Agrougrou Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -11, D:1) a +0 hunting sling of velocity (4, 5, D:1) a +0 mace (16, -22, D:1) 23 stones (18, 24, D:1) a stone (19, 23, D:1) a stone (20, 22, D:1) a stone (20, 23, D:1) a stone a +0 club (22, 19, D:1) a +0 dagger (23, 16, D:1) a +0 dagger a +0 club (24, 13, D:1) a +0 short sword (29, 16, D:1) a +0 club (30, 8, D:1) 22 arrows (35, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 2 stones (3, 0, D:2) a stone (4, -8, D:2) a +0 club a +0 robe (6, 27, D:2) a +0 scale mail (7, 6, D:2) a +0 club (10, 23, D:2) a +0 dagger (11, 26, D:2) a +0 whip (17, 13, D:2) 26 stones (18, -9, D:2) 15 stones (22, 13, D:2) a scroll of amnesia Level 3 of the Dungeon (2, 0, D:3) a +0 rapier (2, 8, D:3) a +0 quarterstaff (11, -16, D:3) 20 stones (27, -32, D:3) 27 arrows (27, -16, D:3) a stone (29, 4, D:3) a +0 club (33, -8, D:3) a +0 ring mail (37, -4, D:3) 23 stones (43, -7, D:3) a +0 dagger (45, 1, D:3) a cursed -2 club (46, -3, D:3) 3 tomahawks (47, -18, D:3) a +0 dagger (50, -10, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Misyucso's Food Shoppe a bread ration (65 gold) a royal jelly (26 gold) a meat ration (65 gold) a meat ration (65 gold) a bread ration (65 gold) a royal jelly (26 gold) a royal jelly (26 gold) a fruit (19 gold) a meat ration (65 gold) a bread ration (65 gold) a meat ration (65 gold) 4 fruits (78 gold) (0, 0, D:4) a +0 hunting sling (2, -1, D:4) 19 stones (4, -21, D:4) a cursed -1 dagger (5, 3, D:4) 22 sling bullets (6, -23, D:4) a +0 flail (12, -21, D:4) a +0 buckler (12, 24, D:4) a +0 ring mail (29, 18, D:4) a +0 club (29, 19, D:4) a +0 club (29, 20, D:4) a +0 halberd (32, -3, D:4) a +0 war axe (32, -2, D:4) a +0 leather armour a +0 mace (33, -2, D:4) a +0 club a +0 dagger a +0 robe (36, -2, D:4) a tomahawk (37, -1, D:4) a tomahawk (38, -1, D:4) a +0 hand axe a +0 ring mail (40, 17, D:4) a +0 giant club (41, -15, D:4) a +0 scale mail (45, -3, D:4) a +0 leather armour a +0 whip (46, -17, D:4) a +0 hand axe (47, 0, D:4) a +0 flail (48, -1, D:4) a +0 spear (48, 0, D:4) a +0 spear (50, -3, D:4) a +0 robe (54, -10, D:4) a +0 leather armour (54, 25, D:4) a +0 dagger (61, 23, D:4) 12 poisoned needles Level 5 of the Dungeon [Shop] Sikun's General Store 16 stones (20 gold) an uncursed staff of wizardry (325 gold) 19 sling bullets (123 gold) a meat ration (65 gold) a +0 robe (9 gold) a +0 club (13 gold) (0, 0, D:5) a scroll of amnesia (1, -1, D:5) a +0 pair of boots (2, -34, D:5) a +0 flail a +0 ring mail a +0 club a +0 scale mail a +0 flail a +0 ring mail (5, -26, D:5) a +0 scale mail a +0 whip of electrocution (6, -28, D:5) a +0 robe a +0 dagger (6, -27, D:5) a +0 club (13, -10, D:5) a +0 ring mail (30, -17, D:5) a +0 long sword (31, -6, D:5) 12 poisoned needles (36, -25, D:5) a +0 giant spiked club (38, -14, D:5) a +0 dagger (39, -22, D:5) a +0 leather armour a +0 hand axe a +0 dagger a +0 leather armour (39, -16, D:5) 18 stones (49, -33, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (4, -2, D:6) a +0 ring mail (4, 1, D:6) a +0 robe a +2 dagger (6, 2, D:6) a +0 robe a +0 battleaxe (6, 3, D:6) a +0 robe a +5 falchion (22, 1, D:6) the +2 rapier "Ultimatum" {venom, rF- rN+ SInv} It poisons the flesh of those it strikes. It makes you vulnerable to fire. It protects you from negative energy. It lets you see invisible. (23, -10, D:6) a +0 plate armour (23, 2, D:6) an uncursed ring of teleportation (24, -13, D:6) a +0 flail a +0 dagger a +0 robe a +0 hand axe a +0 war axe (29, -1, D:6) a cursed -2 hunting sling (31, 7, D:6) 22 stones (37, 17, D:6) a +0 long sword (37, 20, D:6) a +0 ring mail (38, -21, D:6) a +0 rapier a +2 leather armour of fire resistance (39, 14, D:6) a +0 club (40, 31, D:6) a stone (40, 32, D:6) 2 stones (40, 33, D:6) a +0 club a +0 hunting sling 14 stones a +0 quarterstaff (40, 34, D:6) a stone a +0 club a +0 ring mail a +0 flail (41, 14, D:6) a +0 club (41, 30, D:6) 2 stones (42, 2, D:6) a +0 whip a +0 trident a +0 robe a +0 dagger (42, 30, D:6) 4 stones (43, -2, D:6) 21 bolts (43, 1, D:6) a +0 falchion (45, -10, D:6) a +4 rapier (48, 15, D:6) a +0 club (50, 18, D:6) a +0 plate armour (52, 1, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail a +0 hand axe (0, 22, D:7) the +6 flail "Alal" {flame, +Rage +Fly rF+++ rC-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It renders you almost immune to fire. It makes you vulnerable to cold. It lets you fly. It lets you go berserk. (1, -1, D:7) 14 stones (5, 9, D:7) a +0 falchion (6, -10, D:7) a +3 ring of intelligence (8, 11, D:7) the cursed +1 robe of Restlessness {rF++ rC- rN+++ Dex+3} It affects your dexterity (+3). It greatly protects you from fire. It makes you vulnerable to cold. It renders you almost immune to negative energy. It has a curse placed upon it. (9, 22, D:7) a +0 leather armour (10, -1, D:7) a +0 spear (10, 0, D:7) a +0 spear (11, -2, D:7) a +0 spear (12, 14, D:7) a +0 trident a +0 ring mail (18, 0, D:7) a +1 whip of venom (20, 18, D:7) a +0 leather armour (25, 38, D:7) a cursed -3 spear (28, -1, D:7) a +0 scale mail (33, 29, D:7) a +0 dagger (34, 26, D:7) a +0 leather armour a +0 club (35, 32, D:7) a +0 mace (37, -9, D:7) 19 sling bullets (37, 21, D:7) 24 sling bullets (39, 13, D:7) a +0 dagger of venom a +0 robe (41, -1, D:7) a +0 leather armour (43, 17, D:7) a +0 club (44, 15, D:7) a stone (44, 18, D:7) a +0 dagger (44, 19, D:7) a +0 dagger (44, 20, D:7) a +0 short sword 3 stones (45, 20, D:7) a +0 club (53, 33, D:7) a +0 flail a +0 halberd (53, 34, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) 18 stones (2, -22, D:8) a +0 chain mail (3, 3, D:8) a scroll of noise (4, 3, D:8) 26 stones (11, -17, D:8) a +0 chain mail a cursed -3 trident (12, -16, D:8) a +0 whip a +0 plate armour a +0 club a +0 flail (12, -15, D:8) a +0 leather armour a +0 short sword (13, -16, D:8) a +0 leather armour a +0 dagger (14, -24, D:8) a +0 chain mail a +0 ring mail a +0 short sword a cursed +0 plate armour a +0 mace (15, 19, D:8) a +0 leather armour (16, 19, D:8) a +0 dagger (17, -24, D:8) a +0 robe a +0 dagger a +0 club a +0 dagger (18, -24, D:8) a steel tomahawk (20, -26, D:8) a +0 giant club (20, -24, D:8) a steel tomahawk (23, -9, D:8) a +0 arbalest a +0 club (25, -9, D:8) a book of Maledictions (25, 3, D:8) 8 stones a +0 club (25, 4, D:8) a +0 flail a +3 leather armour a +0 falchion a cursed +0 robe a +0 dagger (25, 5, D:8) 6 stones (25, 8, D:8) a stone (27, 2, D:8) an uncursed amulet of rage (27, 19, D:8) 15 stones (38, -26, D:8) a +0 giant spiked club a +0 giant spiked club (42, -12, D:8) a cursed ring of teleportation (43, -9, D:8) 27 bolts (49, -20, D:8) the cursed +1 war axe of Pige {venom, +Blink} It poisons the flesh of those it strikes. It lets you blink. It has a curse placed upon it. (49, -8, D:8) an uncursed amulet of rage (53, -18, D:8) a +0 club (53, 11, D:8) a +0 plate armour a +0 dire flail (59, -1, D:8) 12 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 hunting sling (11, -14, D:9) a book of Geomancy (11, 35, D:9) 13 stones (13, -8, D:9) 10 sling bullets (14, 17, D:9) a +0 giant club (16, 10, D:9) a +0 short sword (17, -14, D:9) a +0 blowgun (17, 21, D:9) a +0 giant club (17, 33, D:9) a +0 robe a +0 dagger (18, 11, D:9) a +0 leather armour a +0 hand axe (18, 32, D:9) a +0 robe a +0 dagger (19, 9, D:9) a +0 leather armour a cursed -1 short sword (19, 11, D:9) a +0 leather armour a +0 club an arrow (19, 34, D:9) a +0 club (30, 29, D:9) a +0 rapier (34, 4, D:9) the +3 leather armour of Gravity {Dex+4} It affects your dexterity (+4). (37, 22, D:9) a +0 plate armour a +0 halberd (38, 14, D:9) an arrow a +0 shortbow (38, 17, D:9) an arrow (38, 22, D:9) a +0 scale mail a +0 dagger (39, 16, D:9) 2 arrows (39, 18, D:9) an arrow (39, 19, D:9) an arrow (39, 20, D:9) an arrow (40, 19, D:9) an arrow (40, 27, D:9) 10 sling bullets (42, -5, D:9) a +0 falchion (43, 20, D:9) a scroll of noise Level 10 of the Dungeon (0, 0, D:10) 2 curare-tipped needles (4, 1, D:10) a +6 blowgun a +2 short sword of venom 7 curare-tipped needles (14, 9, D:10) a +0 dagger a +0 robe (16, 6, D:10) 19 arrows (19, 8, D:10) a +0 giant club a cursed -3 giant club (21, -5, D:10) a +2 robe of resistance (23, 29, D:10) 24 stones (26, 3, D:10) a +0 war axe (27, 41, D:10) a +0 chain mail (28, -11, D:10) 22 stones (35, 10, D:10) a tomahawk (35, 11, D:10) a tomahawk a +0 mace a +0 ring mail a cursed +0 club (35, 12, D:10) a tomahawk (36, 11, D:10) a +0 chain mail a +0 long sword (36, 12, D:10) a +0 club a +0 club (37, 17, D:10) a +0 hand axe (38, 29, D:10) a large rock (39, 29, D:10) an arrow (41, 17, D:10) a +0 dagger (unseen) (43, 23, D:10) 8 arrows a +0 shortbow (43, 24, D:10) an arrow 2 large rocks (43, 25, D:10) 3 arrows (43, 26, D:10) 21 stones (43, 27, D:10) an arrow (43, 45, D:10) 23 stones (44, 20, D:10) an arrow (44, 22, D:10) a large rock 2 arrows (47, -6, D:10) a +0 scale mail (49, 28, D:10) a +0 hand axe (50, 45, D:10) a +0 ring mail (51, 2, D:10) 18 arrows (52, -1, D:10) 16 stones (52, 4, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) 5 tomahawks (4, -3, D:11) a cursed -3 spear (7, 6, D:11) a wand of paralysis (0/24) (8, 6, D:11) a wand of random effects (0/48) (9, 9, D:11) 20 stones (11, 27, D:11) a +2 dagger of distortion a +0 robe (12, -18, D:11) 23 stones (13, -17, D:11) an uncursed ring of magical power (15, 40, D:11) 19 stones (16, 11, D:11) a stone (16, 18, D:11) a +6 falchion a +0 robe (16, 19, D:11) a stone a +1 flail of protection a +0 robe (16, 29, D:11) 28 bolts (17, 11, D:11) 15 sling bullets (18, 10, D:11) a cursed +3 falchion of freezing a +0 robe a +0 club a +2 trident of piercing a +0 ring mail a +0 halberd (19, 9, D:11) a +0 long sword a +0 robe (19, 28, D:11) a stone (20, 9, D:11) a +1 glaive of distortion a +0 animal skin 22 stones (21, 26, D:11) a poisoned needle (21, 27, D:11) a +0 club (22, 5, D:11) a book of Misfortune (22, 25, D:11) a +0 short sword (22, 26, D:11) a +0 short sword a +0 blowgun 10 poisoned needles 4 stones a cursed -3 short sword a +0 dagger a +0 robe (22, 27, D:11) a +0 dagger (24, 6, D:11) a stone (25, 23, D:11) a stone (26, 23, D:11) a stone (27, 23, D:11) a stone (28, 4, D:11) a stone (29, 22, D:11) a poisoned needle (31, 5, D:11) a scroll of noise (36, 43, D:11) a stone (38, 11, D:11) an uncursed amulet of magic regeneration (40, 18, D:11) an arrow (42, 17, D:11) 2 arrows (44, 15, D:11) an arrow (45, 15, D:11) 15 arrows a +0 shortbow (46, -6, D:11) a +0 giant club (46, 15, D:11) an arrow (48, 13, D:11) a +0 robe a +1 scale mail of cold resistance a cursed -1 club a +0 dagger a +0 mace (49, 12, D:11) a +0 short sword (57, 8, D:11) a +0 hand axe a cursed -2 club (59, -18, D:11) 14 sling bullets (60, 8, D:11) a +0 leather armour a +0 flail (60, 9, D:11) a +0 hand axe a cursed -2 flail (61, 39, D:11) 21 stones (63, 8, D:11) a +0 falchion (64, 8, D:11) a +0 shield (65, 8, D:11) a +1 vampiric hand axe a +0 chain mail a +0 long sword a +0 leather armour a +0 buckler a +2 broad axe a +0 ring mail a +0 leather armour (67, 4, D:11) a +0 dagger a +0 robe (67, 5, D:11) a large rock a +0 hand axe a +0 mace a +0 scale mail (67, 7, D:11) 3 large rocks (68, -18, D:11) a +0 long sword Level 12 of the Dungeon (0, 0, D:12) 20 stones (3, 31, D:12) a scroll of amnesia (4, 33, D:12) 12 arrows (7, -15, D:12) 3 large rocks (7, -14, D:12) a +0 halberd a +0 leather armour (7, -13, D:12) a +1 pair of boots (15, -8, D:12) a tomahawk (15, -7, D:12) a +0 leather armour a +0 leather armour a +0 war axe 4 tomahawks a cursed -2 plate armour (15, 20, D:12) a +0 leather armour (23, 20, D:12) a Young Poisoner's Handbook (27, 24, D:12) a +4 falchion a +0 robe a cursed +0 scimitar a +0 robe a cursed +0 battleaxe a +0 robe a cursed +0 hand axe a +0 robe (28, 2, D:12) a +0 dagger a +0 robe (28, 4, D:12) a +0 dagger a +0 robe (28, 5, D:12) a +0 trident a +0 chain mail (37, 16, D:12) an uncursed ring of wizardry Level 13 of the Dungeon (0, 0, D:13) a +0 giant spiked club a +0 giant club (0, 9, D:13) a +0 troll leather armour (3, 28, D:13) a +1 dagger of protection a +0 cloak (9, 29, D:13) a +0 troll leather armour (22, -16, D:13) a +0 battleaxe a +0 plate armour (22, -15, D:13) a +0 dagger a cursed +0 robe 14 stones a +0 dagger a +0 robe (27, -6, D:13) a +0 shortbow 16 arrows (27, 24, D:13) a +0 dagger a +0 robe (28, -6, D:13) an arrow (30, 23, D:13) +0 acid dragon scales a +0 robe (33, 31, D:13) a +0 shortbow (36, 18, D:13) a book of Flames (36, 33, D:13) 10 poisoned needles (37, -18, D:13) a +0 robe (38, -18, D:13) 9 poisoned needles (39, -19, D:13) an arrow (42, -6, D:13) a +2 longbow of flaming 11 arrows a +1 centaur barding (43, -10, D:13) an arrow (46, -15, D:13) an arrow (46, -14, D:13) 2 arrows (46, -13, D:13) an arrow (46, 6, D:13) a +0 hand axe a cursed +0 leather armour a +2 broad axe of flaming a cursed +0 robe (46, 7, D:13) a +0 war axe of flaming a +0 robe Level 14 of the Dungeon (0, 0, D:14) a +0 falchion (1, -29, D:14) a +0 great sword (5, -32, D:14) a +0 war axe (8, -15, D:14) a +0 dagger (18, -6, D:14) a +0 short sword a +0 robe (19, -7, D:14) a +0 whip (19, -6, D:14) a +0 whip (19, -5, D:14) a cursed -1 whip a +0 robe (19, -4, D:14) a +3 falchion of slicing (20, -19, D:14) a +0 great sword (21, 14, D:14) a +4 long sword (22, 14, D:14) a +3 long sword (23, 25, D:14) 2 scrolls of immolation (24, 25, D:14) 7 scrolls of enchant armour (25, -19, D:14) 3 curare-tipped needles (25, 25, D:14) 4 potions of mutation (26, 25, D:14) 6 scrolls of recharging (27, 23, D:14) a wand of acid (6/15) (27, 25, D:14) 5 scrolls of enchant weapon (28, 25, D:14) the ring of Goaplun {rElec MP+9} [ring of magical power] It insulates you from electricity. It affects your magic capacity (+9). (29, 18, D:14) a cursed +0 chain mail (29, 23, D:14) a +1 double sword of slicing (29, 24, D:14) the +2 pair of boots of the Assassin {Detection Stab+ Stlth++} It makes you much more stealthy. (29, 25, D:14) the +9 plate armour of the Empire {-Tele rElec rN+ Stlth+} It insulates you from electricity. It protects you from negative energy. It prevents most forms of teleportation. It makes you more stealthy. (30, 23, D:14) a +4 double sword of holy wrath (31, 23, D:14) the +3 triple sword "Wuageon" {slice, rPois rC+} It inflicts extra damage upon your enemies. It protects you from cold. It protects you from poison. (35, -28, D:14) the +5 ring mail of Daisies {rF+} It protects you from fire. (43, 7, D:14) a scroll of noise (56, -8, D:14) 16 stones (58, -8, D:14) a +0 ring mail (63, 3, D:14) 13 stones Level 15 of the Dungeon [Shop] Peon Vid's Gadget Boutique a phantom mirror (480 gold) a box of beasts (320 gold) a wand of acid (4/15) (256 gold) a lamp of fire (640 gold) a phial of floods (640 gold) a wand of flame (18/48) (160 gold) a wand of enslavement (12/24) (224 gold) a wand of confusion (22/48) (288 gold) (0, 0, D:15) 14 sling bullets (3, -13, D:15) 27 arrows (6, -15, D:15) a +0 giant spiked club a +0 giant club (7, -11, D:15) 25 sling bullets (9, 5, D:15) a +0 long sword a +2 buckler a +0 arbalest 23 bolts (9, 6, D:15) a bolt (17, -16, D:15) 2 large rocks (18, -12, D:15) a large rock (20, -7, D:15) a +0 robe (25, 13, D:15) a +0 shortbow a scroll of amnesia 12 arrows (27, 13, D:15) an arrow (28, 13, D:15) an arrow (30, -2, D:15) a +1 battleaxe of chopping (36, -13, D:15) 16 arrows (36, -6, D:15) a +0 robe (38, 28, D:15) 27 arrows (43, 11, D:15) a +0 giant club a +0 giant club (44, 3, D:15) a +2 robe of the Archmagi (44, 4, D:15) a +2 great mace a +0 leather armour (47, -2, D:15) a +0 hunting sling (47, 23, D:15) a +0 pair of boots (49, 3, D:15) 18 stones (50, 16, D:15) a +2 demon whip a +0 chain mail (51, -5, D:15) a +0 ring mail (51, 16, D:15) a +0 large shield Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (1, -1, Orc:1) a +0 flail a +0 scale mail (1, 0, Orc:1) a +0 dagger a cursed +0 robe (1, 1, Orc:1) a +0 dagger a +0 dagger a +0 robe (2, 0, Orc:1) the +1 robe of Worphun {Dex+4 Stlth+} It affects your dexterity (+4). It makes you more stealthy. (5, -13, Orc:1) a +0 giant club (10, -8, Orc:1) a tomahawk (11, -29, Orc:1) an uncursed staff of cold a +2 robe of cold resistance (11, -6, Orc:1) 3 tomahawks (11, -4, Orc:1) a +0 chain mail a +0 club (12, -20, Orc:1) a +1 plate armour of magic resistance a +0 mace (12, -6, Orc:1) a +0 ring mail a +0 dagger (12, -4, Orc:1) a +0 chain mail a +0 scimitar (13, -16, Orc:1) a +0 robe a cursed -1 dagger (18, 2, Orc:1) a tomahawk (29, 24, Orc:1) a tomahawk (31, 21, Orc:1) 3 tomahawks (31, 22, Orc:1) a +0 short sword a +0 dagger a +0 robe (31, 23, Orc:1) a +1 