Agrougrou Level 1 of the Dungeon (0, 0, D:1) 3 stones (0, 1, D:1) a +0 whip (0, 3, D:1) a stone (2, -3, D:1) a cursed -2 club (5, 24, D:1) a +0 spear (8, 21, D:1) a +0 short sword (11, 13, D:1) 3 poisoned needles (16, 17, D:1) a +0 leather armour (18, 4, D:1) a +0 club (29, 16, D:1) 24 sling bullets (31, 28, D:1) a +0 short sword (32, -4, D:1) a +0 club (38, -1, D:1) a +0 club (38, 19, D:1) a +0 hand axe (38, 22, D:1) a +0 whip (42, 7, D:1) 17 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 12, D:2) a +0 robe (1, 18, D:2) a +0 robe (14, 10, D:2) 14 stones (19, -12, D:2) a +0 club (20, 36, D:2) a +0 hunting sling (23, -13, D:2) 2 stones (31, -4, D:2) a +0 long sword (34, 26, D:2) an uncursed amulet of inaccuracy (35, -10, D:2) a +0 club (36, -9, D:2) 28 stones (37, -23, D:2) a +0 club (37, -14, D:2) a +0 club a +0 club (37, -13, D:2) 24 stones a +0 club a +0 club a +0 club a +0 animal skin a +0 club a +0 hunting sling a +0 dagger (38, -12, D:2) a +0 club (39, -1, D:2) a +0 club a cursed +0 chain mail (42, -4, D:2) a +0 dagger (43, -6, D:2) 2 stones (43, -5, D:2) 2 stones (44, -6, D:2) a +0 dagger (45, -2, D:2) 15 stones (47, -14, D:2) an uncursed amulet of harm (50, 0, D:2) 11 stones (52, -5, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) 9 stones (9, -20, D:3) 33 sling bullets (12, 2, D:3) a stone a +0 short sword (13, 2, D:3) a +0 scale mail (19, 14, D:3) 23 arrows (24, -18, D:3) 14 stones (26, -3, D:3) a +0 club (31, 11, D:3) a +0 whip (32, 10, D:3) a +0 ring mail (34, 9, D:3) a +0 hand axe (37, 12, D:3) 8 needles of confusion (38, -1, D:3) 7 tomahawks (44, 3, D:3) a +0 whip (48, 4, D:3) 4 tomahawks (50, 32, D:3) a +0 club (52, 10, D:3) a +2 dagger of draining Level 4 of the Dungeon [Shop] Numnuul's Weapon Shoppe a +4 mace of protection (332 gold) a +0 mace (39 gold) the cursed +0 rapier "Xuqethri" {freeze, +Blink rC- Str+5 SInv} (336 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It makes you vulnerable to cold. It lets you see invisible. It lets you blink. It has a curse placed upon it. a +0 short sword (39 gold) a +0 short sword (39 gold) a +1 whip of holy wrath (149 gold) a +0 whip (32 gold) a +0 quarterstaff (52 gold) a cursed +0 flail (6 gold) 26 arrows (67 gold) a +0 whip (32 gold) a +0 whip (32 gold) a +0 flail (45 gold) a +0 hunting sling (19 gold) (0, 0, D:4) a +0 short sword a +0 ring mail (9, 15, D:4) a +0 trident a +0 leather armour a +1 antimagic flail (9, 16, D:4) a +0 dagger a +0 robe (9, 19, D:4) a +0 quarterstaff a +0 club a +0 scale mail a +0 trident a +0 robe (10, 2, D:4) 13 arrows (10, 8, D:4) a +0 falchion a +0 ring mail (15, -5, D:4) a +0 leather armour (16, 15, D:4) a +0 mace (22, 15, D:4) a +0 club a +0 leather armour (22, 30, D:4) a +0 dagger (26, 3, D:4) 27 arrows (32, 36, D:4) 16 arrows (40, 30, D:4) an uncursed ring of teleportation (48, 12, D:4) 20 arrows (50, 33, D:4) 20 stones Level 5 of the Dungeon (0, 0, D:5) 22 bolts (2, -7, D:5) a +0 giant club (3, -2, D:5) a +0 leather armour (9, 30, D:5) a +0 war axe (18, 31, D:5) a +0 scale mail a +0 dagger a +0 hand axe (19, -5, D:5) a +0 trident (20, 31, D:5) a +0 leather armour (21, -9, D:5) 4 large rocks (22, 7, D:5) a +0 naga barding (41, -12, D:5) a +0 flail a +0 leather armour (43, 19, D:5) a +0 giant club (48, -7, D:5) a +0 giant spiked club (59, 11, D:5) 23 stones Level 6 of the Dungeon (0, 1, D:6) a leopard gecko skeleton (2, 11, D:6) an arrow (2, 12, D:6) 4 arrows (4, 12, D:6) 2 arrows (4, 13, D:6) 2 arrows (5, 11, D:6) 2 arrows (5, 12, D:6) 2 arrows (7, 10, D:6) an arrow (7, 11, D:6) an arrow (9, -20, D:6) 22 arrows