Ajdolov Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, -8, D:1) a +0 dagger (18, -10, D:1) a +0 mace (19, -5, D:1) 2 poisoned darts (20, 5, D:1) 8 stones (24, -15, D:1) a +0 club (27, -11, D:1) a +0 club (29, -6, D:1) a +0 cloak (37, -14, D:1) a +0 ring mail (37, 7, D:1) 16 stones (41, 16, D:1) a +0 club (42, 15, D:1) 28 stones (44, -18, D:1) a +0 hand axe (46, -19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) the +1 quarterstaff "Dazuc" {freeze, *Rage Int+7 Dex+7} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+7). Dex: It affects your dexterity (+7). *Rage: It berserks you when you make melee attacks (+20% chance). (3, 0, D:2) a +0 robe (5, 16, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Byorph's Antique Weapon Shop a +0 morningstar (112 gold) a +0 whip (70 gold) a +0 club (28 gold) a +0 hunting sling (42 gold) a +0 long sword (98 gold) a +2 rapier of protection (470 gold) a +0 mace (84 gold) a +0 dagger (56 gold) a +0 quarterstaff (112 gold) a +0 quarterstaff (112 gold) [Shop] Xout's Distillery a potion of might (52 gold) a potion of lignification (39 gold) a potion of invisibility (104 gold) a potion of berserk rage (65 gold) a potion of haste (130 gold) a potion of attraction (39 gold) a potion of haste (130 gold) 2 potions of heal wounds (130 gold) (0, 0, D:3) 14 stones (1, -2, D:3) a +0 falchion (2, -3, D:3) a +0 trident (8, 0, D:3) a +0 whip (14, -30, D:3) a +3 dagger of flaming (14, -21, D:3) a +0 club a +0 ring mail (14, -18, D:3) a +0 club a +0 club (18, -24, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 mace (still there?) a +0 flail (still there?)