Agrougrou the Dungeon (0, 0, D) a +0 war axe of pain a +0 hand axe a +0 mace a +1 morningstar of crushing a cursed +0 battleaxe a cursed -1 cloak a +0 scimitar (0, 2, D) the cursed +0 morningstar of Lomiomeics {crush, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. It has a curse placed upon it. a +0 scimitar a +0 mace of venom a +0 glaive a +0 long sword a +1 cloak a +0 long sword (1, -6, D) a +0 dire flail (1, -5, D) a +2 spear of freezing (1, -4, D) a +0 halberd (1, 0, D) a +0 dire flail a cursed ring of fire a +0 flail the +10 morningstar "Ciavvah" {pain, Str+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). a +0 halberd (1, 1, D) a +0 scimitar the ring of Jeffodgha {Ice rElec rN+} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It protects you from negative energy. a +0 scimitar the +12 lajatang of Dust {vamp, +Rage rF+ Str+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It protects you from fire. It lets you go berserk. a +2 dagger of venom a +6 ring of dexterity a +0 scimitar a +0 mace (1, 2, D) a +0 halberd an uncursed amulet of regeneration a +0 glaive a +1 long sword of protection a +0 trident (1, 3, D) a +0 dire flail (2, -24, D) a fan of gales (2, -23, D) a book of Ice (2, -5, D) the cursed +1 storm dragon scales of Xiatir {+Inv rElec MR+ Stlth-} It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. It makes you less stealthy. It has a curse placed upon it. (3, -41, D) a +1 long sword of venom (3, -40, D) an uncursed staff of fire (3, -24, D) a +1 leather armour of poison resistance (3, -23, D) a +0 scimitar (3, -22, D) an uncursed ring of fire (3, -6, D) an uncursed staff of cold (3, -5, D) a crystal ball of energy (4, -54, D) a +5 triple sword (unseen) (4, -53, D) a +5 lajatang (4, -52, D) 1000 sling bullets (unseen) (4, -42, D) a book of Air (4, -41, D) the ring "Neefi" {+Fly rPois Int+3} [ring of flight] It affects your intelligence (+3). It protects you from poison. It lets you fly. (4, -40, D) the cursed +2 shortbow of Internal Strife {venom, +Blink +Inv rF+} It poisons the ammo it fires. It protects you from fire. It lets you turn invisible. It lets you blink. It has a curse placed upon it. (4, -24, D) a book of Death (4, -23, D) the Guide on Evil Spells Type Level a - Control Undead Necromancy 4 b - Excruciating Wounds Charms/Necromancy 5 c - Cigotuvi's Embrace Necromancy 5 d - Death Channel Necromancy 6 (4, -22, D) a book of Misfortune (4, -6, D) an uncursed staff of summoning (4, -5, D) a book of Unlife (4, -4, D) a +2 scale mail of positive energy (5, -54, D) a +5 quick blade (unseen) (5, -53, D) a +5 giant spiked club (unseen) (5, -52, D) a +5 bardiche (unseen) (5, -51, D) a +5 executioner's axe (unseen) (5, -49, D) a +3 large shield (unseen) (5, -48, D) a +5 crystal plate armour (unseen) (5, -42, D) a lamp of fire (5, -41, D) a +0 ring mail of fire resistance (5, -40, D) Recuf's Grimoire of Evil Rituals and Changing Spells Type Level a - Pain Necromancy 1 b - Sticks to Snakes Transmutation 2 c - Alistair's Intoxication Transmutation/Poison 5 d - Simulacrum Ice/Necromancy 6 e - Statue Form Transmutation/Earth 6 (5, -24, D) a book of Callings (5, -23, D) an uncursed staff of cold (5, -22, D) a book of Cantrips (5, -19, D) a book of Air (5, -6, D) an uncursed staff of power (5, -5, D) the Handbook of Summoning and Self-Knowledge Spells Type Level a - Swiftness Charms/Air 2 b - Call Imp Summoning 2 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Summon Demon Summoning 5 (5, -4, D) a phial of floods (6, -42, D) a crystal ball of energy (6, -41, D) a +1 mace of holy wrath (6, -24, D) a book of Cantrips (6, -22, D) the +7 sceptre of Torment (6, -19, D) a book of the Sky (6, -6, D) a book of Changes (6, -5, D) a cursed -3 ring of strength (6, -4, D) a Fen Folio (7, -41, D) a lamp of fire (7, -40, D) an uncursed amulet of the gourmand (7, -24, D) a +0 flail (7, -22, D) a +3 flail of protection (7, -6, D) a book of Minor Magic (7, -5, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (7, -4, D) a +2 war axe of freezing (8, -42, D) the cursed +1 hand axe of Insomnia {vamp, Fragile rPois Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It protects you from poison. It will be destroyed if unequipped. It has a curse placed upon it. (8, -41, D) a +3 plate armour of poison resistance (8, -40, D) an uncursed ring of see invisible (8, -24, D) an uncursed staff of earth (8, -23, D) a +1 hand crossbow of freezing (8, -15, D) a +5 antimagic morningstar (8, -14, D) a +1 vampiric halberd (8, -6, D) Fosifete's Reference Book on the Rocks and the Glacier Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Ozocubu's Armour Charms/Ice 3 c - Iron Shot Conjuration/Earth 