Agrougrou Level 1 of the Dungeon (0, 0, D:1) 5 tomahawks (14, -1, D:1) a +0 club (15, -19, D:1) a +0 leather armour (15, -6, D:1) a +0 pair of gloves (24, -22, D:1) 22 stones (27, -6, D:1) a +0 chain mail (30, -16, D:1) 21 stones (37, -2, D:1) a stone (37, 0, D:1) a +0 club a +2 dagger of draining a +0 short sword a +0 short sword (38, -6, D:1) 17 stones (47, 12, D:1) a +0 whip (53, -16, D:1) a stone (54, -16, D:1) a stone (55, -17, D:1) a stone (59, -19, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 20 poisoned needles (9, -5, D:2) a +0 hunting sling (19, 4, D:2) 4 needles of sleeping (25, -9, D:2) a +0 dagger (26, 26, D:2) a +0 ring mail (28, 22, D:2) 16 sling bullets (30, 14, D:2) a potion of degeneration (37, -8, D:2) a +0 hunting sling a +0 club (43, 16, D:2) a +1 short sword of speed (49, -1, D:2) 16 stones (49, 0, D:2) a +0 scale mail (56, 3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 19 stones (1, 18, D:3) a cursed +0 leather armour (5, 2, D:3) a +0 dagger (10, 16, D:3) a +0 shortbow (10, 23, D:3) a +0 hand axe (25, 28, D:3) 21 stones (26, 24, D:3) a +0 dagger (34, 11, D:3) a +0 club (43, 32, D:3) a +0 pair of boots Level 4 of the Dungeon (0, 0, D:4) a +1 flail of holy wrath a +0 leather armour (3, 19, D:4) 21 stones (3, 33, D:4) a +0 arbalest (8, 32, D:4) a +0 leather armour a +0 rapier (11, -4, D:4) a +2 robe of magic resistance a +0 short sword (19, 29, D:4) a +2 short sword of holy wrath (20, 31, D:4) the +2 robe of Leophouqumn {MR+} It affects your resistance to hostile enchantments. (24, -5, D:4) the +5 trident of the Suns {pierce, +Blink rF+++ Dex-5 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (-5). It renders you almost immune to fire. It lets you see invisible. It lets you blink. (28, 33, D:4) 14 sling bullets (32, -4, D:4) a +0 scale mail (37, -3, D:4) 15 stones (42, 25, D:4) 27 stones Level 5 of the Dungeon [Shop] Megasup's Antique Weapon Shoppe a +2 vampiric glaive (756 gold) a +0 war axe (84 gold) a +0 glaive (156 gold) a +0 falchion (72 gold) the cursed +2 whip of Raddegh {speed, rN+ MR+ Int+4} (952 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. the +5 trident "Leexoble" {freeze, rElec rF+ rN+ Str-4} (1154 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It protects you from fire. It insulates you from electricity. It protects you from negative energy. a +0 flail (84 gold) a +0 falchion of flaming (177 gold) (0, 0, D:5) a +2 dagger of draining a +0 robe a +0 hand axe (1, -4, D:5) a +0 giant club (1, 1, D:5) a +0 mace a +0 leather armour (10, -4, D:5) 6 stones (12, -8, D:5) a +0 robe (26, -13, D:5) a +2 shortbow of flaming (29, -37, D:5) a +0 spear a +0 club (30, 0, D:5) 18 stones (36, -30, D:5) 13 stones (37, -37, D:5) a +0 fustibalus (43, -17, D:5) a +0 giant club (53, -21, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a cursed +0 ring mail (6, 15, D:6) a +0 giant club a +0 flail a +0 leather armour (7, 14, D:6) a +0 falchion a +0 chain mail a +1 flail of protection a +0 mace (14, 15, D:6) 11 stones a +0 mace (14, 18, D:6) a stone (19, 2, D:6) a +0 falchion (21, 10, D:6) a +0 leather armour (22, -5, D:6) 16 stones (34, 29, D:6) a +0 hand axe a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe (34, 30, D:6) a +0 club (35, 30, D:6) a +0 shortbow (53, 11, D:6) a +0 dagger (54, 12, D:6) a +2 short sword of venom a +0 club (54, 13, D:6) a stone (54, 14, D:6) 16 stones Level 7 of the Dungeon (0, 0, D:7) 5 tomahawks (3, 0, D:7) a +0 ring mail (4, -25, D:7) a +0 pair of gloves (5, 8, D:7) a +0 plate armour (13, -7, D:7) 12 stones (13, 23, D:7) 21 bolts (19, 4, D:7) 18 poisoned needles (19, 27, D:7) a +0 giant club (21, -12, D:7) a +0 robe (21, 13, D:7) a cursed +3 battleaxe a +0 robe (21, 26, D:7) a +0 rapier (23, -9, D:7) a +0 robe a +0 spear (24, -18, D:7) a cursed +0 hand axe a +0 robe (33, 18, D:7) a cursed -1 mace (33, 19, D:7) a +0 dagger (34, 15, D:7) a +0 dagger a cursed +0 robe a +0 whip (35, 18, D:7) a +0 dire flail a +0 plate armour (36, 16, D:7) 5 poisoned needles (38, -17, D:7) 15 sling bullets (42, 1, D:7) a +0 robe a +3 great sword of freezing (42, 6, D:7) a +0 great sword a +0 robe Level 8 of the Dungeon (1, 0, D:8) a +0 scale mail (7, 28, D:8) a +0 pair of gloves (12, 26, D:8) a +0 blowgun (13, 14, D:8) a +0 war axe a +0 hand axe a +0 plate armour (13, 26, D:8) a +0 hand axe (15, 43, D:8) the +10 whip of the Extremely Mad {venom, rC+ Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It protects you from cold. (19, 2, D:8) a +0 giant club (21, 44, D:8) a +0 plate armour (27, -4, D:8) a +0 robe (27, 9, D:8) 15 poisoned needles (29, 9, D:8) an uncursed ring of loudness (29, 17, D:8) 13 sling bullets (30, 9, D:8) a -3 ring of strength (33, -3, D:8) a +0 chain mail (38, 18, D:8) a +0 long sword (46, 14, D:8) a +0 ring mail (46, 19, D:8) a cursed -1 falchion (49, 19, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +2 vampiric great sword a cursed +0 robe (1, 0, D:9) a cursed +1 war axe a +0 robe a cursed +3 halberd a +0 robe (3, 21, D:9) a +0 club (6, 19, D:9) +0 acid dragon scales an acid dragon corpse (13, 16, D:9) a +1 scimitar of protection (18, 9, D:9) 26 stones (21, 16, D:9) 18 stones (37, 26, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 trident (1, -16, D:10) 22 stones (11, -24, D:10) a +0 club a +0 leather armour an orc skeleton (13, -21, D:10) a cursed ring of loudness (19, -24, D:10) a howler monkey corpse (27, -16, D:10) a meat ration the Ecumenical Temple