Agrougrou Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (0, 1, D:1) a +0 club (8, 10, D:1) a +0 club (15, -6, D:1) 18 poisoned needles (17, 2, D:1) a +0 scale mail (18, 4, D:1) a +0 ring mail (20, -4, D:1) a +0 plate armour (30, -1, D:1) a +0 spear (41, 20, D:1) a +0 hand axe (42, 7, D:1) a +0 hunting sling (43, 16, D:1) a +0 mace (45, 22, D:1) a +1 dagger of flaming Level 2 of the Dungeon (0, 0, D:2) a book of Changes (2, 6, D:2) a +0 hunting sling (8, -16, D:2) 25 stones (15, -13, D:2) a +0 dagger (16, -5, D:2) a +0 club (20, -22, D:2) a +0 short sword a +0 dagger a +0 robe (20, -19, D:2) a stone (20, 7, D:2) a +0 robe (21, -23, D:2) a +0 club (22, -25, D:2) a stone (22, -23, D:2) a stone (30, -17, D:2) a +0 club a +0 hunting sling 17 stones (32, -2, D:2) 12 stones (33, -18, D:2) a stone (33, 15, D:2) a +0 club (34, -17, D:2) a stone (38, 15, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (13, 26, D:3) a +0 spear (14, 25, D:3) 19 sling bullets (26, 20, D:3) a +0 leather armour (28, 14, D:3) 24 stones a +0 hunting sling a +0 dagger (28, 24, D:3) 20 stones (31, 19, D:3) a stone (36, -4, D:3) a +0 leather armour (36, -1, D:3) a +0 quarterstaff (36, 4, D:3) a +0 pair of gloves (37, -12, D:3) a +0 flail a +0 large shield (39, 26, D:3) a +0 whip a +0 blowgun 14 poisoned needles (46, -10, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (10, -7, D:4) a +0 flail (16, -5, D:4) a +0 hand axe (18, 37, D:4) a +0 robe (23, 12, D:4) a +0 dagger a +0 ring mail (32, 12, D:4) a +0 dagger a +0 ring mail (32, 13, D:4) a +0 dagger of draining (32, 14, D:4) a +0 mace (33, 12, D:4) a cursed -1 dagger a +0 robe (34, 43, D:4) 22 bolts (42, 6, D:4) a +0 leather armour (43, 7, D:4) a +0 dagger a +0 robe (54, 9, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (10, 1, D:5) a -2 ring of dexterity (12, -8, D:5) a +0 ring mail (20, 11, D:5) a +0 giant spiked club (34, 7, D:5) a +0 short sword a cursed +0 dagger a +0 robe (35, -12, D:5) a +0 ring mail (39, 13, D:5) a +0 leather armour (49, -12, D:5) a +1 mace of draining a +0 ring mail a +0 dagger a +0 robe a +0 mace a +0 leather armour (49, -11, D:5) a +0 hand axe a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 shield (5, -14, D:6) a +0 robe (8, -22, D:6) 17 stones (18, -21, D:6) 22 stones (19, 16, D:6) 21 stones (30, 13, D:6) 13 stones (30, 16, D:6) 23 sling bullets (47, -17, D:6) a +0 whip a +0 mace (47, 2, D:6) 17 stones (48, -17, D:6) a cursed -3 hand axe a +0 leather armour a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (0, 1, D:7) a +0 leather armour (5, 27, D:7) 10 stones (10, 27, D:7) 19 sling bullets (12, 0, D:7) a +0 short sword (14, 21, D:7) a +0 robe (19, 25, D:7) 26 stones (19, 36, D:7) a +0 ring mail (23, -8, D:7) a +0 whip of electrocution a +0 robe (30, -1, D:7) a +0 animal skin (31, -1, D:7) a +0 dagger a +0 robe (31, 11, D:7) a +0 dagger a +0 robe (32, 1, D:7) a +0 dagger a +0 robe (32, 2, D:7) a +0 dagger a +0 robe (32, 3, D:7) a +2 mace of protection a +0 ring mail a +0 hand axe a +0 trident a cursed -1 chain mail (32, 17, D:7) a +0 mace (41, 31, D:7) a +0 hand axe a +0 animal skin (48, -13, D:7) a +0 animal skin (52, 5, D:7) a cursed -3 trident Level 8 of the Dungeon (0, 0, D:8) a +2 trident of piercing a +0 scale mail a +0 buckler (1, -2, D:8) a +0 halberd (3, 6, D:8) a +0 flail (6, -23, D:8) a +0 shortbow (15, 4, D:8) a +0 hunting sling (15, 11, D:8) a +0 leather armour (17, 18, D:8) a +0 hand axe (17, 20, D:8) a +0 mace a cursed +0 leather armour a +0 trident a +0 ring mail (17, 21, D:8) a +0 dagger a +0 robe (20, -13, D:8) 22 stones (23, -14, D:8) a +0 ring mail (24, 32, D:8) 15 stones (27, 23, D:8) 15 poisoned needles (28, 26, D:8) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (29, -6, D:8) a +0 shortbow (34, 2, D:8) a +0 giant spiked club (47, 2, D:8) the +12 plate armour "Higih" {rF- rN+++ Str+3 Int+2} It affects your strength (+3). It affects your intelligence (+2). It makes you vulnerable to fire. It renders you almost immune to negative energy. Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (3, 35, D:9) a +0 broad axe (4, 9, D:9) the +1 leather armour "Osobavim" {-Tele rElec rF- rN++} It makes you vulnerable to fire. It insulates you from electricity. It greatly protects you from negative energy. It prevents most forms of teleportation. (18, 18, D:9) a +0 whip (18, 19, D:9) a +0 giant club a +0 dire flail (19, 17, D:9) a +0 dagger a +0 robe a +0 rapier (25, 29, D:9) a book of Cantrips (26, 25, D:9) a +0 club (28, -9, D:9) a +0 mace a +0 chain mail (28, -7, D:9) a +0 short sword (29, -10, D:9) a +0 leather armour (30, 26, D:9) a +0 rapier a +0 ring mail (31, 1, D:9) a +0 falchion (31, 25, D:9) a +0 club (39, 20, D:9) 19 stones Level 10 of the Dungeon [Shop] Buebloul's Magic Scroll Emporium a scroll of blinking (112 gold) a scroll of enchant armour (112 gold) a scroll of remove curse (45 gold) a scroll of amnesia (52 gold) a scroll of teleportation (45 gold) a scroll of fear (52 gold) (0, 0, D:10) the +8 flail of Governance {drain, MR+ Int-3 Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-3). It affects your dexterity (+3). It affects your resistance to hostile enchantments. (21, 17, D:10) a +0 ring mail (22, 31, D:10) 24 sling bullets (25, 16, D:10) a +0 scale mail (26, -9, D:10) 20 stones (29, 35, D:10) a +0 mace a +0 ring mail a +0 dagger a +0 robe (30, 35, D:10) a +0 short sword a +0 leather armour (31, 30, D:10) a scroll of noise (39, 18, D:10) a +0 giant club a +0 dire flail (44, 3, D:10) a +0 scimitar Level 11 of the Dungeon (0, 0, D:11) the cursed +0 plate armour of Feasting {Regen+ SInv} It lets you see invisible. It increases your rate of regeneration. It has a curse placed upon it. (4, 3, D:11) a stone (5, 4, D:11) a stone (6, 4, D:11) a stone (6, 12, D:11) a +0 hand axe a +0 chain mail a +0 trident (8, 4, D:11) 2 stones (9, 14, D:11) a +2 flail of protection (25, -14, D:11) a large rock (27, -14, D:11) 2 large rocks (37, 13, D:11) a +0 leather armour (37, 14, D:11) a +0 robe (37, 15, D:11) a +0 mace (37, 16, D:11) a +0 leather armour a +0 hand axe (37, 18, D:11) a cursed -2 dagger a +0 falchion (37, 19, D:11) a +0 chain mail a +0 flail a +0 chain mail a +0 battleaxe (38, 12, D:11) a +0 leather armour (48, -13, D:11) a +2 hand axe of electrocution (49, 20, D:11) a +0 robe (49, 25, D:11) a +0 leather armour a +0 dagger (49, 26, D:11) a +0 robe a +0 dagger (50, 24, D:11) a +0 ring mail (53, 14, D:11) a large rock (54, -15, D:11) a +0 short sword a +0 plate armour (55, -12, D:11) a +0 ring mail (55, 15, D:11) 3 large rocks (57, -5, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 robe (1, 2, D:12) a +0 club (11, 10, D:12) a stone (11, 12, D:12) a stone (13, 11, D:12) a stone a +0 short sword (15, 10, D:12) a stone (15, 11, D:12) a +2 dagger of venom (23, -9, D:12) a +0 mace (29, 2, D:12) the +1 spear of Triumph {speed, rN++ MR+} Attacks with this weapon are significantly faster. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (32, -29, D:12) 17 stones (39, -7, D:12) a +0 hand crossbow (44, -37, D:12) a +0 leather armour (49, -11, D:12) a +0 giant club