6 d - Shatter Earth 9 (8, -4, D) the +6 chain mail "Hoczak" {*Contam rElec Str+10 Stlth+} It affects your strength (+10). It insulates you from electricity. It causes magical contamination when unequipped. It makes you more stealthy. (9, -42, D) a +2 robe of fire resistance (9, -41, D) the Collected Works on the Glacier and Displacement Spells Type Level a - Apportation Translocation 1 b - Lesser Beckoning Translocation 3 c - Teleport Other Translocation 3 d - Throw Icicle Conjuration/Ice 4 e - Controlled Blink Translocation 8 (9, -40, D) an uncursed staff of fire (9, -23, D) an uncursed staff of conjuration (9, -22, D) the Incunabulum of Poisoning Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Olgreb's Toxic Radiance Poison 4 d - Venom Bolt Conjuration/Poison 5 (9, -18, D) a +0 glaive (9, -17, D) a +0 dagger a +1 cloak a +2 vampiric glaive (9, -15, D) a +0 short sword a +0 short sword (9, -14, D) quicksilver dragon scales (9, -2, D) 4 scrolls of amnesia (10, -42, D) a phial of floods (10, -41, D) the +0 scale mail of the Vestibule of Hell {MR+} It affects your resistance to hostile enchantments. (10, -40, D) a phial of floods (10, -24, D) +0 fire dragon scales (10, -23, D) an uncursed staff of conjuration (10, -18, D) the ring of Neppat {+Inv rPois rN+ Dex+4} [ring of poison resistance] It affects your dexterity (+4). It protects you from poison. It protects you from negative energy. It lets you turn invisible. a cursed -3 trident a +0 dire flail (10, -17, D) a +0 mace a +0 hand axe (10, -16, D) a +0 long sword (10, -6, D) an uncursed staff of poison (10, -2, D) an uncursed ring of protection from fire an uncursed ring of protection from cold (10, 0, D) the cursed +1 battleaxe of Twilight {chop, rPois rF+ rC+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from fire. It protects you from cold. It protects you from poison. It has a curse placed upon it. (11, -55, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, -51, D) an uncursed ring of flight (11, -50, D) an uncursed staff of energy a crystal ball of energy (11, -42, D) an uncursed amulet of faith (11, -41, D) the cursed -1 helmet of the Unseen Realm {rPois rF+} It protects you from fire. It protects you from poison. It has a curse placed upon it. (11, -24, D) a lamp of fire (11, -23, D) an uncursed staff of poison (11, -22, D) an uncursed staff of poison (11, -16, D) a +1 dire flail of protection a +0 short sword a +0 mace (11, -15, D) +0 gold dragon scales the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (11, -6, D) a +0 short sword (11, -4, D) a +0 hand axe (12, -55, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (12, -42, D) a +0 spear of piercing (12, -40, D) a phial of floods (12, -24, D) a book of the Tempests (12, -23, D) a phial of floods (12, -22, D) the cursed +1 dire flail of Indomitability {antimagic, rElec Str+2 Int+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It affects your intelligence (+2). It insulates you from electricity. It has a curse placed upon it. (12, -19, D) a +2 pair of boots of stealth (12, -17, D) a +0 short sword (12, -6, D) a cursed staff of wizardry (12, -4, D) a fan of gales (13, -53, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 shield a +0 scale mail a +0 war axe (13, -42, D) an uncursed staff of air (13, -41, D) a book of the Warp (13, -40, D) a +3 demon trident of venom (13, -24, D) a manual of Polearms (13, -23, D) a lightning rod (2/4) (13, -22, D) a +4 ring mail of positive energy (13, -6, D) a +0 dire flail (13, -4, D) a +0 whip (14, -24, D) Hot Jice's Disquisition on Helpful Hexes Spells Type Level a - Swiftness Charms/Air 2 b - Confuse Hexes 3 c - Tukima's Dance Hexes 3 d - Summon Mana Viper Hexes/Summoning 5 e - Darkness Hexes 6 (14, -23, D) an uncursed staff of wizardry (14, -22, D) a +0 flail (14, -6, D) +2 fire dragon scales (14, -5, D) a +3 plate armour of poison resistance (14, -4, D) the +10 hand crossbow of Junu {speed, Stlth+} Attacks with this weapon are significantly faster. It makes you more stealthy. (15, -6, D) the +1 scale mail of the Devil's Team {Dex+2 Slay+2} It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (15, -5, D) a +0 hand crossbow of freezing (15, -4, D) a +0 flail (19, -35, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. (19, -8, D) a +3 blowgun (19, -7, D) a +3 leather armour of poison resistance (19, -6, D) a +1 short sword of electrocution (20, -56, D) a book of Frost (20, -55, D) a book of Beasts (20, -50, D) an arrow (20, -24, D) a phial of floods (20, -23, D) a lamp of fire (20, -7, D) a +2 short sword of draining (20, -6, D) a fan of gales (21, -55, D) a manual of Slings (21, -39, D) a crystal ball of energy (21, -24, D) the +8 scale mail "Cot Riechela" {rPois Regen+ Int-5} It affects your intelligence (-5). It protects you from poison. It increases your rate of regeneration. (21, -23, D) an uncursed staff of energy (21, -9, D) the +2 pair of gloves of Moreibbo {rN+ Int+3} It affects your intelligence (+3). It protects you from negative energy. (21, -8, D) a +4 scale mail of poison resistance (21, -7, D) a lightning rod (2/4) (21, -6, D) a lightning rod (2/4) (22, -55, D) a +0 chain mail of fire resistance (22, -54, D) a large rock (22, -48, D) an arrow (22, -40, D) a +0 short sword (22, -39, D) a book of Cantrips (22, -36, D) an uncursed ring of protection from cold (22, -23, D) a +0 pair of gloves of archery (22, -22, D) an uncursed staff of earth (22, -9, D) the +0 pair of gloves of Filth {*Corrode rPois rC+ Int+10} It affects your intelligence (+10). It protects you from cold. It protects you from poison. It may corrode you when you take damage. (22, -7, D) an uncursed staff of wizardry (22, -6, D) a +2 shortbow of velocity (23, -56, D) a +2 long sword of venom (23, -55, D) a +2 spear of venom 15 javelins a +0 leather armour a lamp of fire (23, -54, D) a +0 arbalest 11 bolts (23, -53, D) a +3 spear of piercing 10 poisoned javelins a +0 leather armour a bolt (23, -52, D) an arrow (23, -39, D) an uncursed staff of fire (23, -32, D) a +0 glaive (23, -23, D) a +2 ring of slaying (23, -22, D) a book of Maledictions (23, -8, D) a lamp of fire (23, -7, D) the +1 ring mail "Daofom Riut" {Regen+ Str+4 Dex+2} It affects your strength (+4). It affects your dexterity (+2). It increases your rate of regeneration. (23, -6, D) a +4 fustibalus of freezing (24, -56, D) a book of Frost (24, -55, D) an uncursed staff of air (24, -54, D) a javelin 2 poisoned javelins the +8 flail of Incongruity {drain, +Inv rC- SInv} A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to cold. It lets you see invisible. It lets you turn invisible. a +0 shortbow 19 arrows 3 large rocks (24, -53, D) a poisoned javelin a +0 arbalest 10 bolts a cursed +0 longbow a large rock 5 arrows (24, -52, D) a +0 longbow a +0 leather armour a bolt 31 arrows (24, -51, D) an arrow (24, -40, D) a +0 short sword (24, -38, D) a book of Summonings (24, -34, D) a +0 war axe a +0 long sword (24, -33, D) a +2 great sword of electrocution a +0 long sword a +0 quarterstaff of protection a +0 cloak a +4 flail of protection (24, -32, D) a +0 scimitar a +0 long sword a +0 short sword (24, -31, D) a +0 short sword a +0 cloak (24, -24, D) a fan of gales (24, -23, D) the Papyrus of Fiery Earth Spells Type Level a - Sandblast Earth 1 b - Sticky Flame Conjuration/Fire 4 c - Iron Shot Conjuration/Earth 6 d - Shatter Earth 9 (24, -22, D) an uncursed staff of cold (24, -7, D) a +0 scale mail of poison resistance (24, -6, D) an uncursed staff of death (25, -56, D) an uncursed staff of energy (25, -55, D) a cursed -1 longbow 41 arrows a +0 leather armour (25, -54, D) 8 arrows 9 bolts a +0 spear a +0 leather armour (25, -53, D) 2 javelins 2 large rocks 6 poisoned javelins 10 bolts 18 arrows (25, -52, D) a +0 arbalest 26 bolts a poisoned javelin 4 arrows 3 large rocks (25, -51, D) a bolt a poisoned javelin 3 arrows (25, -50, D) a large rock a poisoned javelin 2 bolts 2 arrows (25, -49, D) a large rock 2 arrows a poisoned javelin (25, -48, D) a poisoned javelin 3 bolts 2 arrows 4 large rocks (25, -40, D) a +0 hand axe (25, -39, D) an uncursed staff of air (25, -38, D) an uncursed staff of conjuration (25, -35, D) a +0 glaive an uncursed ring of resist corrosion (25, -34, D) a +0 rapier of speed the cursed +1 great sword "Luefar" {venom, rPois rF+ rC++ MR-} It poisons the flesh of those it strikes. It protects you from fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (25, -32, D) a +0 flail a +0 mace (25, -24, D) a +2 rapier of venom (25, -23, D) a book of Beasts (25, -8, D) a +2 robe of magic resistance (25, -7, D) a +2 falchion of slicing (25, -6, D) an uncursed staff of earth (26, -55, D) 2 large rocks a +0 shortbow 7 arrows a +2 ring mail of cold resistance (26, -54, D) a +0 shortbow a +3 flail of venom 14 javelins a +0 leather armour a +0 longbow 57 arrows a +0 leather armour (26, -53, D) a +3 dire flail of crushing a +0 arbalest 24 bolts a +1 flail of holy wrath a +0 shortbow (26, -52, D) an uncursed staff of summoning a +0 arbalest 7 bolts (26, -51, D) a large rock (26, -40, D) a +2 robe of magic resistance (26, -34, D) the ring "Voxt" {Ice Int+2 Slay-3 Stlth+} [ring of ice] It enhances your ice magic. It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It makes you vulnerable to fire. It protects you from cold. It makes you more stealthy. a +0 rapier a +1 cloak a +0 whip a +0 cloak a +0 glaive (26, -33, D) an uncursed staff of fire a +0 cloak a +0 halberd a +0 mace (26, -32, D) an uncursed ring of magical power a +0 flail a +0 flail a cursed amulet of harm (26, -24, D) the +7 short sword of Defiance {pierce, +Inv rPois Dex-5 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (-5). It protects you from poison. It lets you turn invisible. It makes you more stealthy. (26, -23, D) the Volume of Floating Enhancements Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Ozocubu's Armour Charms/Ice 3 d - Static Discharge Conjuration/Air 3 e - Iskenderun's Battlesphere Conjuration/Charms 5 f - Conjure Ball Lightning Conjuration/Air 6 (26, -22, D) a +2 morningstar of crushing (26, -8, D) a +0 mace of venom (26, -7, D) a +4 shortbow of flaming (26, -6, D) a lamp of fire (27, -54, D) an uncursed ring of ice (27, -34, D) a +0 glaive (27, -24, D) an uncursed staff of fire (27, -8, D) a +4 long sword of protection (27, -6, D) a book of Ice (28, -56, D) a book of Air (28, -48, D) a poisoned javelin (28, -39, D) a +0 mace (28, -24, D) a +0 great sword of holy wrath (28, -23, D) the +1 quarterstaff "Zoxzurer" {crush, -Tele rC+++ Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It renders you almost immune to cold. It prevents most forms of teleportation. (28, -22, D) a +3 ring of intelligence (28, -8, D) a lightning rod (2/4) (28, -7, D) a cursed amulet of inaccuracy (28, -6, D) the +3 broad axe "Jyoj" {chop, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. (29, -40, D) a +4 ring mail of cold resistance (29, -39, D) a +0 long sword (29, -23, D) an uncursed staff of conjuration (29, -7, D) the Almanac of Damaging Companions Spells Type Level a - Static Discharge Conjuration/Air 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Call Canine Familiar Summoning 3 d - Summon Mana Viper Hexes/Summoning 5 (29, -6, D) a phial of floods (30, -56, D) a +0 spear of venom (30, -55, D) a +1 arbalest of freezing (30, -54, D) the +2 pair of gloves of Nolluh {rPois rF- MR+ Int+3} It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. (30, -40, D) a +1 shortbow of flaming (30, -39, D) a +0 dagger (30, -8, D) the cursed +3 mace "Ogoren" {crush, rN++ Int-5 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It greatly protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. (30, -7, D) a +5 arbalest of velocity (30, -6, D) a crystal ball of energy (31, -24, D) an uncursed ring of ice (31, -7, D) a +1 falchion of protection (31, -6, D) a +2 longbow of freezing (32, -8, D) the cursed +3 fustibalus of Paper {velocity, rN+ MP+9} Any stone fired from it inflicts extra damage. It protects you from negative energy. It affects your magic capacity (+9). It has a curse placed upon it. (32, -6, D) an uncursed staff of poison (33, -8, D) an uncursed staff of energy (33, -7, D) an uncursed staff of summoning (33, -6, D) a +1 trident of venom (34, -8, D) a +0 chain mail of magic resistance (34, -7, D) a +1 cloak of invisibility (34, -6, D) an uncursed ring of fire (35, -28, D) a crystal ball of energy (35, -7, D) a lightning rod (2/4) (35, -6, D) a Fen Folio (36, -56, D) a cursed ring of loudness (36, -52, D) a cursed -1 short sword (36, -42, D) a +4 spear of venom (36, -38, D) a +2 spear of venom 12 javelins a +0 leather armour (36, -37, D) a +6 broad axe of chopping a +0 robe (36, -36, D) a +2 rapier of protection a +0 robe (36, -28, D) the cursed +1 falchion of Qookabb {drain, rPois rC+ Int+6} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+6). It protects you from cold. It protects you from poison. It has a curse placed upon it. (36, -27, D) an uncursed staff of power (37, -56, D) a +0 dagger (37, -55, D) an uncursed staff of poison (37, -52, D) a +0 short sword (37, -51, D) 16 arrows a +5 mace of draining (37, -48, D) an arrow (37, -42, D) an uncursed staff of cold (37, -41, D) a Young Poisoner's Handbook (37, -38, D) a +2 trident of venom (unseen) (37, -37, D) 2 javelins a +5 vampiric spear 16 poisoned javelins a +0 leather armour the ring of Upipn {*Corrode rElec rF+ MR+ Stlth+} [ring of stealth] It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It may corrode you when you take damage. It makes you more stealthy. (37, -36, D) a javelin 4 poisoned javelins (38, -55, D) a cursed ring of loudness (38, -52, D) a +2 morningstar of draining a +0 leather armour a +0 longbow 23 arrows a +0 leather armour (38, -51, D) a +3 dire flail of draining a +0 leather armour an arrow (38, -50, D) a +0 short sword a +0 leather armour a +0 shortbow 20 arrows (38, -41, D) a +0 rapier of speed (38, -38, D) 12 javelins a cursed +0 leather armour (38, -37, D) 5 javelins (38, -36, D) an uncursed ring