (5, -4, D:3) a +0 ring mail (9, -1, D:3) a +0 scale mail (18, 24, D:3) a +0 dagger (28, -20, D:3) a +0 short sword (28, 3, D:3) a +0 robe (29, 2, D:3) a +0 hunting sling (30, 3, D:3) a +0 short sword (36, 4, D:3) a +0 short sword (41, -18, D:3) a +0 buckler (46, 0, D:3) a +0 scale mail (47, -8, D:3) a +0 battleaxe (48, -3, D:3) a +0 club a +0 short sword (49, -17, D:3) 17 bolts (50, -4, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +5 hand axe (unseen) (3, -1, D:4) a +0 flail (unseen) (3, 0, D:4) a +0 hand axe an orc corpse (skeletalised by now) (10, 7, D:4) 74 stones a +4 hunting sling a +0 short sword a +0 chain mail a +0 hand axe a +0 leather armour a +0 dagger a +0 robe an orc skeleton (12, 3, D:4) a +0 ring mail (13, 8, D:4) a frilled lizard corpse (14, 9, D:4) 4 tomahawks of dispersal (16, -7, D:4) 4 javelins (19, 7, D:4) a potion of curing (27, -16, D:4) 12 bolts (27, 6, D:4) a scroll of amnesia (30, -13, D:4) a +0 flail a +0 chain mail (30, -10, D:4) the +2 ring mail of Dogmatism {+Inv Dex+2} It affects your dexterity (+2). It lets you turn invisible.