Ajdolov Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 41, D:1) a +0 dagger (8, -11, D:1) a +0 short sword (23, -10, D:1) a +0 hunting sling of freezing (26, -12, D:1) a +0 hunting sling of flaming (30, -6, D:1) a +0 dagger (39, 39, D:1) 25 stones (43, -2, D:1) a +0 robe (44, -16, D:1) a +0 dagger (46, 14, D:1) a +0 robe (53, 41, D:1) 14 stones (60, -13, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (14, 7, D:2) a +0 club (15, 7, D:2) a +0 ring mail (19, 36, D:2) a +0 scythe a +0 robe (25, 2, D:2) a +0 leather armour (still there?) a +2 short sword of draining (still there?) an orc skeleton (still there?) (27, 2, D:2) a +0 dagger (still there?) a +0 dagger (still there?) an orc skeleton (still there?) (27, 3, D:2) a +3 mace (28, 13, D:2) a +0 trident (31, 1, D:2) 18 stones (32, 25, D:2) a +0 scale mail (35, 11, D:2) a +0 leather armour (38, 24, D:2) a +0 short sword (42, -9, D:2) a +0 robe (43, -14, D:2) a +0 leather armour (51, 29, D:2) a +0 dagger (54, 26, D:2) a +0 club Level 3 of the Dungeon (6, 0, D:3) Sif Muna's Almanac of Hurtful Heat Spells Type Level a - Foxfire Conjuration/Fire 1 (14, -2, D:3) a +0 whip a +0 dagger (16, -1, D:3) a +0 dagger a +0 leather armour (17, -1, D:3) a +0 dagger a +0 robe (27, -19, D:3) a +0 club a +0 chain mail (30, -22, D:3) a +0 dagger (33, -29, D:3) a +0 buckler (36, -20, D:3) a +0 leather armour (40, 13, D:3) a +0 ring mail (44, -25, D:3) a +2 dagger of venom (46, -28, D:3) a +0 ring mail (49, -29, D:3) a +0 robe a +0 dagger (50, -29, D:3) a +0 leather armour a +0 flail (51, -10, D:3) a +0 short sword a stone (52, -26, D:3) a +0 scale mail a +0 flail (52, 27, D:3) a +0 scale mail (54, -24, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 robe (5, -10, D:4) 6 poisoned darts (9, -32, D:4) a +0 whip (10, -11, D:4) the felid corpse of Natasha (11, -15, D:4) 2 stones a +0 whip (20, 12, D:4) a +0 dagger a +0 chain mail (22, -6, D:4) a +0 chain mail of cold resistance (26, 9, D:4) 30 stones (27, -19, D:4) a +0 ring mail 2 stones a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (0, 2, D:5) a +0 falchion (13, -36, D:5) 12 stones (13, -21, D:5) a +0 robe (13, 0, D:5) a +0 club a +0 ring mail (13, 2, D:5) a +0 hand axe a +2 dagger of speed (18, -46, D:5) a +0 robe a +1 dagger of venom (22, -41, D:5) a +0 whip (22, -34, D:5) a +0 hunting sling (27, -1, D:5) a +0 dagger a +0 mace a +0 leather armour (29, 1, D:5) a +0 short sword a +0 leather armour a +0 club (30, 0, D:5) a ring of fire (31, -2, D:5) a +0 flail (34, -42, D:5) 13 stones (38, -44, D:5) a +0 trident (53, -8, D:5) 28 stones (54, -28, D:5) a +0 club (63, 1, D:5) 4 stones Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, 0, D:6) 21 stones (13, 14, D:6) a +0 hand axe a +0 leather armour a +0 dagger (17, 7, D:6) a +0 dagger a +0 leather armour (18, 5, D:6) a +0 dagger a +0 scale mail (18, 6, D:6) a +0 dagger a +0 robe (23, -12, D:6) a +0 club a +0 flail a +0 club a +0 club a +0 robe a +0 flail (28, 16, D:6) a +0 short sword a +0 ring mail a +0 flail (28, 19, D:6) a +0 spear (28, 21, D:6) a +0 spear a +0 ring mail a +0 trident a +0 leather armour a +0 flail (28, 22, D:6) a +0 whip (29, 20, D:6) a +0 robe a +0 whip (29, 22, D:6) a +0 flail (30, 20, D:6) a +0 whip (33, 11, D:6) a +0 leather armour a +0 short sword (35, 2, D:6) a +0 club (36, 1, D:6) a +0 club (37, 14, D:6) a +0 robe a +0 dagger (40, -13, D:6) a +0 giant spiked club (48, -5, D:6) a +2 long sword of flaming (48, -4, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club a +0 giant club (10, -3, D:7) a +0 falchion (18, -7, D:7) a +0 club a +0 ring mail a +0 flail (18, -6, D:7) a +0 quarterstaff (19, -15, D:7) a +0 morningstar a +0 ring mail a +0 ring mail (19, -13, D:7) a +0 club (20, -18, D:7) a +0 dagger (20, -15, D:7) a +0 whip a +0 mace a +0 ring mail (20, -12, D:7) a +3 ring mail (20, -3, D:7) a +0 war axe (21, -10, D:7) a +0 flail (21, -9, D:7) a +0 halberd 14 stones (22, -18, D:7) 22 stones (23, -4, D:7) a +0 club (23, -3, D:7) a +2 dagger of venom (24, -42, D:7) a +0 dagger (24, 9, D:7) a +0 club (25, -17, D:7) a +0 dagger 2 stones a +0 dagger a +0 club (25, -13, D:7) a +0 rapier (25, -12, D:7) a +0 leather armour (25, -9, D:7) a +0 short sword (26, -8, D:7) a +0 