Agrougrou Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 21, D:1) a +0 dagger (2, -2, D:1) 2 stones (5, 27, D:1) a +0 club (14, 28, D:1) a +0 club (29, 24, D:1) a +0 short sword (30, 27, D:1) a stone (30, 28, D:1) a stone (30, 29, D:1) a stone (31, 31, D:1) a stone (43, 49, D:1) a +0 club (45, 32, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 19 stones (4, 40, D:2) 3 curare-tipped needles (6, 31, D:2) a +0 club (8, 14, D:2) a +0 club (12, 31, D:2) 20 stones (22, 28, D:2) a +0 robe (32, 17, D:2) a +0 club (41, 11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 18 stones (14, -31, D:3) a +0 club (14, -1, D:3) a +0 cloak a +2 quarterstaff of chaos (15, -31, D:3) a +0 dagger (15, -2, D:3) a +0 mace (16, -38, D:3) 22 arrows (16, -35, D:3) 24 stones (16, -7, D:3) 21 arrows (18, -29, D:3) 3 stones (19, -29, D:3) a +0 short sword a stone (20, -29, D:3) a stone (20, -25, D:3) a cursed -3 club a +0 dagger (20, 11, D:3) a +2 whip of venom (21, -32, D:3) a +0 dagger a +0 leather armour a cursed -1 dagger a +0 robe a +0 dagger a +0 robe (24, -35, D:3) a stone (24, -30, D:3) 23 arrows (24, -29, D:3) a +0 flail (25, -35, D:3) 3 stones (26, -35, D:3) a stone (28, -35, D:3) a +1 robe of fire resistance a +2 vampiric dagger (28, -26, D:3) a +0 pair of gloves (28, -25, D:3) 24 stones (30, -35, D:3) a +0 spear (31, -35, D:3) a +0 flail (32, -35, D:3) a +0 club 2 stones a +0 hunting sling (34, -35, D:3) a stone (35, -35, D:3) a stone (36, -35, D:3) a stone (37, -35, D:3) a stone (38, -22, D:3) a +0 club (43, -35, D:3) a +0 helmet (44, -35, D:3) a +0 ring mail a +0 mace (48, -39, D:3) a stone (48, -38, D:3) a +0 club a +0 dagger (48, -37, D:3) a stone (48, -36, D:3) a +0 dagger a +0 dagger 17 stones a +0 dagger a +0 hunting sling a +0 animal skin a +0 club (49, -35, D:3) a +0 dagger a +0 robe (50, -37, D:3) a stone (52, -38, D:3) a stone a +0 whip (52, -35, D:3) a +0 short sword a +2 leather armour of poison resistance Level 4 of the Dungeon (0, 0, D:4) a book of Minor Magic (15, 1, D:4) a +0 robe (15, 7, D:4) a +0 rapier (33, -20, D:4) 11 arrows (34, -28, D:4) 22 arrows (36, -4, D:4) a +0 robe (38, -9, D:4) a cursed -2 dagger (40, 7, D:4) a +0 scale mail (53, -11, D:4) 16 stones (54, -7, D:4) 23 stones (60, 10, D:4) a +0 short sword (64, -3, D:4) a cursed +0 club (64, -2, D:4) a cursed -2 dagger a +0 robe (64, -1, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Coyx's Food Emporium a bread ration (55 gold) a royal jelly (22 gold) 3 fruits (49 gold) a fruit (16 gold) a meat ration (55 gold) a meat ration (55 gold) a meat ration (55 gold) [Shop] Xosops's Antique Armour Emporium the cursed scarf of Biclunno {-Tele rPois rCorr Dex+4} (540 gold) It affects your dexterity (+4). It protects you from poison. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the cursed +1 leather armour "Erekkud" {Slay+3} (590 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It has a curse placed upon it. a +0 chain mail (112 gold) a +0 chain mail (112 gold) a +0 robe (17 gold) a +3 leather armour of cold resistance (600 gold) a +0 robe (17 gold) a +0 leather armour (50 gold) a +0 leather armour (50 gold) a +0 leather armour (50 gold) a +0 robe (17 gold) [Shop] Juots's Armour Emporium a +0 leather armour (24 gold) a +10 plate armour of ponderousness (600 gold) a +1 helmet (138 gold) a +0 leather armour (24 gold) the +1 robe of Kethriok {Int+2 Stlth+} (236 gold) It affects your intelligence (+2). It makes you more stealthy. a +3 chain mail of cold resistance (318 gold) a +0 leather armour (24 gold) a +0 chain mail (54 gold) the +5 robe of Night {Dark MR+ SInv} (720 gold) It affects your resistance to hostile enchantments. It lets you see invisible. a +0 robe (8 gold) [Shop] Jioserch's Assorted Antiques a potion of might (100 gold) a +3 war axe (512 gold) a +0 hand axe (75 gold) a scroll of identify (50 gold) a +0 dagger (50 gold) a cursed ring of loudness (112 gold) a +2 scimitar of holy wrath (480 gold) a scroll of fog (50 gold) the cursed +0 hand axe of Evolution {protect, *Slow +Blink Int+4} (435 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+4). It lets you blink. It may slow you when you take damage. It has a curse placed upon it. a +2 trident of piercing (430 gold) a +0 ring mail (100 gold) (1, -18, D:5) 10 stones (8, -33, D:5) 20 stones (9, -16, D:5) 6 large rocks (14, -23, D:5) a cursed -3 hunting sling (22, -27, D:5) a wand of polymorph (0/24) (25, -16, D:5) a +0 robe (32, -32, D:5) a +0 giant spiked club (32, -10, D:5) 15 stones (34, -15, D:5) a cursed +0 leather armour (37, -12, D:5) 18 stones (39, -25, D:5) a +0 hand crossbow Level 6 of the Dungeon [Shop] Ofruak's Weapon Shoppe a cursed +0 falchion (24 gold) a +0 battleaxe (78 gold) a +2 trident of venom (194 gold) a +0 dagger (24 gold) a +0 club (12 gold) the +5 trident "Zeh Vum" {vamp, *Corrode *Slow +Blink rF+++} (879 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It renders you almost immune to fire. It lets you blink. It may corrode you when you take damage. It may slow you when you take damage. 3 needles of sleeping (18 gold) a +0 flail (42 gold) (0, 0, D:6) 14 sling bullets (8, 28, D:6) a +1 mace of protection (15, -1, D:6) a +0 chain mail (17, -1, D:6) a cursed +0 leather armour (23, -12, D:6) 19 stones (26, 13, D:6) a +0 helmet (31, 23, D:6) a +0 leather armour a +0 falchion (43, -9, D:6) 17 stones (47, -1, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 flail a +0 dagger a +0 dagger of venom a +0 robe a +0 leather armour (0, 2, D:7) 21 bolts (2, -17, D:7) a +0 chain mail 10 poisoned needles a +0 blowgun a +0 short sword a +0 short sword a +0 short sword a +0 short sword a +0 dagger 2 stones (2, -16, D:7) 2 stones (7, 1, D:7) a tomahawk (11, 0, D:7) a tomahawk (12, -27, D:7) a +0 pair of boots (17, -7, D:7) a stone (17, -6, D:7) a stone (20, -28, D:7) a +0 whip (22, -1, D:7) a +0 hand axe a +0 animal skin (27, -15, D:7) a +0 club (43, 8, D:7) a +0 robe a +0 dagger (44, 8, D:7) a +0 robe a +0 ring mail a +0 club a +0 hand axe (46, -26, D:7) 11 bolts (47, -19, D:7) an arrow (47, -18, D:7) a +0 robe a