Ajdolov Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, 39, D:1) a +0 leather armour (8, 41, D:1) a +0 short sword a stone a +0 club (10, 5, D:1) a +0 club (23, 2, D:1) 3 poisoned darts (23, 10, D:1) a +0 whip (23, 11, D:1) a +0 dagger (23, 19, D:1) 6 javelins (24, 10, D:1) a +0 chain mail (32, 15, D:1) a +0 dagger (33, 12, D:1) a +0 plate armour (34, -2, D:1) a +0 robe (39, 5, D:1) a +0 robe (42, 7, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, 13, D:2) a +0 robe (15, -17, D:2) a +0 dagger (17, -4, D:2) a +0 leather armour (18, 24, D:2) a +0 ring mail (29, -17, D:2) a +0 club a +0 dagger (30, -16, D:2) a +0 dagger (31, -18, D:2) a +0 robe a +0 club (31, -17, D:2) a +0 dagger (31, 16, D:2) a +0 club (34, -24, D:2) a +0 dagger (42, 10, D:2) a +0 dagger a +0 hunting sling (43, -16, D:2) a +0 club (52, -9, D:2) a +0 pair of gloves (60, 17, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Wuqimewa's Weapon Emporium a +0 club (12 gold) a +0 hunting sling (18 gold) a +0 whip (30 gold) a +0 hand axe of venom (67 gold) the +1 spear of Vutaroh {freeze, Str-5 Int+2 Dex+10} (385 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-5). Int: It affects your intelligence (+2). Dex: It affects your dexterity (+10). a +0 hand axe (36 gold) a +0 battleaxe (78 gold) 14 stones (16 gold) a +2 hunting sling of freezing (176 gold) (0, 0, D:3) a +0 scythe a +0 robe of positive energy (0, 2, D:3) a +0 falchion a +0 dagger a +0 dagger (1, 9, D:3) a staff of conjuration (2, 0, D:3) a +0 ring mail (5, -4, D:3) a +0 animal skin (still there?) a +0 trident (still there?) (6, -10, D:3) a +0 mace (15, 13, D:3) a +0 club (15, 15, D:3) a +0 scale mail (22, -17, D:3) a +0 club (24, -4, D:3) a +0 club (37, -17, D:3) a +0 hunting sling (38, -19, D:3) a +0 hand axe (42, -16, D:3) a +0 dagger (43, -10, D:3) a +0 dagger (50, 9, D:3) the +5 dagger "Veufolou" {vorpal, rN+ Int+4 Dex+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). rN: It protects you from negative energy. Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 hand axe a +0 club a +0 dagger (11, -9, D:4) a +0 short sword of protection (11, -6, D:4) a +0 ring mail (12, -10, D:4) a +0 club (15, 7, D:4) 12 stones (18, -16, D:4) a +0 lajatang (19, 17, D:4) 18 stones (22, -19, D:4) an amulet of guardian spirit (42, -10, D:4) a +0 club a +0 giant club Level 5 of the Dungeon (3, -13, D:5) a +0 mace (4, -25, D:5) a +0 giant club (6, -3, D:5) a +0 club (8, -1, D:5) a +2 scimitar of electrocution (11, -19, D:5) a +0 flail (12, -21, D:5) a +0 short sword a +0 ring mail (12, -19, D:5) a +0 flail a +0 trident a +0 scale mail a +0 flail (14, -21, D:5) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (14, -5, D:5) a +1 antimagic short sword (19, 3, D:5) a +0 mace (21, 3, D:5) a +0 dagger (26, -5, D:5) 16 stones (36, -14, D:5) a +0 shortbow (43, -27, D:5) a +0 spear (44, -27, D:5) a +0 whip a +0 flail (45, -27, D:5) a +0 halberd (47, 9, D:5) a +0 shortbow (56, 2, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (0, 2, D:6) a +0 dagger a +0 robe a +0 whip a +0 leather armour (0, 4, D:6) a +0 short sword (0, 5, D:6) a +0 whip a +0 ring mail (5, -33, D:6) 4 javelins (11, -9, D:6) 21 stones (11, -2, D:6) a +0 robe (19, -3, D:6) a +0 halberd (20, 21, D:6) a +0 leather armour (21, 2, D:6) a +0 club (24, 5, D:6) a +0 pair of gloves (25, 2, D:6) 18 