Ajdolov Level 1 of the Dungeon (6, 40, D:1) a +0 pair of boots (16, 32, D:1) a +0 leather armour (16, 41, D:1) a +0 club (20, 5, D:1) 25 arrows (40, 29, D:1) a +0 dagger (49, 22, D:1) a +0 short sword of venom 2 stones (50, 6, D:1) a +0 morningstar (57, 56, D:1) 2 boomerangs (61, 41, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a bat corpse (6, 11, D:2) 13 arrows (15, -11, D:2) an adder corpse (skeletalised by now) (15, 9, D:2) a +0 spear (16, 21, D:2) 17 stones (25, -13, D:2) a +0 club a +0 hunting sling 23 stones (30, -25, D:2) a +0 pair of boots (30, -7, D:2) a +0 dagger (32, 12, D:2) a +0 pair of boots (33, -12, D:2) a +0 hand axe (33, -11, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range.