short sword a +0 leather armour (27, -12, D:7) a +0 whip (28, -14, D:7) a +0 chain mail (28, -10, D:7) 21 stones (29, -43, D:7) a +0 leather armour (29, -42, D:7) a +0 robe a +1 dagger of draining (29, -19, D:7) a +0 trident (30, -43, D:7) a +0 trident (30, -41, D:7) a +0 flail (31, -13, D:7) a +0 club a +0 short sword (32, -40, D:7) a +0 trident (32, -19, D:7) 25 stones (33, -19, D:7) a +2 mace of venom a +0 leather armour (33, -9, D:7) a +0 dagger (33, -6, D:7) a +0 rapier (34, -4, D:7) a +0 hand axe (34, 4, D:7) a +0 arbalest (35, -12, D:7) 16 stones (36, -9, D:7) a +0 rapier (36, -4, D:7) a +0 short sword (37, -34, D:7) a +0 leather armour (38, 2, D:7) a +0 scale mail (65, -21, D:7) a +0 chain mail (65, -6, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (7, 6, D:8) a +0 scale mail (7, 16, D:8) a +0 trident a +0 robe (9, 17, D:8) a +3 short sword a +0 robe (10, 15, D:8) a +5 scimitar a +0 robe (10, 16, D:8) a +0 halberd a +0 robe (13, 4, D:8) the +7 pair of quick blades "Gyre" and "Gimble" {protect} It grants its wielder temporary protection when it strikes (+7 to AC). (18, -2, D:8) a +0 shortbow (20, 16, D:8) a +0 trident (22, 3, D:8) a +0 long sword (23, 7, D:8) a +0 short sword (23, 9, D:8) a +0 robe a +2 dagger of protection (24, 7, D:8) a +0 hand axe (25, 7, D:8) a +0 robe a +2 dagger of speed (28, 19, D:8) a +0 short sword (29, 34, D:8) a +0 hunting sling (30, -22, D:8) a +0 short sword a +0 leather armour (31, -23, D:8) a +0 dagger a +1 robe of willpower (31, -22, D:8) a +0 dagger a +0 robe (31, 4, D:8) a +0 robe a +0 dagger (31, 5, D:8) a +0 leather armour (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) (32, 4, D:8) a +0 scale mail a +0 whip (47, 8, D:8) a +0 morningstar (49, 7, D:8) a +0 hand axe a +0 robe (51, 13, D:8) a +0 helmet Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (8, 4, D:9) a +0 flail (10, -15, D:9) a +0 great sword of distortion a +0 plate armour (11, -10, D:9) a +0 hand axe (12, 21, D:9) a +0 falchion (13, -20, D:9) a +0 shortbow (13, -17, D:9) the +0 buckler of Pamilo {SInv} SInv: It lets you see invisible. (13, 22, D:9) a +0 dagger a +0 robe (13, 23, D:9) a +0 battleaxe a +0 robe (17, -25, D:9) a +0 robe a +0 dagger (17, -15, D:9) a +1 great mace of holy wrath (18, -16, D:9) a staff of conjuration (18, 5, D:9) a +0 shortbow (21, -4, D:9) a +0 chain mail a +0 arbalest a +0 great mace (22, -8, D:9) a +0 robe a +0 dagger (22, -5, D:9) a +0 plate armour a +2 vorpal scimitar (22, -4, D:9) a +0 chain mail (still there?) a +0 war axe (still there?) (23, -4, D:9) a +0 trident (36, -13, D:9) 13 stones (40, -25, D:9) a +0 flail a +0 leather armour a +0 hand axe (41, -24, D:9) a +0 mace (45, -13, D:9) a +0 robe a +3 dagger (48, -2, D:9) a +1 scimitar of flaming a +0 robe Level 10 of the Dungeon [Shop] Pakhleu's Changing Room 2 potions of mutation (176 gold) a book of Alchemy (308 gold) a book of Changes (198 gold) a potion of lignification (33 gold) the Grimoire of Changing (484 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Blade Hands Transmutation 5 d - Statue Form Transmutation/Earth 6 the Guide on Transmigration (308 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Irradiate Conjuration/Transmutation 5 c - Alistair's Intoxication Transmutation/Poison 5 a potion of mutation (88 gold) (2, 6, D:10) 15 stones (5, 17, D:10) a +0 flail a +3 leather armour (7, 7, D:10) a +0 whip (9, -21, D:10) a +0 short sword (9, 3, D:10) a +0 club (9, 14, D:10) a +0 robe (still there?) a +0 dagger (still there?) (9, 16, D:10) a +0 plate armour (still there?) a +0 hand axe (still there?) (10, 14, D:10) a +0 leather armour a +0 flail (10, 15, D:10) a +0 robe a +0 dagger (12, 15, D:10) a +0 chain mail a +0 vorpal hand axe (13, 13, D:10) a +0 hand axe (13, 14, D:10) a +0 war axe (13, 26, D:10) a +0 rapier (14, -12, D:10) a +0 chain mail a +0 hand axe (14, -10, D:10) a +0 flail (14, 11, D:10) a +4 dagger (14, 19, D:10) a +0 giant club a +0 plate armour a +3 long sword (15, 8, D:10) a +0 hand axe (15, 11, D:10) a +0 club (15, 12, D:10) a +0 short sword (15, 14, D:10) a +0 dagger (16, -8, D:10) a +0 whip (16, 9, D:10) a +0 chain mail a +0 club (17, 8, D:10) a +0 flail (18, 17, D:10) a +0 hand axe (21, -7, D:10) a +0 