mace of protection 2 tomahawks a +0 chain mail (32, 21, Orc:1) a +0 mace (32, 22, Orc:1) a tomahawk a +0 falchion a +0 giant club (33, 22, Orc:1) a +0 flail a +0 chain mail Level 2 of the Orcish Mines [Shop] Debah's Food Shop 2 fruits (36 gold) a royal jelly (24 gold) a bread ration (60 gold) a bread ration (60 gold) a bread ration (60 gold) a royal jelly (24 gold) 2 fruits (36 gold) a bread ration (60 gold) a bread ration (60 gold) [Shop] Tifetoerr's General Store a meat ration (65 gold) 3 scrolls of enchant armour (292 gold) a +0 blowgun (32 gold) a scroll of recharging (123 gold) a +0 flail (45 gold) a potion of experience (650 gold) 26 arrows (67 gold) a scroll of recharging (123 gold) a scroll of vulnerability (97 gold) a +0 shortbow (39 gold) a royal jelly (26 gold) [Shop] Daqaex's Antique Armour Shop a +0 scale mail (164 gold) a +0 chain mail (184 gold) a +0 leather armour (82 gold) a +0 buckler (184 gold) a +0 plate armour (943 gold) a +2 chain mail of cold resistance (881 gold) a +0 scale mail (164 gold) the +10 Black Knight's horse barding {ponderous, rPois rN+} (2599 gold) It protects you from poison. It protects you from negative energy. [Shop] Howexkem's Assorted Antiques a +0 shortbow (96 gold) a +0 hand axe (96 gold) a +0 robe (22 gold) a phantom mirror (960 gold) a phial of floods (1280 gold) a cursed +0 robe (3 gold) a book of Clouds (1440 gold) a scroll of remove curse (96 gold) a cursed +0 shield (48 gold) a scroll of amnesia (112 gold) a +4 chain mail of cold resistance (1008 gold) the +2 robe "Kiarcheh" {rPois Regen+} (700 gold) It protects you from poison. It increases your rate of regeneration. a scroll of random uselessness (32 gold) [Shop] Qyssi's Weapon Shop the cursed +0 scimitar of Dissolution {freeze, rF+ rC+ Int+2 Dex-4} (315 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your dexterity (-4). It protects you from fire. It protects you from cold. It has a curse placed upon it. 11 bolts (33 gold) a +0 glaive (97 gold) a +3 demon trident of flaming (660 gold) a +2 whip of freezing (247 gold) a +1 falchion of protection (159 gold) a +0 lajatang (225 gold) the +4 long sword "Pothyemi" {chaos, rF+ Str+2} (667 gold) Each time it hits an enemy it has a different, random effect. It affects your strength (+2). It protects you from fire. a +0 shortbow (45 gold) a +0 dagger (30 gold) a +5 shortbow of freezing (486 gold) [Shop] Pojustar's Gadget Emporium a phantom mirror (390 gold) a wand of confusion (25/48) (262 gold) a lightning rod (4/4) (520 gold) a phial of floods (520 gold) a wand of iceblast (10/15) (182 gold) a crystal ball of energy (260 gold) a wand of iceblast (7/15) (143 gold) a crystal ball of energy (260 gold) a lightning rod (4/4) (520 gold) a wand of lightning (10/15) (182 gold) a lightning rod (4/4) (520 gold) [Shop] Kigufo's Armour Emporium a +3 plate armour of cold resistance (585 gold) the +0 robe "Sauze" {Int+3} (182 gold) It affects your intelligence (+3). a +2 leather armour of fire resistance (247 gold) a +1 scale mail of fire resistance (208 gold) a +0 chain mail (58 gold) a cursed +0 pair of gloves (19 gold) a +0 chain mail (58 gold) a +0 leather armour (26 gold) [Shop] Untaune's Jewellery Shoppe an uncursed ring of see invisible (240 gold) an uncursed ring of protection from cold (400 gold) an uncursed ring of protection from fire (400 gold) an uncursed ring of magical power (320 gold) an uncursed ring of ice (400 gold) an uncursed ring of protection from magic (400 gold) the ring of the Heron {Ice MR+ Int+2 Dex+2} (736 gold) [ring of ice] It enhances your ice magic. It affects your intelligence (+2). It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. an uncursed ring of flight (280 gold) an uncursed amulet of the gourmand (480 gold) an uncursed amulet of harm (480 gold) a cursed -2 ring of intelligence (32 gold) a +2 amulet of reflection (120 gold) an uncursed amulet of guardian spirit (480 gold) an uncursed ring of positive energy (320 gold) an uncursed amulet of harm (480 gold) [Shop] Tegao's Book Emporium a book of Cantrips (340 gold) a Fen Folio (1275 gold) a book of Conjurations (510 gold) a book of Frost (595 gold) a book of Dreams (1275 gold) a book of Spatial Translocations (1105 gold) a book of Frost (595 gold) a book of Flames (595 gold) a book of Maledictions (425 gold) a manual of Bows (1876 gold) a Necronomicon (1876 gold) a book of Power (765 gold) a book of the Sky (1105 gold) a book of Unlife (1105 gold) (0, 0, Orc:2) a +0 mace a +0 chain mail a +0 scale mail (0, 1, Orc:2) a +0 great sword a +0 plate armour (3, 0, Orc:2) a +0 glaive a +0 plate armour (3, 1, Orc:2) a +0 scale mail a +0 mace (4, 1, Orc:2) a +0 long sword a cursed +0 plate armour a +0 short sword of electrocution a +0 chain mail a +0 short sword a +0 plate armour (5, 5, Orc:2) a +0 dire flail (7, 2, Orc:2) a +0 hand axe (8, 1, Orc:2) a bolt (13, 0, Orc:2) a +0 dire flail a +0 chain mail a +0 battleaxe a +0 chain mail (14, -1, Orc:2) a +0 trident (14, 0, Orc:2) a tomahawk (15, 0, Orc:2) a +0 club a +0 scale mail (15, 2, Orc:2) a +2 war axe a +0 chain mail (16, -1, Orc:2) a bolt (16, 2, Orc:2) a tomahawk (17, 1, Orc:2) a +0 hand axe (17, 2, Orc:2) a bolt (17, 11, Orc:2) a +2 dagger of pain a +0 robe (18, 10, Orc:2) a +0 trident 3 tomahawks a +0 plate armour a +0 great sword a +0 arbalest 7 bolts a +0 plate armour a +0 short sword a +0 chain mail a cursed -1 trident a +0 dagger a +0 robe a +0 glaive a +0 flail a +0 chain mail a +0 club a +0 leather armour a +0 flail a +0 war axe a +0 chain mail a +0 halberd a +0 chain mail a +0 glaive a +0 plate armour a cursed -2 great mace a +0 plate armour a +0 war axe a +0 chain mail a +0 broad axe a +0 chain mail a +2 war axe of freezing a +0 plate armour a +0 trident a +0 leather armour a cursed -1 flail a +0 bardiche a +0 chain mail a +0 trident a +0 leather armour a +0 leather armour a +0 dagger a +0 leather armour a +0 short sword a +0 club a +0 leather armour a +0 club a +0 dagger a +0 scale mail a +0 trident a +0 falchion a +0 ring mail a +2 dagger of venom a +0 club a +0 halberd a +0 plate armour a +0 hand axe a +0 chain mail a +0 mace a +0 chain mail (20, 0, Orc:2) a cursed -3 short sword a +0 chain mail (23, 1, Orc:2) a +0 flail a +0 ring mail a +0 dagger a +0 leather armour (23, 2, Orc:2) a +0 short sword a +0 ring mail a +1 flail of draining a +0 chain mail a +0 hand axe of chopping a +0 chain mail (23, 3, Orc:2) a +0 dagger (24, 1, Orc:2) a +0 trident (24, 2, Orc:2) a +0 flail a +0 war axe a +0 war axe (25, -20, Orc:2) a +0 chain mail a +0 halberd (25, 2, Orc:2) a +0 hand axe (27, -22, Orc:2) a +0 leather armour a +0 hand axe of venom (27, -21, Orc:2) a +0 ring mail (27, -20, Orc:2) a +0 robe a +0 dagger (27, -19, Orc:2) a potion of brilliance (28, -41, Orc:2) a +2 robe of positive energy a +0 dagger (33, -2, Orc:2) a +0 chain mail a +0 hand axe (34, -2, Orc:2) a +0 robe a cursed +0 dagger a +0 hand axe a +0 chain mail (36, -37, Orc:2) a large rock (38, -38, Orc:2) a stone (38, -37, Orc:2) a stone (39, -35, Orc:2) a large rock (40, -36, Orc:2) a stone (41, -37, Orc:2) a large rock (42, -26, Orc:2) 3 tomahawks a +1 short sword of freezing (43, -26, Orc:2) a +0 ring mail a +0 whip (43, -25, Orc:2) a +0 mace (44, -27, Orc:2) a +0 mace Level 1 of the Elven Halls (0, 0, Elf:1) 16 stones (4, 4, Elf:1) a +0 short sword (7, 36, Elf:1) a +0 short sword a +0 chain mail (7, 37, Elf:1) 8 tomahawks (8, 34, Elf:1) a +0 short sword (11, -4, Elf:1) a +0 long sword (11, 33, Elf:1) a +0 dagger (11, 35, Elf:1) a +0 long sword a +0 leather armour (12, 30, Elf:1) a +0 dagger (12, 33, Elf:1) a +0 short sword (12, 34, Elf:1) a +0 dagger (12, 35, Elf:1) a +0 short sword a +0 leather armour (13, 33, Elf:1) a +0 dagger a +0 leather armour (13, 35, Elf:1) a +0 dagger a +0 leather armour (14, 30, Elf:1) 2 curare-tipped needles (17, -8, Elf:1) a +0 cloak of magic resistance (17, -6, Elf:1) a +0 dire flail of holy wrath (17, -5, Elf:1) a +0 short sword (17, 38, Elf:1) a +1 battleaxe of electrocution (17, 43, Elf:1) a +0 dagger a +0 leather armour (19, -1, Elf:1) a +0 long sword a +1 vampiric lajatang a +0 robe (19, 36, Elf:1) a +0 ring mail (23, -1, Elf:1) a +2 short sword of electrocution (26, 19, Elf:1) a +1 scimitar of electrocution (27, -6, Elf:1) 8 exploding