Ajdolov Level 1 of the Dungeon (3, -12, D:1) a +0 dagger (7, -12, D:1) 16 sling bullets (8, -40, D:1) a +0 spear (16, -5, D:1) a +0 whip (18, -40, D:1) a +0 flail (30, -35, D:1) a +0 dagger (31, -40, D:1) a staff of poison (31, -7, D:1) 13 sling bullets (33, -26, D:1) 9 sling bullets (51, 8, D:1) 26 sling bullets Level 2 of the Dungeon [Shop] Ducoomap's Jewellery Shop a ring of protection from fire (275 gold) an amulet of faith (440 gold) an amulet of guardian spirit (330 gold) the ring "Yrghonixt" {*Corrode rN+ Str+4 Stlth+} (358 gold) [ring of positive energy] Str: It affects your strength (+4). rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. an amulet of reflection (330 gold) a +6 ring of dexterity (643 gold) the ring "Jawo" {rElec EV+4 Int+2 SInv} (642 gold) [ring of evasion] EV: It affects your evasion (+4). Int: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. the ring "Koreex" {MP+9 Int+3} (366 gold) [ring of magical power] Int: It affects your intelligence (+3). MP: It affects your magic capacity (+9). a ring of see invisible (165 gold) (0, 0, D:2) 10 arrows (0, 11, D:2) a +0 dagger a +0 robe (1, -8, D:2) a +0 whip (5, 5, D:2) a +0 flail a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe (5, 6, D:2) a +0 war axe (7, 28, D:2) a +0 dagger (9, -8, D:2) a +0 dagger (10, 29, D:2) 18 arrows (10, 37, D:2) a +0 hunting sling (13, 28, D:2) 10 arrows (16, 5, D:2) a +0 club (17, 23, D:2) a +0 dagger (17, 24, D:2) a +0 long sword (18, 16, D:2) a +0 hand axe (19, 18, D:2) 17 bolts (24, -13, D:2) a +0 dagger (36, -13, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 flail (5, -4, D:3) a +0 whip a +0 dagger (7, -24, D:3) a +0 mace (10, -19, D:3) a +0 long sword (12, -34, D:3) a +0 dagger a +0 robe (13, -34, D:3) a +0 flail a +0 ring mail a +0 short sword 4 boomerangs a +0 leather armour (14, -34, D:3) a +0 dagger a +0 hand axe (23, 4, D:3) a staff of air (25, -20, D:3) 18 arrows (30, -28, D:3) a +0 club a +0 hunting sling a +0 club a +0 club (31, -28, D:3) a +0 dagger a +0 dagger a +0 club (34, 11, D:3) a +0 spear (38, -3, D:3) a +0 club (39, -17, D:3) a +0 short sword (40, -18, D:3) a +0 short sword 5 poisoned darts (43, -27, D:3) a +0 pair of boots (55, -13, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 mace (24, 34, D:4) a +0 leather armour (51, 6, D:4) the +3 scale mail "Okinnomp" {rC+ MP+9} rC: It protects you from cold. MP: It affects your magic capacity (+9). (52, 19, D:4) a +0 whip (54, -9, D:4) a +0 flail (unseen) Level 5 of the Dungeon (11, -7, D:5) a +0 hand axe (21, 27, D:5) a +0 trident (31, -4, D:5) a +3 quarterstaff of chaos (31, 11, D:5) a +0 flail (32, -1, D:5) a +0 mace (34, 15, D:5) a +0 spear (35, 12, D:5) a +0 whip a +0 spear (39, 12, D:5) a +0 giant club a +0 whip (40, 34, D:5) a +0 robe (42, -5, D:5) 11 arrows (46, 17, D:5) a +0 spear (49, 6, D:5) a +0 dagger a +0 ring mail (49, 7, D:5) a +2 hand axe of venom a +0 chain mail (49, 10, D:5) a +0 hand axe (49, 12, D:5) a +0 flail (49, 13, D:5) a +0 dagger a +0 ring mail (52, -16, D:5) a +0 giant spiked club (56, 23, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 trident (0, 21, D:6) a +0 leather armour (16, 2, D:6) a staff of poison (19, 26, D:6) 6 poisoned darts (26, 14, D:6) a +0 shortbow (26, 37, D:6) a +0 short sword a +0 dagger (28, 35, D:6) a +0 leather armour a +0 hand axe a +0 leather armour a +0 club (34, 29, D:6) a +0 flail (47, -1, D:6) a +0 scale mail (48, 42, D:6) a +0 short sword (59, 30, D:6) 11 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 10 arrows (10, -32, D:7) a +0 cloak (15, -9, D:7) a +0 shortbow 8 arrows (19, -20, D:7) a +3 scimitar a +0 robe (21, -6, D:7) a +0 rapier a +0 leather armour (22, -13, D:7) a +3 trident of freezing a +0 robe (22, -6, D:7) a +0 dagger a +0 robe (29, 0, D:7) a +0 dagger (31, -22, D:7) a +0 robe (33, -21, D:7) a +0 short sword of electrocution a +0 robe (34, -19, D:7) 28 arrows (35, -25, D:7) 23 arrows (35, -20, D:7) a +1 spear a +0 robe (46, -24, D:7) a +2 dire flail a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +1 whip of freezing a +0 robe (8, 16, D:8) a +0 cloak (9, 59, D:8) a +0 leather armour (11, 44, D:8) 28 bolts (13, 38, D:8) a +0 robe a +0 halberd (13, 45, D:8) a +0 whip (22, 53, D:8) a +0 hand axe (24, 41, D:8) a +0 club (24, 53, D:8) a +0 falchion a +0 ring mail (24, 54, D:8) a +0 hand axe a +0 leather armour (27, 48, D:8) a +0 leather armour (33, 