chain mail (21, 18, D:10) a +0 leather armour a +0 dagger (22, 18, D:10) a +0 hand axe (24, 5, D:10) a +0 morningstar (25, -17, D:10) a +0 leather armour (26, 30, D:10) a +0 shortbow (30, -12, D:10) the +12 war axe "Jouk" {spect, rC+ rN+ Str-3 Dex+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (-3). Dex: It affects your dexterity (+4). rC: It protects you from cold. rN: It protects you from negative energy. (30, -1, D:10) a +0 robe a +0 falchion (31, 2, D:10) a +0 pair of gloves (32, -2, D:10) a +0 mace (37, 16, D:10) a +0 short sword a +0 buckler (45, 3, D:10) a +0 dagger a +0 leather armour (46, -3, D:10) a +0 trident a +0 chain mail (47, -3, D:10) a +0 dagger a +0 robe (53, 21, D:10) 17 stones (53, 25, D:10) a +0 whip (58, -10, D:10) 16 stones (64, -16, D:10) +0 acid dragon scales Level 11 of the Dungeon [Shop] Gisog's Jewellery Boutique an amulet of regeneration (480 gold) an amulet of magic regeneration (480 gold) a ring of flight (280 gold) an amulet of faith (640 gold) a ring of ice (400 gold) [Shop] Paithubb's Antique Armour Shop (Shop contents are unknown) [Shop] Siube's General Store an amulet of magic regeneration (420 gold) a scroll of enchant weapon (105 gold) a wand of polymorph (4) (84 gold) 16 stones (22 gold) a scroll of fog (28 gold) a +0 whip of electrocution (114 gold) a +0 spectral quarterstaff (168 gold) [Shop] Itiucunt's Book Shoppe a book of Unlife (576 gold) a book of Callings (320 gold) a book of Spectacle (512 gold) a book of Flames (480 gold) the Tome of the Sneaky Ghosts (672 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Stone Arrow Conjuration/Earth 3 c - Leda's Liquefaction Hexes/Earth 4 d - Animate Armour Summoning/Earth 4 e - Petrify Transmutation/Earth 4 the Collected Works on Attacks (512 gold) Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Hailstorm Conjuration/Ice 4 c - Freezing Cloud Conjuration/Ice/Air 5 a book of Ice (736 gold) a book of the Moon (640 gold) [Shop] Xuvedoef's Assorted Antiques a +0 helmet (148 gold) a scroll of magic mapping (115 gold) a scroll of vulnerability (247 gold) a scroll of magic mapping (115 gold) a +0 long sword (115 gold) the +8 long sword "Dabeeqa" {drain, *Rage Str+6 Int+2} (2244 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+6). Int: It affects your intelligence (+2). *Rage: It berserks you when you make melee attacks (+20% chance). (0, 0, D:11) a +0 ring mail (8, -2, D:11) 5 potions of degeneration (11, 0, D:11) 15 stones (14, 14, D:11) 15 stones (32, 18, D:11) a +0 mace (35, 6, D:11) a +0 plate armour (45, 10, D:11) a manticore corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) a +0 robe a +0 dagger (0, 1, D:12) a +0 morningstar (3, 1, D:12) a +0 ring mail a +0 hand axe (4, 1, D:12) a +0 club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (4, 4, D:12) a +1 scale mail of positive energy (5, -1, D:12) a +0 chain mail (5, 12, D:12) a +0 giant spiked club a +0 giant club (5, 18, D:12) a +0 dire flail (5, 22, D:12) a +0 giant club a +0 giant club a +0 great mace a +0 robe (5, 24, D:12) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (7, 12, D:12) a +0 whip (10, 8, D:12) a +0 chain mail a +0 scimitar (11, 7, D:12) a +0 leather armour a +0 short sword (11, 8, D:12) a +0 dagger a +0 leather armour a +0 club (16, 9, D:12) a +0 scale mail a +0 flail (19, 5, D:12) a +0 flail (20, 3, D:12) 2 boomerangs of dispersal a +0 hand axe a +0 ring mail a +0 club a +0 robe a +0 dagger (21, 0, D:12) a +0 club (23, -6, D:12) a hell hound corpse (skeletalised by now) (26, 38, D:12) a +0 plate armour (27, 8, D:12) a +0 chain mail (32, 37, D:12) a +0 robe (33, 14, D:12) a +0 giant club a +0 giant club (34, 28, D:12) a +0 club a +0 dagger a +0 robe (34, 29, D:12) a +0 club (34, 30, D:12) a +0 dagger of venom a +0 robe Level 13 of the Dungeon Level 14 of the Dungeon (0, 0, D:14) 19 stones (20, -10, D:14) a +0 scimitar (42, 3, D:14) a +0 short sword Level 15 of the Dungeon (5, 44, D:15) 26 stones (34, 21, D:15) a +2 scythe of freezing (44, 44, D:15) a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Ceckawko's Weapon Emporium a +0 whip (30 gold) a +0 dire flail (48 gold) a +0 broad axe of venom (81 gold) a +1 falchion of protection (127 gold) a +1 broad