Akransas Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -8, D:1) a +0 leather armour (14, -45, D:1) a +0 scale mail (16, -14, D:1) a cursed -3 club (17, -25, D:1) a +0 club (19, -40, D:1) 18 stones (19, -20, D:1) a +0 ring mail (21, -41, D:1) 20 stones (25, -41, D:1) a +0 ring mail (31, 0, D:1) 20 poisoned darts (35, -26, D:1) a +0 whip (35, -3, D:1) a cursed -3 spear (36, -20, D:1) 22 stones (37, -26, D:1) a +0 plate armour (37, -3, D:1) 12 sling bullets (39, 1, D:1) 22 stones (44, -8, D:1) 18 stones (45, -3, D:1) a +0 club (47, -46, D:1) 3 boomerangs (53, -22, D:1) a +0 spear (57, -5, D:1) 25 stones Level 2 of the Dungeon (0, 0, D:2) 14 stones (3, -46, D:2) a +0 spear (10, -53, D:2) a +0 hunting sling (13, -31, D:2) a +0 hand crossbow (15, -42, D:2) a +0 dagger (17, -19, D:2) 20 poisoned darts (18, -30, D:2) a +0 robe (19, -20, D:2) 32 stones (22, -44, D:2) a cursed -3 whip (34, -7, D:2) a +0 short sword (34, -5, D:2) a +0 leather armour (38, -36, D:2) a +0 dagger (41, -42, D:2) a stone (43, -9, D:2) 7 bolts (44, -40, D:2) a +0 whip a stone (58, -54, D:2) 3 stones (60, -54, D:2) 8 poisoned darts (61, -53, D:2) a stone Level 3 of the Dungeon (3, 22, D:3) a +0 robe (8, 25, D:3) a +0 flail (12, 5, D:3) a +0 long sword (12, 6, D:3) 2 stones (12, 7, D:3) a +0 dagger (15, -13, D:3) a +0 dagger (17, -13, D:3) a +0 club (19, -1, D:3) 17 stones a +0 club a cursed -1 hunting sling (19, 0, D:3) a stone (20, 2, D:3) a +0 mace (24, -1, D:3) a +0 animal skin a +1 spear of venom (26, -1, D:3) a stone (27, 17, D:3) a cursed -1 whip (27, 19, D:3) a +0 war axe (28, -5, D:3) 26 stones (28, 8, D:3) a +0 hand axe (31, 12, D:3) an uncursed staff of earth (40, 17, D:3) a +0 trident (48, -7, D:3) 23 stones a +0 leather armour (48, -1, D:3) a stone (50, 7, D:3) a cursed -3 dagger a cursed -1 hunting sling a +0 club 23 stones (50, 8, D:3) a +0 dagger a +0 dagger (56, 15, D:3) a +0 ring mail (61, 6, D:3) a +0 short sword (62, 0, D:3) 7 curare-tipped darts Level 4 of the Dungeon (3, -2, D:4) a +0 dagger (4, -18, D:4) a +0 ring mail (22, 12, D:4) a +0 dagger (23, 4, D:4) a +0 short sword (24, -17, D:4) a +0 robe a +0 dagger (25, 7, D:4) a +1 great sword of draining (26, -17, D:4) a +0 flail (26, -16, D:4) a +0 club (27, -16, D:4) a +0 leather armour (31, -14, D:4) a +0 mace (39, 6, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) 25 stones (0, 8, D:5) 30 bolts (1, -6, D:5) a +1 dagger of venom (10, -15, D:5) a +0 plate armour (10, -13, D:5) a +0 giant spiked club (13, -11, D:5) a +0 chain mail (16, -30, D:5) a +0 flail a +0 robe (22, -30, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (19, 5, D:6) the cursed +1 robe "Vysudihu" {Int+3 Dex+3} It affects your intelligence (+3). It affects your dexterity (+3). It has a curse placed upon it. (30, 4, D:6) a +5 great sword of freezing a +0 robe (30, 5, D:6) a +0 falchion a +0 robe (30, 6, D:6) a cursed -1 dagger a +0 robe a +2 dagger a +0 robe (30, 8, D:6) a +0 dire flail a +0 robe (30, 33, D:6) a +0 chain mail (33, 8, D:6) 30 bolts (36, 37, D:6) a +0 hand axe (37, 37, D:6) a +0 leather armour a +0 hand axe a +0 dagger a +0 robe a +0 dagger (52, 38, D:6) a +0 shortbow (54, 5, D:6) a cursed +3 battleaxe a +0 robe (54, 6, D:6) a cursed +0 battleaxe a +0 robe (56, 11, D:6) an uncursed staff of poison (57, 31, D:6) a cursed -1 giant club Level 7 of the Dungeon [Shop] Qemyetej's Assorted Antiques a +0 large shield (108 gold) a wand of iceblast (8) (288 gold) a cursed staff of conjuration (600 gold) a scroll of remove curse (72 gold) a scroll of teleportation (72 gold) a scroll of identify (48 gold) [Shop] Oteewnir's Weapon Shoppe 16 bolts (41 gold) the cursed +13 scythe of Curses {drain, *Curse} (1040 gold) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. a +0 scimitar (52 gold) the +3 arbalest of the Stork {flame, Fragile rPois rN+ Dex+2} (482 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It protects you from poison. It protects you from negative energy. It will be destroyed if unequipped. a +0 mace of crushing (84 gold) a +0 spear (39 gold) a +1 falchion of draining (161 gold) a +0 hand axe (39 gold) the cursed +1 war axe "Eclem" {elec, +Fly rPois rF++ Dex-5} (403 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-5). It greatly protects you from fire. It protects you from poison. It lets you fly. It has a curse placed upon it. a +3 hand crossbow of velocity (288 gold) a +4 long sword of electrocution (399 gold) a +1 vampiric spear (208 gold) [Shop] Keughe's Lightly-Used Armoury a -1 lajatang (160 gold) a -3 centaur barding (128 gold) a -2 fustibalus (80 gold) a -3 triple crossbow (1 gold) a -1 fustibalus (160 gold) -1 gold dragon scales (1200 gold) a -1 eveningstar (160 gold) a -3 fustibalus (1 gold) [Shop] Roloke's Armour Shop a +0 scale mail (40 gold) a +0 helmet (45 gold) a +2 ring mail of positive energy (180 gold) a +0 ring mail (40 gold) a +2 pair of boots (165 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) a +0 robe (7 gold) a scarf of spirit shield (90 gold) a +2 scale mail of poison resistance (180 gold) a +0 robe (7 gold) (0, 0, D:7) a +0 quarterstaff (8, 34, D:7) a +0 ring mail (21, 32, D:7) a cursed -2 dagger a +0 robe (28, 3, D:7) a +0 shortbow (33, 10, D:7) a cursed +0 leather armour (34, 20, D:7) a +0 whip (35, 19, D:7) a +0 spear (36, 18, D:7) a +0 robe a +0 dagger (37, 17, D:7) a +0 chain mail a cursed -3 rapier (42, 33, D:7) a +0 war axe (45, 31, D:7) a +0 shortbow (46, 27, D:7) a +0 rapier a +0 shortbow (51, 4, D:7) a +0 giant spiked club (58, 33, D:7) a +0 short sword (64, 31, D:7) 20 stones Level 8 of the Dungeon (6, -19, D:8) 32 stones (7, -20, D:8) a +0 giant club (10, 7, D:8) a +0 dagger (10, 8, D:8) a cursed -2 whip (11, 8, D:8) 2 stones (13, 9, D:8) a +0 short sword (14, 10, D:8) a +0 club a +0 short sword (15, 10, D:8) a stone (17, 10, D:8) 2 stones (18, 11, D:8) 25 stones (28, -6, D:8) a +0 ring mail (30, -19, D:8) a +0 hand axe (32, -19, D:8) a