42, D:8) a +0 chain mail (35, 19, D:8) a +0 robe (36, 12, D:8) a +0 mace (40, 23, D:8) a +0 spear (44, 0, D:8) 19 sling bullets (53, 46, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) 26 arrows a +0 shortbow (2, -2, D:9) a +0 robe (4, 8, D:9) a +0 giant spiked club a +0 giant spiked club (5, 1, D:9) a +0 robe a +0 short sword (13, 40, D:9) a +0 dagger a +0 robe (14, 21, D:9) a +0 rapier (14, 40, D:9) a +0 dagger a +0 robe (24, 34, D:9) a +0 dagger (26, 20, D:9) 28 sling bullets (27, 28, D:9) a +0 helmet (30, 2, D:9) 27 bolts (31, 29, D:9) a +3 battleaxe of freezing a +0 robe (32, 17, D:9) 24 arrows (32, 27, D:9) a staff of fire (32, 38, D:9) a +0 hand axe a +0 leather armour (35, -3, D:9) a +1 leather armour of fire resistance (40, -5, D:9) 8 sling bullets (48, -1, D:9) a +0 flail Level 10 of the Dungeon [Shop] Egesauc's Antique Armour Boutique a +0 scale mail (140 gold) a +4 chain mail of cold resistance (1102 gold) a +0 pair of boots (157 gold) a +0 plate armour (805 gold) the +1 leather armour of the Arcane {rF- Regen+ rCorr} (441 gold) rF: It makes you vulnerable to fire. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a +0 robe (24 gold) a +0 scale mail (140 gold) a +0 chain mail (157 gold) a +0 ring mail (140 gold) a +0 chain mail (157 gold) (5, -31, D:10) 5 boomerangs (24, -9, D:10) a +0 hand axe a +0 leather armour (30, -8, D:10) a +0 scale mail a +0 dagger (30, -3, D:10) 15 arrows a +0 shortbow (30, 6, D:10) +0 steam dragon scales (31, -9, D:10) a +0 scale mail a +1 dagger of draining (31, -8, D:10) a +0 plate armour a +0 hand axe (32, 1, D:10) a +0 chain mail (33, -26, D:10) 16 bolts (38, -1, D:10) 9 gold pieces (42, -7, D:10) a scroll of silence (43, -5, D:10) 21 sling bullets (43, -3, D:10) a scroll of brand weapon (44, -17, D:10) a +0 flail a +0 mace (44, -16, D:10) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (45, -19, D:10) a +0 dagger a +0 robe (45, -7, D:10) a scroll of torment (48, -35, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) a +0 club (9, 4, D:11) a +0 morningstar (13, 30, D:11) a +0 chain mail (31, -7, D:11) a +2 falchion of holy wrath (43, -12, D:11) 15 arrows (56, -13, D:11) 3 boomerangs the Ecumenical Temple Level 1 of the Lair of Beasts (10, 47, Lair:1) 16 bolts (22, 40, Lair:1) a +0 plate armour (24, 45, Lair:1) a +0 hand crossbow (29, 46, Lair:1) a +0 short sword (42, 7, Lair:1) 6 boomerangs Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2 pair of boots (5, 17, Lair:2) 2 curare-tipped darts a +2 short sword of venom (6, 11, Lair:2) a +0 whip (34, -5, Lair:2) a +0 pair of boots (39, 41, Lair:2) a +0 leather armour (40, 10, Lair:2) 14 sling bullets (40, 21, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (8, 28, Lair:3) 13 gold pieces (9, 27, Lair:3) 15 gold pieces (9, 28, Lair:3) 8 gold pieces (10, 26, Lair:3) 19 gold pieces (11, 26, Lair:3) 20 gold pieces (16, -3, Lair:3) 23 arrows (53, 3, Lair:3) a +0 robe (57, 12, Lair:3) a +0 short sword (58, 38, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (8, 10, Lair:4) a +0 robe (17, 41, Lair:4) an amulet of faith (18, 10, Lair:4) a +0 hunting sling (18, 39, Lair:4) a +0 falchion (25, 13, Lair:4) a +0 leather armour (26, 14, Lair:4) 25 arrows (35, 31, Lair:4) the +12 mace of Debt {venom, Will+} It poisons the flesh of those it strikes. Will: It increases your willpower. Level 5 of the Lair of Beasts (5, 3, Lair:5) a +0 dagger (9, 14, Lair:5) a +6 ring of intelligence (10, 14, Lair:5) a ring of magical power (38, -21, Lair:5) 25 sling bullets (42, 16, Lair:5) a +0 dire flail (50, 19, Lair:5) 20 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) a +2 executioner's axe of draining (2, -45, Lair:6) a +0 long sword (5, -44, Lair:6) a condenser vane (5, -3, Lair:6) a +0 dagger a +0 robe (13, -52, Lair:6) a +0 great sword (26, 0, Lair:6) a +0 shortbow (27, 0, Lair:6) 25 stones (27, 1, Lair:6) a lightning rod (4/4) (29, -1, Lair:6) 18 stones (29, 0, Lair:6) a phial of floods (30, -1, Lair:6) a scroll of enchant armour (30, 0, Lair:6) 18 gold pieces (32, -47, Lair:6) a +0 chain mail (34, -17, Lair:6) a +0 mace (36, -42, Lair:6) a ring of wizardry (37, -25, Lair:6) 22 bolts (44, -47, Lair:6) a +0 quarterstaff (46, -53, Lair:6) 24 bolts a +3 rapier (46, -46, Lair:6) a +0 hand axe of electrocution (46, -45, Lair:6) a +0 quarterstaff (46, -44, Lair:6) 23 arrows (53, -37, Lair:6) a +0 whip Level 1 of the Pits of Slime