Ajdolov Level 1 of the Dungeon [Shop] Mibenatt's Distillery a potion of brilliance (40 gold) a potion of lignification (30 gold) a potion of haste (100 gold) 2 potions of curing (60 gold) a potion of curing (30 gold) a potion of might (40 gold) [Shop] Xebb's Assorted Antiques a +0 ring mail (84 gold) a +2 ring mail of willpower (441 gold) a +2 hand crossbow of flaming (384 gold) a potion of flight (63 gold) a +0 hand crossbow of flaming (174 gold) +0 fire dragon scales (1260 gold) 2 potions of flight (126 gold) a +0 hunting sling (31 gold) a potion of curing (63 gold) [Shop] Xavvuiz's Magic Scroll Shoppe a scroll of teleportation (42 gold) a scroll of noise (14 gold) a scroll of amnesia (49 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of holy word (105 gold) a scroll of identify (28 gold) [Shop] Duenirux's Weapon Shoppe a +0 mace (42 gold) a +0 whip (35 gold) a +0 spear (42 gold) a +2 hand axe of draining (243 gold) a +0 short sword (42 gold) 13 stones (18 gold) a +0 long sword (49 gold) a +2 hunting sling of freezing (205 gold) a +4 vorpal broad axe (392 gold) (0, 0, D:1) a +0 quarterstaff (3, 5, D:1) a +0 dagger (5, -23, D:1) a +1 dagger of venom (6, -21, D:1) a +0 dagger (8, -19, D:1) a +0 ring mail (18, 5, D:1) 5 stones a +0 short sword (26, -1, D:1) a +0 whip (32, 10, D:1) a staff of cold (36, -27, D:1) a +0 mace (37, -26, D:1) a +0 hunting sling (47, -15, D:1) a +0 long sword (51, -17, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) 14 stones (0, 1, D:2) 24 stones (1, -16, D:2) an orb of energy (3, 16, D:2) a +0 dagger (4, -25, D:2) a +0 mace (7, -31, D:2) a +0 ring mail (7, -26, D:2) a +0 dagger (9, -34, D:2) a +0 robe (12, -27, D:2) 13 stones (13, -6, D:2) a +0 short sword (14, -6, D:2) 28 stones a +0 dagger a +0 hunting sling (17, -3, D:2) a +0 spear (20, -9, D:2) 2 poisoned darts (22, -23, D:2) a +0 hand axe (27, -17, D:2) a +0 whip a stone (37, -16, D:2) a +0 robe (40, -14, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, -14, D:3) 6 silver boomerangs (8, -6, D:3) a +0 whip (8, -3, D:3) 5 stones a +0 club a +0 whip (8, 5, D:3) a +0 flail a +0 whip (18, -7, D:3) a +0 ring mail (19, -3, D:3) 16 stones (39, -5, D:3) a +0 dagger (42, -44, D:3) a +0 dagger (44, -45, D:3) a +0 leather armour (44, -40, D:3) a +0 dagger (45, -41, D:3) a +0 short sword 2 stones (51, -25, D:3) a +0 dagger (51, -13, D:3) a +0 dagger (53, -14, D:3) a +0 robe (57, 8, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 33 bolts (1, -29, D:4) 2 scrolls of identify (2, -1, D:4) a +0 leather armour (2, 5, D:4) a +0 whip (3, 4, D:4) a +0 dagger 2 stones (3, 7, D:4) a +0 whip (4, 5, D:4) a +0 whip 4 poisoned darts (7, -13, D:4) a +0 whip (10, 12, D:4) 21 bolts (13, -25, D:4) a +0 spear (13, 13, D:4) 23 stones (17, -6, D:4) 11 stones (23, -6, D:4) a +0 leather armour (27, -25, D:4) a +0 glaive (36, -18, D:4) 17 gold pieces (38, -13, D:4) 9 gold pieces (39, -24, D:4) a wand of acid (5) (39, -14, D:4) a +0 pair of gloves (40, -13, D:4) 7 gold pieces Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (6, -33, D:5) the +2 leather armour of Blue Skies {Harm Str+3} Str: It affects your strength (+3). Harm: It increases damage dealt and taken. (9, -45, D:5) a +0 mace (9, -44, D:5) a +0 club (9, -43, D:5) a +0 flail a +0 leather armour (9, -14, D:5) a +0 spear (13, -21, D:5) a +0 ring mail a +0 dagger a +0 dagger (15, -24, D:5) a +0 helmet (22, -38, D:5) a +0 short sword (22, -37, D:5) a +0 short sword of holy wrath a +0 ring mail (25, -24, D:5) a +0 leather armour (25, -6, D:5) 32 arrows (38, -25, D:5) a +0 dagger a +0 robe (38, -24, D:5) a +0 club a +0 chain mail (39, -22, D:5) a +0 hand axe a +0 scale mail (39, -21, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 whip (still there?) 