Ajdolov Level 1 of the Dungeon (2, -27, D:1) a +0 spear (2, -20, D:1) 3 javelins (11, -35, D:1) a +0 whip (12, -34, D:1) a +0 robe (12, 8, D:1) a +0 dagger (21, -18, D:1) a +0 hunting sling (23, -15, D:1) 32 stones (23, 12, D:1) a +0 robe (26, 11, D:1) a +0 robe (32, 18, D:1) a +0 spear (35, 0, D:1) a +1 vampiric short sword (37, 0, D:1) a +0 leather armour (37, 4, D:1) a +0 short sword a stone (45, -18, D:1) a +0 hunting sling (47, 13, D:1) a +0 leather armour (51, 12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (9, 9, D:2) a +0 tower shield (12, 4, D:2) a +0 halberd (13, 22, D:2) a +0 robe (16, 2, D:2) a +0 short sword (30, 2, D:2) 20 stones (33, 19, D:2) a +0 spear (38, 19, D:2) 4 stones a +0 whip (46, 27, D:2) a +0 dagger a stone (51, 10, D:2) a +0 short sword (54, 32, D:2) a +0 dagger (59, 1, D:2) 18 stones (61, 13, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Lumanlaonu's Weapon Shop 9 stones (9 gold) a +0 falchion (33 gold) a +0 whip of draining (71 gold) 2 poisoned darts (8 gold) a +0 falchion (33 gold) a +7 shortbow of freezing (466 gold) a +0 great mace (71 gold) a +0 trident (38 gold) (6, 28, D:3) a +0 hand axe (11, 5, D:3) a +0 club (11, 18, D:3) 12 stones (14, 19, D:3) a +0 spear (16, 16, D:3) 15 stones (16, 20, D:3) 21 stones (18, 22, D:3) a +0 club a +0 hunting sling (21, 5, D:3) a +0 troll leather armour {Pargi} a +0 dagger (24, -29, D:3) 6 javelins (28, -22, D:3) a +0 flail (28, -20, D:3) a +0 whip (32, 11, D:3) a +0 spear (34, -13, D:3) a +0 short sword 3 stones (35, -7, D:3) a +0 hand axe (39, 0, D:3) a stone (39, 2, D:3) a stone (40, -3, D:3) a stone (40, -2, D:3) 4 large rocks (41, 1, D:3) a stone (43, -3, D:3) a stone (43, 2, D:3) a stone (45, 10, D:3) a +0 short sword 8 poisoned darts (58, 20, D:3) a +0 dagger of freezing (60, -6, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (4, -9, D:4) a +0 hunting sling (6, 16, D:4) a +0 spear (16, 16, D:4) a +0 hand axe a +0 ring mail (17, 13, D:4) a +0 dagger (20, 22, D:4) 22 stones (27, 5, D:4) an amulet of faith (30, -17, D:4) 13 stones (42, -16, D:4) a +0 whip (42, -15, D:4) a +0 trident (43, -15, D:4) a +0 club (43, -14, D:4) a +0 club a +0 ring mail (45, -12, D:4) a +0 club a +0 ring mail (53, -15, D:4) a +0 dagger (58, -13, D:4) a +0 battleaxe a +0 robe Level 5 of the Dungeon [Shop] Daaschutwe's Jewellery Shop a ring of resist corrosion (220 gold) an amulet of faith (440 gold) a ring of resist corrosion (220 gold) a +4 ring of protection (396 gold) an amulet of regeneration (330 gold) an amulet of the acrobat (330 gold) a ring of positive energy (220 gold) the amulet of the Failed Coup {Spirit rF+ rC+++ rN+ Str-3} (845 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (-3). rF: It protects you from fire. rC: It renders you almost immune to cold. rN: It protects you from negative energy. a ring of flight (192 gold) a ring of flight (192 gold) (5, 5, D:5) 8 stones (11, 5, D:5) a +0 hand axe (11, 43, D:5) a +0 ring mail a +0 club a +0 dagger (11, 44, D:5) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 flail (14, 7, D:5) a +0 scale mail (22, 7, D:5) a +0 quarterstaff (26, 34, D:5) 11 stones (30, 34, D:5) a +0 short sword (32, 5, D:5) a +0 morningstar of protection a +0 scale mail (32, 6, D:5) a +0 short sword (33, 5, D:5) a +0 hand axe a +0 scale mail a +0 flail 3 boomerangs a +0 ring mail a +0 short sword a +0 leather armour (36, 3, D:5) a +0 giant spiked club (37, 21, D:5) a staff of cold (38, 6, D:5) a +0 hunting sling (42, -3, D:5) 17 stones (46, 28, D:5) 12 stones (51, -10, D:5) a +0 giant spiked club (54, -5, D:5) a +0 fustibalus Level 6 of the Dungeon (0, 0, D:6) 20 stones (8, 6, D:6) a +0 shortbow (8, 7, D:6) a +1 shortbow of freezing (11, 8, D:6) 21 stones (15, 2, D:6) a scarf of invisibility (19, 12, D:6) a +0 chain mail (27, 26, D:6) a +0 giant club (30, 29, D:6) the +6 hunting sling of the Cup {venom, rElec rPois rF- Int+6} Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. (33, 14, D:6) a +0 dagger (37, 30, D:6) a +0 quarterstaff (37, 31, D:6) 30 stones (37, 33, D:6) a +2 dagger of draining (37, 34, D:6) a +0 club 6 poisoned darts (38, 33, D:6) a +0 short sword (39, 33, D:6) a +0 short sword 5 poisoned darts (40, 32, D:6) 18 stones (47, 28, D:6) a ring of wizardry (48, 33, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (0, 13, D:7) a +0 ring mail (19, 6, D:7) a +0 arbalest (24, -29, D:7) a +1 whip of electrocution a +0 robe (36, 10, D:7) a +1 glaive of draining +0 steam dragon scales (49, -23, D:7) a +0 scale mail (54, -17, D:7) 4 large rocks (56, -7, D:7) a +0 cloak Level 8 of the Dungeon (0, 0, D:8) 18 stones (3, -1, D:8) a +4 dagger of freezing a +0 robe a +0 robe (6, 1, D:8) a +2 falchion a +0 robe (6, 2, D:8) a +0 short sword of venom a +0 robe (7, 1, D:8) a +3 flail a +0 robe (11, 24, D:8) 5 poisoned darts (24, 15, D:8) a +0 halberd (24, 17, D:8) a +0 club (25, 15, D:8) a +0 halberd a +4 trident of protection a +0 ring mail (27, 39, D:8) 15 stones (30, -6, D:8) a +0 short sword (33, 4, D:8) 6 poisoned darts (33, 7, D:8) a +0 flail (34, 6, D:8) a +0 hand axe a +0 ring mail +0 steam dragon scales (34, 7, D:8) a +0 plate armour a +0 dagger a +0 leather armour a +0 dagger a +0 robe (37, 7, D:8) a +0 war axe (44, 32, D:8) a +0 club a +0 leather armour a +0 spear (45, 32, D:8) a +0 spear (46, 32, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) +0 acid dragon scales (3, 23, D:9) a +0 club a +0 robe (3, 24, D:9) a +0 halberd (4, 22, D:9) a +0 flail (4, 24, D:9) a +0 whip (5, 8, D:9) a +0 leather armour (5, 23, D:9) a +0 flail (12, 36, D:9) a +0 battleaxe a +0 robe (17, 17, D:9) a +0 short sword 8 poisoned darts (17, 18, D:9) a +2 shortbow of flaming a +0 robe a +3 dagger (18, 18, D:9) a +0 short sword 2 poisoned darts a +0 short sword (24, 20, D:9) a +0 barding (29, 13, D:9) a +0 demon whip of venom (29, 14, D:9) a +0 club (30, 15, D:9) a +0 spear (33, 3, D:9) 32 stones (34, -13, D:9) a +0 long sword a +1 buckler of protection a +0 ring mail (34, -12, D:9) a +0 whip (35, -13, D:9) a +0 flail (35, -12, D:9) a +1 flail of protection (38, 0, D:9) a +0 giant spiked club a +0 giant club (52, 30, D:9) a +0 spear (58, 30, D:9) a +0 war axe a +0 