Agrougrou Level 1 of the Dungeon (0, 0, D:1) a cursed +0 ring mail (3, 0, D:1) a +0 short sword (4, -1, D:1) a +1 whip of electrocution (5, -2, D:1) a +0 buckler (5, 0, D:1) a +0 club (7, -17, D:1) a cursed -1 whip (7, -1, D:1) a stone (12, -16, D:1) a cursed -2 club (13, -28, D:1) a +0 whip (14, -20, D:1) a +0 club (14, 12, D:1) an uncursed amulet of regeneration (18, -6, D:1) 19 stones (23, -24, D:1) a +0 club (39, 2, D:1) a stone (39, 14, D:1) 18 stones (41, -6, D:1) 21 poisoned needles (43, -24, D:1) a +0 spear (43, 2, D:1) 3 stones (44, -24, D:1) a stone (47, -24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (2, 12, D:2) a cursed -1 leather armour (8, -9, D:2) a +0 club (10, -7, D:2) a +0 hunting sling (10, 6, D:2) a +0 war axe (12, 16, D:2) a +0 dagger (14, 24, D:2) a +0 leather armour (15, -5, D:2) a +0 club (17, 30, D:2) a +0 club (19, 28, D:2) a +0 falchion (31, 18, D:2) a +0 ring mail (31, 33, D:2) a +0 club (36, 6, D:2) a +0 short sword (36, 15, D:2) 19 stones (41, -4, D:2) a +0 spear (43, 17, D:2) 17 sling bullets (47, 5, D:2) a stone (47, 6, D:2) a +0 flail (47, 7, D:2) a +0 club 7 stones Level 3 of the Dungeon (0, 0, D:3) a stone (0, 1, D:3) a +0 dagger 17 stones a +0 short sword (1, 11, D:3) a +0 club (9, 17, D:3) 14 bolts (12, 2, D:3) 12 stones (28, 7, D:3) a +0 dagger (34, 12, D:3) a stone (36, 4, D:3) a cursed -3 club (36, 5, D:3) a +0 whip a +0 club (36, 33, D:3) a +0 morningstar (37, 4, D:3) a tomahawk 4 stones (37, 33, D:3) a +0 robe a +0 dagger a +0 flail a +0 dagger a +0 robe (38, -3, D:3) a stone (38, 2, D:3) a stone (39, 2, D:3) a stone (40, 1, D:3) a +0 dagger a +0 flail a +0 robe 11 stones (49, 9, D:3) a +0 dagger a +0 robe (50, 9, D:3) a +0 hand axe (51, 11, D:3) a +0 dagger a +0 robe (61, 32, D:3) 16 bolts Level 4 of the Dungeon [Shop] Retyliurro's Book Shoppe a book of Debilitation (400 gold) a book of Misfortune (200 gold) a book of Geomancy (350 gold) a book of Minor Magic (200 gold) a book of Frost (350 gold) a book of Frost (350 gold) Sif Muna's Disquisition on Translocation and Feathers (390 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Portal Projectile Hexes/Translocation 3 d - Gell's Gravitas Translocation 3 e - Force Lance Conjuration/Translocation 4 the Guide on Heat and the Birds (609 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Poisonous Vapours Poison/Air 2 c - Sticky Flame Conjuration/Fire 4 d - Summon Lightning Spire Summoning/Air 4 e - Conjure Ball Lightning Conjuration/Air 6 a book of Party Tricks (500 gold) a book of Necromancy (300 gold) a book of Callings (300 gold) a book of Debilitation (400 gold) a book of Minor Magic (200 gold) a book of Burglary (750 gold) the Reference Book on Spatial Ice (650 gold) Spells Type Level a - Blink Translocation 2 b - Force Lance Conjuration/Translocation 4 c - Summon Ice Beast Ice/Summoning 4 d - Summon Forest Summoning/Translocation 5 (0, 0, D:4) a +0 shortbow (2, 8, D:4) 23 stones (15, 11, D:4) 8 stones (17, -11, D:4) 12 stones (21, 22, D:4) 22 bolts (34, 23, D:4) a cursed -2 whip a tomahawk a +0 leather armour (35, -19, D:4) a +0 leather armour of positive energy (35, 23, D:4) a +0 chain mail a +0 dagger (36, -6, D:4) 14 poisoned needles (36, 23, D:4) a tomahawk a +0 mace a +0 leather armour (54, -7, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) the +4 hunting sling of Foej {flame, rElec Dex+3 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It insulates you from electricity. It lets you see invisible. (8, 5, D:5) 28 stones (8, 19, D:5) 20 stones (10, 26, D:5) a +0 whip (28, 10, D:5) a +0 whip a +0 chain mail (29, 1, D:5) a +0 robe (34, 4, D:5) a book of Cantrips (40, 13, D:5) a +0 whip a cursed -1 short sword (40, 15, D:5) a +0 hand axe a cursed +0 scale mail (40, 28, D:5) a +3 flail (41, 17, D:5) 3 tomahawks (43, 16, D:5) a +0 mace (44, 12, D:5) a +0 whip (48, 16, D:5) a +0 leather armour (60, 15, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 club (9, -17, D:6) a +0 giant club (11, 11, D:6) the +0 robe of Shadows and Fog {Dex+2} It affects your dexterity (+2). (16, 20, D:6) a +0 club a cursed -3 club a +1 vampiric hand axe (39, 6, D:6) 3 stones (40, -15, D:6) 15 stones Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, 17, D:7) 13 stones (5, 11, D:7) a +0 ring mail (9, -12, D:7) a cursed -3 club an orc skeleton (14, 14, D:7) 21 stones (19, 15, D:7) a stone a kobold corpse (skeletalised by now) (22, -6, D:7) a +0 dagger a +0 robe (22, -5, D:7) a +0 whip (22, -4, D:7) a +0 short sword a +0 chain mail an orc skeleton (22, -2, D:7) a +0 dagger (28, -3, D:7) 2 poisoned needles (30, -1, D:7) a +0 dagger (31, -2, D:7) a +0 dagger (31, -1, D:7) a +0 blowgun 9 poisoned needles (31, 0, D:7) a +0 short sword a +0 ring mail a +0 short sword a +0 blowgun 5 poisoned needles a +0 short sword (38, 20, D:7) 19 poisoned needles (45, 2, D:7) a +0 whip (47, -1, D:7) 20 stones (48, -8, D:7) a +0 war axe a cursed +0 chain mail 5 tomahawks (48, -7, D:7) a +0 dagger (52, -9, D:7) a +0 flail 3 tomahawks (53, -7, D:7) a +0 club (54, -8, D:7) a +1 dagger of freezing a +0 robe the Ecumenical Temple