Ajdolov Level 1 of the Dungeon (0, 0, D:1) a +0 vorpal hunting sling (5, -14, D:1) 4 poisoned darts (9, 8, D:1) a +0 club (10, -24, D:1) a +0 ring mail (14, 10, D:1) a +0 dagger (18, 10, D:1) a +0 club (21, -22, D:1) a +0 dagger Level 2 of the Dungeon (6, 27, D:2) a +0 flail (37, 14, D:2) a +0 spear (45, 17, D:2) a +0 helmet Level 3 of the Dungeon [Shop] Siegheof's Weapon Shop a +0 rapier (48 gold) 22 stones (26 gold) 13 stones (15 gold) a +0 whip (30 gold) a +0 vorpal mace (78 gold) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (854 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. a +0 falchion (36 gold) (0, 0, D:3) a +0 ring mail (10, 3, D:3) a +0 short sword (10, 4, D:3) a +0 club (17, -22, D:3) a +0 ring mail (19, -10, D:3) a +0 mace (24, 9, D:3) a +0 dagger a +0 robe (25, 9, D:3) a +0 dagger (26, 6, D:3) a +0 dagger (29, 29, D:3) a +0 hand axe (33, -16, D:3) a +0 dagger (33, 1, D:3) a +0 robe (37, 14, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a boomerang a +0 leather armour (6, -5, D:4) a +0 hand axe (6, 3, D:4) a +0 club a +0 ring mail (8, -3, D:4) a +0 vampiric whip a +0 leather armour (9, -4, D:4) a +0 club (9, -1, D:4) a +0 dagger a +0 robe (10, -6, D:4) a +0 short sword a +0 chain mail (14, 0, D:4) a +0 robe (25, -3, D:4) a +0 spear (28, -3, D:4) a +0 leather armour (29, -18, D:4) a +0 whip (33, -33, D:4) a +0 dagger (37, 12, D:4) a +0 hand axe a +0 whip a +0 ring mail (39, 12, D:4) a +0 flail (40, 11, D:4) a +0 short sword (49, -22, D:4) a +0 scale mail (57, -17, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a scarf of harm (2, 22, D:5) a +0 rapier (6, 7, D:5) a +0 leather armour a +0 dagger (7, 7, D:5) a +0 giant spiked club (11, 7, D:5) a +0 club (19, 31, D:5) a +0 mace (24, 36, D:5) a +0 robe (29, 39, D:5) a +2 scythe of freezing a +0 robe (30, 16, D:5) a +0 club (31, 5, D:5) a +0 robe (31, 17, D:5) a +0 club (32, 28, D:5) a +0 hand axe (34, 5, D:5) a +0 spear (34, 31, D:5) a +0 whip (40, 40, D:5) 5 javelins Level 6 of the Dungeon [Shop] Ezievig's General Store a +0 club (13 gold) 4 datura-tipped darts (20 gold) a +1 crystal plate armour (1131 gold) a phantom mirror (520 gold) a potion of curing (39 gold) a potion of flight (39 gold) a +2 whip of venom (195 gold) (0, 0, D:6) a +0 robe (1, -8, D:6) a +0 chain mail (8, 10, D:6) 3 javelins (20, -1, D:6) a +0 mace (23, -32, D:6) a +0 shortbow (30, 15, D:6) a +0 hunting sling (35, -9, D:6) a +0 robe (41, -9, D:6) a +0 shortbow (43, -10, D:6) 5 large rocks (51, 6, D:6) a +0 falchion (54, 4, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (1, -14, D:7) a +0 ring mail (9, 8, D:7) a +0 hunting sling (21, 14, D:7) a +0 club (30, -25, D:7) an amulet of faith (39, -11, D:7) a +0 leather armour (43, -22, D:7) a staff of fire (43, -4, D:7) a +0 dagger Level 8 of the Dungeon (12, 20, D:8) a +0 robe a +0 dagger (24, 33, D:8) a +0 animal skin a +0 spear of venom (28, 5, D:8) a +0 hand axe (37, 50, D:8) the +1 leather armour "Fefu" {rElec Stlth+} rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (45, 31, D:8) a +0 chain mail a +0 war axe (52, 14, D:8) a +2 short sword of venom Level 9 of the Dungeon (0, 0, D:9) 3 poisoned darts (9, 10, D:9) a +1 spear