tomahawks (27, 33, Elf:1) a +0 long sword (30, 21, Elf:1) a potion of degeneration (34, -7, Elf:1) a +0 dagger a +0 leather armour (34, 35, Elf:1) a +0 chain mail (35, -7, Elf:1) a +0 long sword a cursed +0 buckler (38, 37, Elf:1) a +0 long sword a +1 dagger of venom a +0 longbow a +0 leather armour a +0 rapier a +0 rapier of venom a +0 dagger a +0 shortbow 30 arrows a +0 leather armour (41, 45, Elf:1) a cursed -3 short sword a +0 ring mail (42, 37, Elf:1) 2 arrows (49, -1, Elf:1) a +0 short sword a +0 leather armour (52, -10, Elf:1) a +0 rapier a +0 leather armour (53, 29, Elf:1) a +0 long sword a +0 leather armour (55, 33, Elf:1) a +0 rapier (58, 14, Elf:1) 19 stones (63, 29, Elf:1) a +0 short sword of speed (67, 26, Elf:1) a +0 scimitar of holy wrath Level 2 of the Elven Halls (0, 0, Elf:2) a +1 halberd of freezing (1, 18, Elf:2) a +0 short sword (1, 19, Elf:2) a +6 mace of draining a +0 war axe of electrocution (2, 17, Elf:2) a +2 trident of protection (2, 18, Elf:2) a +0 dagger (2, 19, Elf:2) a +0 short sword a +0 leather armour (3, 19, Elf:2) a +0 short sword a +0 ring mail a +2 triple sword of electrocution a +0 short sword a +0 buckler (3, 46, Elf:2) a +0 dagger (3, 47, Elf:2) 2 arrows (3, 48, Elf:2) 2 arrows a +0 short sword a +0 leather armour a +0 long sword (4, 47, Elf:2) a +0 leather armour 8 arrows a +2 dagger of venom a +0 shortbow (4, 48, Elf:2) a +0 ring mail a +0 rapier (4, 49, Elf:2) an arrow (5, 49, Elf:2) a +0 leather armour a +0 shortbow 14 arrows a +0 short sword (7, 51, Elf:2) 2 arrows (14, 17, Elf:2) a +5 mace of venom (15, 28, Elf:2) a +4 dagger (17, 23, Elf:2) a +1 long sword of draining (18, 24, Elf:2) a +0 long sword a +0 leather armour a +0 buckler (18, 31, Elf:2) a +4 dagger (19, 24, Elf:2) a +0 long sword a +0 leather armour a +0 dagger a +0 leather armour (19, 47, Elf:2) a +0 leather armour a +3 rapier (20, 19, Elf:2) a +7 flail of crushing (20, 20, Elf:2) a +5 battleaxe of electrocution (20, 23, Elf:2) a +0 scimitar a +0 leather armour a +0 buckler (20, 24, Elf:2) a +0 short sword a +0 leather armour (20, 44, Elf:2) 9 stones (21, 20, Elf:2) a +0 long sword a +0 ring mail (24, 34, Elf:2) a +5 dagger (24, 52, Elf:2) a +0 broad axe a wand of random effects (19/48) (26, 27, Elf:2) a +4 dagger (42, -2, Elf:2) a +0 rapier (42, 7, Elf:2) a +3 short sword of protection (43, -2, Elf:2) a +0 short sword a +4 halberd of protection (45, -2, Elf:2) a +2 executioner's axe of draining (49, 46, Elf:2) the Grimoire of Summoning Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Summon Demon Summoning 5 c - Malign Gateway Summoning/Translocation 7 (49, 47, Elf:2) a +0 long sword (50, 0, Elf:2) a +0 long sword (50, 1, Elf:2) a +0 trident of venom (50, 27, Elf:2) a +0 long sword a +0 ring mail (51, 53, Elf:2) a +0 short sword (52, 26, Elf:2) a +0 long sword (52, 33, Elf:2) a +0 short sword (52, 34, Elf:2) 2 arrows (52, 35, Elf:2) a +0 long sword a +0 dagger a +0 longbow 15 arrows a +0 short sword a +0 rapier (52, 37, Elf:2) a +0 dagger a +0 long sword (53, 37, Elf:2) a +2 helmet (57, 55, Elf:2) a +0 long sword a +0 scale mail (59, 52, Elf:2) a +0 long sword Level 3 of the Elven Halls [Shop] Paeden's Jewellery Shop an uncursed amulet of the gourmand (480 gold) a +5 amulet of reflection (659 gold) an uncursed ring of see invisible (240 gold) a cursed -2 ring of intelligence (32 gold) an uncursed ring of fire (400 gold) the ring of Robustness {AC+8} (2048 gold) [ring of protection] It affects your AC (+8). an uncursed ring of poison resistance (320 gold) an uncursed ring of protection from fire (400 gold) the ring "Tehei" {*Tele rN+ Dex-4 Slay+2} (299 gold) [ring of teleportation] It may teleport you next to monsters. It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. the amulet of Vitality {Regen+ HP+15} (1264 gold) [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. [Shop] Niock's Gadget Emporium a wand of confusion (35/48) (387 gold) a phial of floods (560 gold) a lightning rod (4/4) (560 gold) a box of beasts (280 gold) a phial of floods (560 gold) a lamp of fire (560 gold) a wand of iceblast (4/15) (112 gold) a fan of gales (560 gold) a wand of lightning (7/15) (154 gold) [Shop] Sifajad's Gadget Emporium a phial of floods (640 gold) a wand of lightning (7/15) (176 gold) a wand of disintegration (19/24) (368 gold) a lightning rod (4/4) (640 gold) a crystal ball of energy (320 gold) a wand of iceblast (2/15) (96 gold) a wand of acid (11/15) (480 gold) a phantom mirror (480 gold) a wand of polymorph (18/24) (320 gold) (0, 0, Elf:3) a +0 long sword a +0 shortbow 13 arrows a +0 leather armour (1, -11, Elf:3) a +5 antimagic glaive (2, -10, Elf:3) a +0 long sword a cursed -1 leather armour a +0 dagger (8, -21, Elf:3) a +0 scimitar (9, -33, Elf:3) a +0 rapier a +0 leather armour (9, -32, Elf:3) a +3 falchion of holy wrath (9, -16, Elf:3) a +0 dagger a cursed +0 robe (9, 2, Elf:3) 2 arrows (10, -24, Elf:3) 16 stones (10, 3, Elf:3) a +0 longbow a +0 leather armour 52 arrows (13, -4, Elf:3) 7 poisoned tomahawks (13, 7, Elf:3) a box of beasts (14, -5, Elf:3) a +0 plate armour (14, -3, Elf:3) a fan of gales (14, 7, Elf:3) 2 needles of confusion (14, 8, Elf:3) an uncursed staff of earth (15, -6, Elf:3) a +0 dagger (15, -5, Elf:3) Jadghoufu's Handbook of the Vitriolic Oath Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Spectral Weapon Hexes/Charms 3 c - Venom Bolt Conjuration/Poison 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 (15, 7, Elf:3) a +1 dagger of flaming (15, 9, Elf:3) a +4 blowgun (16, -7, Elf:3) a book of Dreams (16, 8, Elf:3) 5 exploding tomahawks (16, 9, Elf:3) 16 sling bullets (17, -6, Elf:3) 20 stones (17, 8, Elf:3) a wand of digging (17/24) (18, -14, Elf:3) a +0 long sword a +0 leather armour (19, -2, Elf:3) a +0 long sword the +1 robe of Ruirerch {*Drain rCorr Str-4 Dex+5} It affects your strength (-4). It affects your dexterity (+5). It protects you from acid and corrosion. It causes draining when unequipped. (19, 5, Elf:3) a +0 dagger (22, -34, Elf:3) a scroll of random uselessness (22, -25, Elf:3) a +0 short sword a +4 scale mail of cold resistance (23, -36, Elf:3) a cursed -1 dagger a +0 robe of fire resistance (24, 15, Elf:3) a crystal ball of energy (25, -1, Elf:3) an uncursed ring of ice (25, 16, Elf:3) a phial of floods (26, 15, Elf:3) an uncursed staff of earth (27, 14, Elf:3) a +0 leather armour (27, 16, Elf:3) a book of Annihilations (28, -31, Elf:3) a +0 long sword a +0 leather armour (28, -15, Elf:3) a +0 long sword (29, 15, Elf:3) a +0 dagger a +0 chain mail 27 stones (29, 16, Elf:3) the Reference Book on Fire and Transformation Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Ice Form Ice/Transmutation 4 c - Alistair's Intoxication Transmutation/Poison 5 d - Ignition Fire 8 (31, -16, Elf:3) a +0 rapier (33, -33, Elf:3) an arrow (33, -14, Elf:3) a +0 dagger (34, -33, Elf:3) an arrow (34, -14, Elf:3) a +2 glaive of flaming (35, -33, Elf:3) an arrow (35, -32, Elf:3) 20 bolts (36, 8, Elf:3) 15 bolts (37, 9, Elf:3) a +0 short sword (38, -33, Elf:3) an arrow (38, -6, Elf:3) a box of beasts (38, 8, Elf:3) a +0 dagger (39, -7, Elf:3) a +0 shortbow of flaming (39, -6, Elf:3) the +1 leather armour of the Swan {*Slow rPois SInv} It protects you from poison. It lets you see invisible. It may slow you when you take damage. a +0 long sword (39, -5, Elf:3) a +4 ring of protection (39, 2, Elf:3) a +0 leather armour 27 arrows a +0 short sword a +0 shortbow a +0 leather armour a +0 rapier (39, 9, Elf:3) the Handbook of Evil Spells Type Level a - Animate Skeleton Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Vampiric Draining Necromancy 3 d - Animate Dead Necromancy 4 e - Agony Necromancy 5 f - Cigotuvi's Embrace Necromancy 5 (40, -6, Elf:3) a +0 rapier (40, -4, Elf:3) a +2 plate armour of poison resistance (40, 2, Elf:3) a +0 short sword (40, 5, Elf:3) 20 stones (40, 8, Elf:3) a phial of floods (41, -46, Elf:3) a +0 great mace (41, -33, Elf:3) a +0 long sword a +0 shortbow 2 arrows a +0 scimitar a +0 vampiric short sword (41, -5, Elf:3) a +0 dagger (41, 1, Elf:3) a +0 chain mail a +0 leather armour 18 arrows a +0 short sword a +0 shortbow a +0 long sword a cursed +0 scale mail a +0 long sword (41, 2, Elf:3) a +0 long sword (42, -22, Elf:3) the +6 spear "Dounkip" {elec, Dex+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+5). an uncursed ring of protection from cold (42, 1, Elf:3) the +9 dagger of Punishment {antimagic, *Drain rPois Int+5 Dex+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+5). It affects your dexterity (+2). It protects you from poison. It causes draining when unequipped. (43, 1, Elf:3) a +0 long sword of holy wrath (43, 3, Elf:3) an uncursed ring of flight (44, 4, Elf:3) a +0 leather armour the +4 falchion "Rackidd" {slice, +Rage rN++ Stlth-} It inflicts extra damage upon your enemies. It greatly protects you from negative energy. It lets you go berserk. It makes you less stealthy. (45, 3, Elf:3) a +0 rapier a +0 leather armour (46, -22, Elf:3) a +0 war axe (46, -8, Elf:3) 18 sling bullets (46, 2, Elf:3) a +0 ring mail a +0 long sword (46, 3, Elf:3) the +1 robe "Ehatzy" {rElec Stlth+} It insulates you from electricity. It makes you more stealthy. a +2 mace of crushing (47, -14, Elf:3) a +2 trident of venom (47, -3, Elf:3) a +1 leather armour of poison resistance a +0 long sword (47, 2, Elf:3) a +0 leather armour a +0 rapier a +0 rapier a +0 long sword a +0 leather armour (48, -22, Elf:3) a +4 falchion of holy wrath a +2 robe of fire resistance an uncursed ring of resist corrosion (49, 5, Elf:3) 2 arrows (50, 3, Elf:3) a +0 dagger a +1 short sword of freezing a +0 leather armour a +1 long sword of electrocution a +1 dagger of flaming (51, 0, Elf:3) a wand of polymorph (4/24) (52, -9, Elf:3) a +0 dagger a cursed -3 rapier (52, 1, Elf:3) a wand of paralysis (13/24) (53, 0, Elf:3) a +0 leather armour a +0 shortbow a +0 leather armour a +0 scale mail a +0 long sword a +2 short sword of venom a +0 longbow a +0 leather armour a +0 ring mail a +0 rapier 78 arrows a +0 rapier a +0 longbow a +0 long sword a +0 long sword a cursed -1 scale mail a +0 dagger (54, -16, Elf:3) a +1 long sword of holy wrath (56, -4, Elf:3) an arrow (57, -12, Elf:3) 2 arrows (57, -11, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour 4 arrows (57, -10, Elf:3) a +0 scimitar a +0 shortbow 18 arrows (57, -9, Elf:3) 2 arrows (57, -8, Elf:3) 8 arrows (57, -7, Elf:3) 5 arrows (57, -6, Elf:3) 2 arrows (57, -5, Elf:3) a +0 rapier a -1 longbow 10 arrows a +0 leather armour a +0 short sword (57, -4, Elf:3) an arrow (57, -2, Elf:3) 2 arrows (57, -1, Elf:3) a +0 scale mail (58, -10, Elf:3) an arrow Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (5, 49, Lair:1) a +0 morningstar (12, 63, Lair:1) a +0 flail (15, 59, Lair:1) 14 poisoned needles (23, 51, Lair:1) 31 arrows (43, 33, Lair:1) 4 large rocks (54, 32, Lair:1) a +0 helmet (57, 30, Lair:1) the Tome of Twisted Sinister Secrets Spells Type Level a - Corpse Rot Necromancy 2 b - Lesser Beckoning Translocation 3 c - Passage of Golubria Translocation 4 d - Summon Forest Summoning/Translocation 5 e - Dispersal Translocation 6 Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of vulnerability (1, -10, Lair:2) a +0 chain mail (1, 0, Lair:2) a +0 ring mail (6, 7, Lair:2) a +0 hand axe (17, -45, Lair:2) 26 sling bullets (17, -34, Lair:2) a +0 pair of boots (24, 1, Lair:2) a book of Cantrips (27, 16, Lair:2) an uncursed amulet of guardian spirit (42, -10, Lair:2) a +0 short sword (54, 15, Lair:2) 30 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) 24 stones (3, -28, Lair:3) a +0 dagger (4, -51, Lair:3) a +0 robe (4, -35, Lair:3) 14 arrows (10, -19, Lair:3) a +0 hunting sling of freezing (15, -39, Lair:3) a wand of flame (0/48) (19, -7, Lair:3) 24 bolts (24, -22, Lair:3) an uncursed amulet of faith (28, -44, Lair:3) a +0 pair of boots (30, -50, Lair:3) a box of beasts (36, -47, Lair:3) a +0 falchion (36, -2, Lair:3) 16 stones (40, -54, Lair:3) a +0 chain mail (41, -42, Lair:3) a +4 ring of protection (47, 0, Lair:3) 22 arrows (49, -13, Lair:3) an uncursed ring of fire Level 4 of the Lair of Beasts (0, 0, Lair:4) 23 arrows (2, -5, Lair:4) a +0 pair of gloves (4, -8, Lair:4) a +0 mace (7, 7, Lair:4) a +0 robe (11, 8, Lair:4) a scroll of immolation (11, 9, Lair:4) a +1 shield of reflection (11, 14, Lair:4) a +0 robe (12, -16, Lair:4) a +0 robe (13, 9, Lair:4) +0 swamp dragon scales (13, 28, Lair:4) 21 sling bullets (14, 4, Lair:4) a book of Summonings (41, 2, Lair:4) 9 stones (45, -4, Lair:4) 20 stones (47, -25, Lair:4) a +0 great sword (54, -13, Lair:4) a +0 ring mail (61, -22, Lair:4) 19 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 16 stones (5, 14, Lair:5) a +3 lajatang of electrocution (10, -17, Lair:5) a +0 whip (11, 20, Lair:5) a +0 leather armour (12, 21, Lair:5) a scroll of noise (16, -20, Lair:5) 10 sling bullets (22, 7, Lair:5) the cursed +2 quarterstaff of Qurrividgh {freeze, rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It has a curse placed upon it. (23, 12, Lair:5) 13 bolts (24, -7, Lair:5) a scroll of amnesia (34, -27, Lair:5) a +0 pair of boots (35, -21, Lair:5) a +0 hand axe (38, 5, Lair:5) a +0 broad axe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +6 amulet of reflection (7, -13, Lair:6) 11 arrows (8, -18, Lair:6) a scroll of random uselessness (16, -22, Lair:6) a +0 helmet (18, 9, Lair:6) a wand of confusion (32/48) a wand of confusion (26/48) (18, 10, Lair:6) a wand of iceblast (5/15) a wand of iceblast (5/15) a wand of iceblast (3/15) a wand of iceblast (9/15) a wand of iceblast (8/15) (20, 9, Lair:6) a manual of Ice Magic (21, 9, Lair:6) a manual of Ice Magic (23, 36, Lair:6) the +3 robe of Summer {*Contam rF+++ Int+5} It affects your intelligence (+5). It renders you almost immune to fire. It causes magical contamination when unequipped. (24, 32, Lair:6) a +1 hand axe of chopping (35, 11, Lair:6) a scroll of amnesia (45, 18, Lair:6) a +0 plate armour (49, 12, Lair:6) a +0 hand crossbow (50, -17, Lair:6) a scroll of amnesia (54, -10, Lair:6) a +0 long sword (55, -4, Lair:6) a +0 shield (57, 36, Lair:6) a +3 dagger a +0 robe (58, -25, Lair:6) 16 arrows (61, 36, Lair:6) a +0 trident (64, 7, Lair:6) 10 stones (65, 5, Lair:6) a +0 glaive (66, 37, Lair:6) a +2 hat Level 1 of the Swamp (0, 0, Swamp:1) 21 stones (1, -30, Swamp:1) a +0 spear (1, -8, Swamp:1) 22 stones (6, -21, Swamp:1) a +0 flail (9, 4, Swamp:1) a +0 spear a +0 buckler (14, -33, Swamp:1) 5 needles of frenzy (16, -26, Swamp:1) 9 stones (21, -21, Swamp:1) a +0 animal skin (26, -27, Swamp:1) a +0 spear (29, -34, Swamp:1) a +0 spear (30, -34, Swamp:1) a +0 lajatang (30, -18, Swamp:1) a +0 shortbow (31, -34, Swamp:1) a +0 spear (34, -1, Swamp:1) a scroll of amnesia (35, -13, Swamp:1) a +3 scale mail (40, 1, Swamp:1) a +0 dire flail (41, -3, Swamp:1) a +0 dagger (45, -8, Swamp:1) a +0 dagger of venom (46, -26, Swamp:1) 22 arrows (46, -22, Swamp:1) 19 bolts (49, -5, Swamp:1) a +0 chain mail Level 2 of the Swamp (0, 0, Swamp:2) 18 arrows (4, 27, Swamp:2) a potion of degeneration (9, -21, Swamp:2) 20 stones (9, -15, Swamp:2) 27 sling bullets (15, -18, Swamp:2) a cursed staff of wizardry (15, -13, Swamp:2) a +0 dagger a +0 robe (17, 7, Swamp:2) a +0 dagger (19, 19, Swamp:2) 32 arrows (22, -26, Swamp:2) the +3 whip of Zin's Vengeance {flame, rN+ Str+2 Dex-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your dexterity (-2). It protects you from negative energy. (30, 15, Swamp:2) an uncursed ring of protection from fire (33, -9, Swamp:2) a +0 scale mail (34, -4, Swamp:2) 11 poisoned needles (34, 24, Swamp:2) a cursed -1 short sword 22 bolts Level 3 of the Swamp (0, 0, Swamp:3) a scroll of vulnerability (6, -4, Swamp:3) a +2 plate armour of magic resistance (9, -24, Swamp:3) a +0 quarterstaff a +0 robe (10, 8, Swamp:3) 13 stones (14, -7, Swamp:3) +0 swamp dragon scales (15, -6, Swamp:3) a +0 robe a +0 quarterstaff (16, -10, Swamp:3) 32 stones (17, -30, Swamp:3) a +0 quarterstaff a +0 robe (18, -22, Swamp:3) a +0 war axe (26, -15, Swamp:3) 3 potions of magic (29, -24, Swamp:3) 14 poisoned tomahawks (36, -14, Swamp:3) a wand of flame (17/48) (39, -13, Swamp:3) an uncursed ring of fire (46, -10, Swamp:3) 14 stones Level 4 of the Swamp (0, 0, Swamp:4) 18 arrows (1, 0, Swamp:4) +0 swamp dragon scales (5, -6, Swamp:4) a +0 spear (7, 16, Swamp:4) a +0 halberd (9, 3, Swamp:4) a scroll of vulnerability (14, -2, Swamp:4) 12 bolts (15, 16, Swamp:4) a +0 chain mail (29, 28, Swamp:4) 27 stones (33, -17, Swamp:4) 2 stones (34, -18, Swamp:4) a +0 