Agrougrou Level 1 of the Dungeon (0, 0, D:1) 16 bolts (3, 10, D:1) a +0 short sword of flaming (5, 10, D:1) a +0 short sword (7, 2, D:1) a +0 ring mail (10, -19, D:1) a +0 dagger (14, 7, D:1) a +0 mace (15, 15, D:1) a +0 club (19, -4, D:1) a +0 club (20, -6, D:1) a +0 dagger (21, -5, D:1) a +0 dagger (23, -7, D:1) a +0 club (25, 3, D:1) a +0 ring mail (29, 16, D:1) a +3 vampiric dagger (31, 1, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 13, D:2) a +0 short sword (5, 18, D:2) a +0 leather armour (9, 16, D:2) 19 arrows (14, 3, D:2) a +0 club (19, -1, D:2) 19 sling bullets (26, 23, D:2) a +0 leather armour (27, 32, D:2) a +0 dagger (29, 32, D:2) a +0 scythe a +0 robe (33, 21, D:2) a +0 club (36, 21, D:2) a +0 club (38, 20, D:2) a +0 club (61, 44, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, -2, D:3) a stone (9, -2, D:3) 2 stones (9, 14, D:3) 25 stones (10, 28, D:3) a +0 short sword (24, 22, D:3) a +0 leather armour (27, 8, D:3) a +0 club (28, 23, D:3) a +0 mace (32, 17, D:3) a +0 hunting sling (35, 3, D:3) a +0 flail (36, -1, D:3) 24 stones (37, 14, D:3) a +0 short sword (39, 22, D:3) 17 bolts (39, 23, D:3) 14 arrows (39, 25, D:3) 22 arrows (40, 22, D:3) a +0 spear (40, 23, D:3) 19 arrows (41, 6, D:3) a +0 club a +0 scale mail a +0 mace a +0 leather armour a +0 flail (46, 2, D:3) 5 stones (47, 29, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour (1, 29, D:4) 22 stones (7, 21, D:4) 13 stones (8, 27, D:4) a +0 helmet (9, 34, D:4) a +0 club (11, 14, D:4) a +0 leather armour (12, -8, D:4) a +0 short sword (34, 17, D:4) a +0 dagger Level 5 of the Dungeon (4, -10, D:5) 13 stones (9, -8, D:5) a +0 chain mail (18, -8, D:5) a +0 robe (22, 3, D:5) 19 stones (28, -6, D:5) 12 poisoned needles (29, -1, D:5) a +2 leather armour of fire resistance a +0 rapier (30, 0, D:5) a +0 giant club (31, -16, D:5) 14 arrows (33, 9, D:5) a +0 mace (34, -8, D:5) a +0 leather armour (36, 13, D:5) a cursed -1 hand axe (40, -17, D:5) 20 stones (46, 28, D:5) a +0 flail (47, 28, D:5) a +0 dagger a +0 leather armour a +0 flail (48, 29, D:5) a +0 robe (49, 38, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +2 ring of evasion (4, -2, D:6) a +0 robe (7, -2, D:6) 27 stones (8, 20, D:6) a -3 war axe a -3 long sword a -2 short sword a -2 eveningstar (11, 1, D:6) a +0 shortbow (12, 5, D:6) a +0 ring mail (15, -2, D:6) 19 stones (28, 14, D:6) 21 stones (34, -7, D:6) a +0 morningstar (34, 19, D:6) a +0 leather armour (36, 31, D:6) 17 stones (38, 0, D:6) a +0 dagger (39, 9, D:6) a +0 scale mail (55, 43, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 26 stones (12, 5, D:7) 20 stones (16, 4, D:7) 25 stones (20, 8, D:7) a +0 short sword a cursed +0 scale mail (22, 8, D:7) a +0 dagger a +0 robe (25, 2, D:7) a +0 dagger (28, 35, D:7) 20 arrows a +0 shortbow (29, 34, D:7) an arrow (30, 31, D:7) an arrow (39, 31, D:7) a +0 dagger (45, 1, D:7) a +0 whip a +0 ring mail a +0 falchion a +0 ring mail a +0 dire flail a +0 chain mail (45, 23, D:7) a +0 giant club (57, 26, D:7) a +0 dire flail a +0 plate armour (58, 22, D:7) a +0 flail (60, 22, D:7) a +0 hand axe Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Duiduir" {RegenMP Int+4 Slay-6} (3000 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-6). the cursed +0 leather armour of Decompression {rC+ MR+ Int+4} (2700 gold) It affects your intelligence (+4). It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. the ring of Recklessness {rF+ Int+4 Stlth+} (3990 gold) [ring of stealth] It affects your intelligence (+4). It protects you from fire. It makes you more stealthy. a +6 blowgun (3450 gold) (0, 0, D:8) a +0 falchion a +0 ring mail (1, 1, D:8) a +0 whip 3 tomahawks (2, 0, D:8) a +0 war axe a +0 mace (5, 30, D:8) a +0 dire flail of venom a +0 giant club (9, 30, D:8) 4 stones a +2 vampiric dagger a +4 scimitar of flaming a +0 robe (10, 30, D:8) a scroll of random uselessness a +0 blowgun a +0 dagger 3 curare-tipped needles (12, 30, D:8) a +0 short sword (16, 34, D:8) a +0 trident (19, -5, D:8) a +0 flail (21, 14, D:8) a +0 dagger a +0 robe (21, 42, D:8) a +0 club (21, 44, D:8) a +0 short sword (unseen) (21, 45, D:8) a +0 giant spiked club (22, 39, D:8) a +0 leather armour a +4 whip of electrocution (23, 44, D:8) a +0 giant club (24, -2, D:8) 31 bolts (24, 33, D:8) a curare-tipped needle a +0 whip (25, 32, D:8) a curare-tipped needle (27, 32, D:8) a +2 short sword of flaming (30, 11, D:8) a wand of polymorph (0/24) (33, 36, D:8) a +0 dagger (35, 27, D:8) 15 arrows (35, 37, D:8) a +0 robe a cursed -1 dagger (40, 37, D:8) 26 arrows (41, 38, D:8) a +0 leather armour a +0 dagger (42, -2, D:8) 12 poisoned needles (49, 16, D:8) a +0 giant club a +0 dire flail (54, 16, D:8) a +0 shortbow 20 arrows (55, 13, D:8) an arrow (56, 20, D:8) a +0 flail a +0 hand axe (56, 29, D:8) a +0 flail a +3 chain mail a +0 falchion (57, 21, D:8) a +0 chain mail a +0 leather armour a +0 whip a +0 leather armour a +0 falchion (57, 25, D:8) a +0 hand axe a +0 plate armour (57, 27, D:8) a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour (57, 28, D:8) a +0 short sword a +0 short sword a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 20 stones (3, -3, D:9) a +0 falchion (4, 19, D:9) 14 arrows (5, -2, D:9) a cursed -2 dagger (6, -6, D:9) 16 bolts (6, 32, D:9) 3 fruits (6, 36, D:9) 17 gold pieces (6, 37, D:9) a +1 morningstar of protection (7, 35, D:9) a potion of cancellation (8, 35, D:9) a +2 short sword of speed (8, 39, D:9) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (9, 35, D:9) a scroll of holy word (9, 39, D:9) a potion of flight (10, 36, D:9) a +0 pair of gloves (10, 37, D:9) the cursed +0 morningstar of Kucib {freeze, +Rage Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It lets you go berserk. It has a curse placed upon it. (10, 38, D:9) a potion of curing (15, 35, D:9) a bread ration (24, 26, D:9) 29 stones (28, 21, D:9) 15 stones (30, 37, D:9) a +4 amulet of reflection (31, 22, D:9) 3 stones (33, 3, D:9) a +0 robe (33, 29, D:9) a +0 whip (33, 39, D:9) 15 bolts (36, 16, D:9) a +0 whip (37, 17, D:9) a +0 club (37, 18, D:9) 5 stones a +0 whip (37, 22, D:9) a +0 robe a +0 dagger (38, 17, D:9) a stone a +0 short sword (38, 18, D:9) a +0 hand axe (38, 25, D:9) a +0 robe (38, 27, D:9) a +0 dagger (38, 29, D:9) a +0 giant spiked club (41, 5, D:9) a +0 war axe (47, 19, D:9) a +0 long sword (59, 14, D:9) 14 sling bullets Level 10 of the Dungeon (0, 0, D:10) 13 arrows (5, 4, D:10) a cursed +0 leather armour a +0 hand axe (6, 4, D:10) a +0 robe a +0 dagger (7, 0, D:10) a +0 chain mail a +0 scimitar (8, -3, D:10) a +0 troll leather armour (10, 21, D:10) a +0 glaive (12, -2, D:10) a +0 quarterstaff (13, 9, D:10) 26 arrows (16, 26, D:10) a +0 morningstar (18, -5, D:10) 16 stones (22, 5, D:10) a +2 spear of venom (32, 8, D:10) a wand of acid (0/15) (43, 2, D:10) a +0 spear (43, 4, D:10) a +0 halberd (44, 1, D:10) a +0 giant club (48, 9, D:10) a wand of polymorph (0/24) (50, 2, D:10) a cursed +0 robe (51, 5, D:10) 20 arrows (57, 5, D:10) a +0 ring mail (57, 20, D:10) 29 sling bullets Level 11 of the Dungeon (0, 0, D:11) a +0 robe (6, 12, D:11) a +3 short sword a +0 ring mail (6, 13, D:11) a +0 dire flail a +0 chain mail (6, 33, D:11) an uncursed amulet of guardian spirit (7, -6, D:11) 14 stones (7, 31, D:11) a +0 giant spiked club a +0 giant club (8, 24, D:11) a +0 plate armour a +0 battleaxe of flaming (8, 28, D:11) 2 bolts (9, 11, D:11) a +0 chain mail (9, 12, D:11) a +0 club a +0 scale mail (9, 24, D:11) a +0 ring mail of fire resistance a cursed -1 hand axe (9, 29, D:11) 9 bolts a +0 arbalest (11, 20, D:11) 18 arrows a +0 shortbow (12, 20, D:11) an arrow (14, 22, D:11) a +0 robe a +0 dagger (15, 23, D:11) an arrow (20, 24, D:11) a +0 scale mail (26, 13, D:11) a +2 leather armour of fire resistance (27, 15, D:11) a +2 robe of cold resistance (28, 24, D:11) 19 stones (29, 10, D:11) the +9 dagger "Gram" {antimagic, rC- Int+5 Dex+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+5). It affects your dexterity (+2). It makes you vulnerable to cold. (38, -7, D:11) a +0 falchion (39, 11, D:11) a +0 trident (39, 23, D:11) a +0 helmet (40, -5, D:11) a +0 club (43, -6, D:11) a +0 giant club a +0 glaive a +0 chain mail (44, -5, D:11) a cursed -1 club (49, 31, D:11) a +0 dagger (54, 0, D:11) 11 sling bullets the Ecumenical Temple