axe of electrocution (204 gold) 18 stones (21 gold) Level 2 of the Orcish Mines [Shop] Ewelaeli's Jewellery Emporium an amulet of magic regeneration (360 gold) a ring of willpower (300 gold) an amulet of reflection (360 gold) a +6 ring of intelligence (702 gold) a ring of fire (300 gold) an amulet of magic regeneration (360 gold) an amulet of magic regeneration (360 gold) a +4 ring of evasion (432 gold) a ring of willpower (300 gold) an amulet of magic regeneration (360 gold) [Shop] Xeje's Firing Range 4 boomerangs (28 gold) a throwing net (42 gold) a +0 shortbow (42 gold) a +0 longbow (63 gold) a +0 hunting sling (21 gold) 3 poisoned darts (16 gold) a +0 longbow (63 gold) [Shop] Liriunnic's Assorted Antiques a potion of flight (99 gold) a +1 scale mail of fire resistance (528 gold) a potion of lignification (99 gold) a scroll of enchant armour (247 gold) a scroll of teleportation (99 gold) the +8 Wrath of Trog {antimagic, *Rage Rampage} (2640 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. a potion of brilliance (132 gold) a scroll of immolation (115 gold) a scroll of holy word (247 gold) a +0 robe (23 gold) a +2 vorpal longbow (617 gold) [Shop] Imoacw's Assorted Antiques a +0 trident (112 gold) a potion of heal wounds (160 gold) a potion of mutation (256 gold) a wand of charming (5) (224 gold) a wand of paralysis (4) (192 gold) a scroll of teleportation (96 gold) a +0 scale mail (128 gold) a +0 chain mail of cold resistance (368 gold) a scroll of blinking (240 gold) [Shop] Geke Wer's Distillery 2 potions of heal wounds (120 gold) a potion of magic (96 gold) a potion of cancellation (96 gold) a potion of heal wounds (60 gold) a potion of brilliance (48 gold) a potion of might (48 gold) a potion of flight (36 gold) a potion of curing (36 gold) 2 potions of attraction (72 gold) a potion of brilliance (48 gold) [Shop] Abonni's Antique Armour Shop a +0 kite shield (135 gold) a +0 ring mail (120 gold) a +4 plate armour of positive energy (1410 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 pair of gloves (135 gold) +0 steam dragon scales (1200 gold) a +0 robe (21 gold) Level 1 of the Elven Halls (0, 0, Elf:1) 5 poisoned darts (7, -24, Elf:1) a ring of poison resistance (9, -41, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (11, 0, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (14, -17, Elf:1) a +2 hunting sling of flaming (14, -9, Elf:1) a +0 long sword a +0 rapier a +0 leather armour a +0 long sword a +0 leather armour (15, -30, Elf:1) a +1 vampiric glaive (15, -10, Elf:1) a +0 scimitar a +0 chain mail a +0 long sword a +0 ring mail a +0 long sword (16, -20, Elf:1) 12 stones (16, 4, Elf:1) a +0 short sword (17, -33, Elf:1) a +0 dagger a +0 leather armour (18, -32, Elf:1) a +0 short sword (19, -33, Elf:1) a +0 vorpal scimitar (19, 5, Elf:1) a +0 rapier (26, -20, Elf:1) a +4 dagger a +0 shortbow 11 stones a +0 leather armour (26, -17, Elf:1) a +0 rapier (27, -16, Elf:1) a +0 long sword a +0 leather armour (28, -20, Elf:1) a +1 flail of holy wrath (31, -21, Elf:1) a +0 short sword a +0 scale mail (35, -21, Elf:1) a +0 longbow a +0 short sword a +0 leather armour (36, -21, Elf:1) a +0 long sword a +0 scale mail a +0 long sword a +0 buckler (37, -21, Elf:1) a +1 vampiric long sword a +0 chain mail Level 2 of the Elven Halls [Shop] Fegont's Magic Scroll Shop a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of amnesia (42 gold) a scroll of identify (24 gold) (3, -12, Elf:2) a +3 dagger (4, -8, Elf:2) a +7 dagger (12, -10, Elf:2) a +1 short sword of venom a +0 leather armour a +0 buckler (12, -7, Elf:2) a +0 short sword a +0 longbow a +0 leather armour (13, -7, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (14, -8, Elf:2) a +0 dagger (16, -6, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour (25, 3, Elf:2) a +4 vorpal battleaxe (28, 6, Elf:2) a +0 long sword a +0 leather armour a +0 long sword (30, 8, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (30, 9, Elf:2) a +0 dagger (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) (30, 27, Elf:2) a +0 quarterstaff (31, -8, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour (31, 32, Elf:2) a +0 leather armour (34, 38, Elf:2) 3 potions of lignification (36, -7, Elf:2) a +0 short sword a +0 longbow a +0 leather armour (36, -6, Elf:2) a ring of willpower a ring of poison resistance (41, -7, Elf:2) a +0 chain mail (45, 24, Elf:2) a +0 short sword a +0 leather armour (47, -7, Elf:2) a +1 short sword of draining (48, 14, Elf:2) a +0 leather armour a +0 short sword Level 3 of the Elven Halls [Shop] Genufug's Distillery a potion of degeneration (19 gold) a potion of degeneration (19 gold) a potion of curing (57 gold) a potion of brilliance (76 gold) a potion of degeneration (19 gold) a potion of curing (57 gold) [Shop] Voaha's Weapon Emporium a +5 hand axe of venom (550 gold) the +1 fustibalus "Qiewelau" {flame, rF+ rC+++ Will+ Dex-4} (1407 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (-4). rF: It protects you from fire. rC: It renders you almost immune to cold. Will: It increases your willpower. a +2 vorpal great sword (390 gold) a +0 quarterstaff (72 gold) a +0 hand axe (54 gold) a +3 vorpal arbalest (426 gold) a +4 great mace of holy wrath (606 gold) [Shop] Woigh's Antique Weapon Shoppe a +0 hand axe (87 gold) a +4 mace of holy wrath (794 gold) a +8 giant spiked club (1273 gold) a +0 trident (101 gold) the +6 hand crossbow of Cocytus {freeze, rPois} (1377 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rPois: It protects you from poison. a +0 club (29 gold) a +0 hand crossbow (101 gold) a +0 quarterstaff (116 gold) a +3 long sword (594 gold) a +0 long sword of electrocution (310 gold) [Shop] Foritz's Book Shop a book of Dreams (312 gold) a book of Minor Magic (234 gold) Sif Muna's Disquisition on Warped Fire (598 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Portal Projectile Hexes/Translocation 3 c - Malign Gateway Summoning/Translocation 7 d - Ignition Fire 8 a book of Maledictions (442 gold) a book of Dangerous Friends (520 gold) a book of Rime (364 gold) a book of Party Tricks (208 gold) the Tome of the Arsonist and Dark Magic (520 gold) Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Anguish Hexes/Necromancy 4 d - Simulacrum Ice/Necromancy 6 (0, 0, Elf:3) the +9 war axe of Iblaegyff {antimagic, rCorr Int+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. (3, 10, Elf:3) a +1 long sword of draining (16, 13, Elf:3) a +5 war axe of venom (18, -17, Elf:3) a +0 short sword (18, -2, Elf:3) a +0 robe (40, -9, Elf:3) a +0 robe (41, -8, Elf:3) a phial of floods (43, -9, Elf:3) a +0 long sword (43, -8, Elf:3) a +4 ring of evasion (48, -6, Elf:3) a +0 chain mail (48, 4, Elf:3) the +4 moon troll leather armour {Spirit, Regen++ MP+5} MP: It affects your magic capacity (+5). Regen: It increases your rate of health regeneration. the +1 robe of Vines {NoPotionHeal Regen++++} Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. (54, -22, Elf:3) the +2 chain mail "Damnable Contraption" {Will- Regen+ Int+5 Dex+2} Int: It affects your intelligence (+5). Dex: It affects your dexterity (+2). Regen: It increases your rate of health regeneration. Will: It decreases your willpower. (57, -22, Elf:3) the quicksilver dragon scales of Benevolence {rElec Will+ MP-9 Int+10} Int: It affects your intelligence (+10). rElec: It insulates you from electricity. MP: It affects your magic capacity (-9). Will: It increases your willpower. (59, -19, Elf:3) the +0 chain mail "Fukowe" {Rampage rC- rCorr} rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. (59, -7, Elf:3) the +8 autumn katana {vorpal, manifold assault} It sometimes launches melee attacks against multiple visible enemies. (60, -20, Elf:3) 3 stones (62, -19, Elf:3) a ring of poison resistance Level 1 of the Lair of Beasts (2, -42, Lair:1) a +0 flail (12, 5, Lair:1) 21 stones (16, -6, Lair:1) a +0 hunting sling (18, -18, Lair:1) 13 stones (18, -11, Lair:1) a +0 robe (18, 3, Lair:1) a +0 scimitar (44, 6, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) the +0 great mace of Division {vorpal, rElec} It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. (8, -3, Lair:2) 17 stones (15, -4, Lair:2) a +0 trident a +0 trident (15, 3, Lair:2) a +0 broad axe (54, -25, Lair:2) 21 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of magic (1, 1, Lair:3) a potion of cancellation (2, 0, Lair:3) a scroll of fear (5, -23, Lair:3) a +0 leather