cursed -3 flail a +0 leather armour (32, -18, D:8) the cursed +0 ring mail "Ykhli Keu" {rF- rC+ MR+++ rCorr} It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (33, -20, D:8) a +0 flail a cursed +0 leather armour (34, -22, D:8) a +0 dagger (35, -22, D:8) a +0 morningstar Level 9 of the Dungeon [Shop] Mainifis's Armour Shoppe the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} (419 gold) It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). the +0 helmet of the Komtur {rPois rCorr Stlth+} (265 gold) It protects you from poison. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. a +0 pair of gloves (49 gold) a +0 chain mail (49 gold) a +0 chain mail (49 gold) the +4 scale mail "Doicau Sevvy" {rElec} (418 gold) It insulates you from electricity. a +1 pair of gloves of dexterity (181 gold) a +0 scale mail (44 gold) (10, -26, D:9) a +0 giant club (21, -33, D:9) 11 stones (22, -26, D:9) a +1 battleaxe of electrocution a +0 chain mail 26 stones (22, -23, D:9) a +0 troll leather armour (26, -20, D:9) a +3 leather armour (28, -20, D:9) a +0 robe a +0 dagger (29, -20, D:9) a +0 giant spiked club a cursed -3 giant club (35, -43, D:9) a +0 club a +0 chain mail (36, -43, D:9) a +0 dagger a +0 leather armour (37, 1, D:9) a +0 whip of flaming a +2 robe of positive energy (40, 1, D:9) a +0 mace (44, -22, D:9) a cursed +0 falchion a +0 robe (46, -45, D:9) 10 sling bullets (47, -24, D:9) a +0 chain mail (49, -28, D:9) a +0 robe a cursed +0 great sword (51, -7, D:9) a +0 shortbow (51, -6, D:9) a +0 dagger (53, -41, D:9) a +0 ring mail 17 sling bullets a +0 quarterstaff a +0 hunting sling Level 10 of the Dungeon (10, -11, D:10) an arrow (13, -6, D:10) 2 arrows (14, -6, D:10) 2 arrows (14, -4, D:10) 2 arrows (15, -11, D:10) 3 arrows (33, 18, D:10) a +3 dagger of chaos a +1 robe of magic resistance (34, 14, D:10) a +0 morningstar a +0 robe (35, 5, D:10) a +0 halberd a +0 robe (35, 7, D:10) a +1 spear a +0 robe (35, 30, D:10) a +0 scale mail (36, -8, D:10) a +0 trident (37, -8, D:10) a +0 shortbow (38, 13, D:10) a +0 leather armour (48, 31, D:10) a +0 giant club (49, 18, D:10) a +6 flail (50, 16, D:10) a +0 club (50, 18, D:10) a +0 halberd a +0 plate armour (67, 30, D:10) 6 large rocks Level 11 of the Dungeon (5, 3, D:11) a +0 flail a +0 plate armour (7, 3, D:11) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (9, 2, D:11) a +0 dagger a +0 leather armour (9, 3, D:11) a cursed +0 short sword (still there?) an arrow (still there?) (18, -45, D:11) 5 arrows (19, -45, D:11) an arrow (19, -43, D:11) an arrow (20, -45, D:11) 2 arrows (20, -44, D:11) an arrow (21, -44, D:11) an arrow (22, -45, D:11) an arrow (24, -45, D:11) an arrow (unseen) (25, -45, D:11) a large rock (25, 3, D:11) a +0 shortbow (27, -45, D:11) a large rock (28, -35, D:11) a poisoned dart (29, -34, D:11) a stone (36, -34, D:11) a +0 hat (36, -22, D:11) a +0 dagger (48, -20, D:11) a +0 leather armour (50, -1, D:11) a +0 giant club the Ecumenical Temple