Dungeon Crawl Stone Soup version 0.21-a0-444-g29a2fec (webtiles) character file. 17 Ajdolov the Slasher (level 2, 23/23 HPs) Began as a Barachi Skald on Sept 13, 2017. Quit the game on level 1 of the Dungeon on Nov 17, 2017. The game lasted 00:02:24 (897 turns). Ajdolov the Slasher (Barachi Skald) Turns: 897, Time: 00:02:25 Health: 23/23 AC: 5 Str: 12 XL: 2 Next: 62% Magic: 5/5 EV: 11 Int: 13 God: Gold: 22 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . i - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn l - ring of wizardry MPRegen 0.09/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour i - a +0 ring mail (worn) Jewellery l - a ring of wizardry (left hand) Scrolls e - 3 scrolls of remove curse {unknown} Potions f - a potion of agility {unknown} h - a potion of haste {unknown} j - a potion of invisibility {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - 3 bread rations g - 3 royal jellies k - 2 meat rations Skills: - Level 2.4 Fighting + Level 3.8 Long Blades - Level 1.2 Armour - Level 2.1 Dodging - Level 2.1 Spellcasting - Level 3.2 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 6% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Found 16 sling bullets. d - 3 bread rations (gained 1) l - a sapphire ring You now have 22 gold pieces (gained 11). There is a stone staircase leading down, spattered with blood here. You see here a club. Done exploring. Put on which piece of jewellery? (? for menu, Esc to quit) l - a ring of wizardry (left hand) Unknown command. Save game and exit? Welcome back, Ajdolov the Barachi Skald. Press ? for a list of commands and other information. Unknown command. No monsters, items or features are visible. Saving game... please wait. Welcome back, Ajdolov the Barachi Skald. Press ? for a list of commands and other information. No monsters, items or features are visible. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############ #..@.......# #.########.# #.#### #.# #....# #.# #.##.#####.# ########## #.##.#.#.#.# .........# #.#........#### .........#####.##.#.#.#....# ........................#### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ball python (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A bat (D:1) A frilled lizard (D:1) 6 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ajdolov the Barachi Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 320 | D:1 | Reached XP level 2. HP: 12/23 MP: 5/5 897 | D:1 | Upgraded the game from 0.21-a0-265-gb353147 to 0.21-a0-444-g29a2fec 897 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_arboretum_small, hex_medium, minivault_5, st_stairs_12 Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.8 Fighting | | 2.4 Armour | | 1.2 Dodging | | 2.1 Spellcasting | | 2.1 Charms | | 3.2 Action || total -------------------------++------- Melee: Falchion || 61 Armor: Ring mail || 16 Dodge: Dodged || 42 Rpst.: Falchion || 16 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 25 | 0.0 | 0 | 16 | 0.0 | 897 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 25 | 0.0 | 0 | 16 | 0.0 | 897 +---------+---------+-------+---------+---------+-------+---------