of stealth a +2 rapier of venom a +0 robe a +0 rapier a +0 robe (38, -35, D) a +4 war axe of pain a +0 robe a +1 rapier of draining a +0 robe a +5 vampiric rapier a +0 robe (38, -33, D) a poisoned javelin a throwing net (38, -28, D) a +3 chain mail of fire resistance (38, -27, D) an uncursed ring of poison resistance (38, -23, D) a +2 scythe of freezing (39, -55, D) a +1 great mace of crushing (39, -53, D) a +0 dagger a +0 shortbow 20 arrows a +0 leather armour (39, -51, D) a +0 long sword a +0 shortbow 31 arrows (39, -50, D) a +7 glaive of distortion (39, -42, D) a +2 rapier of freezing (39, -37, D) a +0 trident a +2 scale mail of positive energy a +0 trident (39, -32, D) a poisoned javelin (39, -28, D) a +3 ring mail of fire resistance (39, -27, D) a +0 demon whip of draining (39, -23, D) the ring "Idoabrueng" {*Contam +Fly Int+9 Dex+3} [ring of flight] It affects your intelligence (+9). It affects your dexterity (+3). It lets you fly. It causes magical contamination when unequipped. (39, -7, D) an uncursed staff of fire (40, -56, D) an uncursed staff of cold (40, -55, D) the +5 arbalest of Veutsusm {velocity, rN+} Any bolt fired from it inflicts extra damage. It protects you from negative energy. (40, -41, D) an uncursed staff of wizardry (40, -28, D) an uncursed staff of energy (40, -26, D) a +0 cloak (40, -22, D) the +8 mace of Tuvepu {crush, Int+3 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It lets you see invisible. (40, -8, D) a phial of floods (40, -6, D) an uncursed staff of earth (41, -55, D) a +0 dagger (41, -50, D) the +2 falchion of Virtue {venom, Int+5} It poisons the flesh of those it strikes. It affects your intelligence (+5). a +0 chain mail (41, -42, D) the Guide on Conjuration Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Iron Shot Conjuration/Earth 6 d - Conjure Ball Lightning Conjuration/Air 6 (41, -41, D) a +0 leather armour (41, -28, D) a book of Changes (41, -27, D) an uncursed ring of wizardry (41, -22, D) a +0 demon whip (41, -21, D) a +4 antimagic battleaxe (41, -7, D) the Papyrus of Summoning and Orientation Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Malign Gateway Summoning/Translocation 7 (41, -6, D) a book of Necromancy (42, -56, D) a +0 long sword (42, -55, D) the +1 robe of the Constellations {Stlth+} It makes you more stealthy. (42, -52, D) the Compendium of Ghastly Fire Spells Type Level a - Sticky Flame Conjuration/Fire 4 b - Death Channel Necromancy 6 (42, -41, D) a +8 giant club (42, -28, D) a +3 dagger of distortion (42, -23, D) a +6 ring of strength (42, -7, D) an uncursed staff of fire (42, -6, D) a book of Debilitation (42, -1, D) the +8 fire dragon scales "Ingur" {rElec rF++ rC- Dex+3 SInv Stlth-} It affects your dexterity (+3). It greatly protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It lets you see invisible. It makes you less stealthy. (43, -56, D) an uncursed staff of earth (43, -52, D) a book of Power (43, -43, D) a +0 helmet of see invisible (43, -42, D) a +1 rapier of electrocution (43, -27, D) a +2 demon trident of freezing (43, -7, D) an uncursed amulet of guardian spirit (43, -6, D) the Volume of Flying Enchantment Spells Type Level a - Shock Conjuration/Air 1 b - Confusing Touch Hexes 1 c - Dazzling Spray Conjuration/Hexes 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Tukima's Dance Hexes 3 f - Summon Lightning Spire Summoning/Air 4 g - Metabolic Englaciation Hexes/Ice 5 (44, -42, D) a +3 rapier of speed (44, -41, D) a cursed amulet of inaccuracy (44, -38, D) the +8 broad axe of Ybeomn {chop, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (44, -27, D) a +0 demon whip (44, -8, D) a lamp of fire (44, -7, D) an uncursed staff of cold (44, -1, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (45, -52, D) a book of Clouds (45, -38, D) a lamp of fire (45, -28, D) a book of Callings (45, -7, D) a crystal ball of energy (45, -6, D) the Incunabulum of the Oath and the Arsonist Spells Type Level a - Corona Hexes 1 b - Inner Flame Hexes/Fire 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Invisibility Hexes 6 (45, -5, D) a book of the Tempests (45, -4, D) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (45, -1, D) a +6 ring of evasion (46, -8, D) a phial of floods (46, -7, D) a phial of floods (46, -6, D) a book of Conjurations (46, -3, D) the amulet "Pawnocim" {+Rage +Inv rPois rF++ rC-} [amulet of rage] It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It lets you turn invisible. It lets you go berserk. (46, 7, D) an uncursed ring of positive energy a +0 battleaxe a +0 robe (47, -8, D) a lightning rod (2/4) (47, -7, D) a +4 spear of pain (47, -5, D) a +0 dagger (47, -3, D) a cursed +4 war