Akransas Level 1 of the Dungeon (3, 10, D:1) a +0 whip (14, 32, D:1) a +0 hand axe (18, 11, D:1) a +0 robe (20, 2, D:1) a +0 hand axe (23, 32, D:1) a +0 ring mail (29, 31, D:1) a +0 short sword a stone (34, 7, D:1) a +0 leather armour (42, -3, D:1) a +0 robe (49, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 20, D:2) a +0 scale mail (16, 2, D:2) a +0 dagger a +0 chain mail (17, 14, D:2) a +0 club (26, 11, D:2) a +0 club (29, 33, D:2) a +0 dagger (40, -3, D:2) a +1 dagger of speed (52, 13, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) a +0 flail (2, -17, D:3) a +0 leather armour a +0 short sword (5, -20, D:3) a +0 club (6, -14, D:3) 7 stones (9, -1, D:3) a +0 hand axe (15, -1, D:3) a +0 battleaxe a +0 robe (20, -15, D:3) a +0 chain mail (29, -38, D:3) a +0 leather armour (38, -14, D:3) a +0 dagger (42, -14, D:3) a +0 ring mail (44, 2, D:3) a +0 club (50, -1, D:3) a +0 short sword 3 stones (51, -6, D:3) a +0 dagger (57, -20, D:3) 4 stones (59, -8, D:3) a +0 robe a +0 dagger (60, -9, D:3) a +0 trident a +0 leather armour 2 stones a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 5 stones (10, -25, D:4) a +0 falchion (11, -29, D:4) a +0 dagger (12, -27, D:4) a +0 whip (13, -33, D:4) a +0 dagger (13, -31, D:4) a +0 falchion (18, -1, D:4) a +0 club (28, -9, D:4) a +0 dagger (29, -13, D:4) a +0 scale mail a +0 flail (34, -22, D:4) a +0 scale mail a +0 dagger (38, -9, D:4) a +0 club (39, -24, D:4) 6 poisoned darts a +0 short sword (39, -13, D:4) a +0 whip a +0 short sword a +0 robe a +0 ring mail a +0 club a +0 club a +0 halberd a +0 club a +0 club a +0 whip a +0 flail a +0 hand axe (40, -12, D:4) a +0 halberd (41, -23, D:4) a +0 falchion (41, -22, D:4) a +0 club (41, -17, D:4) a +0 robe (41, -11, D:4) a +0 whip (51, -21, D:4) 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 flail (1, 0, D:5) a +0 club a +0 club a +0 leather armour a +0 spear (2, 0, D:5) a +0 spear (19, -5, D:5) a +0 chain mail (23, -9, D:5) 3 poisoned darts (25, -34, D:5) 5 poisoned darts (26, -19, D:5) a +2 robe of willpower (31, 6, D:5) 7 stones (34, 14, D:5) a +0 trident (44, -5, D:5) a +0 ring mail (45, 5, D:5) a +0 mace (46, 14, D:5) a +0 giant spiked club (47, 15, D:5) a +0 robe (48, 17, D:5) 5 stones (49, 3, D:5) a +0 dagger (49, 17, D:5) a +0 war axe (52, -8, D:5) 3 stones (53, -9, D:5) a +0 chain mail (60, -3, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (8, 23, D:6) a +0 whip (16, -18, D:6) a staff of earth (19, 14, D:6) the +1 quarterstaff "Beetleslayer" {pain, rElec Will+} rElec: It insulates you from electricity. Will: It increases your willpower. (28, -36, D:6) a stone (34, -24, D:6) a +0 club (34, -2, D:6) 3 stones (42, -37, D:6) a +0 club (42, -36, D:6) a +0 leather armour a +0 falchion a +0 robe a +0 dagger (43, -33, D:6) a +0 leather armour (45, -38, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Quow's Antique Weapon Boutique a +0 flail (56 gold) a +0 falchion (48 gold) a +0 short sword (48 gold) a +0 glaive (104 gold) a +1 falchion of freezing (198 gold) a +0 mace of protection (89 gold) a +0 glaive (104 gold) a +0 flail (56 gold) (0, 0, D:7) 5 stones (0, 2, D:7) a staff of cold (12, 11, D:7) a +0 mace (12, 12, D:7) a +0 ring mail (13, 9, D:7) a +0 robe a +0 dagger a +0 flail (13, 11, D:7) a +0 shortbow (14, -20, D:7) 6 stones (14, 9, D:7) a +0 dagger a +0 robe (24, -26, D:7) a +0 quarterstaff (28, -30, D:7) a +0 plate armour (30, 18, D:7) a +0 leather armour (31, -1, D:7) a +0 hand axe a +0 leather armour (33, 6, D:7) a +0 dagger (34, 12, D:7) a +0 dagger a +0 robe a +0 war axe a +0 robe a +0 flail (35, 3, D:7) a +0 dagger (40, -18, D:7) 8 stones (47, -20, D:7) a +0 flail (49, -3, D:7) a +0 trident (50, 0, D:7) a +0 war axe a +0 club (51, -2, D:7) a +0 hand axe Level 8 of the Dungeon (1, -5, D:8) a +0 dagger a +0 robe (4, -23, D:8) a +0 dagger (4, -9, D:8) a +1 morningstar of holy wrath a +0 shortbow 4 poisoned darts (5, -5, D:8) a +0 trident a +0 chain mail (8, -5, D:8) a +0 morningstar 5 stones (8, -1, D:8) a +0 mace the +1 robe of the Earth {+Inv Int+3} Int: It affects your intelligence (+3). +Inv: It lets you turn invisible. (17, 5, D:8) a +0 shortbow (19, -13, D:8) 3 datura-tipped darts (23, -14, D:8) a +0 dagger a +0 robe a +0 whip (24, -15, D:8) a +0 trident (24, -13, D:8) a +0 mace (24, 4, D:8) 5 stones (25, -1, D:8) a +0 great sword a +0 robe (28, -13, D:8) 3 poisoned darts (28, -8, D:8) a +0 club (30, -5, D:8) a +0 mace 4 curare-tipped darts (30, -4, D:8) a +0 dagger a +0 robe (33, -4, D:8) a +0 dagger a +0 robe (35, 3, D:8) a +0 leather armour (36, 11, D:8) a +0 falchion a +0 leather armour (45, -30, D:8) a +0 ring mail (48, -28, D:8) a +0 dagger Level 9 of the Dungeon (1, -2, D:9) 3 large rocks (2, 0, D:9) a stone (3, 2, D:9) a stone (4, -1, D:9) a stone (5, 1, D:9) a stone (5, 3, D:9) a +0 chain mail (10, 0, D:9) a +0 helmet (14, -2, D:9) a book of Storms (27, -4, D:9) a +0 robe a +0 dire flail (28, 24, D:9) a +0 mace (29, 23, D:9) a +0 dagger (30, 11, D:9) a +0 leather armour (30, 23, D:9) a +0 plate armour a +0 mace (31, -2, D:9) a +0 club 6 poisoned darts (32, -2, D:9) a +0 dagger (32, 1, D:9) a +0 short sword 2 poisoned darts (33, -10, D:9) a +1 short sword of speed (33, -9, D:9) a +0 club a +0 robe (33, -7, D:9) a +0 robe a +0 spear (34, 2, D:9) a +0 dagger (35, 2, D:9) a +0 club a +0 short sword (37, 3, D:9) a +0 dagger (43, 23, D:9) 5 stones a +0 dagger (44, 22, D:9) a +0 club a curare-tipped dart a +0 short sword (44, 23, D:9) a +0 mace a +0 shortbow (44, 27, D:9) a +0 chain mail (45, 8, D:9) a +0 short sword (56, 13, D:9) 4 stones Level 10 of the Dungeon (0, 0, D:10) 5 boomerangs (0, 16, D:10) a ring of poison resistance (4, -4, D:10) a +0 dagger (5, -3, D:10) a potion of brilliance (11, 10, D:10) a +4 short sword (still there?) a +0 robe (still there?) a scroll of fog (still there?) 14 gold pieces (still there?) (15, 0, D:10) a +0 spear (15, 8, D:10) a +0 short sword of venom 4 curare-tipped darts (17, -6, D:10) a +1 whip of pain (unseen) (17, -5, D:10) a +0 halberd (37, -1, D:10) a +0 robe a +2 halberd (37, 2, D:10) a +0 robe a +5 mace (38, 1, D:10) a +0 robe a +1 short sword of venom (38, 3, D:10) a +0 robe a +2 hand axe of freezing (40, -19, D:10) a +0 falchion (57, -18, D:10) a +2 mace of protection the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cane toad corpse (17, 2, Lair:1) 7 stones (17, 3, Lair:1) 3 stones (18, 2, Lair:1) 5 stones (21, 6, Lair:1) a +0 short sword (24, -5, Lair:1) the +0 chain mail of the Lost Path {rN++} rN: It greatly protects you from negative energy. a +0 pair of gloves (45, -2, Lair:1) the +11 mace of Compassion {heavy, rF+ rN+ Dex+4} Dex: It affects your dexterity (+4). rF: It protects you from fire. rN: It protects you from negative energy. Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 gold pieces (5, -1, Lair:2) 9 stones