Akanak Level 1 of the Dungeon (0, 0, D:1) 20 sling bullets (5, 47, D:1) a cursed -2 robe (7, 46, D:1) a +0 club (7, 47, D:1) a +0 club (11, 25, D:1) a +0 club (12, 29, D:1) a +0 dagger (15, 25, D:1) a +0 leather armour (20, 23, D:1) a +0 ring mail (34, 11, D:1) a +0 dagger (39, 10, D:1) a cursed +0 club (42, 5, D:1) a +0 dagger (55, -2, D:1) a +0 robe (55, 12, D:1) 21 bolts (59, 21, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (11, 5, D:2) a +0 spear (22, -21, D:2) a +0 whip (38, 4, D:2) a +0 chain mail (42, -10, D:2) an uncursed amulet of rage (43, -10, D:2) a +0 club (45, 10, D:2) a +0 short sword (49, -7, D:2) a +0 mace (50, 2, D:2) a +0 short sword of draining (50, 7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip (2, 1, D:3) a +0 flail a +0 hand axe (3, 41, D:3) a +0 whip a tomahawk (4, 41, D:3) a tomahawk (5, 40, D:3) a tomahawk (6, 30, D:3) a +0 club (6, 39, D:3) a +0 hand axe (8, 41, D:3) a +0 falchion (16, 10, D:3) a +0 hunting sling (23, 24, D:3) an uncursed ring of teleportation (26, 6, D:3) a +0 quarterstaff (44, 12, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Caraj's Magic Scroll Shoppe a scroll of acquirement (624 gold) a scroll of remove curse (36 gold) a scroll of remove curse (36 gold) a scroll of blinking (90 gold) a scroll of remove curse (36 gold) a scroll of remove curse (36 gold) a scroll of identify (24 gold) a scroll of enchant armour (90 gold) a scroll of enchant weapon (90 gold) a scroll of identify (24 gold) (0, 0, D:4) a +0 mace a +0 animal skin a +0 helmet (1, 0, D:4) a +0 club (2, 0, D:4) a +0 club (3, 0, D:4) a +0 flail a +0 dagger (4, 0, D:4) a +0 club (6, -2, D:4) 24 bolts (8, -3, D:4) an uncursed staff of cold (9, 12, D:4) a +0 dagger (13, 3, D:4) a scroll of immolation (26, 11, D:4) a +2 flail of holy wrath a +0 scale mail (28, 17, D:4) a +0 leather armour (28, 38, D:4) a cursed -3 giant club (32, 24, D:4) a +0 falchion (42, 41, D:4) a +0 short sword (47, 11, D:4) a +0 giant club (48, 10, D:4) a +0 giant club a +0 dagger a +0 robe (49, 33, D:4) a +0 giant spiked club (50, 10, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) the +4 rapier of Butchery {pain, +Rage MP+9 Str+3 Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It affects your intelligence (+5). It affects your magic capacity (+9). It lets you go berserk. (0, 21, D:5) 9 arrows (8, 20, D:5) a +0 trident (22, -6, D:5) 12 arrows (24, 30, D:5) a cursed +0 ring mail (31, 29, D:5) a +0 long sword (34, -5, D:5) a +0 shortbow 10 arrows (34, -4, D:5) a +0 dagger a +0 robe (34, -3, D:5) a +0 hand axe a tomahawk a +0 leather armour a +0 club a +0 leather armour (35, -5, D:5) a tomahawk (35, -4, D:5) an arrow (36, -4, D:5) a +0 whip a +0 chain mail a +0 short sword 2 arrows (36, -3, D:5) an arrow (37, -7, D:5) 11 arrows (42, 5, D:5) a +0 helmet (43, 22, D:5) a cursed -1 giant spiked club a cursed -1 whip (44, 16, D:5) a +0 whip (44, 19, D:5) a +0 