Dungeon Crawl Stone Soup version 0.29-a0-330-g52719c12eb (webtiles) character file. Game seed: 4456803064211756116 69 Ajdolov the Chiller (level 4, 0/30 HPs) Began as a Barachi Ice Elementalist on Apr 23, 2022. Slain by Terence ... wielding a +0 falchion (8 damage) ... on level 3 of the Dungeon. The game lasted 00:04:04 (2857 turns). Ajdolov the Chiller (Barachi Ice Elementalist) Turns: 2857, Time: 00:04:04 Health: 0/30 AC: 2 Str: 10 XL: 4 Next: 20% Magic: 1/7 EV: 12 Int: 17 God: Gold: 67 SH: 0 Dex: 12 Spells: 3/7 levels left rFire . . . SeeInvis . k - +3 dagger rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn l - ring of protection from cold MPRegen 0.10/turn (no ring) @: unable to hop, very slightly contaminated, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons k - a +3 dagger (weapon) Armour a - a +0 robe (worn) e - a +0 buckler Jewellery l - a ring of protection from cold (left hand) Wands d - a wand of polymorph (11) Scrolls c - a scroll of teleportation {unknown} g - 4 scrolls of identify {unknown} h - a scroll of brand weapon {unknown} j - a scroll of acquirement {unknown} o - a scroll of blinking {unknown} Potions b - a potion of magic f - a potion of flight {unknown} i - a potion of haste {unknown} m - a potion of invisibility {unknown} n - a potion of curing {unknown} p - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting + Level 6.8 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 1% 1 b - Frozen Ramparts Ice 50% 1d7 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 25% N/A 3% 3 Shock Conj/Air 4% 1d3 19% 1 Swiftness Air 1% N/A 50% 3 Hailstorm Conj/Ice 13% 3d5 43% 4 Airstrike Air 0% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Qazlal Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the rat. The rat bites you. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. You barely miss the rat. The rat is severely wounded. The wall freezes the rat. You kill the rat! You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence resists. The wall freezes Terence. Terence misses you. You freeze Terence. Terence resists. Terence is moderately wounded. Terence completely resists. The wall freezes Terence but does no damage. Terence hits you with a +0 falchion. You freeze Terence. Terence resists. Terence is moderately wounded. Terence resists. The wall freezes Terence. Terence hits you with a +0 falchion! You hit Terence. Terence is heavily wounded. Terence resists. The wall freezes Terence. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Unknown command. You hit Terence. Terence is severely wounded. The frozen ramparts melt away. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You open the door. A quokka comes into view. Terence hits you with a +0 falchion! You die... ##.......## #.........# +...)..$..+ ......... ....... ..<.. # ..r .### #'# #...♣ #@##..P.♣♣♣ #.@.♣ ♣.♣ .♣ #.♣.♣♣♣ P.♣ ♣♣.♣♣ ♣♣♣.P.♣ .P♣♣PP..♣ ♣..PP♣ ...♣.♣.. #..PP♣P..♣ ......♣ ♣. #.#..♣.♣..♣..♣...#... .......P..♣......... ....♣.♣♣...♣P..#r.._. You could see Terence and a quokka (asleep). Vanquished Creatures An adder (D:2) 2 worms 2 dart slugs (D:2) 3 endoplasms 3 giant cockroaches 3 goblins 9 hobgoblins 3 jackals (D:1) 2 quokkas 4 ball pythons 5 bats A frilled lizard (D:1) 2 kobolds 6 rats 46 creatures vanquished. Vanquished Creatures (others) 5 plants (D:3) 5 creatures vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ajdolov the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 133 | D:1 | Reached skill level 5 in Ice Magic 361 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 1430 | D:1 | Reached skill level 6 in Ice Magic 1430 | D:1 | Reached XP level 3. HP: 10/24 MP: 1/6 1659 | D:2 | Learned a level 3 spell: Frozen Ramparts 2209 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/7 2546 | D:2 | Found a stormy altar of Qazlal. 2834 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2835 | D:3 | Noticed Terence 2857 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, dk_noncrumbling_3, nicolae_wormholes D:2: layout_basic, basic_altar, nrook_mini_backslash D:3: wad_woods_stonehenge, layout_loops_corners, hellmonk_ecumenical_altar_blasted, grunt_ministairs_6, dk_noncrumbling_4, uniq_ijyb, uniq_terence, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 6 | 6.8 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Dagger | 5 | 11 || 16 Cast: Freeze | 70 | 13 || 83 Frozen Ramparts | 1 | 1 || 2 Abil: Hop | 2 | 1 || 3 Armor: Robe | 8 | 2 || 10 Dodge: Dodged | 37 | 11 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3181 | 3103 | 78 | 198 | 2288 | 3 | 1060.3 | Dungeon | 3181 | 3103 | 78 | 198 | 2288 | 3 | 1060.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1786 daAuts D:2: 1369 daAuts D:3: 24 daAuts