a +0 robe (10, 9, D:9) a +2 dagger a +0 robe (10, 10, D:9) a +0 halberd a +0 robe a +2 dagger a +0 robe a +0 falchion a +0 robe (12, -17, D:9) a +0 giant club a +0 giant club a +0 robe a +3 dagger of draining (13, -15, D:9) a +0 giant club a +0 great mace (14, -14, D:9) a +0 giant spiked club a +0 giant spiked club (14, 10, D:9) a +0 whip a +0 leather armour (15, -13, D:9) a +0 battleaxe a +0 chain mail (15, 16, D:9) a +0 giant spiked club a +0 giant spiked club (16, 0, D:9) a +1 scimitar of flaming a +0 robe (16, 12, D:9) a +0 hand axe a +0 leather armour (17, 11, D:9) a +0 whip (20, 15, D:9) a +0 dagger (21, 6, D:9) a +0 dagger (21, 7, D:9) a +0 shortbow (22, -2, D:9) a +0 shortbow (24, -2, D:9) the amulet "Kyugho" {Acrobat Dex+2} [amulet of the acrobat] It increases your evasion while moving and waiting. Dex: It affects your dexterity (+2). (25, 3, D:9) a +0 scimitar a +0 plate armour a +0 hand axe (26, 3, D:9) a +0 dagger a +0 robe (27, -3, D:9) a +1 halberd of venom (29, -11, D:9) a +0 ring mail (35, 17, D:9) a +0 cloak Level 10 of the Dungeon (4, -13, D:10) a +1 demon whip of venom (6, -17, D:10) a +0 short sword (6, -15, D:10) a +1 dagger of holy wrath a +0 robe (6, -14, D:10) a +0 falchion a +0 leather armour a +0 dagger a +0 robe (6, -13, D:10) a +0 dire flail a +0 chain mail (12, 9, D:10) an amulet of reflection (13, 9, D:10) the +5 arbalest of Excruciating Pain {venom, Drain rElec rN+ rCorr} Any ammunition fired from it poisons the flesh of those it strikes. rElec: It insulates you from electricity. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. (14, 9, D:10) a staff of earth (29, -10, D:10) a +2 short sword of draining a +0 leather armour (32, -30, D:10) a +6 ring of strength (32, -9, D:10) a +0 dagger a +0 robe (33, -28, D:10) a +0 whip a +0 dagger (33, -9, D:10) a +0 dagger a +0 robe (34, -9, D:10) a +0 battleaxe a +0 plate armour (35, -26, D:10) a +0 club a +0 leather armour (36, -15, D:10) a +0 club (38, -16, D:10) a wand of flame (16) a +4 hand axe Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (28, -35, D:11) a +0 robe of willpower (31, -34, D:11) the +9 war axe "Luvuem" {freeze, Will- Int+3 SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+3). SInv: It lets you see invisible. Will: It decreases your willpower. (33, -8, D:11) a +0 shortbow (33, 2, D:11) a +0 war axe a +0 plate armour (38, -9, D:11) a +3 dagger a +0 ring mail (38, -6, D:11) a +0 war axe Level 12 of the Dungeon (0, 0, D:12) a +0 robe of positive energy (1, -2, D:12) a vampire mosquito corpse (13, -30, D:12) a +0 club (14, -30, D:12) a +0 scimitar a +0 plate armour (15, -30, D:12) a +0 falchion (16, -20, D:12) a +0 morningstar (18, -21, D:12) a +0 giant club a +0 giant spiked club 10 large rocks (19, -22, D:12) a +0 dagger a +0 robe a +0 buckler (20, -23, D:12) a +0 giant club a +0 giant club (22, 7, D:12) 3 large rocks (23, -22, D:12) a +0 robe (24, -16, D:12) 5 poisoned darts (30, 4, D:12) a +0 whip (30, 5, D:12) a +0 club (30, 6, D:12) a +0 club a +0 club a +0 ring mail a +0 spear (38, -27, D:12) a +0 leather armour (48, -2, D:12) a +0 troll leather armour a troll skeleton Level 13 of the Dungeon (0, 22, D:13) a +0 vorpal longbow a