Agrougrou Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -14, D:1) a +0 club (13, 4, D:1) a +0 hand axe (22, -6, D:1) a +1 dagger of venom (25, 4, D:1) a +0 halberd (25, 14, D:1) a +0 club a +0 dagger (30, -9, D:1) a +0 dagger (32, -8, D:1) a +0 club (32, 13, D:1) a +0 robe (36, -18, D:1) a +0 whip a stone (40, -17, D:1) a +0 leather armour (43, 4, D:1) 12 poisoned needles (44, -3, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +2 quarterstaff of protection (0, 1, D:2) 6 poisoned needles (2, 12, D:2) a +0 mace (11, 23, D:2) 3 stones (15, 18, D:2) a +0 dagger (17, 25, D:2) 2 stones (18, 11, D:2) a +0 dagger (20, -6, D:2) a +0 scale mail (21, -6, D:2) a +0 short sword (23, 20, D:2) 16 stones (31, 9, D:2) a +0 hunting sling (35, 2, D:2) 21 sling bullets (36, 4, D:2) 20 bolts (36, 23, D:2) a +0 chain mail (47, 19, D:2) 17 stones (49, -4, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (5, 19, D:3) a +0 club (12, 11, D:3) a +0 shield (13, 5, D:3) 12 stones (28, 11, D:3) a +0 dagger (31, -6, D:3) a +0 dagger (32, -6, D:3) a +0 halberd (33, 10, D:3) 6 poisoned needles (34, 17, D:3) 10 stones (36, -1, D:3) a +0 flail (40, -5, D:3) 3 javelins (41, 25, D:3) a +0 club (42, 33, D:3) a +0 dagger a stone (43, 32, D:3) 27 sling bullets (46, 5, D:3) 11 stones (48, 5, D:3) 23 stones (52, 3, D:3) a +0 plate armour (55, 7, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, 26, D:4) a +0 ring mail (4, 11, D:4) a tomahawk (5, 9, D:4) a +0 leather armour 3 tomahawks a +0 short sword (6, 9, D:4) a +0 mace (10, 4, D:4) a +0 pair of gloves (29, 32, D:4) a +0 scale mail (31, 28, D:4) a +0 giant club (33, -10, D:4) a +0 dagger a +0 leather armour (37, 41, D:4) 27 stones (39, -11, D:4) a +0 chain mail (45, 2, D:4) a +0 dagger a +0 robe (47, 3, D:4) a +0 short sword a +0 leather armour (47, 21, D:4) 15 stones (54, -1, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +4 flail of protection a +0 leather armour (7, 17, D:5) a +0 spear (35, 9, D:5) a +0 scale mail (38, 11, D:5) a +0 hand axe a +0 club a +0 ring mail a +0 hand axe (39, 12, D:5) a steel tomahawk (40, 12, D:5) a +0 mace (41, 12, D:5) a cursed +0 club a +0 leather armour (42, 12, D:5) a cursed +0 war axe a cursed +0 scale mail (42, 13, D:5) a +0 mace 3 steel tomahawks a +0 leather armour (44, 33, D:5) a +0 ring mail (44, 35, D:5) a +0 ring mail (47, 3, D:5) 19 stones (47, 46, D:5) a +0 flail a cursed -1 short sword a +0 leather armour (48, 16, D:5) 26 stones (48, 46, D:5) a +0 club (51, 2, D:5) a +0 falchion (52, -2, D:5) a +0 shortbow a +2 centaur barding Level 6 of the Dungeon (0, 0, D:6) 21 stones (7, 9, D:6) a +0 rapier a +0 leather armour (15, -28, D:6) a +0 dagger (20, -16, D:6) a +0 trident (44, 0, D:6) 23 stones Level 7 of the Dungeon (0, 0, D:7) a cursed -1 club a +0 club a +0 scimitar a +0 plate armour (1, 0, D:7) a +0 club (32, 30, D:7) 12 stones Level 8 of the Dungeon [Shop] Saineliwn's Armour Shoppe a +2 leather armour of positive energy (224 gold) a +0 scale mail (56 gold) a +0 chain mail (63 gold) a +0 chain mail (63 gold) a cursed +0 plate armour (308 gold) a +0 robe (9 gold) the +3 large shield "Xenaol" {MR+} (449 gold) It affects your resistance to hostile enchantments. a +0 robe (9 gold) a +0 chain mail (63 gold) a +1 scale mail of magic resistance (224 gold) a +0 helmet of intelligence (161 gold) a +2 robe of fire resistance (247 gold) a +0 leather armour (28 gold) [Shop] Cuitzedy's Magic Scroll Shoppe a scroll of recharging (123 gold) 3 scrolls of teleportation (117 gold) a scroll of remove curse (39 gold) 2 scrolls of enchant weapon (195 gold) [Shop] Imeam's Jewellery Boutique an uncursed ring of positive energy (200 gold) an uncursed ring of flight (175 gold) an uncursed ring of positive energy (200 gold) an uncursed ring of protection from fire (250 gold) an uncursed amulet of harm (300 gold) an uncursed ring of wizardry (300 gold) an uncursed ring of fire (250 gold) an uncursed amulet of magic regeneration (300 gold) an uncursed ring of protection from magic (250 gold) an uncursed ring of see invisible (150 gold) (0, 0, D:8) a +0 short sword Level 9 of the Dungeon [Shop] Vas Man's Weapon Shoppe a +2 falchion of draining (208 gold) a +0 scythe (36 gold) the +6 short sword of Jemiqoas {pierce, *Rage rF+ rC+++ Dex-2} (926 gold) It inflicts extra damage upon your enemies. It affects your dexterity (-2). It protects you from fire. It renders you almost immune to cold. It may make you go berserk in combat. a +0 spear (36 gold) 10 stones (12 gold) a +3 dagger of venom (232 gold) 16 stones (19 gold) 10 bolts (24 gold) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (1102 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. a +1 rapier of draining (170 gold) a +0 morningstar (48 gold) 14 stones (16 gold) (4, 33, D:9) a +0 club (5, 33, D:9) a +0 leather armour an orc corpse (skeletalised by now) (6, 34, D:9) a +0 leather armour a +0 dagger a +0 ring mail a +0 club an orc corpse (skeletalised by now) (13, 37, D:9) a +0 shortbow of freezing (13, 48, D:9) a +0 plate armour (27, 12, D:9) a +0 giant spiked club a +0 giant club (39, 46, D:9) a +0 falchion Level 12 of the Dungeon (0, 0, D:12) a meat ration (2, -7, D:12) a scroll of identify (3, -3, D:12) a +0 spear (5, -4, D:12) a scroll of enchant armour (7, -8, D:12) an arrow (still there?) 20 gold pieces (still there?) (9, -17, D:12) a +0 rapier (9, -6, D:12) an arrow (9, -4, D:12) 2 arrows (11, -5, D:12) a +0 robe the Ecumenical Temple