armour a +0 war axe (13, -30, Lair:3) a +6 ring of intelligence (15, -28, Lair:3) a +0 trident (27, -2, Lair:3) 15 stones (34, -8, Lair:3) 21 stones (37, 18, Lair:3) a +0 club Level 4 of the Lair of Beasts (12, -21, Lair:4) a +0 short sword (unseen) (27, 0, Lair:4) 22 stones (33, 4, Lair:4) a +0 scale mail (34, -14, Lair:4) a +0 war axe (52, -17, Lair:4) a +0 whip Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (8, -19, Lair:5) a +0 club (11, 22, Lair:5) 2 poisoned darts (27, -5, Lair:5) a +0 hunting sling (28, 22, Lair:5) a +0 robe (58, -4, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (15, -3, Lair:6) the +5 shortbow "Giantbane" {speed, Int+4} Attacks with this weapon are significantly faster. Int: It affects your intelligence (+4). (31, 25, Lair:6) a staff of fire (47, 31, Lair:6) a +4 war axe of electrocution (47, 33, Lair:6) 19 stones Level 1 of the Shoals Level 2 of the Shoals (0, 0, Shoals:2) a +6 demon trident of electrocution a +0 robe (0, 23, Shoals:2) a +0 leather armour a +5 spear of venom (4, -7, Shoals:2) a +0 trident (11, 21, Shoals:2) a +3 trident of pain a +0 leather armour (24, -9, Shoals:2) 18 stones (24, -8, Shoals:2) a +0 ring mail (24, -7, Shoals:2) a scroll of enchant armour (24, -5, Shoals:2) a potion of resistance (25, -7, Shoals:2) the +0 cloak "Meudd" {Dex+3} Dex: It affects your dexterity (+3). (32, 19, Shoals:2) a +0 longbow a +0 spear (33, 18, Shoals:2) a +0 club a +0 hunting sling (39, -21, Shoals:2) +0 acid dragon scales Level 3 of the Shoals (0, 0, Shoals:3) the ring of the Mage {Wiz Archmagi} [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. the ring "Cigeola" {MP+9 Str+2 Int+6 Dex-2} [ring of magical power] Str: It affects your strength (+2). Int: It affects your intelligence (+6). Dex: It affects your dexterity (-2). MP: It affects your magic capacity (+9). (20, -20, Shoals:3) a +0 robe a +6 rapier of speed Level 4 of the Shoals [Shop] Jingaclu's Book Shop a book of Unlife (576 gold) a book of Weapons (512 gold) a book of Rime (448 gold) a book of the Spheres (864 gold) a book of Death (704 gold) a book of Rime (448 gold) the Compendium of Calling (320 gold) Spells Type Level a - Call Canine Familiar Summoning 3 b - Summon Mana Viper Hexes/Summoning 5 an Inescapable Atlas (544 gold) a book of Decay (480 gold) (0, 0, Shoals:4) a +1 trident of protection (0, 7, Shoals:4) a +0 robe a +3 vampiric rapier (1, 8, Shoals:4) a +0 trident (2, 6, Shoals:4) a +0 trident (2, 7, Shoals:4) a +0 spear (3, 5, Shoals:4) a +0 trident (4, 17, Shoals:4) a +3 vampiric halberd (7, 2, Shoals:4) a +0 trident (8, 43, Shoals:4) a +0 trident (10, 4, Shoals:4) 6 stones (17, 31, Shoals:4) a +1 vorpal spear (22, 10, Shoals:4) a +0 trident (31, 17, Shoals:4) a ring of fire (36, 39, Shoals:4) the +0 kite shield of Zuaxky {Harm Will+ Dex+2 SInv} Dex: It affects your dexterity (+2). SInv: It lets you see invisible. Harm: It increases damage dealt and taken. Will: It increases your willpower. (56, 35, Shoals:4) a +0 rapier a +0 robe Level 1 of the Spider Nest (0, 0, Spider:1) a +2 eveningstar of flaming a +0 plate armour a +0 tower shield (2, -18, Spider:1) a ring of wizardry Level 2 of the Spider Nest (1, 9, Spider:2) 29 stones (4, 11, Spider:2) a +0 robe a +0 hand axe (8, 11, Spider:2) a +0 leather armour (9, 40, Spider:2) a +0 helmet (41, 9, Spider:2) a +0 leather armour a +0 hand axe (41, 10, Spider:2) a +0 leather armour a +0 war axe Level 3 of the Spider Nest (31, 1, Spider:3) a staff of poison (unseen) Level 4 of the Spider Nest (0, 0, Spider:4) the +1 pair of gloves "Xemofeli" {rN+} rN: It protects you from negative energy. (11, 12, Spider:4) 4 stones (23, 50, Spider:4) the +2 robe of Fymakkic {*Slow +Blink rPois} rPois: It protects you from poison. +Blink: It lets you blink. *Slow: It may slow you when you take damage. (38, 45, Spider:4) the +2 scale mail "Leneu" {Rampage Dex+4} Dex: It affects your dexterity (+4). Rampage: It bestows one free step when moving towards enemies. Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 5 of the Pits of Slime (4, -5, Slime:5) the +0 pair of gloves of Supple Strength {rPois} rPois: It protects you from poison. (4, 4, Slime:5) the +7 broad axe "Zeinel Zuir" {vorpal, SInv Stlth+} It inflicts extra damage upon your enemies. SInv: It lets you see invisible. Stlth: It makes you more stealthy. Level 1 of the Vaults (0, 0, Vaults:1) the +2 leather armour of Nemelex Xobeh's Anger {rCorr} rCorr: It protects you from acid and corrosion. (19, 12, Vaults:1) a +0 long sword a +0 scale mail a +0 dagger a +0 robe (20, 12, Vaults:1) a +0 long sword a +0 arbalest a +0 ring mail (21, 13, Vaults:1) a +0 great mace a +0 animal skin (22, -22, Vaults:1) a +0 ring mail (22, 14, Vaults:1) a +1 long sword of protection a +0 plate armour a +0 tower shield (26, -16, Vaults:1) 23 stones (28, 0, Vaults:1) a +2 scale mail of positive energy (29, 10, Vaults:1) a +0 shortbow Level 2 of the Vaults (0, 3, Vaults:2) a +0 great mace a +0 chain mail (0, 4, Vaults:2) a +0 hand axe (5, 14, Vaults:2) a +0 broad axe a +0 robe (22, -9, Vaults:2) a +0 arbalest (32, 21, Vaults:2) a +0 plate armour a +2 great mace of venom (32, 22, Vaults:2) a +0 tower shield a +0 plate armour a +2 war axe of electrocution (37, 25, Vaults:2) a +0 long sword a +0 chain mail (37, 26, Vaults:2) a +0 vorpal hand axe a +0 flail (37, 27, Vaults:2) a +0 club a +0 mace a +0 leather armour (38, 12, Vaults:2) a +0 arbalest (39, 12, Vaults:2) a +1 arbalest of freezing (40, 12, Vaults:2) a +0 arbalest (52, -15, Vaults:2) a +0 arbalest the +8 dire flail of the Gibberer {vorpal, Dex+6} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). Level 3 of the Vaults (0, 0, Vaults:3) a +0 leather armour (32, -35, Vaults:3) a +0 dire flail a +0 great mace (32, -21, Vaults:3) a +0 scale mail (33, -38, Vaults:3) a +0 arbalest (33, -37, Vaults:3) a +0 arbalest (33, -30, Vaults:3) a +0 morningstar a +0 ring mail (39, -64, Vaults:3) a +0 arbalest (39, -63, Vaults:3) a +0 arbalest (39, -62, Vaults:3) a +0 arbalest Level 4 of the Vaults (0, 0, Vaults:4) the +6 flail "Demonslayer" {elec, rCorr} It occasionally discharges a powerful burst of electricity upon striking a foe. rCorr: It protects you from acid and corrosion. (4, 50, Vaults:4) a +0 dire flail a +0 animal skin (7, 18, Vaults:4) a +1 bardiche of venom a +0 plate armour (8, 18, Vaults:4) a +0 dire flail a +0 ring mail (24, 49, Vaults:4) a +0 flail (35, 49, Vaults:4) a +2 long sword of holy wrath a +0 scale mail (35, 52, Vaults:4) a +0 hand crossbow (37, 54, Vaults:4) a +0 great mace a +0 animal skin a +0 long sword a +0 ring mail (37, 55, Vaults:4) a +0 dagger a +0 robe a +1 broad axe of flaming 4 poisoned darts a +0 plate armour a +0 dire flail a +0 ring mail a +0 dagger a +0 robe a +0 longbow a +0 dagger a +0 robe a +0 morningstar a +0 scale mail a +0 long sword a +0 scale mail a +0 scale mail a +0 arbalest a +0 halberd a +0 chain mail (41, 52, Vaults:4) a +0 whip (51, 49, Vaults:4) a +0 scale mail (54, 53, Vaults:4) a +0 dire flail a +0 ring mail (55, 18, Vaults:4) a +0 scale mail a +0 flail (55, 54, Vaults:4) a +0 spear (56, 55, Vaults:4) a +0 robe (56, 56, Vaults:4) a +0 dire flail a +0 animal skin (63, 56, Vaults:4) a +0 morningstar a +0 leather armour (66, 53, Vaults:4) 5 poisoned darts a +0 chain mail (67, 35, Vaults:4) a lightning rod (4/4) (67, 36, Vaults:4) a +0 pair of boots of rampaging (67, 37, Vaults:4) the +1 helmet of Reasonable Curiosity {Dex+2} Dex: It affects your dexterity (+2). (67, 39, Vaults:4) a +0 robe (67, 53, Vaults:4) a +0 long sword of electrocution Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 war axe (0, 12, Zot:1) a potion of heal wounds (0, 21, Zot:1) a book of the Warp (0, 23, Zot:1) 6 poisoned darts (0, 24, Zot:1) the +0 robe "Etrynuq" {Will+} Will: It increases your willpower. (10, 12, Zot:1) a +3 scale mail of willpower Level 3 of the Realm of Zot (0, 0, Zot:3) 19 stones (11, 0, Zot:3) a +0 short sword (12, -1, Zot:3) a +0 cloak a +0 long sword a +8 club of freezing (12, 0, Zot:3) a +0 short sword (12, 1, Zot:3) a +0 halberd of pain (13, -30, Zot:3) a +0 battleaxe (still there?) 