cursed +4 war axe (47, -17, D:7) a +0 leather armour a +0 robe a +2 halberd a +2 dire flail (47, -9, D:7) a +0 robe (47, 8, D:7) a +0 giant club a +0 giant club (48, -33, D:7) a cursed -3 spear (48, -18, D:7) 2 arrows (49, -33, D:7) a +0 ring mail a +0 flail (49, -18, D:7) a +0 robe 4 arrows a +0 shortbow a +0 battleaxe a +0 robe (50, -33, D:7) 29 stones a +0 leather armour a +0 whip (53, -33, D:7) a stone (54, -33, D:7) a +0 short sword a stone a +0 long sword (54, -16, D:7) a +0 leather armour (56, -33, D:7) a +0 chain mail a +0 flail a +0 whip (70, 13, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a cursed -2 short sword (3, -8, D:8) 20 arrows (4, 4, D:8) a stone an uncursed amulet of magic regeneration (5, 4, D:8) a +0 club (9, 4, D:8) a stone (11, 5, D:8) 4 stones a +2 short sword of electrocution a +0 plate armour (12, 14, D:8) a +0 leather armour (21, 14, D:8) a scroll of amnesia (23, -13, D:8) 4 scrolls of amnesia (23, 9, D:8) a +0 cloak (24, 23, D:8) 15 poisoned needles (26, 1, D:8) a +0 giant club a +0 giant club (28, 1, D:8) a +0 scimitar (31, 21, D:8) a +0 giant club a +0 giant club (45, -11, D:8) a +0 dagger (46, -2, D:8) 17 arrows (49, 3, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Sostayqu's Antique Weapon Boutique a +0 trident (98 gold) a +0 flail (98 gold) a +0 club (28 gold) a +0 club (28 gold) a +0 scimitar of electrocution (336 gold) a +0 morningstar (112 gold) a +0 blowgun (70 gold) a +0 mace (84 gold) the cursed +1 rapier of Xom's Castigation {pierce, MR+} (576 gold) It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 long sword of venom (173 gold) a +0 club (28 gold) (0, 0, D:9) a potion of degeneration (0, 1, D:9) 2 potions of degeneration (0, 2, D:9) a potion of degeneration (7, 2, D:9) a +0 club 4 tomahawks a potion of degeneration (8, 1, D:9) a +2 ring of intelligence (9, 1, D:9) a potion of degeneration (9, 2, D:9) a +0 club a +0 ring mail (10, 24, D:9) a +0 giant spiked club a +0 giant spiked club (12, 4, D:9) a +0 club (14, 23, D:9) a +0 robe (18, 2, D:9) a +0 club a +0 chain mail a potion of degeneration (21, 3, D:9) a potion of degeneration (25, 1, D:9) a +0 animal skin (25, 17, D:9) a +0 dire flail a +0 giant club (28, 20, D:9) a +0 giant club a +4 hand axe a +0 robe a cursed +0 flail a +0 robe a +0 halberd a +0 robe (30, 2, D:9) a +0 short sword a +0 chain mail a +0 dagger a +0 chain mail a +0 dagger a +0 short sword a +0 chain mail a +0 hand axe a potion of degeneration (30, 38, D:9) 17 stones (35, 3, D:9) a +0 dagger a +0 dagger a cursed +0 robe a +1 mace of crushing a +0 chain mail 2 potions of degeneration a +2 dagger of venom a +0 robe a +0 dagger a +0 robe a cursed -1 trident a +0 leather armour a +0 flail a +0 chain mail (41, 17, D:9) a wand of random effects (0/48) (42, 18, D:9) a cursed +0 giant club (45, 5, D:9) a +0 dagger a +0 robe (46, 1, D:9) a +0 dagger a +0 robe (46, 3, D:9) a +0 dagger (46, 15, D:9) 14 poisoned needles (46, 19, D:9) a +0 giant spiked club (50, 29, D:9) a cursed -1 giant spiked club (51, 35, D:9) 6 