leather armour (59, 30, D:9) a +0 war axe a +0 plate armour (59, 31, D:9) a +0 club a +0 chain mail (60, -4, D:9) a staff of earth (60, 31, D:9) a +0 hand axe a +0 dagger a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 robe a +1 trident of freezing (1, -1, D:10) a +0 robe a +0 morningstar a +0 robe of fire resistance a +0 morningstar a +0 robe a +3 scimitar (10, 0, D:10) a +0 leather armour (12, 30, D:10) a +0 hand axe (14, 21, D:10) a +0 leather armour a +0 club (14, 22, D:10) a +0 robe a +0 dagger (16, 12, D:10) a +0 giant spiked club a +0 giant spiked club (16, 19, D:10) a +0 hand axe (18, 13, D:10) a +2 dagger of draining (20, 18, D:10) a +0 shortbow (31, 30, D:10) a +0 scale mail (still there?) a +0 hand axe (still there?) (32, 30, D:10) a +0 chain mail (still there?) a +0 hand axe (still there?) (33, 29, D:10) a +0 shortbow (51, 40, D:10) a +0 troll leather armour (51, 41, D:10) the +8 dagger of Itriuliv {vorpal, rN+ Dex+3} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). rN: It protects you from negative energy. (55, 33, D:10) a +2 dire flail of draining (57, 45, D:10) a +0 dagger a +0 robe 3 large rocks Level 11 of the Dungeon [Shop] Iffeguil's General Store 21 stones (37 gold) a potion of flight (54 gold) a +0 ring mail (72 gold) a +0 short sword (54 gold) 15 stones (27 gold) a potion of lignification (54 gold) a wand of polymorph (4) (108 gold) 12 stones (21 gold) a +0 trident (63 gold) a +0 lajatang (270 gold) (0, 0, D:11) a +0 plate armour a +0 halberd (1, 40, D:11) a +0 mace (1, 41, D:11) a +0 club a +0 trident a +0 plate armour (2, -2, D:11) a +0 dagger (2, -1, D:11) a +0 dagger a +0 robe (2, 0, D:11) a +0 trident (4, -1, D:11) a +0 dagger a +0 robe a +0 club (4, 17, D:11) a +0 mace (8, -2, D:11) 27 stones (8, 35, D:11) a +0 club (9, -12, D:11) a +0 battleaxe of venom (11, 24, D:11) a +0 halberd (11, 34, D:11) 4 large rocks (18, 22, D:11) a +0 cloak (22, 5, D:11) a +0 ring mail (28, 22, D:11) a +0 war axe of freezing (35, 23, D:11) a +0 shortbow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scimitar of draining (4, -8, Lair:1) 4 poisoned darts (8, -12, Lair:1) a wolf skeleton (9, -12, Lair:1) a wolf skeleton (12, -22, Lair:1) a cane toad skeleton (12, -12, Lair:1) a +0 club (13, -23, Lair:1) a cane toad skeleton (13, -12, Lair:1) the +4 falchion of the Warrior-Mage {flame, rN+ Dex+3 SInv} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+3). rN: It protects you from negative energy. SInv: It lets you see invisible. (24, -33, Lair:1) a +0 ring mail (27, -4, Lair:1) 2 atropa-tipped darts (31, -43, Lair:1) a yak corpse (skeletalised by now) (31, -42, Lair:1) a yak corpse (skeletalised by now) (34, 2, Lair:1) a +0 scale mail (35, -9, Lair:1) a +0 ring mail (44, 3, Lair:1) an amulet of the acrobat (45, 3, Lair:1) a ring of wizardry a ring of fire an amulet of faith Level 2 of the Lair of Beasts (0, 0, Lair:2) a water moccasin corpse (1, 0, Lair:2) a bullfrog corpse (5, -11, Lair:2) a komodo dragon corpse (6, -11, Lair:2) a bullfrog corpse (6, -10, Lair:2) a yak corpse (6, -2, Lair:2) a black bear corpse