centaur corpse (3, 26, D:13) a +0 helmet (7, 33, D:13) a wand of iceblast (4) the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 great mace a +0 great mace (10, -4, Orc:1) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (21, -26, Orc:1) a +0 giant club (23, -25, Orc:1) 3 large rocks (25, -24, Orc:1) a +0 giant spiked club a +0 giant spiked club (26, -49, Orc:1) a +0 battleaxe 3 boomerangs a +0 plate armour (26, -23, Orc:1) a +0 leather armour a +0 dagger (26, -22, Orc:1) a +0 robe a +0 dagger (27, -21, Orc:1) a +0 mace (28, -51, Orc:1) a +0 dagger a +0 robe a +0 club a +0 ring mail an orc corpse (skeletalised by now) (28, -20, Orc:1) a +0 chain mail a +0 hand axe Level 2 of the Orcish Mines [Shop] Naovoss's General Store a scroll of fog (32 gold) a +0 glaive (104 gold) a scroll of noise (16 gold) a +2 pair of boots of rampaging (344 gold) the +0 mask of the Dragon {Will+ Slay+3 SInv} (534 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. Will: It increases your willpower. 22 stones (35 gold) a potion of curing (48 gold) a potion of flight (48 gold) a scroll of identify (32 gold) [Shop] Zaeh's Antique Weapon Boutique a +2 broad axe of electrocution (550 gold) a +0 hand crossbow of freezing (207 gold) a +0 spear (75 gold) a +0 morningstar (100 gold) the +2 hunting sling of the Open Hand {vorpal, rCorr} (620 gold) Any ammunition fired from it inflicts extra damage upon your enemies. rCorr: It protects you from acid and corrosion. a +0 club (25 gold) a +0 spear (75 gold) a +0 scythe (75 gold) a +0 trident (87 gold) [Shop] Kuysu's Antique Armour Boutique an orb of guile (377 gold) a +0 ring mail (116 gold) a +0 ring mail (116 gold) a +0 scale mail (116 gold) a +0 pair of gloves (130 gold) the +3 ring mail of Limited Liability {Harm rCorr} (916 gold) rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. a +0 chain mail (130 gold) [Shop] Weuffot's Antique Armour Shoppe a +0 leather armour (46 gold) the +4 chain mail of the Vacuum {Dex+4} (917 gold) Dex: It affects your dexterity (+4). a +0 chain mail (103 gold) a +0 chain mail (103 gold) a +0 robe (16 gold) a +2 scale mail of poison resistance (414 gold) a +3 scale mail of cold resistance (598 gold) (0, 0, Orc:2) a +0 whip a +0 scale mail (4, -2, Orc:2) a +3 great sword a +0 arbalest a +0 plate armour a +0 falchion a +0 leather armour a +0 whip a +0 leather armour (4, 1, Orc:2) a +0 club (5, -2, Orc:2) a +0 troll leather armour a +0 hand axe (6, 2, Orc:2) a +0 hand axe a +0 chain mail (7, -1, Orc:2) a +0 club a +0 leather armour (7, 0, Orc:2) a +1 war axe of flaming a +0 leather armour (7, 2, Orc:2) a +0 hand axe a +0 leather armour (8, -23, Orc:2) a +0 club a +0 leather armour (8, -1, Orc:2) a +0 scimitar a +0 plate armour a +0 dagger a +0 robe (8, 0, Orc:2) a +0 dagger a +0 robe (8, 1, Orc:2) a +0 dagger a +0 robe (8, 2, Orc:2) a +0 trident (9, -27, Orc:2) a +0 club (9, -2, Orc:2) a +0 giant club (10, -25, Orc:2) a +0 dagger a +0 robe (15, -43, Orc:2) a +0 chain mail a +0 war axe (15, -40, Orc:2) a +0 short sword (16, -43, Orc:2) a +0 chain mail a +0 short sword a +0 plate armour a +0 war axe a +0 ring mail 4 javelins a +1 vorpal double sword (19, -46, Orc:2) a +0 giant