Agrougrou Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (9, -15, D:1) a +0 dagger of draining (10, -15, D:1) a +0 whip 2 stones (10, -13, D:1) a stone a +0 club (22, 5, D:1) 28 stones (26, -4, D:1) 14 stones (30, -8, D:1) a stone (30, -7, D:1) a stone (30, -6, D:1) a stone (30, -5, D:1) a stone (31, -10, D:1) 7 stones (32, -25, D:1) a +0 dagger (38, -22, D:1) a +0 ring mail (41, -38, D:1) a +0 club (48, -25, D:1) 20 stones (57, -30, D:1) 24 arrows (62, -18, D:1) a stone (63, -19, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 16 arrows (9, -9, D:2) 24 bolts (16, -4, D:2) a +0 club (26, -10, D:2) 16 sling bullets (35, 6, D:2) a +0 hunting sling (44, 4, D:2) a +0 dagger (45, -19, D:2) 12 bolts (48, 0, D:2) a +0 dagger 22 stones (48, 1, D:2) a +0 dagger (48, 3, D:2) a stone (48, 4, D:2) a stone (48, 5, D:2) a stone (48, 6, D:2) a stone (48, 7, D:2) 2 stones (56, 7, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (2, 4, D:3) a +0 club (5, -12, D:3) a +0 club (12, -41, D:3) a +0 trident (30, -29, D:3) a +0 club (31, -11, D:3) a +0 mace (32, -10, D:3) a +0 club (36, -19, D:3) a cursed -3 short sword (41, -28, D:3) a +0 club (44, -14, D:3) a +0 leather armour (48, -42, D:3) a cursed -1 flail (49, -35, D:3) a +0 club (49, -33, D:3) 20 stones Level 4 of the Dungeon [Shop] Jount's Jewellery Shoppe a cursed ring of teleportation (58 gold) an uncursed amulet of guardian spirit (390 gold) an uncursed ring of poison resistance (260 gold) an uncursed amulet of regeneration (390 gold) a cursed +2 ring of dexterity (58 gold) an uncursed ring of poison resistance (260 gold) a cursed amulet of inaccuracy (26 gold) an uncursed ring of stealth (227 gold) a +5 ring of strength (535 gold) an uncursed amulet of guardian spirit (390 gold) an uncursed ring of magical power (260 gold) an uncursed ring of positive energy (260 gold) an uncursed amulet of faith (520 gold) an uncursed ring of protection from cold (325 gold) [Shop] Qawapran's Antique Weapon Shoppe a +0 dagger (50 gold) a +0 quarterstaff (100 gold) a +0 spear (75 gold) a +1 vampiric war axe (437 gold) a cursed +0 long sword (12 gold) a +0 trident (87 gold) a +0 falchion (75 gold) a +2 hand crossbow of freezing (457 gold) a +2 shortbow of freezing (435 gold) a +0 hand axe (75 gold) the cursed +1 halberd of Valiance {flame, Int+2} (510 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It has a curse placed upon it. a +1 trident of venom (280 gold) a +0 spear (75 gold) (1, 19, D:4) a cursed -2 shortbow 10 arrows (3, 20, D:4) 2 arrows (4, 20, D:4) an arrow (5, 20, D:4) an arrow (6, 20, D:4) 2 arrows (7, -5, D:4) 13 bolts (7, 4, D:4) 16 stones (7, 20, D:4) an arrow (8, 20, D:4) an arrow (17, 19, D:4) a +0 war axe (19, -19, D:4) Sif Muna's Reference Book on the Oath Spells Type Level a - Corona Hexes 1 (28, -12, D:4) a +0 rapier (31, -7, D:4) a +0 mace a +0 leather armour a +0 flail a +0 club a +0 leather armour (32, -24, D:4) a +0 robe (45, 4, D:4) a +0 leather armour (52, -4, D:4) a +0 short sword (60, 3, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) a javelin (0, 1, D:5) a javelin (0, 3, D:5) a javelin (2, -1, D:5) a javelin