7 stones (still there?) a +0 short sword (still there?) (1, 0, D:6) 5 stones a +0 short sword a +0 dagger a curare-tipped dart a +0 short sword (3, 13, D:6) 17 bolts (6, 7, D:6) a +0 dagger (still there?) a +0 leather armour (still there?) (6, 8, D:6) a +0 dire flail a +0 chain mail (9, -3, D:6) 20 stones (10, 4, D:6) a +0 ring mail (12, -4, D:6) 17 bolts (16, 6, D:6) a +0 whip (22, 35, D:6) a +0 dagger (23, -15, D:6) 16 arrows (26, 22, D:6) the +5 spear of Reinforcement {holy, rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. rC: It protects you from cold. (26, 23, D:6) a +2 short sword of venom (27, 23, D:6) a +0 short sword (28, 23, D:6) a +0 hand axe a +0 mace 12 stones a +0 leather armour (30, 12, D:6) 17 stones (41, 9, D:6) a staff of air (43, 13, D:6) a +0 club (43, 15, D:6) a +0 spear (44, 13, D:6) a +1 vorpal spear Level 7 of the Dungeon (12, -12, D:7) a +0 chain mail a +1 dagger of electrocution a +2 chain mail of fire resistance a +0 flail (21, -12, D:7) 20 stones (22, -7, D:7) a +0 club (25, -45, D:7) a +0 ring mail (27, -36, D:7) 15 sling bullets (31, -11, D:7) a +0 trident (32, -34, D:7) a +0 mace (35, -47, D:7) a +0 mace a +0 scale mail (36, -41, D:7) a +0 robe a +3 battleaxe (37, -45, D:7) a +4 mace a +0 robe a +0 scimitar a +0 robe a +0 halberd a +0 robe (38, -45, D:7) a +0 dagger a +0 robe (38, -25, D:7) a +0 trident (40, -45, D:7) a +0 club a +0 club a +0 leather armour (40, -18, D:7) 2 large rocks (41, -37, D:7) a +0 quarterstaff a +0 leather armour a +0 flail a +0 leather armour a +0 flail (44, -34, D:7) a +0 helmet (45, -40, D:7) the +1 robe of True Grit {rC- Int+4 Dex+10} Int: It affects your intelligence (+4). Dex: It affects your dexterity (+10). rC: It makes you vulnerable to cold. (45, -38, D:7) a +0 ring mail (49, -34, D:7) a +0 ring mail a +0 hand axe a +0 ring mail a +0 dagger (50, -35, D:7) a +0 scale mail a +0 battleaxe (50, -34, D:7) a +0 ring mail a +0 trident (53, -22, D:7) 22 arrows a +0 shortbow (53, -13, D:7) 27 stones (62, -16, D:7) 18 stones Level 8 of the Dungeon (0, 0, D:8) a +3 ring mail (5, -36, D:8) a +0 robe (5, -12, D:8) a +0 club (7, -27, D:8) a +0 robe (8, -36, D:8) a +0 chain mail (12, -24, D:8) a +0 whip (12, -23, D:8) a +0 hand axe a +0 scale mail (13, -23, D:8) a +0 club (14, -22, D:8) a +0 glaive a +0 plate armour (18, -30, D:8) a +0 leather armour (22, -19, D:8) a +0 plate armour (29, -20, D:8) a +0 shortbow (31, -34, D:8) a +0 chain mail (41, -14, D:8) a +0 rapier (42, -11, D:8) a +0 spear (51, -13, D:8) a +3 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 scimitar of flaming a +0 robe (4, -16, D:9) a +0 giant spiked club (4, -11, D:9) a +0 hand axe (4, -10, D:9) a +0 hand axe a +0 club a +0 dagger (5, -9, D:9) a +0 robe a +0 dagger of venom (16, 18, D:9) a +0 robe (18, -33, D:9) +0 steam dragon scales (21, -12, D:9) a ring of poison resistance (27, 6, D:9) 17 arrows a +0 shortbow (28, -16, D:9) 11 arrows a +0 shortbow (33, -13, D:9) a +0 falchion 17 stones a +0 chain mail (34, -13, D:9) a +0 dagger a +0 robe a +0 mace a +0 chain mail (35, -11, D:9) a +0 dagger a +0 robe (36, -36, D:9) a +0 dagger (45, 2, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) an amulet of magic regeneration (0, 5, D:10) a +0 spear (1, 5, D:10) a +0 spear (1, 6, D:10) a +0 spear (2, 6, D:10) a +0 spear (6, 27, D:10) 10 bolts (12, 23, D:10) a +0 robe (13, -5, D:10) a +0 dagger a +0 robe a +0 war axe a +0 ring mail (14, -6, D:10) a +0 flail (19, -8, D:10) 9 arrows (22, -18, D:10) 27 bolts (39, -20, D:10) 18 stones (41, 21, D:10) a +0 quarterstaff (48, 4, D:10) 14 stones (48, 5, D:10) a +0 mace (48, 6, D:10) 17 gold pieces (61, -3, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) 14 arrows (2, -7, D:11) a +0 giant club a +0 giant club (8, -14, D:11) 6 boomerangs (10, 3, D:11) 28 stones (28, 5, D:11) a +0 falchion (32, 5, D:11) the +6 trident of