Akransas Level 1 of the Dungeon (0, 0, D:1) 19 stones (2, -6, D:1) a +0 short sword (6, 25, D:1) a +0 dagger (8, -4, D:1) a +0 club (8, 20, D:1) a +0 short sword (12, 39, D:1) a +0 leather armour (18, 21, D:1) a +0 club (19, 0, D:1) a +0 whip (21, -5, D:1) a +0 whip (32, -9, D:1) a +0 flail (34, -1, D:1) a +0 robe (35, 18, D:1) a +0 hunting sling (48, 2, D:1) a +0 leather armour Level 2 of the Dungeon (6, 47, D:2) a +0 war axe (13, 19, D:2) a +0 short sword (15, 42, D:2) a +0 dagger (26, 47, D:2) a +0 leather armour (38, 30, D:2) a +0 short sword (42, -6, D:2) a +0 short sword (43, 7, D:2) a +0 dagger (45, 3, D:2) a +0 short sword (45, 7, D:2) a +0 dagger (47, 49, D:2) a +0 club (48, 15, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (7, 6, D:3) a +0 club (21, -19, D:3) a +0 club a +0 ring mail (30, 7, D:3) a +0 dagger (30, 14, D:3) 10 bolts (48, -1, D:3) 25 bolts (48, 2, D:3) 13 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 robe (15, -11, D:4) a +0 robe a +0 dagger (19, -22, D:4) a +0 dagger a boomerang a +0 scale mail (20, -11, D:4) a +0 dagger (21, -7, D:4) a +0 short sword (29, 12, D:4) a +0 ring mail (32, -8, D:4) a +0 club a +0 leather armour (32, -4, D:4) a +0 club (34, -10, D:4) a +0 club a +0 ring mail (36, -18, D:4) a +0 club (38, -21, D:4) a +0 robe (45, -19, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 19 stones (3, 8, D:5) a +0 giant club (7, 7, D:5) a +0 robe (11, 34, D:5) a +0 war axe (17, 14, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (7, -26, D:6) a +0 leather armour a +0 whip (8, -8, D:6) a +1 vorpal hand axe (14, -23, D:6) a +0 spear (15, -23, D:6) a +0 flail a +0 club (17, -26, D:6) a +0 spear (25, -24, D:6) a +0 club (38, -12, D:6) 26 bolts (39, -7, D:6) 27 arrows (42, -5, D:6) a +0 leather armour Level 7 of the Dungeon (3, -11, D:7) a +0 trident a +0 dagger (3, -10, D:7) a +0 chain mail (8, -12, D:7) a +5 mace (10, -11, D:7) a +0 ring mail a +0 dagger (18, 5, D:7) a +0 club (18, 11, D:7) 18 bolts (35, -6, D:7) a +0 ring mail (40, 5, D:7) a +0 mace (42, 26, D:7) a +0 robe a +0 dagger (42, 27, D:7) a +0 robe a +0 dagger (43, 25, D:7) a +0 robe a +0 dagger (43, 26, D:7) a +0 falchion (45, 23, D:7) a +0 dagger (46, 29, D:7) a +0 hand axe Level 8 of the Dungeon [Shop] Jeblaf's Distillery a potion of cancellation (88 gold) a potion of attraction (33 gold) 2 potions of curing (66 gold) [Shop] Caemn's Weapon Shop 5 javelins (56 gold) a +0 falchion (42 gold) 26 stones (36 gold) a +0 longbow (63 gold) a +1 great mace of protection (207 gold) the +2 great sword of Pemett {freeze, rElec Int+4} (617 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. a +1 halberd of venom (165 gold) a +0 club (14 gold) a +0 hand crossbow (49 gold) [Shop] Bacuvoc's Weapon Emporium 30 stones (36 gold) the +10 flail of Uncomfortable Rashes {vorpal, rC+ Dex+9} (1057 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+9). rC: It protects you from cold. a +0 falchion (36 gold) the +5 shortbow of Fedhas's Grace {vorpal, rPois rCorr Int+2 Stlth-} (589 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. a +0 war axe (42 gold) a +0 falchion (36 gold) a +0 whip (30 gold) a +0 dagger (24 gold) the +3 long sword "Biezil" {flame, *Rage Str+2 Int+4 SInv} (516 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+2). Int: It affects your intelligence (+4). SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). a +3 vorpal battleaxe (320 gold) [Shop] Unuff's Antique Armour Shop the +6 fire dragon scales of the Other World {Harm rF++ rC- Regen+ MP+9 Dex-3} (2240 gold) Dex: It affects your dexterity (-3). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. a +0 pair of gloves (94 gold) a +0 pair of gloves (94 gold) a +0 robe (14 gold) a +0 ring mail (84 gold) a +0 leather armour (42 gold) a +4 ring mail of willpower (651 gold) (0, 0, D:8) a +0 chain mail (3, -3, D:8) a +0 leather armour (4, -1, D:8) a +0 long sword (10, 6, D:8) a +0 robe a +0 dagger a +0 club (10, 7, D:8) 3 boomerangs a +0 flail (11, 7, D:8) a +0 club (18, -11, D:8) a +0 scimitar a +0 plate armour (24, -19, D:8) 9 arrows (26, -9, D:8) 23 stones (28, 23, D:8) 5 poisoned darts a +0 dagger (28, 24, D:8) a +0 club (29, 5, D:8) a +0 buckler (30, 23, D:8) a +0 short sword (34, 4, D:8) a +0 dagger (35, -24, D:8) a +0 dagger (37, 21, D:8) a +0 flail (39, -2, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) 20 stones (3, -39, D:9) a staff of death (3, -35, D:9) a +0 halberd (3, -25, D:9) a +0 kite shield a +0 scale mail a +1 trident of protection (4, -22, D:9) a +0 ring mail a +0 falchion (5, -31, D:9) a +0 halberd (16, -49, D:9) a +0 club (20, -31, D:9) a +0 mace a +0 chain mail (20, -23, D:9) 12 arrows a +0 shortbow (32, -44, D:9) a +0 flail a +0 robe a +0 whip (36, -10, D:9) a +0 robe (36, -6, D:9) a +0 chain mail a +0 trident (36, -4, D:9) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (37, -3, D:9) a +0 hand axe (38, -44, D:9) a +0 spear (38, -31, D:9) a +0 whip (39, -28, D:9) a +0 ring mail (40, -26, D:9) a +0 club (45, -24, D:9) a +0 spear (46, -33, D:9) 14 arrows 178 stones (48, -48, D:9) a +0 halberd (52, -53, D:9) 21 stones (59, -12, D:9) a +0 spear (59, -9, D:9) a +1 spear of flaming a +0 ring mail (60, -17, D:9) a +0 club of chaos a +0 flail (60, -14, D:9) a +0 whip Level 10 of the Dungeon (0, 43, D:10) a +0 scale mail (22, 45, D:10) a +0 mace (24, 11, D:10) a +0 eveningstar (27, 5, D:10) 22 arrows (35, 27, D:10) a +0 trident a +0 plate armour (35, 33, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (36, 49, D:10) a +0 leather armour (41, 14, D:10) a +0 ring mail (42, 48, D:10) a +0 long sword (45, 51, D:10) 8 sling bullets (57, 27, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) 7 arrows (0, 5, D:11) a +0 hunting sling a +3 leather armour of ponderousness (4, 15, D:11) 26 sling bullets (8, 4, D:11) a +0 giant club a +0 giant club (10, -2, D:11) 4 large rocks (16, 26, D:11) 6 poisoned darts (20, -6, D:11) 24 arrows (20, -3, D:11) a +0 ring mail (20, 33, D:11) a wyvern corpse (21, 34, D:11) 15 gold pieces (23, -10, D:11) a +0 buckler (23, -4, D:11) a +0 hand axe (28, -11, D:11) 5 poisoned darts