halberd (44, 22, D:5) a +0 halberd (45, 7, D:5) a +0 robe (53, 2, D:5) a +0 rapier Level 6 of the Dungeon [Shop] Ystead's Weapon Shop the +8 rapier of Karma {flame, -Tele rF++ Int+2 Stlth+} (1096 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It greatly protects you from fire. It prevents most forms of teleportation. It makes you more stealthy. a +0 rapier (60 gold) 26 sling bullets (195 gold) a +0 falchion (45 gold) a +0 hunting sling (22 gold) a +0 spear (45 gold) a +2 broad axe of chopping (270 gold) a +0 hand axe (45 gold) a +3 dagger of venom (291 gold) 5 tomahawks (37 gold) (0, 0, D:6) 22 arrows (4, -4, D:6) a +0 robe a +3 scimitar a +0 robe a +3 dire flail (4, -3, D:6) a cursed +0 robe (18, -40, D:6) a +0 scale mail (36, -19, D:6) a +0 dagger a +0 robe (37, -18, D:6) a +0 hand axe (37, -17, D:6) a +0 hand axe a +0 ring mail (38, -40, D:6) a +0 scale mail (38, -19, D:6) a +0 hand axe a cursed +0 ring mail (40, -19, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 robe (6, 0, D:7) a cursed -2 spear (6, 4, D:7) a +0 arbalest (14, -9, D:7) a +0 giant spiked club (23, -13, D:7) a cursed +0 spear a +0 robe (24, -7, D:7) a +0 animal skin a +0 glaive (25, -8, D:7) a +0 robe a +0 dagger (26, -15, D:7) 24 arrows a +0 shortbow (26, -14, D:7) an arrow (26, -8, D:7) a +0 whip a cursed +0 robe a +2 dagger of speed (26, -7, D:7) 7 arrows a +0 shortbow (33, 20, D:7) a +0 ring mail (35, 25, D:7) a +0 morningstar a +0 plate armour (36, -7, D:7) a +0 spear (37, -5, D:7) a +0 spear (37, 30, D:7) a +0 long sword (45, 7, D:7) a +0 glaive a +0 plate armour (45, 8, D:7) a +0 ring mail (45, 9, D:7) a +0 dagger a +0 robe (45, 10, D:7) a +2 mace of protection Level 8 of the Dungeon (2, 7, D:8) a cursed +0 ring mail (3, 9, D:8) a +2 whip of flaming 11 poisoned needles a +0 dagger a +0 blowgun (5, 12, D:8) a +0 animal skin (8, 15, D:8) a +0 blowgun 10 poisoned needles (10, -5, D:8) a +0 battleaxe (10, 17, D:8) a poisoned needle 5 silver javelins (11, 17, D:8) a poisoned needle (12, 18, D:8) 3 poisoned needles (15, 20, D:8) a +0 animal skin a +0 robe a +0 whip of freezing (21, 10, D:8) a +2 scimitar of holy wrath (24, 25, D:8) 3 curare-tipped needles (29, 25, D:8) a +0 robe a +0 dagger (29, 26, D:8) a +0 club (30, 25, D:8) a +0 falchion a +4 dagger a +0 robe a +0 hand axe (30, 26, D:8) a +0 flail a +2 whip of distortion (31, 24, D:8) a +0 leather armour 3 tomahawks a +0 flail (31, 26, D:8) a tomahawk a +0 robe a +0 dagger Level 9 of the Dungeon (0, 0, D:9) 24 bolts (5, -9, D:9) a +0 ring mail (10, 19, D:9) a +0 hunting sling (17, -8, D:9) an uncursed amulet of faith (20, 19, D:9) a cursed -1 giant spiked club a +0 giant spiked club (21, 19, D:9) a +4 antimagic executioner's axe (22, 19, D:9) a +0 short sword (28, 23, D:9) a +0 dagger (30, -12, D:9) an arrow (33, -12, D:9) an arrow (34, -12, D:9) a +0 flail (37, -12, D:9) a +0 shortbow 20 arrows (39, 21, D:9) a cursed -2 club (50, 17, D:9) a +0 long sword a cursed +0 ring mail (50, 19, D:9) a +0 long sword a cursed +0 ring mail Level 10 of the Dungeon (3, -3, D:10) a +0 club (4, -22, D:10) a +0 quarterstaff a +0 hunting sling a +0 ring mail (4, -3, D:10) a +0 club (4, 0, D:10) a cursed -3 trident a +0 leather armour (5, -5, D:10) a +0 scale mail (5, -4, D:10) a +0 dagger a +0 scale mail a +0 short sword a +0 scale mail a +3 hand axe (5, -3, D:10) a +0 flail (6, -4, D:10) a +0 ring mail a +0 trident a +0 whip a +0 leather armour a +0 mace a +0 flail a +2 short sword of electrocution a cursed +0 leather armour a +0 short sword a +0 ring mail a cursed -2 club a +1 hand axe of venom a +0 leather armour a +0 leather armour a +2 leather armour of fire resistance a +0 dagger of draining a cursed +0 robe a +0 flail (7, -5, D:10) 3 tomahawks (7, -4, D:10) a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 club a +0 club a +0 leather armour a +0 short sword a +0 leather armour (8, -19, D:10) a +0 mace (9, -34, D:10) a +0 dagger (12, -46, D:10) a +2 war axe (12, -44, D:10) a +0 leather armour (12, -33, D:10) a lamp of fire (18, -28, D:10) a +0 shortbow 18 arrows (19, -30, D:10) an arrow (20, -31, D:10) 4 arrows (26, -28, D:10) 21 arrows (27, -13, D:10) a +0 hand axe (28, -14, D:10) a +0 dagger a +0 ring mail a +0 hand axe (48, -1, D:10) a +0 dagger a +0 robe (48, 0, D:10) a +0 club (50, -1, D:10) a +0 war axe 3 tomahawks (51, 1, D:10) a tomahawk (51, 2, D:10) a tomahawk a +0 long sword a +0 chain mail (51, 3, D:10) a +0 leather armour (52, -47, D:10) a cursed -2 club (53, -47, D:10) a +0 whip a +0 whip (54, -47, D:10) a +0 short sword (54, -31, D:10) a +0 halberd (55, -31, D:10) a +0 whip a +0 club a +0 robe (56, -31, D:10) a +0 club a +0 spear (59, -29, D:10) 16 poisoned needles Level 11 of the Dungeon (0, 0, D:11) an arrow (2, -2, D:11) an arrow (3, -2, D:11) an arrow (3, 13, D:11) a cursed +0 robe (6, -3, D:11) a +0 shortbow 15 arrows (7, -1, D:11) a +0 ring mail (7, 0, D:11) a cursed +0 war axe a +0 chain mail (7, 1, D:11) a +0 dagger a +0 robe (10, 4, D:11) 7 poisoned needles (21, -12, D:11) a +0 shield a +1 chain mail (24, 46, D:11) a +0 club (33, 21, D:11) a +4 antimagic battleaxe (34, 15, D:11) a large rock (34, 16, D:11) 4 large rocks (35, 14, D:11) a large rock (45, 28, D:11) a +0 hand axe a +0 ring mail 3 tomahawks a +0 scale mail (45, 29, D:11) a +0 dagger a +0 leather armour (46, 28, D:11) a +0 trident a +0 plate armour (58, 23, D:11) a +0 pair of gloves (59, 8, D:11) 16 poisoned needles Level 12 of the Dungeon (0, 0, D:12) a large rock (1, 0, D:12) a +0 giant club 4 large rocks a cyclops skeleton (4, 41, D:12) 13 gold pieces (27, 18, D:12) a scroll of blinking (33, 17, D:12) a +0 flail (unseen) (34, 16, D:12) a +0 rapier 2 tomahawks a +0 plate armour a wolf corpse (35, 17, D:12) a +2 leather armour of magic resistance (unseen) (35, 19, D:12) 2 tomahawks (36, 18, D:12) a tomahawk