Foolhardiness {drain, Fly rPois rF- Str-4} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (-4). rF: It makes you vulnerable to fire. rPois: It protects you from poison. Fly: It grants you flight. (43, -11, D:11) a +0 ring mail (49, -9, D:11) a +2 dagger of freezing (50, -11, D:11) a +0 short sword (50, -10, D:11) a +0 mace (50, -9, D:11) a +0 flail (51, -11, D:11) a +0 chain mail a +0 flail (51, -10, D:11) a +0 plate armour a +0 war axe (51, -9, D:11) 2 boomerangs a +0 hand axe (53, -12, D:11) 14 stones (54, -14, D:11) a +0 robe (60, -14, D:11) a scarf of repulsion (62, -7, D:11) a +0 longbow 34 arrows Level 12 of the Dungeon (0, 0, D:12) 2 boomerangs (4, -7, D:12) a +0 shortbow (still there?) 15 arrows (still there?) (5, -12, D:12) 21 gold pieces (5, -6, D:12) a +0 rapier (10, -5, D:12) 24 stones (21, -33, D:12) a scroll of magic mapping (44, -36, D:12) 14 arrows (46, -29, D:12) a +0 spear the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (0, 17, Lair:1) a +0 war axe (12, -13, Lair:1) a +1 hat (12, 23, Lair:1) a +0 quarterstaff a +0 hunting sling 15 sling bullets a +0 leather armour (15, 16, Lair:1) a +6 ring of dexterity the +1 pair of gloves of Hospitality {Will+ Regen+ Str-4} Str: It affects your strength (-4). Regen: It increases your rate of health regeneration. Will: It increases your willpower. an amulet of guardian spirit an amulet of the acrobat (21, 7, Lair:1) 27 bolts (28, 28, Lair:1) a +0 dagger (28, 30, Lair:1) a +0 rapier a +0 robe (38, 0, Lair:1) a book of Fire (43, 5, Lair:1) a staff of conjuration (43, 6, Lair:1) a book of the Hunter (44, -1, Lair:1) an Inescapable Atlas (45, 4, Lair:1) 20 gold pieces (45, 8, Lair:1) 21 gold pieces (51, 0, Lair:1) a scroll of enchant armour (52, 10, Lair:1) the +3 pair of seven-league boots {Rampage+∞} Its wearer moves as far as possible in that direction when moving towards enemies. (59, 23, Lair:1) +0 swamp dragon scales a +0 morningstar of flaming (59, 27, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 poisoned darts (11, 31, Lair:2) 2 boomerangs of dispersal (14, 2, Lair:2) a +0 hunting sling (19, 2, Lair:2) a +0 helmet (21, 44, Lair:2) a +0 morningstar (22, 42, Lair:2) the +3 Mad Mage's Maulers {Infuse+∞ RegenMP Int-3} It empowers its wearer's blows with all of their magic. It causes its wearer's magical reserves to regenerate more quickly. Int: It affects your intelligence (-3). (38, 8, Lair:2) 18 arrows (39, 2, Lair:2) 2 poisoned darts (47, 6, Lair:2) a +0 scale mail (49, 44, Lair:2) a +0 quarterstaff (56, 36, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a ring of resist corrosion (2, -7, Lair:3) a ring of wizardry (6, -17, Lair:3) 11 arrows (7, -35, Lair:3) 23 arrows (7, -13, Lair:3) a +0 robe a +0 dagger of venom (19, -42, Lair:3) 14 bolts (21, -22, Lair:3) a +0 pair of boots (23, -39, Lair:3) 24 stones (25, -27, Lair:3) 16 stones (27, -25, Lair:3) 25 stones (28, -36, Lair:3) 14 stones (28, -12, Lair:3) a +0 shortbow (30, -25, Lair:3) 20 sling bullets Level 4 of the Lair of Beasts (14, -26, Lair:4) 15 bolts (15, 14, Lair:4) 23 bolts (20, -16, Lair:4) a +0 club (30, 14, Lair:4) a +0 hand axe (44, 4, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 long sword (1, -13, Lair:5) 18 gold pieces (1, 9, Lair:5) 4 poisoned darts (4, 9, Lair:5) a +0 robe (6, -2, Lair:5) a +0 leather armour (11, -1, Lair:5) a +0 ring mail (12, -23, Lair:5) a hydra corpse (skeletalised by now) (12, -13, Lair:5) 15 arrows (13, -17, Lair:5) a cane toad corpse (13, -2, Lair:5) a ring of fire a yak corpse (14, -2, Lair:5) a yak corpse (16, -11, Lair:5) a cane toad corpse (skeletalised by now) Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of amnesia (4, -11, Lair:6) 15 arrows (6, -4, Lair:6) a polar bear corpse (19, -12, Lair:6) a +0 hand axe (23, -9, Lair:6) a scroll of identify