rapier 15 stones a +0 leather armour (37, 12, Swamp:4) a +0 robe (38, 15, Swamp:4) a +0 hand axe (41, 19, Swamp:4) a +0 ring mail (42, -18, Swamp:4) a +0 helmet (42, 21, Swamp:4) a +0 quarterstaff a +0 robe (43, 20, Swamp:4) a +0 spear (43, 21, Swamp:4) a +0 rapier a +0 robe Level 1 of the Spider Nest (0, 0, Spider:1) a cursed -3 dagger (0, 4, Spider:1) 18 arrows (1, 3, Spider:1) 15 poisoned needles (2, 12, Spider:1) a +0 robe (3, 8, Spider:1) a +0 morningstar (12, 43, Spider:1) 3 large rocks (13, 16, Spider:1) a +0 trident (15, 48, Spider:1) a +0 shortbow (16, 26, Spider:1) a fan of gales (17, 5, Spider:1) a +2 helmet (28, 12, Spider:1) 12 stones (35, -1, Spider:1) a +0 trident (45, -2, Spider:1) a +0 hunting sling (50, 3, Spider:1) a +0 ring mail (53, 14, Spider:1) the +4 leather armour "Gihorph" {*Slow rPois rC+ Regen+} It protects you from cold. It protects you from poison. It increases your rate of regeneration. It may slow you when you take damage. Level 2 of the Spider Nest (0, 0, Spider:2) a wand of confusion (31/48) (5, -7, Spider:2) a +0 fustibalus (8, -16, Spider:2) a +0 chain mail (9, -8, Spider:2) a +0 plate armour a +0 war axe of chopping (9, -7, Spider:2) a +0 shield of reflection (10, -8, Spider:2) a book of Enchantments (10, -5, Spider:2) a +0 great mace (13, -18, Spider:2) a cursed -5 ring of protection (15, -2, Spider:2) a +0 club (23, -11, Spider:2) 6 poisoned javelins (25, -2, Spider:2) a +0 robe (28, 12, Spider:2) 12 stones (29, 16, Spider:2) 15 stones (41, -2, Spider:2) 17 stones (50, -9, Spider:2) a +0 club (50, -5, Spider:2) 3 tomahawks (51, 2, Spider:2) a +0 cloak Level 3 of the Spider Nest (3, -7, Spider:3) a +0 falchion (8, 8, Spider:3) an uncursed ring of resist corrosion (9, -22, Spider:3) 18 arrows (9, 3, Spider:3) 16 stones (12, -2, Spider:3) a cursed -3 glaive (13, 8, Spider:3) 33 bolts (15, 1, Spider:3) a book of the Earth (17, -17, Spider:3) an uncursed staff of poison (18, -18, Spider:3) a +1 scimitar of slicing (26, -18, Spider:3) 24 sling bullets (31, -15, Spider:3) a book of Power (31, -12, Spider:3) a +0 quarterstaff of crushing a +0 robe Level 4 of the Spider Nest (0, 0, Spider:4) 20 arrows (0, 7, Spider:4) a +1 robe of positive energy (7, 18, Spider:4) an uncursed ring of ice (15, 11, Spider:4) a wand of confusion (26/48) (22, 7, Spider:4) an uncursed ring of stealth (27, 28, Spider:4) a +0 chain mail (57, 29, Spider:4) a wand of digging (18/24) (62, 31, Spider:4) 8 needles of confusion (71, 15, Spider:4) a +0 leather armour Level 1 of the Vaults [Shop] Deicusuh's Antique Weapon Boutique a +1 short sword of protection (265 gold) a +0 dagger (50 gold) a cursed +0 rapier (75 gold) a cursed +0 morningstar (25 gold) the +12 hand axe of Compound Interest {vamp, MR+ Dex+4} (2250 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). It affects your resistance to hostile enchantments. a +0 mace (75 gold) a +0 great sword (162 gold) a +1 broad axe of freezing (355 gold) a +2 great mace of protection (495 gold) a +0 club (25 gold) a +1 vampiric long sword (437 gold) a +0 hunting sling (37 gold) (0, 0, Vaults:1) a +0 chain mail a cursed -3 battleaxe (1, -12, Vaults:1) a +0 morningstar a +0 scale mail (1, 0, Vaults:1) a +0 long sword a +0 plate armour a +0 mace a +0 robe a +0 dagger (2, 0, Vaults:1) a +2 glaive of venom a +0 plate armour (3, 1, Vaults:1) 14 poisoned needles (4, -22, Vaults:1) a +0 chain mail (4, -2, Vaults:1) +0 acid dragon scales (7, -26, Vaults:1) a +0 glaive a cursed +0 plate armour (8, -37, Vaults:1) 10 sling bullets (20, 9, Vaults:1) a +0 dire flail (20, 10, Vaults:1) a +0 glaive (21, 9, Vaults:1) a +0 scale mail a +0 morningstar (21, 10, Vaults:1) a +0 flail (21, 11, Vaults:1) a +0 battleaxe (31, 2, Vaults:1) 3 tomahawks of dispersal (33, 13, Vaults:1) a +0 troll leather armour a +0 giant club a +0 giant club a +0 arbalest a +0 arbalest a +0 war axe a +0 arbalest 48 bolts a +0 scale mail a +0 morningstar a +0 ring mail a +0 morningstar a +0 ring mail (34, 13, Vaults:1) 4 bolts (36, -27, Vaults:1) a +0 pair of gloves (36, -25, Vaults:1) a +0 chain mail (37, -28, Vaults:1) 12 poisoned needles (38, -21, Vaults:1) a +1 scimitar of slicing a +0 trident a +0 halberd a +0 long sword a +0 battleaxe (39, -24, Vaults:1) a +0 hand axe (39, -7, Vaults:1) a cursed +0 pair of gloves a +3 rapier of electrocution (40, -25, Vaults:1) a +0 chain mail (40, -8, Vaults:1) a +0 cloak (41, -9, Vaults:1) a +0 plate armour a +0 war axe (42, -27, Vaults:1) a +0 robe a +0 halberd (42, -26, Vaults:1) a +0 leather armour a +0 great mace (43, -26, Vaults:1) a +0 troll leather armour a +0 troll leather armour a +0 chain mail a +0 hand axe a +0 arbalest 33 bolts a +0 arbalest a +0 robe a +0 halberd a +0 shield a +3 leather armour of fire resistance a +1 morningstar of crushing a +0 leather armour a +0 flail a cursed -2 chain mail a +1 long sword a +0 arbalest a cursed +0 plate armour a +2 great mace of protection a +0 chain mail a +2 dire flail a +0 ring mail a +1 flail of holy wrath a +0 ring mail a +0 dire flail a +0 scale mail a +0 great mace a +0 plate armour a +0 long sword of draining (44, -26, Vaults:1) 9 bolts (45, -27, Vaults:1) 5 large rocks (45, -26, Vaults:1) a +0 chain mail a +0 hand axe 4 bolts a +0 arbalest (45, -25, Vaults:1) a +0 leather armour a +0 club a +0 ring mail a +0 long sword (46, -26, Vaults:1) a +2 shield (46, -24, Vaults:1) a +1 crystal plate armour (57, -12, Vaults:1) 18 stones (58, -2, Vaults:1) a +0 ring mail (59, 5, Vaults:1) a scroll of random uselessness (65, 1, Vaults:1) a bolt (65, 2, Vaults:1) a +0 giant spiked club a +0 giant club a +1 falchion of electrocution a +0 scale mail a +2 great mace of protection a +0 ring mail a cursed -3 giant club a +0 dagger a +0 robe a +0 flail a +0 plate armour a +0 broad axe a +0 plate armour +0 ice dragon scales (65, 3, Vaults:1) a +0 arbalest 17 bolts a +0 giant club a +0 giant club Level 2 of the Vaults [Shop] Barras's Antique Weapon Emporium a +2 antimagic morningstar (1104 gold) a +0 mace (138 gold) a +0 whip (115 gold) a +3 hand axe of chopping (989 gold) a +0 flail (161 gold) a +0 short sword (138 gold) a +0 blowgun (115 gold) [Shop] Ukke's Weapon Boutique the +6 hunting sling "Abot" {flame, Stlth+} (595 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. a +0 short sword (42 gold) 11 stones (15 gold) a +3 scimitar (294 gold) the +5 hand crossbow of Kiymo {venom, rC- Int+3 Dex+4 Stlth+} (653 gold) It poisons the ammo it fires. It affects your intelligence (+3). It affects your dexterity (+4). It makes you vulnerable to cold. It makes you more stealthy. a +0 hand axe (42 gold) 23 stones (32 gold) 26 bolts (72 gold) a +1 trident of flaming (186 gold) a +0 long sword (49 gold) a +0 glaive (91 gold) 11 stones (15 gold) (0, 0, Vaults:2) a bolt (0, 2, Vaults:2) a large rock a +0 arbalest 15 bolts (0, 3, Vaults:2) a +0 morningstar a +0 ring mail a +0 large shield (0, 4, Vaults:2) a +5 sacred scourge of holy wrath (1, 4, Vaults:2) 7 large rocks (2, 3, Vaults:2) a +0 long sword a +0 chain mail (3, -4, Vaults:2) a +2 plate armour of fire resistance (10, -15, Vaults:2) a +0 giant spiked club a +0 giant club (11, -15, Vaults:2) a +0 giant club a +0 giant spiked club a +0 arbalest 21 bolts (12, -19, Vaults:2) an uncursed ring of resist corrosion (12, -15, Vaults:2) a +0 arbalest 14 bolts (12, -14, Vaults:2) a +0 giant spiked club a +0 arbalest a +0 giant spiked club a +0 dire flail a +0 giant spiked club a +0 giant club a +0 spear a +0 robe a +0 giant club a +0 giant club a +0 arbalest a +0 arbalest 52 bolts (12, -13, Vaults:2) a +0 giant spiked club a +4 arbalest a cursed +0 giant spiked club a +0 giant club a +0 arbalest a +0 great mace a +0 ring mail 42 bolts (12, -12, Vaults:2) a +0 giant club a +0 giant spiked club 4 bolts (12, -11, Vaults:2) 2 bolts (12, -10, Vaults:2) a bolt (13, -10, Vaults:2) a +0 halberd a +0 robe (13, 16, Vaults:2) a +0 scale mail a +0 war axe (14, -20, Vaults:2) a potion of brilliance (16, -22, Vaults:2) +0 fire dragon scales (16, -20, Vaults:2) 12 poisoned needles (16, -15, Vaults:2) a +0 dagger a +0 shortbow 19 arrows a +0 leather armour (16, -14, Vaults:2) a +0 demon blade of electrocution (17, 31, Vaults:2) 5 large rocks (20, -12, Vaults:2) a +0 robe (21, -22, Vaults:2) a +0 war axe a +0 