spiked club (21, -20, Orc:2) a +0 trident a +0 plate armour (21, -19, Orc:2) a +0 war axe a +0 plate armour a +0 dagger (22, -20, Orc:2) a +0 scimitar a +0 scale mail (22, -19, Orc:2) a +0 dagger a +2 robe of resistance a +0 short sword (23, -21, Orc:2) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail a +0 club (23, -17, Orc:2) a +0 long sword 2 boomerangs of dispersal a +0 plate armour (24, -22, Orc:2) a +0 halberd a +0 plate armour (24, -17, Orc:2) a +0 trident a +0 ring mail a +0 dagger (24, -16, Orc:2) a +0 dagger a +0 robe (25, -24, Orc:2) a +0 great sword a +0 plate armour (25, -23, Orc:2) a +0 dire flail a +0 plate armour (25, -22, Orc:2) a +0 short sword (25, -16, Orc:2) a +0 dagger a +2 robe of willpower (25, -15, Orc:2) a +0 dagger a +0 robe (26, -25, Orc:2) a +0 short sword (26, -15, Orc:2) a +0 war axe (27, -27, Orc:2) a +0 short sword (28, -27, Orc:2) a +0 great sword a +0 chain mail (29, -46, Orc:2) 2 boomerangs a +0 hand axe (29, -29, Orc:2) a +0 giant club (30, -46, Orc:2) a +0 flail (31, -27, Orc:2) a +0 dagger a +0 robe (33, -46, Orc:2) a +0 plate armour a +0 battleaxe (35, -29, Orc:2) a +0 dagger a +0 robe (36, -46, Orc:2) a +0 dire flail a +0 dire flail (36, -30, Orc:2) a +0 troll leather armour a +0 trident a +0 chain mail (36, -29, Orc:2) a +0 flail a +0 chain mail (38, -33, Orc:2) a +0 hand axe (40, -30, Orc:2) a +0 plate armour a +0 great mace a +0 arbalest (41, -31, Orc:2) a +2 leather armour of poison resistance a +0 short sword (43, -34, Orc:2) a +0 giant spiked club (45, -21, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (12, 22, Lair:1) a +0 rapier (47, 31, Lair:1) a +0 short sword of draining (52, 1, Lair:1) a +0 trident of venom Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (20, 17, Lair:2) a +0 robe (48, 17, Lair:2) a +0 hand axe (50, 29, Lair:2) an amulet of reflection Level 3 of the Lair of Beasts (4, 45, Lair:3) a +0 chain mail (17, -2, Lair:3) the +0 spear of Atwulott {pain, rC+ Str+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+4). rC: It protects you from cold. (22, 15, Lair:3) a staff of cold (32, 19, Lair:3) a +0 spear (40, 41, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (4, 11, Lair:4) a ring of wizardry a ring of wizardry a ring of wizardry a ring of magical power (32, 20, Lair:4) a +0 long sword (33, -9, Lair:4) a +0 hand crossbow (40, 26, Lair:4) a +0 falchion (44, 16, Lair:4) a +0 spear Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 hand crossbow (0, 35, Lair:5) a staff of poison (1, 3, Lair:5) a +0 rapier a +0 robe (2, 0, Lair:5) a +2 antimagic morningstar (13, 40, Lair:5) a staff of conjuration (14, 1, Lair:5) a +0 ring mail of fire resistance (37, 39, Lair:5) 4 poisoned darts Level 6 of the Lair of Beasts (14, -43, Lair:6) a +0 helmet (29, -11, Lair:6) a +0 club (39, -5, Lair:6) a +0 morningstar (45, 0, Lair:6) a +0 chain mail (46, -37, Lair:6) a +0 robe (48, -47, Lair:6) a +0 mace (49, -60, Lair:6) a +0 dagger a +0 robe (56, -15, Lair:6) a +0 broad axe a +0 leather armour (60, -61, Lair:6) a ring of fire (61, -61, Lair:6) a +0 trident (61, -26, Lair:6) a +0 war axe a +0 leather armour a +0 war axe a +0 robe (62, -20, Lair:6) a +4 ring of protection