axe of protection (47, 4, D) a +3 great sword an uncursed ring of see invisible (47, 5, D) a +0 battleaxe a +0 plate armour an uncursed ring of flight an uncursed staff of summoning a +0 robe an uncursed staff of wizardry a +0 robe a +0 trident a +2 robe of fire resistance (47, 6, D) an uncursed ring of magical power a +1 mace of crushing an uncursed staff of energy a +0 robe (47, 7, D) a +0 halberd a +0 robe (47, 8, D) a +0 mace a +0 robe a +0 long sword a +0 robe (48, -28, D) a book of Alchemy (48, -7, D) a lamp of fire (48, -6, D) a +0 dagger (48, 4, D) a +2 spear a +0 robe (48, 6, D) a +0 dire flail (48, 7, D) a +0 war axe a +0 robe the +5 lajatang "Veuzup" {antimagic, rN++ Dex-3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (-3). It greatly protects you from negative energy. a +1 shortbow of freezing a +3 plate armour of cold resistance (48, 8, D) a +6 rapier of draining a cursed +0 chain mail (49, -28, D) a book of Summonings (49, -8, D) a +0 robe (49, -7, D) an uncursed staff of energy (49, -6, D) an uncursed staff of power (49, 4, D) a +0 hand axe a +0 longbow of freezing (49, 5, D) a +0 trident (49, 6, D) a +0 war axe of venom a +0 long sword a +0 robe a cursed +4 great sword a +0 robe (49, 7, D) a +2 scimitar a +0 robe a +0 battleaxe the +7 quarterstaff of Compulsion {distort, +Fly rPois Dex+4} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+4). It protects you from poison. It lets you fly. a +0 robe a cursed +0 dagger a +0 robe (49, 8, D) a +2 lajatang of protection a +3 plate armour a +0 robe (49, 9, D) a +2 battleaxe of chopping a +0 robe (49, 10, D) a +5 hand axe a +1 scale mail of poison resistance (50, -55, D) a +2 helmet of intelligence (50, -54, D) a +6 ring of strength (50, -32, D) a +2 glaive of freezing (50, -29, D) the Compendium of the Supportive Traveller Spells Type Level a - Summon Small Mammal Summoning 1 b - Apportation Translocation 1 c - Portal Projectile Hexes/Translocation 3 d - Gell's Gravitas Translocation 3 e - Passage of Golubria Translocation 4 f - Controlled Blink Translocation 8 (50, -28, D) a book of Transfigurations (50, -20, D) a +4 ring of strength (50, -19, D) the +3 hunting sling of Livvas {velocity, MR+ Dex+6 Stlth-} Any stone fired from it inflicts extra damage. It affects your dexterity (+6). It affects your resistance to hostile enchantments. It makes you less stealthy. (50, -8, D) a +3 long sword of draining (50, -7, D) a lamp of fire (50, -6, D) a +0 dagger (50, 6, D) a +0 battleaxe the +8 shortbow "Hydrabane" {freeze, *Corrode rElec rPois MR+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It may corrode you when you take damage. a +0 chain mail a cursed +0 great sword a cursed +0 robe (50, 7, D) a +6 hand axe of flaming a +0 chain mail (51, -55, D) a +2 long sword of holy wrath (51, -44, D) a +2 scale mail of poison resistance (51, -40, D) a +0 spear a +0 buckler (51, -32, D) a +0 dagger (51, -31, D) a +2 robe of positive energy (51, -29, D) a book of Necromancy (51, -20, D) a +0 spear (51, -19, D) a lightning rod (2/4) (51, -14, D) 2 arrows (51, -7, D) a lightning rod (2/4) (52, -56, D) a +2 spear of venom (52, -55, D) an uncursed staff of air (52, -43, D) a +3 flail of protection (52, -39, D) an uncursed staff of earth a +0 robe (52, -38, D) a +2 antimagic war axe a +0 animal skin (52, -19, D) an uncursed ring of poison resistance (52, -15, D) an arrow (52, -12, D) 2 bolts 3 large rocks 2 arrows (52, -8, D) a +0 dagger (53, -56, D) a fan of gales (53, -55, D) a +0 arbalest of freezing (53, -44, D) a +1 shortbow of flaming (53, -43, D) a +2 trident of flaming (53, -39, D) the +8 demon whip "Ykhlajaf" {freeze, SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. a +0 robe a +2 flail of holy wrath a +0 robe a +0 buckler (53, -32, D) a book of Cantrips (53, -29, D) a book of Battle (53, -19, D) an uncursed staff of summoning (53, -13, D) 2 bolts (53, -12, D) a bolt 2 arrows (53, -6, D) an uncursed staff of energy (54, -55, D) +1 ice dragon scales (54, -44, D) an uncursed staff of fire (54, -39, D) the +7 scimitar "Goblinslayer" {drain, Int+4 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It lets you see invisible. a +0 robe a +0 hand axe a +0 animal skin (54, -32, D) a book of Flames (54, -31, D) a +4 arbalest of velocity (54, -25, D) a +0 halberd a +0 chain mail (54, -20, D) an uncursed ring of poison resistance (54, -19, D) a +4 ring mail of poison resistance (54, -15, D) a large rock (54, -14, D) a +0 arbalest 15 bolts a large rock (54, -13, D) a +0 longbow 31 arrows a +0 leather armour (54, -12, D) 2 arrows (54, -8, D) a +0 morningstar of holy wrath (55, -56, D) a +2 plate armour of fire resistance (55, -55, D) an uncursed