2 potions of mutation (still there?) (13, -3, Zot:3) a +0 dagger (14, 2, Zot:3) a +0 cloak (16, 2, Zot:3) a +0 cloak a +0 rapier (20, 1, Zot:3) a +0 hand axe a +2 scimitar of pain (24, 1, Zot:3) a +0 cloak (25, -8, Zot:3) a +0 flail (25, 1, Zot:3) a +0 long sword a +0 glaive (26, 12, Zot:3) 18 stones (27, 2, Zot:3) a +0 dire flail (29, 2, Zot:3) a +12 club of freezing (30, 4, Zot:3) a +12 club of freezing Level 4 of the Realm of Zot (20, 26, Zot:4) a +11 club (31, 26, Zot:4) a +0 cloak a +0 long sword (33, 4, Zot:4) a +2 hand axe of flaming (33, 5, Zot:4) +0 gold dragon scales (35, 6, Zot:4) a +0 dire flail (unseen) Level 5 of the Realm of Zot (7, 0, Zot:5) a +0 war axe (7, 1, Zot:5) a +0 short sword (8, 0, Zot:5) a +0 flail (10, 6, Zot:5) a potion of cancellation (11, 6, Zot:5) 39 gold pieces (11, 8, Zot:5) 40 gold pieces (11, 9, Zot:5) 31 gold pieces (11, 10, Zot:5) 18 gold pieces (12, 6, Zot:5) 30 gold pieces (12, 7, Zot:5) 12 gold pieces (13, 5, Zot:5) a potion of cancellation (13, 6, Zot:5) 28 gold pieces (13, 7, Zot:5) 23 gold pieces (13, 10, Zot:5) 34 gold pieces (13, 27, Zot:5) the +3 leather armour "Narer" {+Blink rElec rCorr} rElec: It insulates you from electricity. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (14, 7, Zot:5) 14 gold pieces (still there?) 19 gold pieces (still there?) (14, 8, Zot:5) 36 gold pieces (14, 9, Zot:5) 27 gold pieces (44, 35, Zot:5) a +0 dire flail (60, 40, Zot:5) the +12 glaive of Balance {drain, SInv Stlth+} A truly terrible weapon, it drains the life of any living foe it strikes. SInv: It lets you see invisible. Stlth: It makes you more stealthy. Level 1 of the Depths [Shop] Ovugab's Armour Shoppe a +0 robe (10 gold) a +0 scale mail (60 gold) the +0 plate armour of Happy Babbling {Regen+ Int+3} (544 gold) Int: It affects your intelligence (+3). Regen: It increases your rate of health regeneration. a +1 leather armour of willpower (210 gold) a +2 ring mail of fire resistance (315 gold) a +1 scale mail of willpower (240 gold) an orb of wrath (195 gold) the +2 robe of the Cartwright {Will+} (349 gold) Will: It increases your willpower. a +0 ring mail (60 gold) [Shop] Etomynon's Weapon Emporium the +3 sling "Punk" {acid, rCorr} (781 gold) Any ammunition fired from it is coated in acid, damaging and corroding those it strikes. rCorr: It protects you from acid and corrosion. a +2 vorpal mace (198 gold) 10 stones (12 gold) a +0 long sword (42 gold) a +0 rapier (48 gold) a +0 rapier (48 gold) a +3 rapier of venom (261 gold) 19 stones (22 gold) a +0 mace (36 gold) (0, 0, Depths:1) a +1 vorpal war axe a +0 chain mail (6, -15, Depths:1) a +4 great mace of flaming a +0 plate armour a +0 demon whip of flaming a +0 chain mail a +0 dagger a +0 robe (6, -14, Depths:1) a +0 long sword of flaming a +0 plate armour (10, -38, Depths:1) a +0 halberd a +0 chain mail (31, -25, Depths:1) a +0 arbalest (32, -27, Depths:1) a +0 chain mail (44, -11, Depths:1) a +4 great mace of holy wrath a +0 ring mail (45, -8, Depths:1) 17 stones Level 2 of the Depths (0, 0, Depths:2) a +3 glaive a +0 ring mail (5, 8, Depths:2) a +0 dagger a +0 robe (8, 5, Depths:2) a +0 great sword of flaming (8, 43, Depths:2) a +0 robe (9, 42, Depths:2) +0 ice dragon scales (10, 6, Depths:2) a +0 troll leather armour (19, 10, Depths:2) a +0 robe a +0 animal skin a +0 rapier (19, 12, Depths:2) a +0 spear (22, 14, Depths:2) a +0 plate armour a +0 great sword (35, 47, Depths:2) a +0 long sword a +0 robe (44, 17, Depths:2) a +0 trident (45, 23, Depths:2) +0 ice dragon scales (46, 16, Depths:2) a +0 dire flail a +0 dire flail (48, 19, Depths:2) a +0 battleaxe a +0 leather armour (49, 19, Depths:2) a +2 vorpal broad axe a +0 leather armour a +0 buckler (52, 21, Depths:2) +0 fire dragon scales (52, 52, Depths:2) a +2 demon whip a +0 plate armour a +1 demon blade a +0 chain mail a +5 demon blade a +0 plate armour a +2 demon blade of distortion a +0 plate armour a +2 great mace a +0 plate armour a +2 demon whip of flaming a +0 chain mail a +0 long sword of pain a +0 chain mail a +2 scimitar a +0 plate armour (54, 5, Depths:2) a +0 leather armour Level 3 of the Depths (29, 1, Depths:3) a +0 dire flail of protection a +1 dire flail of protection (31, -1, Depths:3) a +2 battleaxe of freezing (33, -6, Depths:3) a +2 battleaxe of freezing (33, -2, Depths:3) a +0 great sword of flaming Level 4 of the Depths (3, -30, Depths:4) a +1 great sword of flaming (28, -44, Depths:4) a +0 great sword of flaming (35, -46, Depths:4) 13 stones (35, -30, Depths:4) 18 stones (44, 0, Depths:4) a +0 club