Ajdolov Level 1 of the Dungeon (0, 0, D:1) a stone (0, 1, D:1) a stone (1, 0, D:1) a stone (4, 0, D:1) a +0 dagger 2 stones (6, 12, D:1) 20 bolts (10, -4, D:1) 22 stones (10, 2, D:1) 25 stones (19, 20, D:1) a +0 whip (20, 14, D:1) a +0 dagger (32, 35, D:1) a +0 dagger (46, 33, D:1) a +0 leather armour (46, 37, D:1) a +0 dagger (59, 3, D:1) a +0 dagger (60, 24, D:1) a +0 hunting sling Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 robe of Kinwytej {Str+5} (2820 gold) It affects your strength (+5). the amulet of the Thirsty Spirits {RegenMP rPois} (4120 gold) [amulet of magic regeneration] It increases your magic regeneration. It protects you from poison. the +3 buckler of the Beekeeper {MR+ Slay+6} (5730 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. the +3 ring mail of the Skies Above {+Inv Stlth+} (3580 gold) It lets you turn invisible. It makes you more stealthy. (0, 0, D:2) a +0 whip (1, 5, D:2) a +0 chain mail (2, 11, D:2) a +0 club a +0 dagger a +0 club a +0 club (3, 12, D:2) a +1 dagger of venom a +0 dagger a +0 hunting sling a cursed -3 dagger 21 stones (4, 20, D:2) a +0 dagger (5, 12, D:2) a +0 club a +0 mace a +0 animal skin a +0 helmet (6, 12, D:2) a stone (19, -15, D:2) a stone a +0 dagger (19, -10, D:2) a +0 club a +0 chain mail a +0 leather armour a cursed -1 hand axe a +0 leather armour (21, -14, D:2) a stone (24, -13, D:2) a stone (24, -12, D:2) a stone (26, 9, D:2) 17 arrows (30, 10, D:2) a +0 club a +0 robe (30, 16, D:2) 14 stones (33, 12, D:2) 21 poisoned needles (42, 19, D:2) a +0 club (44, -4, D:2) a +0 robe (46, -11, D:2) a +0 robe (50, -4, D:2) a +0 club (51, -1, D:2) a +0 club (51, 1, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 flail (1, -1, D:3) a +0 hand axe a +0 ring mail (7, -13, D:3) a cursed +0 robe (7, 2, D:3) a cursed +0 robe (9, 3, D:3) 17 stones (14, -21, D:3) a +0 ring mail (15, -20, D:3) a +0 chain mail (16, -11, D:3) a +0 short sword a +0 ring mail a +0 flail a +0 ring mail a +0 dagger a +0 ring mail a +0 short sword a +0 club (17, -3, D:3) a +0 dagger a cursed -3 club a +0 leather armour a +0 whip a +1 dagger of venom (17, 15, D:3) 9 bolts (22, -19, D:3) a +0 plate armour (23, 3, D:3) a +0 ring mail (42, -14, D:3) a +2 mace of crushing a +1 flail of holy wrath (43, -15, D:3) a +0 dagger (45, -27, D:3) a +0 hand axe a +0 animal skin Level 4 of the Dungeon [Shop] Fegoded's Assorted Antiques a +0 plate armour (368 gold) a scroll of random uselessness (16 gold) a scroll of identify (32 gold) a +0 robe (11 gold) a +0 hunting sling (24 gold) a scroll of remove curse (48 gold) the cursed +0 plate armour of Wrong Decisions {rPois rF+ rN+++ Dex-4} (812 gold) It affects your dexterity (-4). It protects you from fire. It protects you from poison. It renders you almost immune to negative energy. It has a curse placed upon it. a wand of flame (27/48) (232 gold) a scroll of fear (56 gold) a scroll of amnesia (56 gold) a +0 rapier (64 gold) (0, 0, D:4) a +3 ring of intelligence (10, -17, D:4) 20 arrows a +0 shortbow (13, -15, D:4) a +0 chain mail (13, -8, D:4) a +0 whip (21, -29, D:4) a +0 long sword (23, -12, D:4) 24 stones (25, -27, D:4) a +0 club (26, 21, D:4) a +0 falchion (30, -10, D:4) 18 poisoned needles (31, -10, D:4) an arrow (31, 17, D:4) a +0 whip (32, -10, D:4) a +0 dagger a +0 hand axe a cursed +0 club (33, -10, D:4) a +0 shortbow 14 arrows (39, -7, D:4) a +0 scale mail a +1 flail of crushing (44, -3, D:4) a +0 giant club (50, -15, D:4) a cursed +0 scale mail (53, -12, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (2, -11, D:5) 19 bolts (4, -27, D:5) a +0 hand axe (6, -16, D:5) a +0 whip (7, 7, D:5) 20 stones (25, 13, D:5) a +2 flail of draining (30, 16, D:5) a stone (31, 16, D:5) a stone (33, 14, D:5) a stone (35, 14, D:5) a +0 chain mail (38, 9, D:5) a stone (41, 12, D:5) a cursed -3 morningstar (41, 22, D:5) 8 stones (41, 23, D:5) 3 stones (45, -24, D:5) a +0 robe (65, -3, D:5) 18 sling bullets Level 6 of the Dungeon [Shop] Etwa's Distillery a potion of ambrosia (80 gold) a potion of heal wounds (50 gold) a potion of curing (30 gold) a potion of agility (40 gold) a potion of curing (30 gold) a potion of lignification (30 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of might (40 gold) (0, 0, D:6) 3 large rocks (1, -12, D:6) a +0 club a +0 leather armour a +0 flail a cursed -1 leather armour (1, -11, D:6) a +0 flail (2, -12, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (10, -16, D:6) a wand of polymorph (17/24) (23, -27, D:6) a tomahawk (24, -35, D:6) a +0 battleaxe a cursed +0 plate armour a +0 club a +0 dagger a +0 chain mail (24, -28, D:6) a tomahawk (25, -24, D:6) a +0 dagger a +0 hand axe a +0 leather armour a +0 trident (26, -27, D:6) a potion of degeneration (26, -24, D:6) a +0 dagger a cursed +0 robe a +0 scimitar a +0 chain mail (30, -34, D:6) a +0 scale mail (36, -29, D:6) a +0 leather armour (40, 0, D:6) a +0 dagger a +0 robe (40, 1, D:6) a +0 dire flail a +0 plate armour a +0 club a +0 leather armour (40, 2, D:6) a +0 dagger (41, -12, D:6) a potion of degeneration 2 potions of mutation (42, 4, D:6) 12 bolts (48, -2, D:6) 17 arrows (58, -24, D:6) 23 stones (64, -5, D:6) a +0 dagger a +0 robe of cold resistance (64, 1, D:6) Sif Muna's Almanac of Dark Rituals Spells Type Level a - Animate Skeleton Necromancy 1 Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (3, 5, D:7) a +0 dagger (24, -18, D:7) a +0 rapier