curare-tipped needles Level 10 of the Dungeon [Shop] Bapedudo's Food Emporium a meat ration (60 gold) a royal jelly (24 gold) a royal jelly (24 gold) a bread ration (60 gold) a meat ration (60 gold) a royal jelly (24 gold) (0, 0, D:10) 21 sling bullets (4, 22, D:10) 26 stones (6, -2, D:10) a +0 club (16, 30, D:10) a +0 pair of gloves (26, 1, D:10) 22 stones (39, 5, D:10) a +0 hand axe a +0 whip (39, 8, D:10) a +0 dagger a +0 robe (53, 35, D:10) 15 stones Level 11 of the Dungeon (0, 0, D:11) a +0 large shield (3, -6, D:11) 15 stones (8, -26, D:11) 18 sling bullets (8, -12, D:11) 16 stones (13, -43, D:11) a +0 quarterstaff (14, -41, D:11) a book of Changes (14, -34, D:11) a +0 giant club (18, -39, D:11) an uncursed staff of wizardry (20, -45, D:11) the cursed +1 ring mail of an ossuary {*Slow rF+ Regen+ Str+9} It affects your strength (+9). It protects you from fire. It increases your rate of regeneration. It may slow you when you take damage. It has a curse placed upon it. (22, -1, D:11) a +0 mace (31, -14, D:11) 21 sling bullets (42, -26, D:11) a +0 giant club a +0 giant club (44, 0, D:11) a cursed -1 mace a +0 leather armour a cursed +0 falchion a +0 scale mail a +0 short sword (44, 5, D:11) a +0 leather armour (45, 0, D:11) a cursed +0 short sword a +0 plate armour (51, -3, D:11) a wand of polymorph (0/24) (52, -51, D:11) 7 stones (54, -18, D:11) 15 stones (54, 3, D:11) a +0 cloak Level 12 of the Dungeon (0, 0, D:12) a +0 robe (0, 2, D:12) an uncursed ring of magical power (2, 16, D:12) a cursed +0 scale mail (4, 4, D:12) a +0 troll leather armour (14, 32, D:12) a +0 hand crossbow (15, 4, D:12) 2 potions of degeneration (15, 12, D:12) 2 potions of degeneration (15, 13, D:12) 2 potions of degeneration (16, 9, D:12) 2 potions of degeneration (17, 4, D:12) 2 potions of degeneration (17, 7, D:12) a +0 spear (17, 8, D:12) a +0 spear (17, 9, D:12) a +0 spear (17, 13, D:12) 2 potions of degeneration (18, 9, D:12) a +0 spear (19, 4, D:12) 2 potions of degeneration (19, 13, D:12) 2 potions of degeneration (21, 33, D:12) a +0 giant spiked club (29, -2, D:12) a +0 longbow 16 arrows (31, 30, D:12) 19 stones (31, 44, D:12) 17 gold pieces (33, 0, D:12) an arrow (34, -3, D:12) 15 arrows (37, -2, D:12) an arrow (37, 2, D:12) an arrow (49, 43, D:12) a +2 ring mail of positive energy a cursed +6 trident of freezing a +0 robe (49, 44, D:12) a +0 robe (50, 45, D:12) a +0 long sword a +0 robe (54, -2, D:12) a +0 giant club a +0 giant club (56, -3, D:12) a wand of random effects (0/48) (57, 49, D:12) 13 poisoned needles (58, 21, D:12) a +0 shortbow 18 arrows (58, 23, D:12) an arrow (58, 24, D:12) 2 arrows (58, 25, D:12) 2 arrows (59, 26, D:12) an arrow (60, 27, D:12) an arrow (61, -4, D:12) 14 stones (61, 29, D:12) an arrow the Ecumenical Temple (16, -14, Temple) a book of Clouds (16, -12, Temple) a book of Battle (17, -16, Temple) a book of Necromancy (17, -15, Temple) a book of Changes (17, -14, Temple) a book of Minor Magic (17, -12, Temple) a book of Misfortune (18, -15, Temple) a Young Poisoner's Handbook