Agrougrou Level 1 of the Dungeon (0, 0, D:1) a stone (0, 4, D:1) a stone (0, 6, D:1) a +0 dagger (8, -10, D:1) a +0 spear (12, -25, D:1) a +0 club (16, -20, D:1) a +0 short sword (18, -16, D:1) a +0 ring mail (18, -11, D:1) a +0 leather armour (27, 6, D:1) a +0 short sword (29, 4, D:1) a cursed -2 dagger (32, -19, D:1) 14 stones (32, 2, D:1) a +0 dagger (33, 4, D:1) 14 poisoned needles (42, -20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +4 hunting sling (2, 2, D:2) 25 stones (10, -15, D:2) 20 stones (12, -21, D:2) a +0 club a +0 hunting sling 14 stones (14, -22, D:2) a stone (15, -22, D:2) a stone (16, -19, D:2) a +0 robe (19, -23, D:2) 2 stones (23, 6, D:2) a +0 whip (24, 6, D:2) a +0 dagger (36, 11, D:2) a +0 long sword (37, -8, D:2) a +0 club (41, -22, D:2) an uncursed staff of air (41, 2, D:2) a +0 robe (49, 8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (9, -19, D:3) a +0 robe (11, 3, D:3) a +0 dagger a cursed -1 dagger a +0 leather armour a +0 short sword a +0 leather armour a +0 mace a +0 chain mail a +0 club a +0 scale mail (15, 1, D:3) a +0 flail of draining a +3 leather armour a +0 hand axe (15, 2, D:3) a +0 long sword (17, -12, D:3) a +0 whip a +0 leather armour (18, -3, D:3) a +0 club a cursed -1 leather armour (27, 0, D:3) a +0 club a +0 ring mail (28, -4, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (7, -6, D:4) a +0 scythe (15, 16, D:4) a +0 club (15, 17, D:4) a +0 club (15, 18, D:4) a +0 mace a +0 leather armour a +0 dagger a +0 robe (20, 12, D:4) a +0 dagger (34, -8, D:4) a +0 scale mail (35, -25, D:4) 18 stones (38, -12, D:4) a +0 mace a +0 chain mail (39, 14, D:4) 28 sling bullets (40, 9, D:4) a scroll of random uselessness (42, 12, D:4) a potion of lignification (51, -19, D:4) 16 stones (52, -11, D:4) a +0 ring mail (52, -5, D:4) a cursed -2 dagger (64, -18, D:4) a +0 falchion Level 5 of the Dungeon [Shop] Womaqam's General Store 7 bolts (15 gold) a ration (55 gold) 16 stones (17 gold) a ration (55 gold) (0, 0, D:5) 15 stones (1, 19, D:5) a +0 shortbow a +0 flail (17, 15, D:5) a +0 club (19, 29, D:5) a +0 halberd (23, 28, D:5) a +0 giant club (26, -2, D:5) a +0 long sword (26, 0, D:5) a +0 ring mail (35, 23, D:5) a +0 hand axe (38, 31, D:5) a +0 mace (40, 11, D:5) a +0 ring mail (41, 0, D:5) a cursed +0 trident (42, 36, D:5) 17 sling bullets Level 6 of the Dungeon [Shop] Yfiniecog's Weapon Boutique a +0 long sword (45 gold) the +8 flail of Sium Ebu {crush, Str+5 Int-2} (760 gold) It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your intelligence (-2). a +0 war axe (45 gold) a +0 club (13 gold) a +0 great mace of draining (178 gold) a +0 club (13 gold) the +7 morningstar of the Warrior {crush, *Contam +Blink rElec Int+3} (815 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It insulates you from electricity. It lets you blink. It causes magical contamination when unequipped. a +2 morningstar of draining (249 gold) the +5 great sword of Hutho {flame, rPois rN+ Int+4} (786 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It protects you from poison. It protects you from negative energy. 7 tomahawks (45 gold) (0, 0, D:6) a +0 dagger (3, -31, D:6) 30 stones (4, 1, D:6) a +0 dagger a +0 leather armour a +0 hand axe a +0 club a +0 ring mail a +0 mace a +0 ring mail (12, -16, D:6) 20 gold pieces (12, -11, D:6) a +0 shortbow (13, -30, D:6) a +0 giant club (13, -19, D:6) a scroll of teleportation (13, -16, D:6) a potion of curing (14, -22, D:6) 3 scrolls of identify (15, -24, D:6) a potion of cancellation (15, -22, D:6) 12 sling bullets (16, -24, D:6) 5 gold pieces (18, -38, D:6) 22 bolts (24, -29, D:6) 11 poisoned needles (25, -30, D:6) a -2 ring of protection (32, -29, D:6) 24 stones (35, -38, D:6) a +1 flail of holy wrath a +0 leather armour (35, -37, D:6) 18 bolts (37, 6, D:6) a +0 mace (40, 11, D:6) a +0 quarterstaff (41, -17, D:6) 10 stones (47, -25, D:6) a +0 dagger a +0 robe (47, -23, D:6) a +0 rapier a +0 leather armour (47, -22, D:6) a cursed -1 club a +0 leather armour (54, -30, D:6) 12 poisoned needles (56, -43, D:6) a +0 ring mail (57, -28, D:6) a +0 ring mail (57, -19, D:6) an uncursed amulet of inaccuracy (59, -38, D:6) 21 bolts Level 7 of the Dungeon (0, 0, D:7) 24 bolts (1, 21, D:7) a +0 dagger (still there?) a +0 whip (still there?) (1, 22, D:7) a +0 flail (still there?) a +0 morningstar (still there?) (2, 21, D:7) a +0 club (unseen) (2, 22, D:7) a +0 dagger (unseen) (3, 20, D:7) 6 curare-tipped needles (4, 12, D:7) 21 stones (7, 21, D:7) an arrow (8, 21, D:7) an arrow (14, -7, D:7) a +0 ring mail (14, 8, D:7) a +0 long sword (14, 15, D:7) a +0 spear