scale mail (22, -11, Vaults:2) an uncursed ring of magical power (23, 16, Vaults:2) 19 bolts a +0 arbalest (24, 19, Vaults:2) a cursed +0 plate armour a +0 arbalest 9 bolts a +0 war axe (25, 18, Vaults:2) 14 bolts a +0 arbalest (25, 19, Vaults:2) 2 bolts (25, 31, Vaults:2) a large rock (26, 18, Vaults:2) 19 bolts a +0 arbalest (27, 19, Vaults:2) 2 bolts (28, 17, Vaults:2) a bolt (31, -16, Vaults:2) 16 arrows (32, 18, Vaults:2) a +0 plate armour a +0 battleaxe (32, 19, Vaults:2) 7 bolts (33, 18, Vaults:2) a +1 plate armour of cold resistance a +0 dire flail (33, 19, Vaults:2) a +0 chain mail a +0 great mace a +0 long sword a +0 ring mail (33, 20, Vaults:2) a +0 plate armour a +2 great sword a bolt (33, 21, Vaults:2) a +0 halberd (33, 22, Vaults:2) a bolt a +0 chain mail a +0 war axe (33, 23, Vaults:2) 18 bolts a +0 arbalest (34, 21, Vaults:2) a bolt (34, 25, Vaults:2) a +0 shield of protection (35, 21, Vaults:2) a +0 chain mail a +2 broad axe (35, 24, Vaults:2) 15 bolts a +0 arbalest (36, 20, Vaults:2) a bolt (37, -15, Vaults:2) 19 arrows (37, 17, Vaults:2) a bolt (39, 18, Vaults:2) a bolt (47, -1, Vaults:2) a bolt (48, -2, Vaults:2) 2 bolts (49, -4, Vaults:2) a cursed -3 arbalest 23 bolts (49, -2, Vaults:2) 2 bolts (50, -4, Vaults:2) a +0 arbalest 9 bolts (50, -3, Vaults:2) 2 bolts (50, 24, Vaults:2) 19 bolts (51, -4, Vaults:2) a +0 arbalest a +0 arbalest a cursed -1 arbalest a cursed -3 arbalest a +4 vampiric long sword 68 bolts a +0 chain mail (58, -8, Vaults:2) a +0 long sword of draining a +0 scale mail (58, 15, Vaults:2) a +0 arbalest 19 bolts (59, -8, Vaults:2) a +0 ring mail a +0 war axe (59, 13, Vaults:2) a bolt a +0 long sword a +0 ring mail (60, -7, Vaults:2) a +0 rapier a +0 ring mail a cursed -3 short sword a +0 morningstar a +0 leather armour (60, -6, Vaults:2) a large rock (60, -5, Vaults:2) a +0 long sword (60, -3, Vaults:2) a +0 battleaxe a +0 chain mail (60, -1, Vaults:2) a +1 broad axe of distortion (60, 0, Vaults:2) a +1 bardiche a +0 plate armour (61, -3, Vaults:2) a +0 short sword a +0 leather armour (61, -2, Vaults:2) a large rock a +0 short sword (62, -1, Vaults:2) a +0 flail a +0 leather armour (63, 0, Vaults:2) a large rock (65, 10, Vaults:2) a +0 arbalest 21 bolts (69, -18, Vaults:2) a +3 ring of dexterity (69, -2, Vaults:2) a +0 scimitar Level 3 of the Vaults [Shop] Moecusud's Book Shoppe a book of Alchemy (900 gold) the Guide on Damaging Lightness (540 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Dazzling Spray Conjuration/Hexes 3 d - Venom Bolt Conjuration/Poison 5 e - Deflect Missiles Charms/Air 6 a book of the Warp (1080 gold) a book of Misfortune (240 gold) a book of Necromancy (360 gold) a book of Cantrips (240 gold) a book of Beasts (660 gold) a book of Power (540 gold) a book of Minor Magic (240 gold) (0, 0, Vaults:3) 23 stones (6, -14, Vaults:3) a scroll of amnesia (7, -11, Vaults:3) 12 stones (9, -6, Vaults:3) a +1 large shield of fire resistance (9, -5, Vaults:3) a +0 giant club a +0 giant spiked club a +0 giant club a +0 arbalest 12 bolts (9, -3, Vaults:3) 2 large rocks a +0 robe a +1 arbalest of flaming 17 bolts (10, -19, Vaults:3) a +0 arbalest a +0 arbalest 28 bolts (10, -18, Vaults:3) 13 bolts a +0 arbalest (10, -5, Vaults:3) 2 large rocks 3 bolts (11, -20, Vaults:3) a bolt (12, -19, Vaults:3) a bolt (12, 27, Vaults:3) the +2 long sword "Juogeu Yfri" {elec, *Noise rPois Int+3 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It protects you from poison. It may make noises in combat. It makes you more stealthy. (13, -19, Vaults:3) a +1 great sword of flaming (13, -18, Vaults:3) a bolt (13, -1, Vaults:3) a +0 battleaxe a +0 plate armour (13, 0, Vaults:3) a +0 flail a +0 leather armour (14, -2, Vaults:3) a bolt (14, 0, Vaults:3) a +3 great sword a +0 chain mail a +1 morningstar of holy wrath a +0 ring mail (14, 1, Vaults:3) a +0 bardiche a +0 plate armour (14, 11, Vaults:3) 13 poisoned needles (14, 15, Vaults:3) a +0 mace a +0 ring mail a +0 battleaxe a +0 chain mail (14, 16, Vaults:3) a +0 arbalest 20 bolts a +0 broad axe a +0 plate armour a cursed -3 dire flail a +0 giant spiked club a cursed -1 giant club a +0 falchion a +0 scale mail a cursed -2 great mace a cursed +0 leather armour a +0 giant club a +0 giant club a +1 great sword of flaming a +2 long sword of venom a +0 chain mail 11 stones (14, 17, Vaults:3) 2 bolts (14, 27, Vaults:3) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (15, -1, Vaults:3) a +2 dire flail of draining a +0 plate armour (15, 0, Vaults:3) a +0 great sword a +0 chain mail (15, 16, Vaults:3) a +0 falchion a +0 ring mail a +0 club a +0 leather armour a +0 morningstar a +0 scale mail a +0 morningstar a +0 scale mail a +0 arbalest a +0 flail a +0 scale mail a +0 shortbow 14 arrows a +0 arbalest 35 bolts a +0 mace a +0 ring mail a +0 dagger a +0 robe (15, 17, Vaults:3) a +3 mace of distortion a +0 battleaxe of flaming a +0 plate armour a +0 giant club a +0 long sword a +0 arbalest 20 bolts a +0 ring mail (16, -1, Vaults:3) a +1 flail of pain a +0 chain mail (16, 0, Vaults:3) a +0 dagger a +0 robe a +0 troll leather armour (16, 7, Vaults:3) a bolt (16, 15, Vaults:3) a +0 falchion a +0 ring mail (16, 16, Vaults:3) a +2 falchion of protection a cursed -2 arbalest 13 bolts a +0 scale mail (16, 26, Vaults:3) a +0 robe (16, 27, Vaults:3) a +0 giant spiked club (17, -1, Vaults:3) a +0 hand axe a +0 great mace a +0 plate armour (17, 8, Vaults:3) a +0 war axe of venom a +0 arbalest 10 bolts a +0 chain mail (18, -1, Vaults:3) a +0 mace (19, 0, Vaults:3) a +0 pair of gloves (20, -31, Vaults:3) a +0 morningstar a cursed +0 ring mail (21, 0, Vaults:3) a +0 scale mail (23, 13, Vaults:3) a +0 long sword a +0 plate armour (24, 14, Vaults:3) a cursed -1 halberd a +0 chain mail (25, -14, Vaults:3) a +0 robe a +0 long sword (30, -1, Vaults:3) 16 arrows (30, 0, Vaults:3) 19 stones (31, -25, Vaults:3) +0 ice dragon scales (34, -12, Vaults:3) 2 arrows (34, 21, Vaults:3) a +0 falchion (35, -11, Vaults:3) an arrow (36, -29, Vaults:3) 15 arrows (36, -10, Vaults:3) an arrow (38, -8, Vaults:3) a cursed +0 shortbow 20 arrows (38, 3, Vaults:3) a +0 short sword a +0 plate armour (45, -15, Vaults:3) a +0 giant club a +0 giant spiked club a +0 giant club a cursed -2 giant club (45, -14, Vaults:3) a +0 giant club a +0 giant club (46, -15, Vaults:3) a +0 scale mail a +0 ring mail a +0 flail a +0 robe a +0 dagger a +0 robe a +5 morningstar a +0 mace a +0 flail a +0 ring mail a +2 battleaxe of freezing (46, 19, Vaults:3) a cursed +0 giant club a +0 giant club a +0 giant club (48, -16, Vaults:3) a wand of confusion (18/48) (48, 4, Vaults:3) a +0 ring mail (49, -16, Vaults:3) a bolt (49, -11, Vaults:3) a +0 scimitar of protection (49, 19, Vaults:3) a +0 giant spiked club a +0 giant club a +0 giant spiked club (50, -19, Vaults:3) a wand of disintegration (12/24) (50, 18, Vaults:3) a cursed +0 robe (50, 19, Vaults:3) a +2 halberd of chopping a cursed +0 chain mail (51, -16, Vaults:3) a +0 arbalest 17 bolts (51, 18, Vaults:3) a +0 giant club a +3 flail a +0 ring mail (56, -15, Vaults:3) a large rock (56, -13, Vaults:3) a potion of brilliance (57, -13, Vaults:3) 4 large rocks (58, -13, Vaults:3) a +2 hat of intelligence (67, -3, Vaults:3) a large rock (67, -2, Vaults:3) a large rock (68, -2, Vaults:3) a large rock (70, -2, Vaults:3) a large rock (70, 14, Vaults:3) a +0 plate armour Level 4 of the Vaults [Shop] Qenn's Jewellery Emporium a +4 ring of intelligence (540 gold) an uncursed amulet of guardian spirit (600 gold) the ring of Acvu {rF- MR+ Dex+3} (626 gold) [ring of protection from magic] It affects your dexterity (+3). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. an uncursed ring of protection from magic (500 gold) the cursed ring "Mapty" {*Contam rPois EV-2 Str+3 Int+5} (378 gold) [ring of evasion] It affects your evasion (-2). It affects your strength (+3). It affects your intelligence (+5). It protects you from poison. It causes magical contamination when unequipped. It has a curse placed upon it. a +4 ring of dexterity (540 gold) an uncursed amulet of rage (800 gold) a +3 ring of dexterity (314 gold) a +4 amulet of reflection (540 gold) an uncursed ring of fire (500 gold) (0, 0, Vaults:4) the +6 mace of Zibrime {venom, +Fly Stlth+} It poisons the flesh of those it strikes. It lets you fly. It makes you more stealthy. (2, 6, Vaults:4) a book of Annihilations (5, -28, Vaults:4) a +0 flail (18, -38, Vaults:4) a +1 great sword of flaming (23, -40, Vaults:4) a scroll of noise (29, -42, Vaults:4) a +0 troll leather armour (29, -41, Vaults:4) a +0 troll leather armour a +0 troll leather armour a +0 ring mail a +0 dire flail (36, -27, Vaults:4) a +0 long sword a +0 arbalest 22 bolts a +0 ring mail (36, -26, Vaults:4) a +2 robe of magic resistance a +1 quarterstaff of speed a +0 great mace a +0 ring mail (38, -56, Vaults:4) a +0 short sword a +0 leather armour (38, -55, Vaults:4) a +0 rapier (39, -56, Vaults:4) a +0 short sword a +0 shortbow 4 arrows a +0 leather armour (39, -55, Vaults:4) a +0 dire flail a +0 leather armour (40, -21, Vaults:4) a +1 whip of holy wrath a +0 arbalest 10 bolts (41, -23, Vaults:4) a bolt (42, -15, Vaults:4) a +0 arbalest 20 bolts (43, -17, Vaults:4) a +0 arbalest 11 bolts (44, -16, Vaults:4) 4 bolts (45, -16, Vaults:4) 2 bolts (46, -16, Vaults:4) 2 bolts (47, -16, Vaults:4) a bolt (48, -18, Vaults:4) a bolt (48, -16, Vaults:4) 2 bolts (50, -16, Vaults:4) a bolt (59, 6, Vaults:4) 2 poisoned tomahawks (63, -10, Vaults:4) a +0 robe (63, 4, Vaults:4) 14 poisoned needles (64, -25, Vaults:4) a +0 scale mail (65, -41, Vaults:4) a bolt (65, -40, Vaults:4) a bolt (65, -38, Vaults:4) 13 bolts a +0 arbalest (65, -25, Vaults:4) a +0 war axe a +0 plate armour a +0 great sword a +0 plate armour a +1 great sword of slicing a +0 chain mail a +0 war axe a +0 plate armour (65, -24, Vaults:4) a +0 great sword a +0 chain mail a +0 long sword of holy wrath a +0 plate armour (66, -43, Vaults:4) a bolt (66, -25, Vaults:4) a +0 dire flail a +0 plate armour (67, -44, Vaults:4) a bolt (68, -45, Vaults:4) a bolt (70, 0, Vaults:4) a +0 quarterstaff Level 5 of the Vaults (0, 0, Vaults:5) a potion of curing (4, -5, Vaults:5) 18 sling bullets (6, -10, Vaults:5) a +0 arbalest (8, -3, Vaults:5) a +1 war axe of distortion (unseen) (8, -1, Vaults:5) a +0 battleaxe (unseen) (9, 20, Vaults:5) +0 shadow dragon scales (unseen) (11, 15, Vaults:5) 2 large rocks (12, 15, Vaults:5) a large rock (13, 15, Vaults:5) a +1 whip of electrocution (unseen) (13, 16, Vaults:5) a +0 dagger (still there?) a +0 morningstar (still there?) (15, -11, Vaults:5) a large rock (16, -12, Vaults:5) a +0 mace a +0 ring mail +0 shadow dragon scales a +0 troll leather armour a +0 morningstar a +0 ring mail (17, -13, Vaults:5) a large rock (17, 6, Vaults:5) a +2 great sword of draining a +0 chain mail (18, -14, Vaults:5) a +0 bardiche a +0 chain mail a scroll of identify a cursed -2 dagger a +0 rapier a +0 long sword a +0 troll leather armour +0 gold dragon scales a +2 dire flail a +0 chain mail (19, -16, Vaults:5) a +0 arbalest 19 bolts (19, -15, Vaults:5) a large rock a +0 short sword a +0 ring mail (19, -14, Vaults:5) a +0 great mace a +0 ring mail a cursed +0 long sword (19, -12, Vaults:5) a +0 arbalest of velocity 9 bolts (19, -11, Vaults:5) a +0 lajatang a +0 scale mail 28 stones 3 large rocks a +0 club a +0 mace (19, -10, Vaults:5) a bolt a +6 great sword of slicing a +0 ring mail (19, -9, Vaults:5) a +0 great sword a +0 chain mail the +3 short sword of Uzylyr {pierce, *Contam rElec Str+2 Dex+5} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+5). It insulates you from electricity. It causes magical contamination when unequipped. a +0 arbalest 20 bolts a +4 morningstar of flaming a +0 long sword a +0 chain mail (19, -8, Vaults:5) a stone a +0 battleaxe a +0 plate armour a +0 club a +0 leather armour a +0 great mace a +0 chain mail a +0 war axe a +0 plate armour a +0 great mace (19, -7, Vaults:5) a bolt (20, -16, Vaults:5) an arrow a +0 scimitar a +0 ring mail a +0 battleaxe of freezing a +0 arbalest 15 bolts a +0 great sword a +0 chain mail (20, -7, Vaults:5) a +0 long sword a +0 chain mail a +0 dagger a cursed -2 robe a +0 long sword a +0 plate armour (20, 19, Vaults:5) a +0 long sword a +0 plate armour (21, -17, Vaults:5) a large rock (21, -14, Vaults:5) an arrow (21, -12, Vaults:5) a Fen Folio (21, -11, Vaults:5) a scroll of brand weapon (21, -10, Vaults:5) a wand of lightning (9/15) a wand of iceblast (3/15) (21, -9, Vaults:5) a wand of flame (26/48) (21, -8, Vaults:5) a +0 rapier (21, -7, Vaults:5) an uncursed ring of positive energy (21, 12, Vaults:5) a +0 giant spiked club a cursed -1 giant club (22, -11, Vaults:5) a +0 dagger of venom a +0 shortbow 5 arrows a +0 leather armour (22, -7, Vaults:5) a +0 dire flail a +0 leather armour (22, 15, Vaults:5) a +0 dagger (23, -26, Vaults:5) a +0 mace (23, -24, Vaults:5) a box of beasts (23, -22, Vaults:5) a +0 mace of draining (23, -21, Vaults:5) a book of Clouds (23, -20, Vaults:5) a +0 dagger (23, -18, Vaults:5) a +0 morningstar (23, -13, Vaults:5) a crystal ball of energy (23, -12, Vaults:5) a lightning rod (4/4) (23, -9, Vaults:5) an uncursed staff of cold (23, -8, Vaults:5) Keugobo's Almanac of Snow and Enhancements Spells Type Level a - Swiftness Charms/Air 2 b - Song of Slaying Charms 2 c - Spectral Weapon Hexes/Charms 3 d - Bolt of Cold Conjuration/Ice 6 (23, -7, Vaults:5) the +0 helmet of Egalitarianism {Stlth+} It makes you more stealthy. (23, 15, Vaults:5) a +2 shortbow of freezing (23, 19, Vaults:5) a +0 rapier (24, 6, Vaults:5) a +0 flail (24, 7, Vaults:5) a +0 dagger (unseen) (24, 8, Vaults:5) a +0 giant spiked club (unseen) (24, 15, Vaults:5) a lightning rod (4/4) (25, 3, Vaults:5) a cursed -2 arbalest 16 bolts (25, 6, Vaults:5) a +0 great mace (unseen) (25, 7, Vaults:5) a +0 dire flail a +0 giant spiked club a +0 giant club a cursed -1 giant spiked club a two-headed ogre corpse (skeletalised by now) (25, 15, Vaults:5) a book of the Dragon (26, 7, Vaults:5) an uncursed staff of poison (unseen) (26, 9, Vaults:5) a +0 long sword (26, 15, Vaults:5) a +2 scale mail of fire resistance (27, 4, Vaults:5) a bolt (27, 5, Vaults:5) a +0 giant club a +0 giant club (27, 10, Vaults:5) a +2 demon blade of electrocution (27, 15, Vaults:5) a fan of gales (28, 10, Vaults:5) an uncursed ring of wizardry (28, 15, Vaults:5) a +3 chain mail of fire resistance (29, 5, Vaults:5) a bolt a +0 trident a +0 plate armour (29, 6, Vaults:5) a +0 dagger of venom a cursed +0 robe a +0 arbalest a +0 arbalest 49 bolts +0 storm dragon scales a +0 giant club a +0 giant spiked club (29, 7, Vaults:5) +0 fire dragon scales (29, 13, Vaults:5) a box of beasts (29, 14, Vaults:5) the +0 crystal plate armour "Giaxkuve" {rF+} It protects you from fire. (29, 15, Vaults:5) a +0 great sword a +0 plate armour a +0 dire flail a +0 leather armour (30, 6, Vaults:5) a +2 long sword of holy wrath a cursed +0 plate armour a +0 dire flail a +0 chain mail (30, 7, Vaults:5) 2 bolts (30, 8, Vaults:5) a +0 chain mail of fire resistance (30, 9, Vaults:5) a +2 ring of intelligence (30, 10, Vaults:5) a cursed -3 mace (30, 11, Vaults:5) a +1 chain mail of positive energy (30, 12, Vaults:5) a box of beasts (30, 13, Vaults:5) the +8 glaive "Boigec" {holy, Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). (30, 15, Vaults:5) the +0 chain mail "Dinkozif" {rCorr Int+6 Dex+2 Slay-6} It affects your intelligence (+6). It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from acid and corrosion. (31, -16, Vaults:5) a +0 short sword a +0 leather armour (31, -10, Vaults:5) a bolt (31, 17, Vaults:5) a +2 battleaxe of freezing (32, -11, Vaults:5) a +0 halberd a +0 plate armour (33, -14, Vaults:5) a +3 long sword of freezing a +0 ring mail a +0 buckler (33, -11, Vaults:5) a +0 arbalest (unseen) (33, -10, Vaults:5) a bolt (33, -2, Vaults:5) 3 large rocks (34, -3, Vaults:5) a +0 arbalest 13 bolts (34, -2, Vaults:5) a +0 great mace a +0 chain mail a +0 dire flail a +0 dire flail a +0 long sword a +0 plate armour a +2 shield a +0 dire flail a tomahawk of dispersal a +0 leather armour a +1 broad axe of chopping a +1 ring mail of fire resistance a +1 buckler of reflection (35, -12, Vaults:5) a +0 arbalest 8 bolts (35, -11, Vaults:5) a +0 arbalest 10 bolts (35, -10, Vaults:5) a +0 great mace a +2 plate armour of cold resistance a +0 dire flail a +0 dire flail a cursed -3 arbalest 19 bolts (35, -9, Vaults:5) a +0 arbalest a +0 long sword a +0 arbalest 26 bolts (35, -6, Vaults:5) a bolt (37, -12, Vaults:5) 25 arrows