amulet of the gourmand (55, -44, D) the cursed +0 scale mail of Qazlal's Wrath {Slay+5 Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you more stealthy. It has a curse placed upon it. (55, -32, D) a cursed -2 ring of protection (55, -26, D) a +0 dagger a +0 robe a +0 falchion of freezing a +0 robe (55, -24, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (55, -15, D) a large rock a +0 arbalest 19 bolts (55, -14, D) 8 arrows a +4 mace of crushing 14 javelins of penetration a +0 leather armour (55, -12, D) a +0 shortbow 18 arrows 5 large rocks 2 bolts (55, -8, D) the cursed +1 chain mail of Elysipit {*Corrode MR+ Str+4} It affects your strength (+4). It affects your resistance to hostile enchantments. It may corrode you when you take damage. It has a curse placed upon it. (55, -6, D) a crystal ball of energy (56, -56, D) an uncursed staff of summoning (56, -55, D) a crystal ball of energy (56, -44, D) a +0 quarterstaff (56, -43, D) a +6 hunting sling of freezing (56, -32, D) an uncursed staff of conjuration (56, -16, D) the +10 short sword "Naazegoma" {flame, +Inv rPois rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from poison. It lets you turn invisible. a +0 shortbow 19 arrows (56, -15, D) a +0 arbalest 21 bolts a large rock an arrow (56, -14, D) 2 arrows a +0 arbalest 22 bolts (56, -13, D) 3 javelins of penetration 4 bolts 3 arrows (56, -12, D) a bolt 2 javelins of penetration an arrow 2 large rocks (59, -15, D) a +1 long sword a +0 plate armour (59, -14, D) a +2 war axe of electrocution the cursed +0 hunting sling of Koereklo {venom, rElec rPois Str-2 Int+8} It poisons the ammo it fires. It affects your strength (-2). It affects your intelligence (+8). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. a cursed -1 plate armour a +0 shield a +2 battleaxe a +0 plate armour (59, -9, D) a manual of Polearms (59, -8, D) a +4 rapier of electrocution (59, -5, D) a royal jelly (60, -20, D) a +0 war axe (60, -19, D) an uncursed staff of energy (60, -15, D) a +0 long sword a cursed +0 chain mail a +0 battleaxe a +0 chain mail (60, -8, D) an uncursed staff of energy (60, -7, D) an uncursed staff of wizardry (61, -20, D) the +2 leather armour "Ubeijoop" {+Fly rPois} It protects you from poison. It lets you fly. (61, -19, D) the ring of Disaster {Str+2 Int+2} [ring of intelligence] It affects your strength (+2). It affects your intelligence (+2). (61, -15, D) a +0 great mace a +2 arbalest of flaming a +0 plate armour a +4 mace of protection a +0 plate armour a +0 large shield (61, -14, D) a +2 great sword a +0 plate armour (61, -9, D) the Tome of Curses Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Portal Projectile Hexes/Translocation 3 c - Silence Hexes/Air 5 (61, -8, D) an uncursed staff of cold (62, -53, D) a +0 short sword (62, -40, D) the +8 scimitar of Plague {pain, Fragile +Fly rN++ Int-2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-2). It greatly protects you from negative energy. It lets you fly. It will be destroyed if unequipped. (62, -36, D) a +0 battleaxe a +0 robe (62, -19, D) a +4 ring of strength (62, -16, D) a +0 bardiche a +0 plate armour (62, -9, D) an uncursed staff of power (63, -56, D) a +0 buckler of protection (63, -55, D) a +1 chain mail of cold resistance (63, -53, D) a +0 short sword a +0 shortbow 23 arrows a +0 leather armour (63, -51, D) 2 arrows (63, -48, D) a +2 scale mail of fire resistance (63, -47, D) a +1 spear of flaming (63, -40, D) a lightning rod (2/4) (63, -39, D) a +2 triple crossbow of freezing (63, -38, D) a +0 robe (63, -36, D) a +0 short sword a +0 leather armour a +2 flail of holy wrath a +0 ring mail of cold resistance (63, -29, D) a +2 mace of protection (63, -26, D) a +0 spear (63, -25, D) a +2 rapier of venom a +1 robe of positive energy (63, -8, D) an uncursed staff of air (63, -7, D) a +0 long sword (64, -56, D) a book of Misfortune (64, -39, D) a +3 leather armour of cold resistance (64, -37, D) a +0 scythe a +0 robe a +2 quarterstaff of chaos (64, -29, D) a +1 long sword of holy wrath (64, -26, D) a +1 war axe of chopping a cursed +0 robe (64, -19, D) a +10 plate armour of ponderousness (64, -9, D) a +4 scimitar of holy wrath (64, -6, D) a lamp of fire (65, -40, D) a book of Necromancy (65, -30, D) a +0 dagger (65, -29, D) a +1 ring mail of poison resistance (65, -8, D) an uncursed staff of conjuration (65, -6, D) the Almanac of the Gliding Traveller Spells Type Level a - Apportation Translocation 1 b - Poisonous Vapours Poison/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Lesser Beckoning Translocation 3 e - Teleport Other Translocation 3 f - Disjunction Translocation 8 (66, -36, D) a +0 dagger a +0 robe (66, -9, D) a manual of Fighting (66, -8, D) a book of Power (66, 10, D) a +0 long sword a +0 robe (67, -6, D) a +0 dagger (67, -5, D) a +0 flail (67, 6, D) a +0 scimitar a +3 dagger of venom a +4 broad axe of chopping a cursed +0 robe (67, 7, D) a cursed +1 dagger (unseen) (67, 8, D) the ring "Wubuvag" {Ice *Contam rPois Dex+7} [ring of ice] It enhances your ice magic. It affects your dexterity (+7). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It causes magical contamination when unequipped. the +9 great mace of the Undead {antimagic, +Fly rElec MR- SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you fly. a +0 robe a +0 dire flail the cursed +1 chain mail of Precision Catastrophes {*Drain +Fly rF++ MP+9} It greatly protects you from fire. It affects your magic capacity (+9). It lets you fly. It causes draining when unequipped. It has a curse placed upon it. a cursed -3 ring of intelligence a +2 battleaxe of electrocution the +7 shortbow of Drought {venom, rElec} It poisons the ammo it fires. It insulates you from electricity. a +0 chain mail a cursed +0 hand axe a +0 plate armour of cold resistance a +1 scimitar of freezing a +0 chain mail a +3 morningstar of freezing a +0 plate armour of positive energy the +6 halberd "Ehahubb" {antimagic, rElec Str-3 Dex+5 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-3). It affects your dexterity (+5). It insulates you from electricity. It makes you more stealthy. a human corpse (67, 9, D) a cursed +0 battleaxe a +0 robe (68, -56, D) a +2 hunting sling of flaming (68, -9, D) a +2 long sword of holy wrath (68, -7, D) an uncursed staff of fire (68, 6, D) a +0 dire flail the cursed +2 hand axe "Saraol" {protect, rPois Int+6} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+6). It protects you from poison. It has a curse placed upon it. a cursed -2 dire flail a +0 robe a ghoul corpse (68, 8, D) a +3 lajatang of protection a +0 plate armour (68, 9, D) a +2 lajatang of venom a cursed +0 robe a +0 great mace a +2 robe of magic resistance (68, 10, D) the +8 flail of the Maze {antimagic, rPois MR++ Str-3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-3). It protects you from poison. It affects your resistance to hostile enchantments. a +0 robe the +0 buckler of Pandemonium {rC- Int+6} It affects your intelligence (+6). It makes you vulnerable to cold. (69, -56, D) the cursed +0 chain mail "Wacko" {rC- rN+ Int+4} It affects your intelligence (+4). It makes you vulnerable to cold. It protects you from negative energy. It has a curse placed upon it. (69, 5, D) the macabre finger necklace {rN+} [amulet of nothing] It protects you from negative energy. a +0 halberd (69, 6, D) a +0 mace the +1 robe of Protective Custody {rN++} It greatly protects you from negative energy. a +4 scimitar of draining a +0 robe (69, 7, D) a +0 mace a +0 mace a +0 robe an uncursed amulet of the gourmand a +0 halberd a +0 chain mail a +0 scimitar a +2 scale mail of fire resistance a cursed +0 scimitar a +0 robe (69, 8, D) a +0 war axe the +1 hunting sling of Disarray {flame, Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). a +0 robe a +0 trident a cursed +0 robe a ghoul corpse (70, -56, D) a +2 ring mail of cold resistance (70, -20, D) a +2 ring of evasion (70, -9, D) a fan of gales (70, -8, D) a cursed amulet of inaccuracy (71, -48, D) a +2 whip of venom (71, -19, D) a +1 fustibalus of flaming (71, -9, D) a crystal ball of energy (71, -7, D) a fan of gales (72, -48, D) the cursed +0 robe "Wusiny" {-Cast rPois rF+ SInv} It protects you from fire. It protects you from poison. It lets you see invisible. It prevents spellcasting. It has a curse placed upon it. (72, -40, D) a +1 ring of protection (72, -39, D) a +5 demon blade of freezing (72, -30, D) an uncursed staff of conjuration (72, -29, D) a +1 mace of crushing (72, -19, D) an uncursed staff of poison (72, -8, D) a book of Ice (72, -7, D) a book of Minor Magic (73, -48, D) a +2 ring mail of fire resistance (73, -47, D) a +1 mace of holy wrath (73, -30, D) an uncursed ring of resist corrosion (73, -29, D) a crystal ball of energy (73, -20, D) a +0 whip (73, -19, D) a +10 giant spiked club (73, -17, D) a +0 dire flail (73, -8, D) a +1 helmet of see invisible (73, -7, D) a +0 hand axe (74, -55, D) a +0 fustibalus of velocity (74, -40, D) a +2 antimagic mace (74, -39, D) a +5 trident of protection (74, -30, D) a lightning rod (2/4) (74, -16, D) a +3 falchion of slicing a +0 robe (74, -7, D) a +7 flail of holy wrath (75, -8, D) a phial of floods (75, -7, D) an uncursed staff of cold (76, -55, D) the +7 scimitar "Sapeuged" {slice, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (76, -9, D) a +5 ring of protection