stones (26, 0, D:6) a +0 hunting sling (30, -33, D:6) 14 stones (35, 0, D:6) a +0 dagger a +0 robe (37, 9, D:6) a +0 leather armour (43, -1, D:6) a +0 ring mail (43, 14, D:6) 27 stones Level 7 of the Dungeon [Shop] Buokees's Antique Armour Boutique a +0 leather armour (46 gold) the +5 robe of Night {Dark Will+ SInv} (1380 gold) It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. a +0 ring mail of cold resistance (253 gold) a +0 ring mail (92 gold) a +4 chain mail of poison resistance (655 gold) a +0 ring mail (92 gold) a +1 ring mail of cold resistance (368 gold) the +1 buckler "Sicipp" {rPois Will+ Dex-3} (460 gold) Dex: It affects your dexterity (-3). rPois: It protects you from poison. Will: It increases your willpower. a +3 leather armour (437 gold) a +0 leather armour (46 gold) (5, -5, D:7) 6 javelins (6, -19, D:7) 11 stones (29, -16, D:7) a +2 flail of protection a +0 ring mail a +2 dagger of venom a +0 hand axe a +0 scale mail (30, -16, D:7) a +0 giant club (31, 4, D:7) a +0 dagger (32, -9, D:7) a +0 shortbow (39, 10, D:7) a +0 dagger (40, 10, D:7) 2 stones a +0 short sword (40, 11, D:7) a +0 dagger a +0 short sword (40, 12, D:7) 8 poisoned darts a +0 club (41, 12, D:7) a +0 short sword (42, 12, D:7) 4 stones a +0 short sword (43, -17, D:7) a +0 whip (43, 24, D:7) a +0 ring mail a +0 quarterstaff a +0 hunting sling (58, -10, D:7) a +0 whip a +0 club a +0 dagger a +0 robe (59, -10, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) 11 gold pieces (4, -5, D:8) 6 poisoned darts (6, 7, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (1, 5, D:9) a scarf of invisibility (1, 53, D:9) a +1 short sword of venom a +0 cloak (12, -1, D:9) a +0 dagger 4 stones (12, 0, D:9) a +0 dagger a stone (12, 53, D:9) a +0 ring mail (13, -1, D:9) a +0 whip a +0 club a +0 dagger 5 stones a +0 short sword a +0 hand axe a +0 chain mail a +0 dagger a +0 robe a +0 flail a +0 leather armour (14, -1, D:9) a +0 dagger 4 stones a +0 dagger (23, 45, D:9) a +0 pair of gloves (29, 6, D:9) a +0 flail a +0 dagger a +0 robe (29, 7, D:9) a +0 flail (31, 6, D:9) a +0 club a +0 chain mail a +0 mace a +0 plate armour (37, -7, D:9) 24 stones (42, 29, D:9) 21 stones (43, -5, D:9) a +0 flail a +0 spear (44, -7, D:9) a +0 whip (44, -4, D:9) a +1 trident of protection a +0 scale mail (44, 1, D:9) a +0 pair of gloves (46, 21, D:9) a +0 short sword (46, 22, D:9) a +0 short sword 2 poisoned darts a +0 dagger a +1 whip of electrocution (46, 25, D:9) a +2 short sword of flaming 5 poisoned darts (46, 26, D:9) a +0 short sword a +0 dagger a +0 whip 10 poisoned darts (46, 27, D:9) a +0 dagger 2 stones (47, 21, D:9) a +0 flail a +0 plate armour a +0 club (56, 6, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (9, 17, D:10) a +0 shortbow (10, -2, D:10) a +0 glaive a +0 ring mail (12, 34, D:10) 18 stones (13, 35, D:10) a +0 chain mail (40, 11, D:10) a +0 chain mail (41, 1, D:10) 3 javelins (46, 3, D:10) a +0 giant spiked club a +0 giant club (55, 4, D:10) a +0 leather armour (55, 6, D:10) a troll corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) 24 gold pieces (0, 1, D:11) a +4 ring of evasion (0, 2, D:11) 13 gold pieces (7, -8, D:11) a +2 dagger of venom (23, 2, D:11) a phantom mirror (27, -3, D:11) 4 large rocks (29, -3, D:11) a hydra corpse the Ecumenical Temple (11, -13, Temple) a +0 whip of flaming a +0 robe